Revived
Download: Itou Kanako - I Bless Thy Life (Lanttu) [G-Easy].osuShiirn wrote:
G-Easy:
01:16:254 (1) - This looks like a cripple. Looks strange, do somethin'? It bends too sharply. But I might just be seeing double due to being awake for 16 hours. Actually, no, I'm just not sure what I was thinking when I made that. Maybe I was up way too long too. o_o
G-Normal:
00:48:880 (3) - Generally having a note that's under another with different timing than the rest of the song can throw off the player. Not sure what to do here. There was a spacing issue there anyway, so I rearranged things a bit.
Thank you~Shiirn wrote:
General:
I think the kiai is a bit long; but it's not blinding like alot of kiai are so that's fine. If I get more negative comments about that I'll do something. ;u;
Hard:
The claps get irritating during the kiai. Turn down the volume a bit? Oops, it should have been lower. Fixed.
OK, kiai time shortened. ;u; Did it almost like you said, with little changes.narakucrimson wrote:
Hi! This is gonna be short - sorry for that - but I didn't actually see any problems n.n
Except for..
I just felt like the kiai time was too long. In all the diffs.
I'd suggest to divide it in two sections: one starting where it starts now, and ending at 1:00:901; the other one would start at 1:01:020 and end at 1:10:779 (there's already a timing section here, so no need to create a new one). The rest of the actual kiai time would be eliminated, as I feel it doesn't fit quiet right.
It's a great map. You definitely have my star!
Thanks~ :3Deif wrote:
[Hard]
- 0.04.842: Add note Nahh.
- 0.06.746: ^ Nahh.
- 0.53.402 (4): Should begin at 0.53.283 Added a note there.
- 0.57.201 (3): ^ at 0.57.091 Added a note there.
- 1.09.019 (4): ^ at 1.00.900 Added a note there.
[Insane]
- 0.05.556: Add note I like this beginning without those notes. ;u;
- 0.07.460: ^
- 0.09.364: ^
- 0.11.269: ^
No changes.Deif wrote:
[G-Easy]
- 0.09.603 (2): Move 1 grid left Already explained earlier.
- 0.37.692: Add note Nah
[G-Normal]: It's just... perfect for me ^^ :D
Uhhh. I hope that BM stands for something other than what I am thinking.Deif wrote:
Not much more to say. I really like your song, design and BM =) Star~
BM = Beatmap, I'd try to use less abbreviationsGarven wrote:
Uhhh. I hope that BM stands for something other than what I am thinking.Deif wrote:
Not much more to say. I really like your song, design and BM =) Star~
General:
Beep. Lanttu's diffs has a different offset than Garven's. Silly silly, one of you two. I shall slap you guys with the power of the love. <3
I'm really wondering about the BPM...126,03 looks silly.
Garven's easy sillyness~
00:09:603 (2) - One grid to the left to make it ( kinda ) symmetrycal?
00:12:222 (1) - Silly slider, Garven. =< Could be better. The end looks too weird while playing.
00:22:219 (1) - ^
00:32:455 (1,2,3,4) - Weird notes. o-o; There's a ( okay maybe not so ) huge weird blank space between the notes where you could use sliders.
00:51:498 (1) - Hmmmmm.
00:53:403 - W-what? ;____; Normal set at Kiai wut? =<
01:03:281 (3) - ...What is that finish at the beginning, silly Garven? =<
01:20:063 (4) - ^. The (5) is okay with the finish.
Garven's normal orzness~
00:12:936 (4,5,1) - Wondering about these notes on a normal... Oh well, it isn't that bad since I didn't 100 it but orz.
00:22:934 (2) - One grid left and one grid down.
00:35:788 - Maybe add one note here?
00:50:308 (2) - Nomnomnomnomnom
00:53:403 - W-what? ;____; Normal set at Kiai wut? =< ²
01:08:637 (1,2,3,4,5,6) - Wondering about these too...
Lanttu's stuff
Not going to mention the normal set for kiai stuff anymore. x:
00:28:646 (1) - Horrible finish argaharrahgharhagh
00:35:549 (5) - Change the end of this slider to a normal-hitnormal.
00:40:071 (1) - Change the whistle for a finish.
00:40:785 (4) - Change this finish for a whistle. lol
00:42:690 (4) - Doesn't sound so bad but you may want to change it to a whistle.
01:01:019 (4) - ...What is that end of the slider?
01:02:923 (4) - ...waiwaitwait, just, what?!
Lanttu's other stuffI don't think I have anything more to point out, since the tags/folder/everything else is fine. So, u can haz mah seal of approval . <3
00:12:935 (5) - A clap doesn't really fit this. =< Remove it and it's pretty good.
00:14:839 (5) - ^
00:16:744 (5) - ^
00:17:696 (2) - ^
00:18:648 (5) - ^
00:19:600 (2) - ^
00:20:552 (5) - ^
00:22:457 (3) - Normal-hitnormal?
00:24:361 (5) - ^
00:24:837 (1) - This finish... =<
00:26:265 (4) - Normal-hitnormal?
00:28:169 (5) - ^
00:28:646 (1) - Finish...arggblargharghblargh
I guess you get where I'm going right here. *sighs* I don't want to spam arrows, so let's jump to the next stuff.
00:35:549 (8,9,10) - (8,9) quiets normal-hitnormal, while (10) a more loud one.
Lanttu's stuff
00:28:646 (1) - Horrible finish argaharrahgharhagh Awww, well changed to whistle.
00:35:549 (5) - Change the end of this slider to a normal-hitnormal. OK~
00:40:071 (1) - Change the whistle for a finish. OK~
00:40:785 (4) - Change this finish for a whistle. lol OK~
00:42:690 (4) - Doesn't sound so bad but you may want to change it to a whistle. OK~
01:01:019 (4) - ...What? What's wrong with these sliders? >:B
01:02:923 (4) - ...waiwaitwait, just, what?!
Lanttu's other stuffThanks~ :3
00:12:935 (5) - A clap doesn't really fit this. =< Remove it and it's pretty good. NNOOOoooo I love my claps! >:
00:14:839 (5) - ^
00:16:744 (5) - ^
00:17:696 (2) - ^
00:18:648 (5) - ^
00:19:600 (2) - ^
00:20:552 (5) - ^
00:22:457 (3) - Normal-hitnormal?
00:24:361 (5) - ^
00:24:837 (1) - This finish... =< It sounds so boring without anything~ ;_; But removed it anyways, then.
00:26:265 (4) - Normal-hitnormal?
00:28:169 (5) - ^
00:28:646 (1) - Finish...arggblargharghblargh AGAIN, SO QUIET UGUU WHY.
I guess you get where I'm going right here. *sighs* I don't want to spam arrows, so let's jump to the next stuff.
00:35:549 (8,9,10) - (8,9) quiets normal-hitnormal, while (10) a more loud one. Dat's sounds pretty funny to me but... ok whatever. o/
I don't think I have anything more to point out, since the tags/folder/everything else is fine. So, u can haz mah seal of approval . <3
Download: Itou Kanako - I Bless Thy Life (Lanttu) [G-Easy].osuFuuko wrote:
Two guest diffs from the silly Garven?!?! I shall proceed myself to nazi his diff as hard as I can, sir! o> Haha, I had originally planned on doing this song too, but then I noticed that Lanttu had already submitted it way back. I kinda prodded her into getting the map rolling again. (sorry) :3
Anyways, Fuuko's mod DEKIMASHITA!! <33'General:
Beep. Lanttu's diffs has a different offset than Garven's. Silly silly, one of you two. I shall slap you guys with the power of the love. <3 Adjusted mine to Lanttu's.
I'm really wondering about the BPM...126,03 looks silly.Garven's easy sillyness~
00:09:603 (2) - One grid to the left to make it ( kinda ) symmetrycal? It's already symmetrical though. If you're takling about centering it, I've already mentioned this (you wouldn't notice without aid of the grid.
00:12:222 (1) - Silly slider, Garven. =< Could be better. The end looks too weird while playing. But I like those sliders. ;_; Adjusted very little - not really sure what you wanted me to do with it.
00:22:219 (1) - ^ ^
00:32:455 (1,2,3,4) - Weird notes. o-o; There's a ( okay maybe not so ) huge weird blank space between the notes where you could use sliders. It just felt like a good spot to go with the strong beats there.
00:51:498 (1) - Hmmmmm.
00:53:403 - W-what? ;____; Normal set at Kiai wut? =< :D
01:03:281 (3) - ...What is that finish at the beginning, silly Garven? =< It's <3. <3
01:20:063 (4) - ^. The (5) is okay with the finish. It felt right for the patterns I used.Garven's normal orzness~[/color]
00:12:936 (4,5,1) - Wondering about these notes on a normal... Oh well, it isn't that bad since I didn't 100 it but orz. Yeah, I figured it's the only time it shows, and it fits the pacing for the rest of the difficulty.
00:22:934 (2) - One grid left and one grid down.
00:35:788 - Maybe add one note here?
00:50:308 (2) - Nomnomnomnomnom Wish the tick didn't show up at such an ugly spot, but the rhythm it makes is nice~
00:53:403 - W-what? ;____; Normal set at Kiai wut? =< ² :D
01:08:637 (1,2,3,4,5,6) - Wondering about these too... I established the rhythm plenty getting up to that point. It'll be fine. I hope.
H-h-how is that? It looks fine to me? ;n;Louis Cyphre wrote:
]
00:11:507 - Slider is away from field >:
Also fixed something in normal.Louis Cyphre wrote:
Garven's request from #modreqs
There are 2 osb files. Delete one of them?
[G-Easy]
Tick rate 2? Nah, some of the offbeat sliders sound awful.
00:43:404 - add finish? Nah
01:23:394 - add finish, remove whistle Hrm, k. Also changed another hitsound to adjust from that one.
Ahh, I kind of agree with the slow slider velocity now when you mention it. Year ago when I started this they were even slower, I wish I had realised to make them faster than that when I started remapping. ;u; But thank you anyways~<3YGOkid8 wrote:
Hard:
Reduce Approach Rate by 1? OK~
Insane:
Same as hard. OK~
------------------
Eh, it's alright. Personally, I would've liked to see Hard and Insane mapped a bit more, but that's just my opinion.
Also with Hard and Insane, slider velocity feels really slow to me. Again just my opinion.
Sorry I couldn't have been more help
Thanks~ :3Leorda wrote:
Oi, Tsundere Lanttu
Sorry for delay, Miss Tsundere~ I-I-i-i'm not a tsundere~! >//n//<
General
1) If you make a custom numbers, don't forget the score custom numbers (e.g. score-1, score-2, etc). Sometimes player has a diffrent custom numbers (default/score). So you need a custom score Ooops, I'll add those too~
2) Perhaps, disable letterbox during breaks, since there is no letterbox? Oki~
Insane
01:21:252 (4) - Move 1 grid right? Uwaaaa, fixed.
/me put this song into my iPod ~
Download: Itou Kanako - I Bless Thy Life (Lanttu) [G-Easy].osuLeorda wrote:
G-Normal
00:54:830 (2) - Clap? I like the current clap pattern. It's not obtrusive. :3
01:02:209 (1) - Clap at repeating slider?
01:10:778 (1) - Silence this spinner? Nah, I like it loud at this part.
01:18:158 (1) - Clap at end?
01:20:062 (1) - ^
/me put this song into my iPod Good choice.
orioncomet wrote:
@_@;;
BPM: 126.000 | Offset: 3,891
and dont forgot to resnap all notes (with 1/4 beat snap divisor)
[G-Normal]
- dont know if those notes are suppose to be 1/6 x_x; look at Insane for example sound better, imo.
They sure felt 1/6 when I was mapping it, haha.
!
You can do the combo changes for me, Lanttu~jericho2442 wrote:
G-Easy
01:21:510 (6,1) - put the new combo on the (6) insted, flows better
01:23:890 (3) - new combo to follow your pattern
Sure for these.
G-Normal
00:50:319 (2) - baaaaad timing to end the slider on, end it on the next white tick, sounds MUCH better
Gonna have to disagree here. Having the slider end at that position just makes a note out of nothing in the music.
dum de dum nice maps :D
Also did the combo changes to easy, thanks~ :3jericho2442 wrote:
add a approachcircle.png to stop any skin clashes Aughhh, can't believe I forgot that.
i think you need to make your gray colour abit darker, its blending too much with the white to me Is it dark enough now? ;u;
Hard
(suggestion)00:58:652 - adding a note here made the flow better to me OK~
do this to follow your combo pattern OK~
01:21:986 (4) - new combo
01:23:414 (1) - remove newcombo
01:23:890 (4) - new combo
Insane
is there really need for such a high HP drain on such a easy Insane, i would prefer this lowered by one Lowered =u=
01:16:986 (3,1) - i have to say i dont like this jumps, it just dont flow good to me having these 2 notes the same spacing as the rest of the combos yet they are half the timing, this plays better to me I moved some stuff around, is it any better now?
01:24:843 (1,2,3) - plays better if you "reverse selection" i kno you wanted a jump here, but it dont flow to me OK~ ;u;
Download: Itou Kanako - I Bless Thy Life (Lanttu) [G-Easy].osuOdaril wrote:
G-Easy
(nazi) 00:49:605 (1,2,3,4) - Space them more evenly ? (well especially 3 and 4)
Well, hopefully it's better. I couldn't tell much of a difference tbh
G-Normal
The rhythm in the end seems a bit hard to play for a Normal to me, but it's your call.
The difficulty as a whole is kind of hard for a normal, haha. It fits in context with the rest of the diff though.
Thank you anyways. ;u;Odaril wrote:
Hard
00:08:891 (4,5,1) - Spacing error ? Or is this fake jump made on purpose ? I'd suggest you fix this though because the spacing for (5) and (1) is almost the same as the one for (1) and (2)
00:12:938 (3,4,1) - Same thing, I think you should fix the spacing Fixed both. ;u;'
Insane
Having an OD higher than the AR doesn't make much sense. Reduce the OD by 1 tick. It will make the diff less frustrating to play. OK~
I find the doubles very confusing in the diff. They make the rhythms very weird adn the spacing hard to read. Besides, the jumps there make the spacing even harder to read if not impossible. And the high OD makes it frustrating to play because of the 100s that seem unexplained and undeserved. I'm not 100% sure if I understand what you mean by doubles, sorry for my ignorance. orz But I guess my excuse for those is that they still keep quite the same style through the diff, so I don't think they are that impossible, at least after couple of retries.. And most of them fit the actual rhythm in the song. (That is, if I understood the term "doubles" right, of course..)
Download: Itou Kanako - I Bless Thy Life (Lanttu) [G-Normal].osutetsutaro wrote:
G-Normal
:arrow: 00:07:224 ~ 00:08:414 [Grey (3), (4) and White (1), (2)]: This group is stacked together in a way that is quite difficult for beginners to notice and react to. (Especially White (1) and (2))
The diff as a whole is rather difficult, though I do agree. I changed things around a bit, and this also inspired me to fix a couple other things as well. Thanks!
Download: Itou Kanako - I Bless Thy Life (Lanttu) [G-Easy].osuShulin wrote:
Garven linked this in #modreqs ^^ :D
G-Easy:
00:24:843 (1) - Add finish/whistle? Hrm, added at a decreased volume.
00:53:414 to 01:25:795 - Same thing I said about the volume as normal. kk
G-Normal:
00:24:843 (4) - Add finish/whistle? ^
00:53:414 to 01:25:795 ~ The hitsound volume is a little too loud imo (especially the whistles), maybe reduce by 1 tick? kk
01:10:557 (1) - Remove new combo? Seems kinda weird on its own. Aww, okay.
You sure you don't want kudosu? The hitsound stuff was really nice. ;3; Thank you~Shulin wrote:
Hard:
00:47:700 (1) - Add finish? Oki~
00:52:700 (1,2,3,4) - Sounds better in soft imo. Ooooh, this sounds nice~
01:10:557 ~ from here I don't think the claps on the blue ticks sound very good. I think it sounds better if you remove the claps and put it on the whole slider like 01:11:986 (3) - and repeat. Just my opinion though =P Like this very much, changed~ :3
Insane:
-- I think AR +1 makes the map look much nicer. I decided to leave it like that because I was told before to take it down. ;u;
00:52:700 (1,2,3,4) - This sounds better as soft hitsounds imo. Oki~
Nice maps with a good flow, don't kudos this since I only mentioned hitsounds XD
Gah, I'm not good with offset, but that one is WAY too late. D: But I like this new star2, thanks<3XepherX3 wrote:
offset = 3950
scale
resnap the sliders
also consider this as the star2
[attachment]
didn't find anything else that caught my attention
If you listen to the music, there isn't actually a note here. I'm not going to make an audible hit on that. This is essentially representing the cymbal crescendo into the huge crash to start the chorus, and the OD + Slider + low tick rate allows for an easy 300 on this regardless of how early/late you are, and you won't be aurally interrupted either.James2250 wrote:
G-Easy:
00:51:510 (1) - I don't recommend having this slider at 0% volume, increase it slightly?
Everything else seems good, call me back and I will rank
(Don't kudosu)