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fripSide - only my railgun (TV size) [Osu|Taiko]

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Total Posts
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Topic Starter
DreaM117er
This beatmap was submitted using in-game submission on 2014年11月28日 at 上午 09:08:09

Artist: fripSide
Title: only my railgun (TV size)
Source: とある科学の超電磁砲
Tags: Opening a certain magical railgun Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart Papcio 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BPM: 143
Filesize: 19867kb
Play Time: 01:31
Difficulties Available:
  1. Insane (3.91 stars, 334 notes)
  2. Koalazy's Hard (3.29 stars, 271 notes)
  3. leon's Easy (1.11 stars, 60 notes)
  4. Normal (1.93 stars, 135 notes)
  5. Pap's Easy (1.5 stars, 82 notes)
  6. Snowy Heart's Futsuu (1.87 stars, 206 notes)
  7. Snowy Heart's Kantan (1.37 stars, 126 notes)
  8. Snowy Heart's Muzukashii (3.27 stars, 338 notes)
  9. Snowy Heart's Oni (3.79 stars, 415 notes)
Download: fripSide - only my railgun (TV size)
Download: fripSide - only my railgun (TV size) (no video)
Information: Scores/Beatmap Listing
---------------
經典歌曲TV Size
For Rank now :)
Leon'sEasy by leon1341414
Pap's Easy by Papcio
Normal by me
Koalazy's Hard by Koalazy
Insane by me
Taiko all by Snowy Heart
After 7/3, please re-download again:
-Fix tags
-Add new diff (why I can't update [b]Pap's Easy
per times)[/b]
Koalazy
Topic Starter
DreaM117er

Koalazy wrote:

Hard done~

http://puu.sh/7uZEk.osu
收到了,謝謝你
Xinchii
HI ~ From
所以路過來做個一個難度的簡短mod www
寫一些建議 , 可以參考看看

[General]
  1. Railgun的難度名不符合目前的規定 , 所以可能要改成Insane或是其他能體現diff難度的名稱
  2. map的建議最低難度要在3星左右 , 用Edit看要在3.24星以下已符合Rank標準
    所以可能要在加做一個Easy或是找個GD @@
  3. 不使用自訂顏色嗎w?
  4. Tag再加一個"Toaru Kagaku no Railgun"吧 , 這樣外國player才能以動畫名搜尋到這張map
[Railgun]
  1. 00:02:554 - 個人覺得既然在00:01:715(4,5) -、00:03:393(3,4) -和00:04:232(5,6) - 都有跟到背景那個2連的電音 , 所以建議在這邊也跟一下保持一致 , 或是到不如說只有這邊沒有跟感覺有點奇怪
  2. 00:51:435(2) - Slider的開頭應該可以加一個Finsh , 跟00:49:757(4) - 和00:53:113(1) - 相似的Finsh平衡
  3. 00:54:792(2,4,1) - 雖然是壓在前一段Slider的結尾 , 不過還是建議把這3個重疊於Slider的開始處 , 因為這種高速回轉的Slider通常都是壓著不動的 , 擺在尾部其實有點坑
  4. 01:08:218(1,2,3) - 這段的迴旋Slider建議把開頭對到歌詞會讓玩家比較好判讀節奏 , 目前這個part的節奏感覺讓人玩起來有點confused
    01:08:533 - "ka"
    01:08:848 - "n"
    然後因為01:09:267 - 是另一段歌詞的開始 , 所以可以再從這繼續map
  5. 01:21:225(3) - 這邊好像漏了一個Clap ?

Good luck ~ !
Topic Starter
DreaM117er

leon1341414 wrote:

HI ~ From
所以路過來做個一個難度的簡短mod www
寫一些建議 , 可以參考看看

[General]
  1. Railgun的難度名不符合目前的規定 , 所以可能要改成Insane或是其他能體現diff難度的名稱 <<改了,想說暫時擺著的,既然被Mod了就改
  2. map的建議最低難度要在3星左右 , 用Edit看要在3.24星以下已符合Rank標準
    所以可能要在加做一個Easy或是找個GD @@ << 可以啊,歡迎 :D 這本來就是大工程,謝謝提醒
  3. 不使用自訂顏色嗎w? <<還沒加,抱歉= =
  4. Tag再加一個"Toaru Kagaku no Railgun"吧 , 這樣外國player才能以動畫名搜尋到這張map <<好
[Railgun]
  1. 00:02:554 - 個人覺得既然在00:01:715(4,5) -、00:03:393(3,4) -和00:04:232(5,6) - 都有跟到背景那個2連的電音 , 所以建議在這邊也跟一下保持一致 , 或是到不如說只有這邊沒有跟感覺有點奇怪
  2. 00:51:435(2) - Slider的開頭應該可以加一個Finsh , 跟00:49:757(4) - 和00:53:113(1) - 相似的Finsh平衡 <<我一直在考慮要不要在這裡加Finish,已改
  3. 00:54:792(2,4,1) - 雖然是壓在前一段Slider的結尾 , 不過還是建議把這3個重疊於Slider的開始處 , 因為這種高速回轉的Slider通常都是壓著不動的 , 擺在尾部其實有點坑 <<已改
  4. 01:08:218(1,2,3) - 這段的迴旋Slider建議把開頭對到歌詞會讓玩家比較好判讀節奏 , 目前這個part的節奏感覺讓人玩起來有點confused
    01:08:533 - "ka"
    01:08:848 - "n" <<OK,我想個辦法改,有點麻煩- -
    然後因為01:09:267 - 是另一段歌詞的開始 , 所以可以再從這繼續map
  5. 01:21:225(3) - 這邊好像漏了一個Clap ? <<看到了 :D

Good luck ~ !
Snowy Heart
Xinchii
HIHI , 在巴哈要的GD , 嗯.....
雖然在等回覆的時候就試著做做看 , 然後就做完惹 lol

總之還是先貼 :P
覺得ok的話再加上吧xD

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TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:leon's Easy
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
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Topic Starter
DreaM117er

Snowy Heart wrote:

郁闷..上传不到..做好了..等等再看看..kantan futsuu muzukashii oni都做了~!

好了~
https://www.dropbox.com/s/q2n2owverux1dqd/fripSide%20-%20only%20my%20railgun%20%28TV%20size%29%20%28m1223961117%29%20%5BSnowy%20Heart%27s%20Kantan%5D.osu
https://www.dropbox.com/s/ex49x6urzua7vrj/fripSide%20-%20only%20my%20railgun%20%28TV%20size%29%20%28m1223961117%29%20%5BSnowy%20Heart%27s%20Muzukashii%5D.osu
https://www.dropbox.com/s/z0z73ild7vz4dy9/fripSide%20-%20only%20my%20railgun%20%28TV%20size%29%20%28m1223961117%29%20%5BSnowy%20Heart%27s%20Oni%5D.osu
https://www.dropbox.com/s/7jwx6m1fgdpvvxv/fripSide%20-%20only%20my%20railgun%20%28TV%20size%29%20%28m1223961117%29%20%5BSnowy%20Heart%27s%20Futsuu%5D.osu
大大你太拼命了吧...- -
辛苦了((拜>_<


leon1341414 wrote:

HIHI , 在巴哈要的GD , 嗯.....
雖然在等回覆的時候就試著做做看 , 然後就做完惹 lol

總之還是先貼 :P
覺得ok的話再加上吧xD

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Version:leon's Easy
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
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256,192,85002,12,4,88148,0:0:0:0:
Easy其實可以啦,已經上傳了

還有我幫兩位大大把影片都加上去了,希望不會出錯 ;)
Tsumetaku
哇M大新坑

來泡杯茶>^<"
Topic Starter
DreaM117er

Tsumetaku wrote:

哇M大新坑

來泡杯茶>^<"
神曲坑已入
找Mod很辣啊... :(
Maboyu
神曲>W<
Rakuen
Hi~

mod request from Koalazy~

[leon's Easy]
Too many strange slider shapes, not my style but acceptable
00:03:603 (2) - For perfect blanket of this circle, you can refer approach circle at this point 00:02:449 -
00:16:190 (2) - This shape is too plain, which doesn't fit with 00:14:512 (1) - , try making some strange sliders here too
00:21:225 (6) - NC here (follow combo set)
00:22:904 - A circle here then let spinner star at 00:23:323 -
00:36:330 (2) - Make it same with 00:32:974 (6) -
00:58:148 (2) - A little bad flow here
01:07:379 (4) - Try not to make slider tail point near at 01:06:540 (3) - (bad flow)
01:09:897 (1) - Try blanket like (picture):
01:14:932 (5,1) - Awkward heart shape
01:25:002 (1) - If possible make it end at exactly the same time with other diffs, which is 01:31:715 -

[Normal]
Plain, solid, playable, rankable
Nothing much to point out on this diff
00:03:183 (1) - Don't jump, remain 1.80x DS for whole diff
00:04:442 (1) - Spinner too close to 00:04:023 (3) - , and the previous slider din't end up very well
^ try to let slider end at 00:04:232 -
00:25:841 (4) - Let slider end here 00:26:051 - , it's like out of beat

[Koalazy's Hard]
00:01:086 (1) - In the music it stops at here 00:01:295 -
00:01:295 - Add note here, it fits
00:01:925 (3) - For this it stops at 00:02:134 -
00:02:659 - Note here
00:03:183 (3,4,5) - I don't like this kind of triplets in the music here, I prefer triplets from Red tick > Blue tick > White tick
00:04:862 - Stream should start here tho, instead of 00:05:701 (5) - , feeling something is missing
00:06:330 - Note here too, it's a good place for small jumps if you don't mind the HP drain
00:07:799 (1,2) - For the vocal it's at 00:08:009 - and 00:08:113 - , so IMO this doesn't fit the music perfectly but still good
00:14:512 (3) - Make this further away from 00:14:092 (2) - (can ignore DS, it's hard diff), try not to let slider border line stick too close to the previous slider tail
00:17:449 (4,5) - How about arrange this for a little after Ctrl+G?
00:19:547 (1) - Since this is a jump, try not to let 00:19:967 (2) - having bad overlap with 00:19:127 (3) - , looks a bit awkward
00:22:065 (5,6,7,8) - Small jump here is preferred, they look crowded
00:26:260 (1) - Make spinner stop here 00:27:729 -
00:31:295 (1) - Move to X:269 Y:268 to blanket with 00:30:666 (4) - perfectly
00:34:232 (4) - Don't like it to stop flow, for me a better pattern is either NC at 00:33:813 (3) -
^ OR make 00:34:232 (4) - a jump by stacking it at 00:33:393 (2) -
00:35:701 - At this point you can see 00:35:491 (3) - is a little overlapped with tail of 00:36:330 (1) - , for me I will try to avoid it
00:55:631 - This hit looks extra
00:55:841 - Try to make this vocal hittable (like circle or slider start)
00:56:051 (5) - If possible make this hittable too for a better gameplay
00:59:827 (1) - Remove the reverse and try this rhythm and arrangement
01:02:344 - This looks extra and try to let the vocal at 01:02:554 - hittable (try this rhythm):
01:06:120 (4,5) - Try this arrangement:
01:08:638 (2) - Remove this and add a reverse for 01:08:218 (1) -
01:09:058 (3) - Remove 2 reverse and let it starts at 01:09:267 - (sounds annoying with extra stream)
01:15:981 - Like previous mod
01:21:016 (2,3,4) - Try to arrange this for a bit, they look strange and 01:21:225 (3) - is too close to 01:19:967 (1) -

[Insane]
00:04:337 (6) - Make this same DS with 00:03:498 (4) - or just stack it perfectly under tail of 00:04:023 (5) -
00:12:099 (8) - Extra note, triplets should be Red tick > Blue tick > White tick, remove it
00:17:449 (3,4) - Ignore DS and make them a further jump
00:36:330 (6) - If this is a "2 hits", then should be followed another hit at 00:36:330 (6) - , like this 00:40:526 (3,4,5,6) - or see picture:
00:42:204 (4) - Move to 00:42:099 -
00:54:792 (2) - NC (make it easier to read)
01:08:218 (1,2,3,4) - Overmapped and wrongly mapped, don't try to follow vocal if you want very fast repeat sliders
01:14:092 (7,8,9) - Like previous mod
Koalazy

Rakuen wrote:

Hi~ Hihi~

mod request from Koalazy~

[Koalazy's Hard]
00:01:086 (1) - In the music it stops at here 00:01:295 - I've made many sliders like this in the whole song and I think the music still fits with this kind of pattern :?
00:01:295 - Add note here, it fits ^
00:01:925 (3) - For this it stops at 00:02:134 - ^
00:02:659 - Note here ^
00:03:183 (3,4,5) - I don't like this kind of triplets in the music here, I prefer triplets from Red tick > Blue tick > White tick Oops fixed
00:04:862 - Stream should start here tho, instead of 00:05:701 (5) - , feeling something is missing It will be too strong if mapped streams here imo, since it's just a Hard diff
00:06:330 - Note here too, it's a good place for small jumps if you don't mind the HP drain The repeat slider and notes before it is calling for a stop, so a jump may be weird
00:07:799 (1,2) - For the vocal it's at 00:08:009 - and 00:08:113 - , so IMO this doesn't fit the music perfectly but still good I tried to keep the pattern with the diff ;) this pattern fits better instead of following the vocal imo
00:14:512 (3) - Make this further away from 00:14:092 (2) - (can ignore DS, it's hard diff), try not to let slider border line stick too close to the previous slider tail I've adjust a bit, the patterns before it are not trying to give these notes a jump imo
00:17:449 (4,5) - How about arrange this for a little after Ctrl+G? mm I'll keep this
00:19:547 (1) - Since this is a jump, try not to let 00:19:967 (2) - having bad overlap with 00:19:127 (3) - , looks a bit awkward Fixed~
00:22:065 (5,6,7,8) - Small jump here is preferred, they look crowded I think it still plays fine here
00:26:260 (1) - Make spinner stop here 00:27:729 - Fixed
00:31:295 (1) - Move to X:269 Y:268 to blanket with 00:30:666 (4) - perfectly fixed
00:34:232 (4) - Don't like it to stop flow, for me a better pattern is either NC at 00:33:813 (3) -
^ OR make 00:34:232 (4) - a jump by stacking it at 00:33:393 (2) - It's like an end for the previous notes, I prefer this interpretation :?
00:35:701 - At this point you can see 00:35:491 (3) - is a little overlapped with tail of 00:36:330 (1) - , for me I will try to avoid it It doesn't look bad imo, also combined00:35:911 (4) - and00:36:750 (2) - together
00:55:631 - This hit looks extra It does follows the music :O
00:55:841 - Try to make this vocal hittable (like circle or slider start) Oh..I'm following the sound in the background(dunno what it is exactly lol)
00:56:051 (5) - If possible make this hittable too for a better gameplay I fixed both 00:55:631 (4,5) -
00:59:827 (1) - Remove the reverse and try this rhythm and arrangement The pattern I tried to map as I've mentioned earlier is a pattern that tends to keep players cursors on the sliders, This arrangement looks nice :D, but for this map I think it will be quite odd
01:02:344 - This looks extra and try to let the vocal at 01:02:554 - hittable (try this rhythm): Um..these two sliders are used to continue the rhythm(and the drums)
01:06:120 (4,5) - Try this arrangement: Wow nice <3 fixed!
01:08:638 (2) - Remove this and add a reverse for 01:08:218 (1) - mm..The pattern goes with the rhythm not the vocal
01:09:058 (3) - Remove 2 reverse and let it starts at 01:09:267 - (sounds annoying with extra stream) With the patterns above I think reversing is better
01:15:981 - Like previous mod ~~ :D
01:21:016 (2,3,4) - Try to arrange this for a bit, they look strange and 01:21:225 (3) - is too close to 01:19:967 (1) - These notes are trying to prepare for the movement 01:21:645 (1,2,3) - here
Thanks for the nice mod >< Sorry I really can't find problems in your map :o

Updated diff↓
SPOILER
osu file format v12

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 78708
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:Koalazy's Hard
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:385241
BeatmapSetID:156738

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,-90,"VDO.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
DreaM117er

Rakuen wrote:

Hi~

mod request from Koalazy~
Thanks your mod :)

[Normal]
Plain, solid, playable, rankable
Nothing much to point out on this diff
00:03:183 (1) - Don't jump, remain 1.80x DS for whole diff
00:04:442 (1) - Spinner too close to 00:04:023 (3) - , and the previous slider din't end up very well
^ try to let slider end at 00:04:232 -
00:25:841 (4) - Let slider end here 00:26:051 - , it's like out of beat
Normal all fix

[Insane]
00:04:337 (6) - Make this same DS with 00:03:498 (4) - or just stack it perfectly under tail of 00:04:023 (5) - Fix
00:12:099 (8) - Extra note, triplets should be Red tick > Blue tick > White tick, remove it OK
00:17:449 (3,4) - Ignore DS and make them a further jump
00:36:330 (6) - If this is a "2 hits", then should be followed another hit at 00:36:330 (6) - , like this 00:40:526 (3,4,5,6) - or see picture: Looks better, thanks
00:42:204 (4) - Move to 00:42:099 - Fix
00:54:792 (2) - NC (make it easier to read) OK
01:08:218 (1,2,3,4) - Overmapped and wrongly mapped, don't try to follow vocal if you want very fast repeat sliders Let me think how to fix here, next update I'll fix it. thisks :D
01:14:092 (7,8,9) - Like previous mod Fix
Normal, Hard, Insane update.
Xinchii

Rakuen wrote:

[leon's Easy]
Too many strange slider shapes, not my style but acceptable lol
00:03:603 (2) - For perfect blanket of this circle, you can refer approach circle at this point 00:02:449 - fixed
00:16:190 (2) - This shape is too plain, which doesn't fit with 00:14:512 (1) - , try making some strange sliders here too fixed
00:21:225 (6) - NC here (follow combo set) fixed
00:22:904 - A circle here then let spinner star at 00:23:323 - fixed
00:36:330 (2) - Make it same with 00:32:974 (6) - fixed
00:58:148 (2) - A little bad flow here umm... seems ok , so I keep it
01:07:379 (4) - Try not to make slider tail point near at 01:06:540 (3) - (bad flow) fixed
01:09:897 (1) - Try blanket like (picture): intentionally to do , so I keep this
01:14:932 (5,1) - Awkward heart shape although I'm not doing the heart shape here , but ok ~ modify some here ~ :D
01:25:002 (1) - If possible make it end at exactly the same time with other diffs, which is 01:31:715 - Umm.... I will think about this then keep map it here after
Thanks a lot ~ :)

SPOILER
osu file format v12

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:leon's Easy
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:386578
BeatmapSetID:156738

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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7799,-100,4,1,1,80,0,1
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88148,-100,4,1,1,80,0,1
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Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

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Snowy Heart
高三有点忙,可能比较慢,见谅~
Topic Starter
DreaM117er

Snowy Heart wrote:

高三有点忙,可能比较慢,见谅~
不勉強你,考試加油
Sellenite
Hello!From Modding Queues M4M
Standard only
easy和normal难度相差那么大...

[leon's Easy]
00:01:086 (1) - 可以包好点
00:12:834 (5) - 头加finish
00:54:792 (5) - 头加finish

[Normal]
143bpm的1.8DS可能有些大

00:17:030 (5) - 折返加clap
00:40:526 (8) - 尾巴可以考虑加clap,因为00:47:239 (4) - 这里也加了
00:48:079 (5) - 尾巴加clap
00:50:596 (3) - 尾巴可以考虑加clap
00:52:274 (6) - ^

[Koalazy's Hard]
重新开着DS摆,有些超重音才跳,这只是hard,太难读了
00:26:051 (2) - 距离太大了
00:47:659 (5) - finish
00:55:106 (2,3) - 可以考虑加finish
01:18:918 (4,5,6,7,8) - 这个这么大距离,01:12:414 (3,4,5,6) - 这个又这么少,01:14:932 (1,2,3) -01:27:519 (1,2,3) - 这三个1/1又这么少,统一一下DS

[Insane]
00:36:435 (7) - 尾巴取消clap
00:36:750 (8) - clap
00:39:267 (8) - 可以考虑加clap
00:43:044 (1) - 头finish
00:44:302 (5) - 头可以考虑加clap
00:52:589 (5) - 尾巴可以考虑加clap
00:54:792 (1,2,3) - 都加finish?

hope it help you!
good luck~
Topic Starter
DreaM117er

Sellenite wrote:

Hello!From Modding Queues M4M
Standard only
easy和normal难度相差那么大...

[Normal]
143bpm的1.8DS可能有些大 有人說1.6太簡單,所以我才調大

00:17:030 (5) - 折返加clap
00:40:526 (8) - 尾巴可以考虑加clap,因为00:47:239 (4) - 这里也加了
00:48:079 (5) - 尾巴加clap
00:50:596 (3) - 尾巴可以考虑加clap
00:52:274 (6) - ^


[Insane]
00:36:435 (7) - 尾巴取消clap
00:36:750 (8) - clap
00:39:267 (8) - 可以考虑加clap
00:43:044 (1) - 头finish
00:44:302 (5) - 头可以考虑加clap
00:52:589 (5) - 尾巴可以考虑加clap
00:54:792 (1,2,3) - 都加finish?

hope it help you!
good luck~

音效的部分全部修正,謝謝大大的Mod :)
Xinchii
All fixed ~

Thanks mod ! :)

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Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
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Koalazy

Sellenite wrote:

Hello!From Modding Queues M4M Hihi
Standard only

[Koalazy's Hard]
重新开着DS摆,有些超重音才跳,这只是hard,太难读了我覺得讀起來不會有障礙阿?
00:26:051 (2) - 距离太大了 換了個比較順手的點
00:47:659 (5) - finish fixed~
00:55:106 (2,3) - 可以考虑加finish fixed
01:18:918 (4,5,6,7,8) - 这个这么大距离,01:12:414 (3,4,5,6) - 这个又这么少,01:14:932 (1,2,3) -01:27:519 (1,2,3) - 这三个1/1又这么少,统一一下DS
調整了01:18:918 (4,5,6,7,8) -的距離
感謝mod! :)

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Version:Koalazy's Hard
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
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Neta
Hi~ from my modding queue


[General]
  1. Uncehck widescreen support. BG is enough big so doesn't need WC supporting
[leon's Easy]
  1. 01:04:862 (2) - make this slider's shape same with 01:03:183 (1) - looks nice maybe it's on your purpose :p
  2. 01:08:218 (5,1) - i think this doesn't look that good. how about make blanket like this?
  3. 01:23:323 (1,1) - how about make like this? i think this will be more fit on vocal

[Normal]
  1. 01:25:841 (6,1) - swap NC
  2. GJ nice work

[Koalazy's Hard]
  1. 00:35:911 (4,1) - better don't make like this overlapping.. but it looks enough nice so it's on your purpose maybe
  2. NP~

[Insane]
  1. 01:26:680 (1,2,3) - better change like this. i can't here beat like this maybe this is right

Nice mapset can't find many problems T_T

Star~ and GL
Koalazy

Neta wrote:

Hi~ from my modding queue Hihi-

[Koalazy's Hard]
  1. 00:35:911 (4,1) - better don't make like this overlapping.. but it looks enough nice so it's on your purpose maybe I did it on purpose :) So no change
  2. NP~
Thanks for the modding!
Topic Starter
DreaM117er

Neta wrote:

Hi~ from my modding queue


[General]
  1. Uncehck widescreen support. BG is enough big so doesn't need WC supporting WC supporting not be selected, thanks

[Normal]
  1. 01:25:841 (6,1) - swap NC
  2. GJ nice work All fix

[Insane]
  1. 01:26:680 (1,2,3) - better change like this. i can't here beat like this maybe this is right I can't find your strange point you said. :?

Nice mapset can't find many problems T_T

Star~ and GL
Topic Starter
DreaM117er
All Update
都上傳了,各位大大
Taiko要等Sonw大大考完試再Mod... :o
Snowy Heart
主要是= =mod比较难找..基本是M4M..~
有些还是可以帮忙的~~~我加油吧0.0
我们一星期有半天假0.0
Topic Starter
DreaM117er

Snowy Heart wrote:

主要是= =mod比较难找..基本是M4M..~
有些还是可以帮忙的~~~我加油吧0.0
我们一星期有半天假0.0
辛苦了……其實我最近的Mod
也是M4M :o
累啊…
Xinchii

Neta wrote:

Hi~ from my modding queue

[leon's Easy]
  1. 01:04:862 (2) - make this slider's shape same with 01:03:183 (1) - looks nice maybe it's on your purpose :p yeah ~ fixed :D
  2. 01:08:218 (5,1) - i think this doesn't look that good. how about make blanket like this? intentionally here , but umm... I will consider here.
  3. 01:23:323 (1,1) - how about make like this? i think this will be more fit on vocal Fixed ~
Thanks mod ~~

SPOILER
osu file format v12

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:leon's Easy
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:386578
BeatmapSetID:156738

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1086,419.58041958042,4,1,1,80,1,0
7169,-100,4,2,1,80,0,0
7799,-100,4,1,1,80,0,1
7904,-100,4,1,1,80,0,0
26155,-100,4,2,1,80,0,0
26260,-100,4,2,1,80,0,0
27939,-100,4,2,1,50,0,0
33813,-100,4,1,1,50,0,0
54792,-100,4,1,1,50,0,0
56470,-100,4,1,1,80,0,1
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69267,-100,4,1,1,80,0,0
69897,-100,4,1,1,80,0,1
88044,-100,4,1,1,80,0,0
88148,-100,4,1,1,80,0,1
88253,-100,4,1,1,50,0,0
91715,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

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168,240,59827,1,4,0:0:0:0:
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124,88,63183,6,2,B|96:140|152:192|124:244,1,160,4|2,0:0|0:0,0:0:0:0:
256,332,64862,2,2,B|284:280|228:228|256:176,1,160,4|2,0:0|0:0,0:0:0:0:
356,52,66540,1,4,0:0:0:0:
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308,88,69897,6,2,P|240:60|200:128,1,160,4|2,0:0|0:0,0:0:0:0:
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408,52,76610,6,2,B|436:52|456:72|456:72|408:112|396:168,1,160,4|2,0:0|0:0,0:0:0:0:
420,320,78288,2,2,P|340:340|264:324,1,160
156,208,79967,2,2,B|124:180|128:144|128:144|100:132|72:160|40:148,1,160,4|2,0:0|0:0,0:0:0:0:
124,284,81645,1,4,0:0:0:0:
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368,148,83323,6,2,P|432:184|440:264,2,160,4|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,85211,12,4,88148,0:0:0:0:
Mao
M4M with Koalazy


  1. Unrankbe Issue
  2. Recommended to fix
  3. Highly Suggested
  4. Suggestion
  5. Just my own opinion / Comment

General
  1. Resize your Background. The recommended size is 1024x768 or 1366x768.
  2. Uncheck widescreen support.
  3. Your hitsounding is pretty empty. Consider adding more whistles to support the piano or another instruments.

Insane
  1. 00:02:764 (1) - I'd suggest removing this note for consitency with the following ones in terms of rhythm. Also a double feels better to me in this place.
  2. 00:08:953 (5) - Replace this with two circles. The white tick this ends on should be clicked since the note is way stronger then the one on the blue tick.
  3. 00:09:792 (8) - Not stacked properly. Looks pretty weird on 1/4.
  4. 00:10:316 (1,2,3,4,5) - Do your pentagons with "Create polygon circles" or rotate each circle by 144° and scale it the spacing you want it.
  5. 00:17:869 (5) - The transition here was bad. It is kinda steep from the previous circle which didn't flow that well to me. I'd suggest you rotating this about 60° Selection Centre.
  6. 00:20:701 (9,10) - Stack with the head of 00:19:967 (6) - for better aesthetics.
  7. 00:22:379 (6) - Replace with two circles. The white tick should be more emphasized here sicne the note on it is way stronger than the one on the blue tick!
  8. 00:27:939 (1,2,3,4,5) - Same as I said for the other pentagon goes here aswell.
  9. 00:27:939 (1) - Starting from here until 00:33:813 (1) - has no hitsounding. For example the head of 00:29:617 (7) - could take a whistle. I'd suggest you following this instruemnt and the piano.
  10. 00:43:778 (3) - Replace with 2 circles for already mentioned reasons.
  11. 01:08:218 (1,2,3,4) - This sounds so weird to me. Consider replacing it with 1/4 ones or a 1/4 stream.
  12. 01:11:890 (8) - The DS is pretty high here. Consider changing it as you did before for consistency.
  13. 01:19:127 (1,2,3,4,5) - Same as for the previous pentagons.
  14. 01:20:806 (1,2,3,4) - How about doing a square here?
  15. 01:28:044 - Remove unneeded inherited section.

Hard
  1. Your Kiai is different from the other diffs! Consider changing this for consistency.
  2. 00:01:086 (1) - There's nothing on the tick this ends on or maybe such a quiet noise btu if you listen closely there's a pretty strong sound at the red one. I'd shorten this by one tick so that it's a 1/2 slider.
  3. 00:05:701 (5) - 1/4 doesn't really fit here in the music since the main instrument is way stronger. Consider mapping it as I did in the Screenshot below.
  4. 00:07:169 (1) - Consider chaning this into 2 Circles. A red tick slider doesn't really fit here imo because the vocals are way stronger on the white tick than on the red tick. So the white tick should be clicked!
  5. 00:17:869 (1) - This doesn't really fit with the emphasis of the notes since the white tick mapped with the tail is pretty strong in terms of music. So I'd suggest you to map it as in the screenshot below.
  6. 00:19:547 (1,2,3,4) - These jumps feel a bit overdone in a Hard espacially since the Insane is pretty easy.
  7. 00:25:841 (1,2) - ^
  8. 00:29:617 (1) - Remove the finish. It doesn't really support the music here. A whistle is enough.
  9. 00:43:673 (3) - CTRL+G could make a better transition here since the way from the previous note to the slider is pretty steep to me here.
  10. 00:44:407 (6) - If you listen to the music closely you can hear that the sound here is pretty quiet. Consider removing this note, it doesn't sound right to me here :c
  11. 00:45:561 (3) - The vocals could be mapped a bit more here since they are pretty strong. See the screenshot below for an example.
  12. 00:54:372 (7,8,9,10,1) - Use convert slider to stream here :c
  13. 01:28:044 - Remove unneeded inherited section.

Normal
  1. 00:04:023 (3) - Don't stack these two. There's no real sign for it in the music and it would fit way better in my opinion if they weren't stacked :c
  2. 00:15:981 (3) - 0,04 variation from the previous object shouldn't be the case. +-0,03 is okay but not more.
  3. 00:19:127 (2) - Replace with a rotated version of the previous object for a circle? Would flow pretty nice.
  4. 00:26:155 - Unneeded inherited point.
  5. Not too much to say here. I'd suggest you not to stack that much since it is a sign of lack of creaitivity and it may confuse some newbies. Also for your next Normal don't use that high spacing. It is probably just my own preference but for Normals and Easies it's better to have the notes closer imo.

Easy
  1. 00:07:169 (4) - Unneeded inherited point.
  2. 00:11:155 (3) - Place at 285|72 for a line.
  3. 00:14:512 (1) - These sliders should be used for stronger sounds in the music e.g. for guitars. For "sratchy" sounds. Also you didn't map similiar parts in the music like that. Consider chaning it for the first reason and for consistency.
  4. 00:49:757 (2) - Place this a bit more downwards for a better transition from the previous object.
  5. 00:51:435 (3) - Move the last anchor point into the middle of the tail.
  6. 00:54:792 (5) - This slider shape doesn't really fit the music here. The music is so soft and these guitar solo sliders. I'd go with a straight or a curved one.
  7. 00:58:148 (2) - ^
  8. 01:11:575 (2) - ^
  9. 01:28:253 (1) - Unneeded inherited point.
  10. The sliders here don't really compliment each other. They don't really fit the music. Just don't make random slider shapes! Listen to the music carefully and then decide what sliders to use. This song really doesn't need red anchor point sliders (just curved ones with different curves in one). Some of the sliders fit more in stuff like guitar solos since in these are this "scratches" in the music you basically use them for. Consider remapping this with different slider shapes.

Please reply! I hope it was helpful and good luck! :3
Topic Starter
DreaM117er

Mao wrote:

M4M with Koalazy


General
  1. Resize your Background. The recommended size is 1024x768 or 1366x768. Change 1366x768
  2. Uncheck widescreen support. Fix
  3. Your hitsounding is pretty empty. Consider adding more whistles to support the piano or another instruments. I'll find other hitsound and add it in my map. Next update fix, thanks :D

Insane
  1. 00:02:764 (1) - I'd suggest removing this note for consitency with the following ones in terms of rhythm. Also a double feels better to me in this place. No, next mod have same suggestion. I'll fix it.
  2. 00:08:953 (5) - Replace this with two circles. The white tick this ends on should be clicked since the note is way stronger then the one on the blue tick. OK, Fix
  3. 00:09:792 (8) - Not stacked properly. Looks pretty weird on 1/4. Fix
  4. 00:10:316 (1,2,3,4,5) - Do your pentagons with "Create polygon circles" or rotate each circle by 144° and scale it the spacing you want it. Yes sir, remake this
  5. 00:17:869 (5) - The transition here was bad. It is kinda steep from the previous circle which didn't flow that well to me. I'd suggest you rotating this about 60° Selection Centre. a little fix
  6. 00:20:701 (9,10) - Stack with the head of 00:19:967 (6) - for better aesthetics. Head?? not too far??
  7. 00:22:379 (6) - Replace with two circles. The white tick should be more emphasized here sicne the note on it is way stronger than the one on the blue tick! Fix
  8. 00:27:939 (1,2,3,4,5) - Same as I said for the other pentagon goes here aswell. Fix
  9. 00:27:939 (1) - Starting from here until 00:33:813 (1) - has no hitsounding. For example the head of 00:29:617 (7) - could take a whistle. I'd suggest you following this instruemnt and the piano. Try follow piano now
  10. 00:43:778 (3) - Replace with 2 circles for already mentioned reasons.
  11. 01:08:218 (1,2,3,4) - This sounds so weird to me. Consider replacing it with 1/4 ones or a 1/4 stream. OK, I'll fix, let me think how to fix. Thanks.
  12. 01:11:890 (8) - The DS is pretty high here. Consider changing it as you did before for consistency. Fix all
  13. 01:19:127 (1,2,3,4,5) - Same as for the previous pentagons. Fix
  14. 01:20:806 (1,2,3,4) - How about doing a square here? no change better
  15. 01:28:044 - Remove unneeded inherited section. Fix

Normal
  1. 00:04:023 (3) - Don't stack these two. There's no real sign for it in the music and it would fit way better in my opinion if they weren't stacked :c OK, Fix
  2. 00:15:981 (3) - 0,04 variation from the previous object shouldn't be the case. +-0,03 is okay but not more.
  3. 00:19:127 (2) - Replace with a rotated version of the previous object for a circle? Would flow pretty nice. OK
  4. 00:26:155 - Unneeded inherited point.
  5. Not too much to say here. I'd suggest you not to stack that much since it is a sign of lack of creaitivity and it may confuse some newbies. Also for your next Normal don't use that high spacing. It is probably just my own preference but for Normals and Easies it's better to have the notes closer imo. OK, thanks for teaching. :D

Please reply! I hope it was helpful and good luck! :3
Thanks for Mod :)
Koalazy

Mao wrote:

M4M with Koalazy


  1. Unrankbe Issue
  2. Recommended to fix
  3. Highly Suggested
  4. Suggestion
  5. Just my own opinion / Comment

General
  1. Resize your Background. The recommended size is 1024x768 or 1366x768.
  2. Uncheck widescreen support.
  3. Your hitsounding is pretty empty. Consider adding more whistles to support the piano or another instruments.

Hard
  1. Your Kiai is different from the other diffs! Consider changing this for consistency. fixed
  2. 00:01:086 (1) - There's nothing on the tick this ends on or maybe such a quiet noise btu if you listen closely there's a pretty strong sound at the red one. I'd shorten this by one tick so that it's a 1/2 slider. I tried to make this diff mapped with this pattern, and i think i still fits
  3. 00:05:701 (5) - 1/4 doesn't really fit here in the music since the main instrument is way stronger. Consider mapping it as I did in the Screenshot below. fixed~
  4. 00:07:169 (1) - Consider chaning this into 2 Circles. A red tick slider doesn't really fit here imo because the vocals are way stronger on the white tick than on the red tick. So the white tick should be clicked! mm..i think my pattern still plays better :o and i do follow the vocals, the vocal doesn't really sound different between the red tick and white to me in this part
  5. 00:17:869 (1) - This doesn't really fit with the emphasis of the notes since the white tick mapped with the tail is pretty strong in terms of music. So I'd suggest you to map it as in the screenshot below. since this part follows the vocals and the white tick is not that necessary so no change, i prefer this interpretation :D
  6. 00:19:547 (1,2,3,4) - These jumps feel a bit overdone in a Hard espacially since the Insane is pretty easy. hmm it isn't that difficult to play?
  7. 00:25:841 (1,2) - ^ fixed this :)
  8. 00:29:617 (1) - Remove the finish. It doesn't really support the music here. A whistle is enough. keep it for the consistency
  9. 00:43:673 (3) - CTRL+G could make a better transition here since the way from the previous note to the slider is pretty steep to me here. fixed
  10. 00:44:407 (6) - If you listen to the music closely you can hear that the sound here is pretty quiet. Consider removing this note, it doesn't sound right to me here :c did it for the playing consistency, since it is a Hard diff :?
  11. 00:45:561 (3) - The vocals could be mapped a bit more here since they are pretty strong. See the screenshot below for an example. fixed~~
  12. 00:54:372 (7,8,9,10,1) - Use convert slider to stream here :c um..what is the problem ?_?
  13. 01:28:044 - Remove unneeded inherited section. it is used for ending the kiai

Please reply! I hope it was helpful and good luck! :3
thanks for your mod! :)

Update
osu file format v12

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 78708
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:Koalazy's Hard
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:385241
BeatmapSetID:156738

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,-90,"VDO.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1086,419.58041958042,4,1,1,60,1,0
7799,-100,4,1,1,60,0,1
7904,-100,4,1,1,60,0,0
27729,-100,4,1,1,5,0,0
27939,-100,4,2,1,40,0,0
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41365,-100,4,1,1,50,0,0
56470,-80,4,1,1,60,0,1
68218,-80,4,1,1,60,0,0
69897,-80,4,1,1,60,0,1
88044,-80,4,1,1,60,0,0
88148,-80,4,1,1,60,0,1
88253,-80,4,1,1,60,0,0
91715,-80,4,2,1,5,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

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Xinchii

Mao wrote:

M4M with Koalazy


Easy
  1. 00:07:169 (4) - Unneeded inherited point. Fixed~
  2. 00:11:155 (3) - Place at 285|72 for a line. Fixed~
  3. 00:14:512 (1) - These sliders should be used for stronger sounds in the music e.g. for guitars. For "sratchy" sounds. Also you didn't map similiar parts in the music like that. Consider chaning it for the first reason and for consistency.
  4. 00:49:757 (2) - Place this a bit more downwards for a better transition from the previous object. Fixed~
  5. 00:51:435 (3) - Move the last anchor point into the middle of the tail. lol , ok Fixed~
  6. 00:54:792 (5) - This slider shape doesn't really fit the music here. The music is so soft and these guitar solo sliders. I'd go with a straight or a curved one.
  7. 00:58:148 (2) - ^
  8. 01:11:575 (2) - ^
  9. 01:28:253 (1) - Unneeded inherited point. Fixed~
  10. The sliders here don't really compliment each other. They don't really fit the music. Just don't make random slider shapes! Listen to the music carefully and then decide what sliders to use. This song really doesn't need red anchor point sliders (just curved ones with different curves in one). Some of the sliders fit more in stuff like guitar solos since in these are this "scratches" in the music you basically use them for. Consider remapping this with different slider shapes.
About slider shapes , I will watch it after and to see how can I make it with better look. For me , I just want to make it not so tedious , I can understand what you meaning , I will thing about this and find a way to modify it

Thanks mod ~~

Please reply! I hope it was helpful and good luck! :3
SPOILER
osu file format v12

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:leon's Easy
Source:とある科学の超電磁砲
Tags:Opening Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:386578
BeatmapSetID:156738

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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27939,-100,4,2,1,50,0,0
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88044,-100,4,1,1,80,0,0
88148,-100,4,1,1,80,0,1
88253,-100,4,1,1,50,0,0


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Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

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203,83,61505,2,2,B|228:80|248:64|248:64|284:64|324:88,2,120,4|2|2,0:0|0:0|0:0,0:0:0:0:
124,88,63183,6,2,B|96:140|152:192|124:244,1,160,4|2,0:0|0:0,0:0:0:0:
256,332,64862,2,2,B|284:280|228:228|256:176,1,160,4|2,0:0|0:0,0:0:0:0:
356,52,66540,1,4,0:0:0:0:
428,196,67379,2,2,L|348:176,1,80
272,160,68218,2,2,B|264:188|236:204|236:204|220:228|228:264,2,120,4|2|2,0:0|0:0|0:0,0:0:0:0:
308,88,69897,6,2,P|240:60|200:128,1,160,4|2,0:0|0:0,0:0:0:0:
116,256,71575,2,2,B|136:280|172:284|172:284|184:316|224:308|240:356,1,160
392,312,73253,1,4,0:0:0:0:
444,160,74092,1,2,0:0:0:0:
328,52,74932,2,2,B|300:60|288:80|288:80|316:112|320:152,2,120,4|2|2,0:0|0:0|0:0,0:0:0:0:
408,52,76610,6,2,B|436:52|456:72|456:72|408:112|396:168,1,160,4|2,0:0|0:0,0:0:0:0:
420,320,78288,2,2,P|340:340|264:324,1,160
156,208,79967,2,2,B|124:180|128:144|128:144|100:132|72:160|40:148,1,160,4|2,0:0|0:0,0:0:0:0:
124,284,81645,1,4,0:0:0:0:
208,148,82484,1,2,0:0:0:0:
368,148,83323,6,2,P|432:184|440:264,2,160,4|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,85211,12,4,88148,0:0:0:0:
Topic Starter
DreaM117er
Update

Change Insane style & hitsound.

要是怪怪的我會再改
Soldsaga KunG
Hi ~ o/ Taiko Mod

d = don
D = Big Don
k = kat
K = Big Kat
Kantan
00:06:120 (9,10) - K
00:27:939 (1) - K
00:56:470 (1) - K
01:02:763 (10) - k
01:09:897 (22) - D
01:23:323 (45,46,47) - KDK
01:27:939 (51) - Move 01:27:869 -
01:28:358 (1) - Move 01:28:148 -

Futsuu
00:06:120 (13) - K
00:07:799 (14,15,16) - Kdk
00:09:477 (19,20,21) - ddk
00:27:939 (1) - K
00:53:113 (74,75) - KD
00:56:470 (1) - K
00:58:148 (6,7,8) - ddk
00:59:826 (11,12,13) - kkd
01:02:763 (18,19) - kK
01:06:540 (28) - K
01:09:896 (2,3,4) - Kdk
01:10:736 (5,6) - dk
01:16:190 (20,21) - kK
01:27:519 (48,49,1) - { 01:27:939 (51) - Move 01:27:869 - 01:28:358 (1) - Move 01:28:148 - } in diff kantan

Muzu & Oni If this mod

Good Luck ^^
Snowy Heart

Soldsaga KunG wrote:

Hi ~ o/ Taiko Mod

d = don
D = Big Don
k = kat
K = Big Kat
Kantan
00:06:120 (9,10) - K Fixed
00:27:939 (1) - K Fixed
00:56:470 (1) - K Fixed~
01:02:763 (10) - k Fixed
01:09:897 (22) - D Fixed~
01:23:323 (45,46,47) - KDK No
01:27:939 (51) - Move 01:27:869 - Fixed
01:28:358 (1) - Move 01:28:148 -
Fixed~

Futsuu
00:06:120 (13) - K Fixed
00:07:799 (14,15,16) - Kdk kdk
00:09:477 (19,20,21) - ddk kkd
00:27:939 (1) - K no
00:53:113 (74,75) - KD Fixed~
00:56:470 (1) - K Fixed
00:58:148 (6,7,8) - ddk
00:59:826 (11,12,13) - kkd wu.......see it
01:02:763 (18,19) - kK Fixed~
01:06:540 (28) - K No
01:09:896 (2,3,4) - Kdk Fixed~
01:10:736 (5,6) - dk Fixed~
01:16:190 (20,21) - kK No
01:27:519 (48,49,1) - { 01:27:939 (51) - Move 01:27:869 - 01:28:358 (1) - Move 01:28:148 - } in diff kantan

Muzu & Oni If this mod What means?

Good Luck ^^
Thanks of all~~~~~
http://puu.sh/9anOm/a91ab4cfb4.osu
http://puu.sh/9anQG/8e98b4f348.osu
http://puu.sh/9anS2/3028f4e335.osu
http://puu.sh/9anTq/3dc8386343.osu
6月8号考完试~~~就可以努力了~~
Topic Starter
DreaM117er
Update
已經上傳了

考試加油 :)
mliencheng
太鼓mod


Snowy Heart's Kantan
00:06:120 這裡之前的音符都換 d ?
00:10:736 d
00:36:330 k
00:46:820 d
01:14:512 k
01:18:288 k
01:24:162 k


Snowy Heart's Futsuu
00:02:344 刪 ?
00:04:032 同上
00:11:365 同上
00:12:204 同上
00:21:435 同上
00:23:113 同上

整體上來說好像對Futsuu來說有點太難了 簡化一點?
個人覺得1/2的五連音可以留到Muzukashii


Snowy Heart's Muzukashii
00:12:624 k
00:12:834 k
00:13:148 k
00:13:463 k
00:18:288 k
00:20:806 k
00:21:330 刪
00:36:750 k
01:01:295 k
01:01:505 k
01:01:820 k
01:06:960 K

可以簡化一些三連音


Snowy Heart's Oni
00:18:079 k
01:20:386 k
01:21:645 k
Snowy Heart

mliencheng wrote:

太鼓mod


Snowy Heart's Kantan
00:06:120 這裡之前的音符都換 d ? 我觉得不太妥..
00:10:736 d OK
00:36:330 k ok
00:46:820 d NO
01:14:512 kNO1
01:18:288 k OK
01:24:162 k
[b]NO[/b]


Snowy Heart's Futsuu
00:02:344 刪 ? OK
00:04:032 同上 OK
00:11:365 同上OK
00:12:204 同上 NO
00:21:435 同上 OK
00:23:113 同上NO

整體上來說好像對Futsuu來說有點太難了 簡化一點?
個人覺得1/2的五連音可以留到Muzukashii
我觉得可以拉,没问题吧?


Snowy Heart's Muzukashii
00:12:624 k OK
00:12:834 k
00:13:148 k
00:13:463 k
00:18:288 k
00:20:806 k
00:21:330 刪
00:36:750 k
01:01:295 k
01:01:505 k
01:01:820 k
01:06:960 KALL FIXED

可以簡化一些三連音
OK


Snowy Heart's Oni
00:18:079 kOK[b][/b]
01:20:386 k OK
01:21:645 k
NO

Thanks For your Help ~~
十分感谢!!!http://puu.sh/9sWUW/a565e1542f.osu
http://puu.sh/9sWVy/7e48121d5f.osu
http://puu.sh/9sWWf/dd6333ff79.osu
http://puu.sh/9sWWU/408cf896af.osu
Topic Starter
DreaM117er
6/15 Update.
qoot8123
你好 :)


[ Kantan]


  1. 00:04:442 (5) - 改成k?跟00:01:086 (1,3) - 一樣
  2. 00:28:778 (2,3,5,6,8) - 強烈建議把這五個note刪掉,這一段很安靜
  3. 01:01:505 (9) - 把這個slider的結尾調到01:02:134 - 或 01:02:344 - 不然打的時候會有一下打不到
  4. 01:14:932 (31) - ^
  5. 01:09:057 (21) - 改成k然後移到01:09:477 - ,跟vocal會比較合
  6. 01:27:869 (51) - 移到01:27:834 - ,位置放錯了

[ Futsuu]

:idea: 00:07:799 (12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - 這一段1/2的運用不太理想,建議仔細聽一下vocal,舉例來說:00:07:799 (12,13,14) - 這個1/2下在這裡跟vocal是非常不搭的,因為vocal最後一個音是在00:08:113 - ,而不是00:08:218 - ,我這裡有一個範例:https://osu.ppy.sh/ss/1751214(00:07:799 (12) - 這裡加個finish),整張圖有1/2的建議都再做一下修改

  1. 00:01:086 (1,2,3,4,5,6,7) - 這一段的note下的不是很好,試試看這樣?http://osu.ppy.sh/ss/1751185
  2. 00:27:939 - ~00:34:652 - 刪一些note吧,原因跟kantan相同
  3. 01:01:505 (16) - 同kantan
  4. 01:08:218 (31) - ^
  5. 01:14:932 (18) - ^
  6. 01:03:603 (19) - 這個finish的位置怪怪的,建議把finish拿掉
  7. 01:12:833 (10) - 兩個note重疊了
  8. 01:27:869 (48) - 同kantan

[ Muzukashii]

General

:idea: 建議可以嘗試3/4的節奏,讓歌曲能夠更生動地呈現出來ex:http://osu.ppy.sh/ss/1751286(00:07:589 - ~ 00:09:792 - )
:idea: 停頓的地方可能要再注意一下 舉例來說:00:11:365 (43) - 這裡就可以作停頓,如果前面覺得太空就這樣放http://osu.ppy.sh/ss/1751396(00:10:106 - ~00:11:155 - )



[ Oni]

General

:idea: 停頓的運用不是很熟練,舉例來說: 00:27:939 - ~ 00:31:715 - 這裡停頓點都有點怪怪的,建議把00:28:148 (2) - 移到00:28:568 - 因為vocal在00:27:939 (1) - 是拉長音,00:29:827 (10,11,12) - 這裡也是如此

  1. 00:04:862 (24,25,26,27) - 這個三連音下的怪怪的><,建議改成 k ddk
  2. 00:06:330 (35,36) - 建議刪掉,感覺有點多餘
  3. 00:05:701 (30,31) - 改成k?
  4. 00:07:799 (41) - 加finish然後把00:07:904 (42) - 移到00:08:113 - 感覺比較有Power
  5. 00:14:617 (76) - 移到00:14:827 - 聽起來比較舒服
  6. 00:15:456 (81) - 同上
  7. 00:16:820 - 加個note吧,突然停頓感覺怪怪的
  8. 00:18:079 (95) - 刪掉,這裡停頓比較好
  9. 00:18:288 (96) - 把finish刪掉吧
  10. 00:23:743 (123,124,125,126) - 這裡感覺有點空蕩蕩的,跟前面那堆1/4搭不太起來
  11. 00:34:652 - ~ 00:39:687 - 雖然聽起來不錯但是跟前面的節奏非常不合,建議還是改一下
  12. 00:44:092 - 這裡的停頓就下的很好 :)
  13. 00:56:575 (150) - 移到00:56:785 - 然後00:56:470 (149) - 加個finish吧
  14. 01:27:799 (305) - 同kantan

大致就這些
Good Luck~ :)


EDIT:發現有錯字lol
Snowy Heart

qoot8123 wrote:

你好 :)


[ Kantan]


  1. 00:01:925 (2,4) - 把這兩個刪掉,不管是聽起來還是打起來,總覺得都有點多餘 OK
  2. 00:04:442 (5) - 改成k?跟00:01:086 (1,3) - 一樣 唔,OK
  3. 00:28:778 (2,3,5,6,8) - 強烈建議把這五個note刪掉,這一段很安靜 OK
  4. 01:01:505 (9) - 把這個slider的結尾調到01:02:134 - 或 01:02:344 - 不然打的時候會有一下打不到 OK
  5. 01:14:932 (31) - ^ ^
  6. 01:09:057 (21) - 改成k然後移到01:09:477 - ,跟vocal會比較合真的是吗- -怎么听起来不对
  7. 01:27:869 (51) - 移到01:27:834 - ,位置放錯了
OK


[ Futsuu]

:idea: 00:07:799 (12,13,14,15,16,17,18,19,20,21,22,23,24,25,26) - 這一段1/2的運用不太理想,建議仔細聽一下vocal,舉例來 說:00:07:799 (12,13,14) - 這個1/2下在這裡跟vocal是非常不搭的,因為vocal最後一個音是在00:08:113 - ,而不是00:08:218 - ,我這裡有一個範例:https://osu.ppy.sh/ss/1751214(00:07:799 (12) - 這裡加個finish),整張圖有1/2的建議都再做一下修改 OK

  1. 00:01:086 (1,2,3,4,5,6,7) - 這一段的note下的不是很好,試試看這樣?http://osu.ppy.sh/ss/1751185
  2. 00:27:939 - ~00:34:652 - 刪一些note吧,原因跟kantan相同
  3. 01:01:505 (16) - 同kantan
  4. 01:08:218 (31) - ^
  5. 01:14:932 (18) - ^
  6. 01:03:603 (19) - 這個finish的位置怪怪的,建議把finish拿掉
  7. 01:12:833 (10) - 兩個note重疊了
  8. 01:27:869 (48) - 同kantan
全部都修改了 ALL of them has already fixed


[ Muzukashii]

General

:idea: 建議可以嘗試3/4的節奏,讓歌曲能夠更生動地呈現出來ex:http://osu.ppy.sh/ss/1751286(00:07:589 - ~ 00:09:792 - )
:idea: 停頓的地方可能要再注意一下 舉例來說:00:11:365 (43) - 這裡就可以作停頓,如果前面覺得太空就這樣放http://osu.ppy.sh/ss/1751396(00:10:106 - ~00:11:155 - ) OK



[ Oni]

General

:idea: 停頓的運用不是很熟練,舉例來說: 00:27:939 - ~ 00:31:715 - 這裡停頓點都有點怪怪的,建議把00:28:148 (2) - 移到00:28:568 - 因為vocal在00:27:939 (1) - 是拉長音,00:29:827 (10,11,12) - 這裡也是如此

  1. 00:04:862 (24,25,26,27) - 這個三連音下的怪怪的><,建議改成 k ddk OK
  2. 00:06:330 (35,36) - 建議刪掉,感覺有點多餘 ^
  3. 00:05:701 (30,31) - 改成k? ^
  4. 00:07:799 (41) - 加finish然後把00:07:904 (42) - 移到00:08:113 - 感覺比較有Power finish不行吧
  5. 00:14:617 (76) - 移到00:14:827 - 聽起來比較舒服 ok
  6. 00:15:456 (81) - 同上 这个是什么意思= =同上??
  7. 00:16:820 - 加個note吧,突然停頓感覺怪怪的 ok
  8. 00:18:079 (95) - 刪掉,這裡停頓比較好 ok
  9. 00:18:288 (96) - 把finish刪掉吧 不会停顿真惨T.TOK
  10. 00:23:743 (123,124,125,126) - 這裡感覺有點空蕩蕩的,跟前面那堆1/4搭不太起來 改了一下
  11. 00:34:652 - ~ 00:39:687 - 雖然聽起來不錯但是跟前面的節奏非常不合,建議還是改一下 没改,觉得可以。。
  12. 00:44:092 - 這裡的停頓就下的很好 :) ……。……
  13. 00:56:575 (150) - 移到00:56:785 - 然後00:56:470 (149) - 加個finish吧finish- -?
  14. 01:27:799 (305) - 同kantan
好!
谢谢了,真是辛苦你了~~~


大致就這些
Good Luck~ :)


EDIT:發現有錯字lol
lol

对了,你们的stand的已经mod完了?坑爹啊
http://puu.sh/9J5Ij/8380406377.osuhttp://puu.sh/9J5MB/cf20a213ad.osu
http://puu.sh/9J5OK/b38bf83d58.osuhttp://puu.sh/9J5Pw/8a378a5747.osu
Topic Starter
DreaM117er

Snowy Heart wrote:

EDIT:發現有錯字lol
lol

对了,你们的stand的已经mod完了?坑爹啊
:o 抱歉我這段期間也有點忙,暑假認真開工了
[/quote]

Update.
xxdeathx
hi, m4m here

[General]
  1. 00:07:799 what's with the random bit of kiai here?
  2. add "a certain magical railgun" to tags
[Easy]
  1. 01:08:218 (5,1) - better to blanket this
[Normal]
  1. If you're using 1.8x distance snap in order to make objects barely more than next to each other, your slider velocity is way too low. you have quite a few 1/2 sliders in this difficulty and they're so short; the starting and end circles overlap each other. i highly suggest increasing the base SV and adjusting everything.
[Hard]
  1. 00:03:393 (4,5,1) - a triple in the middle of this many hit circles is too much for hard i feel. replace with a repeating slider or something.
  2. 00:26:260 (1,1) - give at least 1 beat between spinner and next object. shorten spinner.
  3. 00:40:946 (5,6,7,8,1) - a 5 circle stream is too hard for hard difficulty
  4. 00:49:757 (1,2) - 00:51:225 (4,1) - it'd be nice if you could somehow blanket these two
  5. 00:54:372 (7,8,9,10,1) - please no 5 circle stream
  6. 01:18:288 (1,2,3,4) - rearrange this to make it flow better. right now the circles going diagonally from the slider don't look good.
[Insane]
  1. 00:09:477 (8,9,10) - 00:15:351 (4,5,6) - stay with the same style of stacking the circle exactly on top of the slider as you did with 00:07:799 (1,2,3) -
  2. 00:22:065 (5,6,7) - same as above but copy the style of 00:08:638 (4,5,6) -
  3. 00:26:260 (1,1) - give at least 1 beat between spinner and next object. shorten spinner.
  4. 00:41:365 (1,2,3) - stay consistent with your other style by not having slider end of (1) completely overlap. this is also hard to read.
Great song and map, good luck!
Topic Starter
DreaM117er

xxdeathx wrote:

hi, m4m here

[General]
  1. 00:07:799 what's with the random bit of kiai here?
  2. add "a certain magical railgun" to tags
All fix

[Normal]
  1. If you're using 1.8x distance snap in order to make objects barely more than next to each other, your slider velocity is way too low. you have quite a few 1/2 sliders in this difficulty and they're so short; the starting and end circles overlap each other. i highly suggest increasing the base SV and adjusting everything.
Little fix, trying big fix now :D

[Insane]
  1. 00:09:477 (8,9,10) - 00:15:351 (4,5,6) - stay with the same style of stacking the circle exactly on top of the slider as you did with 00:07:799 (1,2,3) -
  2. 00:22:065 (5,6,7) - same as above but copy the style of 00:08:638 (4,5,6) -
  3. 00:26:260 (1,1) - give at least 1 beat between spinner and next object. shorten spinner.
  4. 00:41:365 (1,2,3) - stay consistent with your other style by not having slider end of (1) completely overlap. this is also hard to read.
All fix, thanks^^

Great song and map, good luck!
wasonz
From my queue Snowy Heart request ;)

Muzukashii
01:08:533 (171) - K
01:13:253 (192) - k
01:14:092 (195) - k
01:19:337 (217,218) - k (better)
01:28:148 (1) - move slider to 01:28:358 (1) -
01:28:148 (249) - add D
01:27:834 (248) - K :D

Oni
00:04:337 (22) - add k
00:43:673 (85,86,87) - Ctrl + G
00:44:722 (91) - k
00:48:079 (108,109,110,111,112,113,114) -
00:52:274 (129,130,131,132,133) - kkddk


01:28:079 (1) - move slider to 01:28:358 (1) -
01:28:148 (307) - add D
01:27:834 (306) - K

Good Luck ~
Konpaku Sariel
Oni
00:03:183 (13,14,15,16,17,18,19,20) - k_ddkdddk
00:05:072 (25,26,27,28,29,30,31,32,33,34) - dkddddkkkkd

00:09:687 (53) - d
00:10:106 (55) - add d

00:12:834 (69,70,71) - DDK or KKK or DDD

00:15:351 (80,81,82,83) - dddkk or ddd_k

00:19:967 (103,104,105) - kddk

00:16:820 (91,92,93,94,95,96) - ctrl + G

00:19:337 (101) - k

00:22:694 (116) - k

00:35:806 (44,46) - d k

00:36:645 (49,51) - k d

00:37:799 (56) - d

00:38:848 (62) - k

00:41:890 (76) - d

00:42:204 (78,79,80,81,82) - kkkdk

00:55:421 (147) - D

00:55:841 (148,149,150) - ctrl + G

00:58:358 (164) - d

01:00:246 (173) - d

01:09:267 (214,215,216) - ctrl + G
Topic Starter
DreaM117er
台北的網路壞了...
我圖上傳了一天都上傳不了... :o

Taipei's net is broken.
So I can't upload new map recently. :(



剛剛居然上傳了>口<
開心 :)

upload!!!!???
Thanks god!!!!!!!!! :D
Streliteela
Hi~m4m~:D
因為是新手所以摸圖方面不是很在行請見諒,以下基本都是個人觀點僅供參考~
而且因為我只有做normal和hard的經驗,所以也就只能說一說這兩個難度了,不好意思啊。。
[General]
整體已經相當不錯了,中規中矩,排列乾淨利落,沒有太大的問題;但感覺有些地方處理的有些太中規中矩了,或者換句話說有點保守,放不開。一些小跳梗和变距還是建議多用一用的,不用擔心太難,因為畢竟hard難度也要有點hard的樣子才是~
[Hard]
這曲子還蠻有激情的,個人認為ar和od都可以+1
00:07:589 (2) - 這地方因為是剛剛進入主旋律需要強調一下節奏,所以不建議這裡stack,可以考慮這樣放note?
00:08:638 (3) - 這裡ds跟太近了,建議拉遠一點;因為這裡的節奏和前面類似,所以我建議可以把00:08:638 (3,4,5,6) - 這幾個做成和00:07:799 (1,2) - 類似的排列,然後距離上和前面的note拉遠一些(建議而已,不是太大的問題)
00:17:449 (4,5) - 改一下兩個note,和note2、3平行
00:18:918 (2,3,4) - 這裡處理就平淡了。。因為曲子在這裡是連續三個短促的節奏,適合做成小跳顯得活潑
00:21:855 (4) - 這裡的節奏變化沒有從距離上體現出來,建議做個對稱,如下圖:
00:59:827 (1) - 這種多次折返的長滑條建議盡量不要在kiai部分出現,因為雖然對節奏沒有影響,但會影響打擊感,尤其是相對節奏密集的kiai部分影響更大
建議把它拆成兩個中心對稱的長滑條
01:02:764 (5) - ctrl+g?
01:09:058 (3) - 这个地方也是,大胆连打gogogo~(我够orz
01:16:820 (2,3,4) - 改一下节奏?
01:17:659 (6,7,8) - 同上

[Normal]
ar-1?
00:18:708 (1,2,3) - 不好看,建议调整一下形状;大概这样?
01:03:183 (1) - 转一转,和01:04:023 (2) - 对称比较好看
01:12:204 - 这里可以加个note,kiai节奏密集点好些
01:17:239 - ^
01:18:918 - ^

嗯就这些吧~图不错,歌也经典;祝早日rank~加油~ :)
Topic Starter
DreaM117er

Streliteela wrote:

Hi~m4m~:D
因為是新手所以摸圖方面不是很在行請見諒,以下基本都是個人觀點僅供參考~
:D :arrow: 沒關係
而且因為我只有做normal和hard的經驗,所以也就只能說一說這兩個難度了,不好意思啊。。
:arrow: 沒問題 :)
[General]
整體已經相當不錯了,中規中矩,排列乾淨利落,沒有太大的問題;但感覺有些地方處理的有些太中規中矩了,或者換句話說有點保守,放不開。一些小跳梗和变距還是建議多用一用的,不用擔心太難,因為畢竟hard難度也要有點hard的樣子才是~

[Normal]
ar-1? >>好
00:18:708 (1,2,3) - 不好看,建议调整一下形状;大概这样?>>改了
01:03:183 (1) - 转一转,和01:04:023 (2) - 对称比较好看
01:12:204 - 这里可以加个note,kiai节奏密集点好些 >>雖然很想這樣,Normal本身限制和Easy沒差很多,抱歉啦
01:17:239 - ^ >>這裡可以
01:18:918 - ^ >>沒辦法

嗯就这些吧~图不错,歌也经典;祝早日rank~加油~ :)
這是我舊的風格的圖,最近有改很多了,謝謝你的Mod :)
Pappy
Hi :I I'm suck at modding hihi XD But from your M4M queue :/



[General]

Funny beatmap! ^^ But there is wrong spread. Easy is mostly 2/1, but in Normal there are much 1/2 ;_; Maybe rename Easy to beginner and add my easy? *le surprise* XD

Pap's Easy o3o
osu file format v13

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:Pap's Easy
Source:とある科学の超電磁砲
Tags:Opening a certain magical railgun Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:0
BeatmapSetID:156738

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,-90,"VDO.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1086,419.58041958042,4,1,1,80,1,0
7169,-100,4,2,1,80,0,0
7799,-100,4,1,1,80,0,0
26155,-100,4,2,1,80,0,0
26260,-100,4,2,1,80,0,0
27939,-100,4,2,1,50,0,0
33813,-100,4,1,1,50,0,0
54792,-100,4,1,1,50,0,0
56470,-100,4,1,1,80,0,1
68218,-100,4,2,1,80,0,0
69267,-100,4,1,1,80,0,0
69897,-100,4,1,1,80,0,1
88148,-100,4,1,1,80,0,0
91715,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

[HitObjects]
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[Easy]

AR+ maybe? o3o

Some slider shapes are too weird. Newbies can wrong understand them :3 For easies the best are simply shapes! ^^

00:14:512 (1) - Maybe change to this?:

00:58:148 (2) -

01:11:575 (2) -

00:19:547 (5) - New combo? And delete NC 00:21:225 (1) here.

00:23:323 (1) - End this spinner on 00:26:155 :3

It isn't my type of mapping easy, I like 2/1, 1/1, 2/1, 1/1 etc. easies XD :3

[Normal]

It's nice normal o,o

[Hard]

00:01:505 (2) - http://puu.sh/9Ro74/1fd0afe106.jpg

00:59:827 (1) - Change it to 2 1/1 sliders? :3

Very sleepy... ;c

[Insane]

00:55:631 - Note here?

01:04:023 (6) - NC here will fit :3

[Kantan]

00:06:120 (7) - D here

00:11:575 (14) - Delete? :3

00:12:834 (16) - ^, stream won't fit on kantan...

00:20:386 (28) - k?

00:36:330 (11) - d

00:47:239 (28) - ^

01:01:505 (9) - Delete

[Futsuu]

00:06:120 (11) - Same in kantan

00:16:190 (33) - k

00:17:030 (36) - d :c

00:38:428 (34) - ^

Muzu and Oni seems good but idk I'm kinda sleepy XD
Topic Starter
DreaM117er

Papcio wrote:

Hi :I I'm suck at modding hihi XD But from your M4M queue :/



[General]

Funny beatmap! ^^ But there is wrong spread. Easy is mostly 2/1, but in Normal there are much 1/2 ;_; Maybe rename Easy to beginner and add my easy? *le surprise* XD
>>where is code??? :lol: added, Thanks

Pap's Easy o3o
osu file format v13

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:Pap's Easy
Source:とある科学の超電磁砲
Tags:Opening a certain magical railgun Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:0
BeatmapSetID:156738

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,-90,"VDO.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1086,419.58041958042,4,1,1,80,1,0
7169,-100,4,2,1,80,0,0
7799,-100,4,1,1,80,0,0
26155,-100,4,2,1,80,0,0
26260,-100,4,2,1,80,0,0
27939,-100,4,2,1,50,0,0
33813,-100,4,1,1,50,0,0
54792,-100,4,1,1,50,0,0
56470,-100,4,1,1,80,0,1
68218,-100,4,2,1,80,0,0
69267,-100,4,1,1,80,0,0
69897,-100,4,1,1,80,0,1
88148,-100,4,1,1,80,0,0
91715,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

[HitObjects]
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360,52,4442,6,0,P|428:64|460:96,1,100,0|0,0:0|0:0,0:0:0:0:
448,184,5281,2,0,P|440:244|460:288,2,100,0|0|0,0:0|0:0|0:0,0:0:0:0:
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340,128,33813,1,0,0:0:0:0:
428,176,34232,1,0,0:0:0:0:
424,76,34652,6,0,P|504:104|520:216,1,200,4|0,0:0|0:0,0:0:0:0:
428,240,35911,1,0,0:0:0:0:
328,228,36330,2,0,P|288:264|128:268,1,200,4|0,0:0|0:0,0:0:0:0:
64,220,37589,1,0,0:0:0:0:
156,180,38009,6,0,P|168:128|296:120,1,200,4|4,0:0|0:0,0:0:0:0:
388,152,39267,1,0,0:0:0:0:
376,52,39687,2,0,L|484:32,1,100,4|8,0:0|0:0,0:0:0:0:
480,132,40526,2,0,P|452:224|356:240,1,200,0|4,0:0|0:0,0:0:0:0:
284,176,41785,5,8,0:0:0:0:
232,92,42204,2,0,P|188:164|256:268,2,200,0|4|0,0:0|0:0|0:0,0:0:0:0:
332,88,44302,1,0,0:0:0:0:
284,176,44722,6,0,P|332:188|380:172,1,100,4|8,0:0|0:0,0:0:0:0:
444,100,45561,2,0,P|472:200|412:288,2,200,0|0|0,0:0|0:0|0:0,0:0:0:0:
344,84,47659,1,8,0:0:0:0:
256,32,48079,6,0,P|244:80|204:136,1,100,4|8,0:0|0:0,0:0:0:0:
124,160,48918,2,0,P|124:240|228:288,1,200,0|4,0:0|0:0,0:0:0:0:
296,220,50176,1,8,0:0:0:0:
396,200,50596,1,0,0:0:0:0:
256,60,51435,6,0,B|248:100|220:116|184:132|136:116|136:116|108:148|52:236|136:328|196:316,1,400,4|4,0:0|0:0,0:0:0:0:
256,192,53323,12,0,54792,0:0:0:0:
96,104,56051,5,0,0:0:0:0:
96,104,56470,6,0,P|168:108|252:152,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
140,196,58148,2,0,P|184:248|196:300,1,100,0|8,0:0|0:0,0:0:0:0:
92,284,58988,1,0,0:0:0:0:
92,284,59407,1,8,0:0:0:0:
192,276,59827,6,0,L|296:284,1,100,4|8,0:0|0:0,0:0:0:0:
384,244,60666,1,0,0:0:0:0:
348,152,61086,1,8,0:0:0:0:
448,164,61505,2,0,P|436:108|352:36,2,150,0|0|0,0:0|0:0|0:0,0:0:0:0:
348,152,63183,6,0,L|248:160,1,100,4|8,0:0|0:0,0:0:0:0:
160,208,64023,2,0,P|200:252|252:256,1,100,0|8,0:0|0:0,0:0:0:0:
336,240,64862,2,0,P|420:256|464:320,2,150,0|0|8,0:0|0:0|0:0,0:0:0:0:
304,336,66540,6,0,P|208:376|132:324,1,200,4|0,0:0|0:0,0:0:0:0:
176,236,67799,1,8,0:0:0:0:
92,180,68218,2,0,P|52:220|40:252,2,75,0|0|0,0:0|0:0|0:0,0:0:0:0:
152,44,69477,5,0,0:0:0:0:
244,4,69897,6,0,P|248:68|224:116,1,100,4|8,0:0|0:0,0:0:0:0:
212,196,70736,2,0,P|236:256|360:264,1,200,0|0,0:0|0:0,0:0:0:0:
364,164,71995,1,8,0:0:0:0:
352,64,72414,2,0,P|304:76|272:120,1,100,0|8,0:0|0:0,0:0:0:0:
212,196,73253,6,0,P|120:236|72:236,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
300,148,74932,2,0,L|396:152,2,75,0|0|0,0:0|0:0|0:0,0:0:0:0:
432,220,76190,1,0,0:0:0:0:
488,304,76610,6,0,P|436:336|396:332,1,100,4|8,0:0|0:0,0:0:0:0:
304,304,77449,2,0,P|232:312|208:336,1,100,0|8,0:0|0:0,0:0:0:0:
124,376,78288,2,0,P|44:300|96:232,1,200,0|0,0:0|0:0,0:0:0:0:
160,176,79547,1,8,0:0:0:0:
128,80,79967,6,0,P|200:80|256:136,2,150,4|0|8,0:0|0:0|0:0,0:0:0:0:
160,176,81645,2,0,L|208:264,1,100,4|8,0:0|0:0,0:0:0:0:
308,256,82484,2,0,L|279:352,1,100,0|8,0:0|0:0,0:0:0:0:
256,192,83323,12,4,85002,0:0:0:0:
256,192,85211,12,0,88148,0:0:0:0:


[Normal]

It's nice normal o,o
>>Thanks :)


[Insane]

00:55:631 - Note here? >>No, I follow sound and lyric, I can't hear any sound or what I can follow.

01:04:023 (6) - NC here will fit :3 >>Fix

Thanks yor mod and your diff.

Upload
[ Zzz ]
Hi~ m4m~

BG : 1228 768 X 1366 768 O

[ leon's Easy ]

00:23:323 (1) - Spinner's End 00:26:155 (1) - Here

[ Normal ]

00:04:442 (1) - Spinner's start
00:06:120 (1) - Spinner's End

clap
00:35:911 (2) - slider's start
00:37:169 (4) - slider's Middle
00:38:428 (5) - slider's End
00:42:624 (3) - slider's start
00:43:463 (4) - slider's End
00:45:981 (2) - slider's start
00:49:127 (7) - slider's Middle
00:53:953 (3) - slider's End
01:02:554 (6) - slider's Middle
01:06:540 (1) - slider's End
01:09:267 (5) - All
01:15:981 (6) - slider's Middle

00:54:582 (4) - Add Circle

[ Koalazy's Hard ]

01:06:120 (4,5) - hitsound change
4 clap
5 no hitsound

[ Insane ]

00:09:058 (6) - clap
00:35:911 (5) - slider's start
00:37:589 (2) - clap
00:39:267 (8) - clap
00:42:414 (6) - slider's End
00:45:666 (6) - slider's End
00:49:337 (2) - clap
00:51:016 (6) - clap

end!!
Snowy Heart

[I]MMoRTal[S] wrote:

From my queue Snowy Heart request ;)

Muzukashii
01:08:533 (171) - K OK
01:13:253 (192) - k OK
01:14:092 (195) - k NO
01:19:337 (217,218) - k (better) NO
01:28:148 (1) - move slider to 01:28:358 (1) -
01:28:148 (249) - add D
01:27:834 (248) - K :D
NO,I don't think that is good ,sorry

Oni
00:04:337 (22) - add k OK
00:43:673 (85,86,87) - Ctrl + G OK
00:44:722 (91) - k NO
00:48:079 (108,109,110,111,112,113,114) - good
00:52:274 (129,130,131,132,133) - kkddk NO


01:28:079 (1) - move slider to 01:28:358 (1) -
01:28:148 (307) - add D
01:27:834 (306) - K
no

Good Luck ~
Thanks for your mod~
Snowy Heart
:lol:

Konpaku Sariel wrote:

Oni
00:03:183 (13,14,15,16,17,18,19,20) - k_ddkdddk =NO
00:05:072 (25,26,27,28,29,30,31,32,33,34) - dkddddkkkkd NO

00:09:687 (53) - d OK
00:10:106 (55) - add d OK

00:12:834 (69,70,71) - DDK or KKK or DDD NO

00:15:351 (80,81,82,83) - dddkk or ddd_k NO

00:19:967 (103,104,105) - kddk ok

00:16:820 (91,92,93,94,95,96) - ctrl + G NO

00:19:337 (101) - k OK

00:22:694 (116) - k OK

00:35:806 (44,46) - d k OK

00:36:645 (49,51) - k d OK

00:37:799 (56) - d NO

00:38:848 (62) - k OK

00:41:890 (76) - d NO

00:42:204 (78,79,80,81,82) - kkkdk NO

00:55:421 (147) - D NO

00:55:841 (148,149,150) - ctrl + G NO

00:58:358 (164) - d NO

01:00:246 (173) - d NO

01:09:267 (214,215,216) - ctrl + G
OK

Thanks for your mod

http://puu.sh/9S1J2/9057cb693e.osu
http://puu.sh/9S1LF/12a4521233.osu

话说另外2个人呢?
Xinchii

Papcio wrote:

[Easy]

AR+ maybe? o3o

Some slider shapes are too weird. Newbies can wrong understand them :3 For easies the best are simply shapes! ^^ Umm... Just think in this slow slider speed , this slider shapes may add some fun but not so hard

00:14:512 (1) - Maybe change to this?: ok~

00:58:148 (2) - ^

01:11:575 (2) - better like to keep my here

00:19:547 (5) - New combo? And delete NC 00:21:225 (1) here. Umm..... Consider this here

00:23:323 (1) - End this spinner on 00:26:155 :3 Oh , nice~ xD

It isn't my type of mapping easy, I like 2/1, 1/1, 2/1, 1/1 etc. easies XD :3
Thanks your mod ~~

[ Zzz ] wrote:

[ leon's Easy ]

00:23:323 (1) - Spinner's End 00:26:155 (1) - Here I changed this by Papcio's mod xD
Thanks mod !!

SPOILER
osu file format v13

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:leon's Easy
Source:とある科学の超電磁砲
Tags:Opening a certain magical railgun Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:386578
BeatmapSetID:156738

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1086,419.58041958042,4,1,1,80,1,0
26155,-100,4,2,1,80,0,0
27939,-100,4,2,1,50,0,0
33813,-100,4,1,1,50,0,0
54792,-100,4,1,1,50,0,0
56470,-100,4,1,1,80,0,1
68218,-100,4,2,1,80,0,0
69267,-100,4,1,1,80,0,0
69897,-100,4,1,1,80,0,1
88148,-100,4,1,1,80,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

[HitObjects]
100,156,1086,6,2,P|132:84|204:40,2,160
256,192,3603,1,2,0:0:0:0:
412,227,4442,2,2,P|380:300|308:344,2,160
132,72,7799,6,2,L|40:208,1,160,4|2,0:0|0:0,0:0:0:0:
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160,64,16190,2,2,B|144:92|120:104|120:104|116:152|144:208,1,160
256,316,17869,1,2,0:0:0:0:
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452,96,19547,2,2,B|440:60|420:44|420:44|320:44,1,160
204,144,21225,5,2,0:0:0:0:
72,56,22065,1,2,0:0:0:0:
68,216,22904,1,2,0:0:0:0:
256,192,23323,12,0,26155,0:0:0:0:
256,296,27939,5,2,0:0:0:0:
176,156,28778,1,2,0:0:0:0:
336,160,29617,2,2,B|368:160|392:136|392:136|448:152|484:96,1,160
324,68,31295,1,2,0:0:0:0:
256,212,32134,1,2,0:0:0:0:
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256,328,35491,5,2,0:0:0:0:
404,272,36330,2,2,B|424:244|420:208|420:208|436:172|468:184|488:148,1,160
352,64,38009,1,4,0:0:0:0:
256,192,38848,1,4,0:0:0:0:
176,56,39687,2,2,P|116:112|96:188,1,160,4|2,0:0|0:0,0:0:0:0:
184,320,41365,6,2,B|228:332|228:332|264:320,2,80,4|8|2,0:0|0:0|0:0,0:0:0:0:
316,228,43044,2,4,B|356:248|368:288|368:288|408:296|436:256,1,160,4|2,0:0|0:0,0:0:0:0:
456,100,44722,1,4,0:0:0:0:
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312,216,46400,2,2,B|264:220|232:196,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
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360,312,56470,6,2,B|360:276|360:276|344:252|296:240|288:208|288:208|288:176,1,160,4|2,0:0|0:0,0:0:0:0:
340,36,58148,2,2,B|280:20|224:48|224:48|200:88,1,160
168,240,59827,1,4,0:0:0:0:
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124,88,63183,6,2,B|96:140|152:192|124:244,1,160,4|2,0:0|0:0,0:0:0:0:
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356,52,66540,1,4,0:0:0:0:
428,196,67379,2,2,L|348:176,1,80
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116,256,71575,2,2,B|136:280|172:284|172:284|184:316|224:308|240:356,1,160
392,312,73253,1,4,0:0:0:0:
444,160,74092,1,2,0:0:0:0:
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408,52,76610,6,2,B|436:52|456:72|456:72|408:112|396:168,1,160,4|2,0:0|0:0,0:0:0:0:
420,320,78288,2,2,P|340:340|264:324,1,160
156,208,79967,2,2,B|124:180|128:144|128:144|100:132|72:160|40:148,1,160,4|2,0:0|0:0,0:0:0:0:
124,284,81645,1,4,0:0:0:0:
208,148,82484,1,2,0:0:0:0:
368,148,83323,6,2,P|432:184|440:264,2,160,4|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,85211,12,4,88148,0:0:0:0:
Xinchii
不小心double post了 :o
Topic Starter
DreaM117er
這裡有這裡有規定不能Double Post嗎?? :?

已上傳 (Update Snow's & Leon's diff)
xxdeathx
something i just noticed, the two anime series are a certain magical index and a certain scientific railgun. magical railgun is mixed up 8-)
Topic Starter
DreaM117er

xxdeathx wrote:

something i just noticed, the two anime series are a certain magical index and a certain scientific railgun. magical railgun is mixed up 8-)
Yes, Railgun and Index are the same world but not the same main character.
I know this. thanks.

& These are good anime. :)
Koalazy

xxdeathx wrote:

[Hard]
  1. 00:03:393 (4,5,1) - a triple in the middle of this many hit circles is too much for hard i feel. replace with a repeating slider or something. hmm some people say hard is quite boring X_X
  2. 00:26:260 (1,1) - give at least 1 beat between spinner and next object. shorten spinner. i think the beat remains fine
  3. 00:40:946 (5,6,7,8,1) - a 5 circle stream is too hard for hard difficulty as far as i know, there are many more hard diffs that is much more crazier than my hard diff. also this song is a low BPM song, i think this is ok
  4. 00:49:757 (1,2) - 00:51:225 (4,1) - it'd be nice if you could somehow blanket these two i'd like to keep it simple
  5. 00:54:372 (7,8,9,10,1) - please no 5 circle stream same reason as above~
  6. 01:18:288 (1,2,3,4) - rearrange this to make it flow better. right now the circles going diagonally from the slider don't look good. i made the movement like this in order to consist with this pattern 01:18:918 (4,5,6,7,8) -
Thanks for the mod~!

Streliteela wrote:

[Hard]
這曲子還蠻有激情的,個人認為ar和od都可以+1 這歌BPM挺慢的,insane AR8了hard用AR7就行啦~OD也是
00:07:589 (2) - 這地方因為是剛剛進入主旋律需要強調一下節奏,所以不建議這裡stack,可以考慮這樣放note? 不太想破壞掉這裡ds的pattern,這邊我打起來是還行
00:08:638 (3) - 這裡ds跟太近了,建議拉遠一點;因為這裡的節奏和前面類似,所以我建議可以把00:08:638 (3,4,5,6) - 這幾個做成和00:07:799 (1,2) - 類似的排列,然後距離上和前面的note拉遠一些(建議而已,不是太大的問題)同上囉,ds很萌的
00:17:449 (4,5) - 改一下兩個note,和note2、3平行 fixed
00:18:918 (2,3,4) - 這裡處理就平淡了。。因為曲子在這裡是連續三個短促的節奏,適合做成小跳顯得活潑 先保留這部分
00:21:855 (4) - 這裡的節奏變化沒有從距離上體現出來,建議做個對稱,如下圖: 額,音樂這邊有要跳嗎X_X
00:59:827 (1) - 這種多次折返的長滑條建議盡量不要在kiai部分出現,因為雖然對節奏沒有影響,但會影響打擊感,尤其是相對節奏密集的kiai部分影響更大
建議把它拆成兩個中心對稱的長滑條 這部分我想讓可能他有點單純的Hard就好,難度上就是設定成這樣了,要修得更難些我覺得不如直接remap :o
01:02:764 (5) - ctrl+g? 01:02:344 (4,5) - 這種兩個滑條的pattern用了很多處,一方面想統一,一方面也覺得這樣玩起來滿順心的
01:09:058 (3) - 这个地方也是,大胆连打gogogo~(我够orz 集氣~~再向前衝!!的感覺,可能BPM太低吧
01:16:820 (2,3,4) - 改一下节奏? 前面的pattern這樣帶著節奏這邊換了會有點突兀
01:17:659 (6,7,8) - 同上 同上
感謝mod囉~

Papcio wrote:

[Hard]

00:01:505 (2) - http://puu.sh/9Ro74/1fd0afe106.jpg ok, fixed

00:59:827 (1) - Change it to 2 1/1 sliders? :3 sorry but i like this pattern :?

Very sleepy... ;c try dt! lol
thanks for mod~

[ Zzz ] wrote:

[ Koalazy's Hard ]

01:06:120 (4,5) - hitsound change oops, fixed XD
4 clap
5 no hitsound
thanks for your mod~

sorry for the late reply :o

SPOILER
osu file format v13

[General]
AudioFilename: OMR.mp3
AudioLeadIn: 0
PreviewTime: 7169
Countdown: 0
SampleSet: Normal
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 78708
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:only my railgun (TV size)
TitleUnicode:only my railgun (TV size)
Artist:fripSide
ArtistUnicode:fripSide
Creator:m1223961117
Version:Koalazy's Hard
Source:とある科学の超電磁砲
Tags:Opening a certain magical railgun Toaru Kagaku no Railgun Misaka Mikoto Shirai Kuroko Uiharu Kazari Saten Ruiko Koalazy leon1341414 Snowy Heart 御坂 美琴 白井 黑子 初春 飾利 佐天 淚子
BeatmapID:385241
BeatmapSetID:156738

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,-90,"VDO.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1086,419.58041958042,4,1,1,60,1,0
7799,-100,4,1,1,60,0,0
27729,-100,4,1,1,5,0,0
27939,-100,4,2,1,40,0,0
33813,-100,4,1,1,40,0,0
41365,-100,4,1,1,50,0,0
56470,-80,4,1,1,60,0,1
68218,-80,4,1,1,60,0,0
69897,-80,4,1,1,60,0,1
88148,-80,4,1,1,60,0,0
91715,-80,4,2,1,5,0,0


[Colours]
Combo1 : 255,128,128
Combo2 : 255,188,121
Combo3 : 255,255,117
Combo4 : 128,255,128

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208,92,81435,1,0,0:0:0:0:
344,144,81645,6,0,P|380:92|380:60,1,93.75,4|0,0:0|0:0,0:0:0:0:
356,236,82065,2,0,P|413:208|429:181,1,93.75,8|0,0:0|0:0,0:0:0:0:
320,324,82484,2,0,P|384:328|460:288,1,140.625
476,256,82904,2,0,L|476:104,1,140.625,8|0,0:0|0:0,0:0:0:0:
476,68,83323,5,4,0:0:0:0:
384,68,83533,2,0,L|324:68,2,46.875,0|0|8,0:0|0:0|0:0,0:0:0:0:
332,144,83953,1,0,0:0:0:0:
276,220,84162,1,4,0:0:0:0:
184,220,84372,2,0,L|124:220,2,46.875,0|0|8,0:0|0:0|0:0,0:0:0:0:
128,144,84792,1,0,0:0:0:0:
48,260,85002,6,0,P|100:336|132:348,1,93.75,4|0,0:0|0:0,0:0:0:0:
144,340,85316,1,0,0:0:0:0:
192,340,85421,2,0,L|292:340,1,93.75,8|0,0:0|0:0,0:0:0:0:
380,332,85841,2,0,P|420:272|420:236,1,93.75
396,212,86155,1,0,0:0:0:0:
368,176,86260,2,0,P|402:112|433:95,1,93.75,8|0,0:0|0:0,0:0:0:0:
284,64,86680,6,0,L|140:108,1,140.625,0|0,0:0|0:0,0:0:0:0:
104,112,87099,2,0,L|264:188,1,140.625,8|0,0:0|0:0,0:0:0:0:
276,192,87519,5,6,0:0:0:0:
160,272,87834,1,6,0:0:0:0:
44,348,88148,1,6,0:0:0:0:
256,192,88358,12,0,91715,0:0:0:0:
Topic Starter
DreaM117er
Update
Nofool
Hi' taiko mod req from Snowy Heart
sorry for the delay ;_;

[Oni]
00:05:701 (30,31) change to k ? weird sound starts here.
00:06:540 (37) del and then add k at 00:06:750 ? better follow this sound imo.
Change 00:10:316 (57) or 00:10:736 (59) to k ? fits more the instrumental/vocal and for lee d in a row.
00:23:009 add k and then del 00:23:638 (123) ? then the 3 patterns starts on the similar sound + it emphasize 00:23:743 -.
00:33:813 (32,36) maybe only two K or D without anything between them fit better the song here.
00:44:722 (91) change to k ? and you can also change 00:45:351 (95) to d, looks a bit cooler to play.
00:53:533 (136,139,140,141) swap colors/change all to k ? then it should looks like k ddkkk d, that fits better the song imo.
01:00:246 (171,172) swap colors ? 01:00:246 sounds better as k.
01:02:764 (182,183) ^
01:04:442 (192,193) ^ well everytime drums sounds like that, k would be better, there are some more, later in that kiai, that you should maybe change.
Well I can point all of them since I have nothing else important to say; - 01:06:960 – 01:09:477 – 01:11:155 – 01:15:246 –
For the same reason, 01:25:841 (299,301) swap colors ? and also 01:27:099 (304) change to k ?
[Muzukashii]
00:22:169 (86) – 00:22:484 (88) del and then add k at 00:22:379 ? I know what you did follow the instrumental but you followed the vocal beore so no real reason to change suddenly.
00:23:323 (92) move to 00:23:218 ? ^ same reason.
Mm then you chosed to use xxx patterns again when the vocal goes faster ,_, you should chose between xxx and xx patterns for the whole song for more logic. I won’t point them again, your choice. Parts like 00:53:743 (107,108,109) don’t count since xxx works.
00:58:988 (129,132,133,135) swap colors ? fits better the vocal imo.
The pattern should starts at 01:16:820 instead of 01:16:925 if you follow the vocal.
01:25:841 (239,241) refer to the oni
01:27:099 (304) ^
[Futsuu]
00:30:876 (9) change to d ? (vocal)
00:34:023 (19) del and then add finishers for the two notes around/refer to the oni ?
And then, as for the oni, there are a lot of parts where k would’ve a been better following drums, for example I can point some of them : - 00:41:785 – 00:45:141 – 00:47:659 – etc… same in the kiai. Nothing else important to point.
[Kantan]
Maybe follow drums only could’ve good for this kantan, the diff is alright tho.

_ _ _ _ _ _ _ _ _ _

gl
Nardoxyribonucleic
Hi, here comes a taiko mod as requested by Snowy Heart.

[General]

Increase the volume of all timing points to Normal - 80% for all diffs ? The current setting is quite low imo.

  • [Kantan]
  1. 00:10:736 (12) - k for the relatively high-pitched vocal and the snare. This could result in smoother flow imo.
  2. 00:14:512 (18) - I think you may have missed the finish here ? This is for pattern consistency, as you did it at 00:07:799 (8) -
  3. 00:20:806 (29) - you may consider removing this note, as the 1/1 stream is a bit long for Kantan.
  4. 00:21:225 (30,31,32) - adding finish here would be great for emphasis of the high-pitched stressed sounds there.
  5. 00:32:974 (5,6,7,8,9) - k d k k D would be better, as it fits the vocal pitch better for 00:32:974 (5,6,7) - , the instrument at
  6. 00:34:232 (8) - which has the similar sound as 00:33:813 (7) - , and the stressed sound at 00:34:652 (9) - .
  7. 00:35:491 (10) - d could fit the music in a way better imo.
  8. 00:38:009 (13,14,15,16,17) - k d k d D would be better, similar to 00:32:974 (5,6,7,8,9) -
  9. 00:40:526 (18,19) - swap these notes to d k ? The vocal at 00:41:365 (19) - is higher-pitched than that at 00:40:526 (18) - .
  10. 00:44:722 (24,25) - swap these notes to k d ? The vocal at 00:44:722 (24) - is higher-pitched than that at 00:45:561 (25) - .
  11. 00:48:079 (29,30) - swap these notes to k d ? Similar to ^
  12. 00:49:757 (31,32,33) - k k d would follow the decreasing vocal pitch better.
  13. 01:02:763 (10) - d would be better, as you used d at 00:14:092 (17) and 01:16:190 (32) -
  14. 01:03:183 (11) - K ? Same as 00:14:512 (18) -
  15. 01:10:736 (23) - d here as you did at 00:57:309 (2) and 01:04:022 (12) - ? Again, patterns will be more consistent if you do so.
  16. 01:16:610 (33) - same as 01:03:183 (11) -
  17. 01:17:449 (34) - same as 01:10:736 (23) -
  18. 01:19:547 (37) - maybe k for the snare sound ?
  19. 01:22:904 (44) - same as 00:20:806 (29) -
  20. 01:23:323 (45,46,47) - K K D ? Same as 00:21:225 (30,31,32) -
  21. 01:27:834 (51) - move to 01:27:939 - ? Notes with 3/4 spacing is very hard for Kantan imo.
  • [Futsuu]
  1. 00:07:799 (12) - I think you may have missed the finish here ?
  2. 00:08:638 (15,16) - swap these notes to d k ? This could follow the instruments in a way better.
  3. 00:09:897 (18,19) - swap these notes to k d ? ^
  4. 00:14:512 (29) - same as 00:07:799 (12) -
  5. 00:17:030 (36) - d would be nice here, following the vocal pitch change.
  6. 00:21:225 (46,48) - same as Kantan
  7. 00:30:456 (7,8,9,10,11) - k d k k d would fit both the vocal and instrument well. As the pitch at 00:31:295 (11) - has a lower pitch than 00:29:617 (6,7) - , d would be fine imo.
  8. 00:32:974 (16) - maybe k for the increased vocal pitch ?
  9. 00:34:652 (21) - same as 00:07:799 (12) -
  10. 00:38:428 (34,35) - swap these notes to d k so that both the vocal and the instrument could be followed.
  11. 00:39:058 (36,37,38,39) - k d k d seems to be nice, following the pitch of the vocal.
  12. 00:41:785 (43,46) - maybe k for the snare sounds ?
  13. 00:43:463 (47,48) - d k could match the vocal better imo.
  14. 00:44:722 (50) - As the vocal is very high-pitched, changing this to k is better.
  15. 00:47:659 (58,60) - maybe k for the snare sounds as well ?
  16. 00:48:918 (61,63) - swap these notes to d k if you change ^
  17. 01:03:183 (18) - same as 00:07:799 (12) -
  18. 01:03:603 (19,22,24) - d k d as you did before? As the vocal pattern is entirely the same, it'd be better to keep the note pattern consistent as well.
  19. 01:16:610 (19) - same as 00:07:799 (12) -

    The Futsuu is a bit hard imo, as there are many long 1/2 notes throughout the diff. I think you can simplify them slightly.
  • [Muzukashii]
  1. 00:07:589 (26,27) - d D would be better. The vocal there has the same pitch, while 00:07:799 (27) - is stressed.
  2. 00:13:883 (52,53,54,55) - k k d D for following the vocal pitch, ^
  3. 00:12:834 (49,50) - d d or d k if you change ^
  4. 00:17:869 (71) - K for the stressed sound there ?
  5. 00:19:547 (77) - ^
  6. 00:29:827 (9,16) - deleting them would be better, as the vocal do not extend to there comparing to 00:28:148 (2) - .
  7. 00:30:456 (11,12,13,14,15) - same as Futsuu
  8. 00:33:183 (23,24,25,26,27,28) - k d k D K K would follow the music in a nicer way imo.
  9. 00:43:044 (63,70) - K and D respectively, as stressed sounds are present.
  10. 00:43:463 (64) - k, as it has the same vocal pitch as 00:43:044 (63) -
  11. 00:46:820 (80) - move to 00:46:715 - and change to k for the vocal ?
  12. 00:47:030 (81) - d if you change ^
  13. 00:47:659 (83) - maybe k for the snare sound there ?
  14. 00:49:757 (93,99) - K K , similar to 00:43:044 (63,70) -
  15. 00:50:176 (94,95,96) - k d d could fit the drop in vocal pitch better.
  16. 00:51:855 (100) - same as 00:47:659 (83) -
  17. 00:53:533 (108) - ^
  18. 00:55:841 (116,117,118) - k k d , same as 00:13:883 (52,53,54,55) -
  19. 01:02:554 (145,146,147,148) - k k d D, ^
  20. 01:03:813 (151,152,153,154,155,156,157,158) - It'd be better to make them the same as 00:57:099 (122,123,124,125,126,127,128,129) - so that players could follow them easily.
  21. 01:06:540 (164) - same as 00:17:869 (71) -
  22. 01:09:267 (173,174,175,176) - same as 01:02:554 (145,146,147,148) -
  23. 01:11:051 (182,183,184) - k d k, same as what you did at 00:57:624 (125,126,127) -
  24. 01:15:981 (201,202,203,204) - same as 01:02:554 (145,146,147,148) -
  25. 01:16:925 (205,206) - move 1/4 earlier, to 01:16:820 - and change to kk for following the vocal.
  26. 01:17:239 (207,208,209,210,211,212,213,214) - same as the suggestion at 01:03:813 (151,152,153,154,155,156,157,158) -
  27. 01:19:547 (218) - k would be better for the snare.
  28. 01:19:967 (220) - K, similar to 00:17:869 (71) -
  29. 01:20:386 (221) - k so that it will be consistent to 01:06:959 (165) -
  30. 01:21:645 (226) - D, similar reason as 00:17:869 (71) -
  • [Oni]
  1. 00:05:701 (30,31) - kk for the snares ?
  2. 00:10:736 (59) - k is much better for following both the high-pitched vocal and the snare.
  3. From 00:11:995 to 00:12:414 - kkddk would be nice imo.
  4. 00:17:869 (97) - K, same as Muzukashii
  5. 00:19:547 (103) - ^
  6. 00:21:645 (110) - k for the snare sound ?
  7. 00:22:274 (114,115) - kk would fit the vocal in a better way.
  8. 00:22:694 (117) - d is better, as snare sound is absent.
  9. 00:30:456 (14,15) - swap these notes to k d for following the vocal pitch better ?
  10. 00:31:086 (17) - k here if you change ^
  11. 00:33:603 (31) - As the vocal is high-pitched, k could fit.
  12. 00:39:687 (66,67,68,69) - K k d d for the drop in vocal pitch ?
  13. 00:44:722 (91,92) - kk for the cymbal sounds there ?
  14. 00:46:715 (102) - k, as the vocal pitch is the same as 00:46:400 (101) -
  15. 00:50:281 (121) - delete this note and change 00:50:176 (120,122,123) - to k d d ? I think there is no need to use triplet.
  16. 00:51:855 (127) - maybe k for the snare sound ?
  17. 00:53:533 (136,142) - ^
  18. 00:54:582 - add d here if you change ^
  19. 01:00:247 (171,172) - k d would be better if you want to map the snare.
  20. 01:04:442 (192,193) - ^
  21. 01:06:540 (204) - same as 00:17:869 (97) -
  22. 01:11:155 (224,225) - same as 01:00:247 (171,172) -
  23. 01:14:092 (241,242) - kk for the high-pitched vocal ?
  24. 01:14:722 - add d here if you change ^
  25. 01:19:967 (273) - same as 00:17:869 (97) -
  26. 01:21:645 (279) - D for the stressed sound there ?
That's all and good luck~ :D
Snowy Heart

Nofool wrote:

Hi' taiko mod req from Snowy Heart
sorry for the delay ;_;

[Oni]
00:05:701 (30,31) change to k ? weird sound starts here. OK
00:06:540 (37) del and then add k at 00:06:750 ? better follow this sound imo. OK
Change 00:10:316 (57) or 00:10:736 (59) to k ? fits more the instrumental/vocal and for lee d in a row. BOTH ARE K
00:23:009 add k and then del 00:23:638 (123) ? then the 3 patterns starts on the similar sound + it emphasize 00:23:743 -. OK
00:33:813 (32,36) maybe only two K or D without anything between them fit better the song here . OK
00:44:722 (91) change to k ? and you can also change 00:45:351 (95) to d, looks a bit cooler to play. OK
00:53:533 (136,139,140,141) swap colors/change all to k ? then it should looks like k ddkkk d, that fits better the song imo. iI listen it not good
01:00:246 (171,172) swap colors ? 01:00:246 sounds better as k.OK
01:02:764 (182,183) ^ OK
01:04:442 (192,193) ^ well everytime drums sounds like that, k would be better, there are some more, later in that kiai, that you should maybe change. OK
Well I can point all of them since I have nothing else important to say; - 01:06:960 – 01:09:477 – 01:11:155 – 01:15:246 –
For the same reason, 01:25:841 (299,301) swap colors ? and also 01:27:099 (304) change to k ?OK
[Muzukashii]
00:22:169 (86) – 00:22:484 (88) del and then add k at 00:22:379 ? I know what you did follow the instrumental but you followed the vocal beore so no real reason to change suddenly. OK
00:23:323 (92) move to 00:23:218 ? ^ same reason. OK
Mm then you chosed to use xxx patterns again when the vocal goes faster ,_, you should chose between xxx and xx patterns for the whole song for more logic. I won’t point them again, your choice. Parts like 00:53:743 (107,108,109) don’t count since xxx works.I don't correct
00:58:988 (129,132,133,135) swap colors ? fits better the vocal imo. OK
The pattern should starts at 01:16:820 instead of 01:16:925 if you follow the vocal. ^
01:25:841 (239,241) refer to the oni ^
01:27:099 (304) ^ ^
[Futsuu]
00:30:876 (9) change to d ? (vocal)
00:34:023 (19) del and then add finishers for the two notes around/refer to the oni ?
And then, as for the oni, there are a lot of parts where k would’ve a been better following drums, for example I can point some of them : - 00:41:785 – 00:45:141 – 00:47:659 – etc… same in the kiai. Nothing else important to point. OK
[Kantan]
Maybe follow drums only could’ve good for this kantan, the diff is alright tho. ok

_ _ _ _ _ _ _ _ _ _

gl

Thanks your mod .!!But my english is poor,- -!!
Celizavia
M4M :D

General

Ranking Criteria wrote:

No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it
so basically:
leon1341414 : Easy = 1 diff
Papcio : Easy = 1 diff
m1223961117 : Normal and Insane = 2 diffs
Koalazy : Hard = 1 diff
Snowy Heart : kantan, futsuu, muzu and oni = 4 diffs

so in this case Snowy Heart contribute the most of it in your map.
but that's what i see at the ranking criteria, i suggest u ask BAT or some experienced mappers to make it clear

Leon's Easy
  1. 00:42:624 considering adding a note here?
  2. 00:44:302 ^
  3. 00:49:757(2) make it more neater symmetrical to the previous (1)
Pap's Easy
  1. 00:40:526(4) the sliders is too long that it makes the flow with the vocals seems awkward try this? http://puu.sh/ajj8q/4418408b04.jpg
  2. 01:19:967(1) same issue as above, also try this? http://puu.sh/ajjhI/c6e3ca46aa.jpg
Normal

  1. 00:16:820 considering adding a note here?
  2. 00:30:456 try longering the slider into 00:31:086, sound better imo
  3. 00:33:183 moving the next slider (4) to here, and put a note at 00:33:603, look at this if u dont understand http://puu.sh/ajjtC/9502335890.jpg
  4. 01:12:204 try putting a note there
hope this little mod helps :)
Topic Starter
DreaM117er

Celizavia wrote:

M4M :D

General

Ranking Criteria wrote:

No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it

Normal

  1. 00:16:820 considering adding a note here? >>better than before, fix :)
  2. 00:30:456 try longering the slider into 00:31:086, sound better imo >>fix
  3. 00:33:183 moving the next slider (4) to here, and put a note at 00:33:603, look at this if u dont understand http://puu.sh/ajjtC/9502335890.jpg
  4. 01:12:204 try putting a note there >>OK
hope this little mod helps :)
Thanks for mod
Update.
Snowy Heart

Nardoxyribonucleic wrote:

Hi, here comes a taiko mod as requested by Snowy Heart.

[General]

Increase the volume of all timing points to Normal - 80% for all diffs ? The current setting is quite low imo.ok

  • [Kantan]
  1. 00:10:736 (12) - k for the relatively high-pitched vocal and the snare. This could result in smoother flow imo. OK
  2. 00:14:512 (18) - I think you may have missed the finish here ? This is for pattern consistency, as you did it at 00:07:799 (8) - OK
  3. 00:20:806 (29) - you may consider removing this note, as the 1/1 stream is a bit long for Kantan. I think is OK
  4. 00:21:225 (30,31,32) - adding finish here would be great for emphasis of the high-pitched stressed sounds there. wuu,Let me think sometime
  5. 00:32:974 (5,6,7,8,9) - k d k k D would be better, as it fits the vocal pitch better for 00:32:974 (5,6,7) - , the instrument at
  6. 00:34:232 (8) - which has the similar sound as 00:33:813 (7) - , and the stressed sound at 00:34:652 (9) - .OK
  7. 00:35:491 (10) - d could fit the music in a way better imo.ok
  8. 00:38:009 (13,14,15,16,17) - k d k d D would be better, similar to 00:32:974 (5,6,7,8,9) - ok
  9. 00:40:526 (18,19) - swap these notes to d k ? The vocal at 00:41:365 (19) - is higher-pitched than that at 00:40:526 (18) - .I think k d is OK~
  10. 00:44:722 (24,25) - swap these notes to k d ? The vocal at 00:44:722 (24) - is higher-pitched than that at 00:45:561 (25) - .ok
  11. 00:48:079 (29,30) - swap these notes to k d ? Similar to ^ d k is better?
  12. 00:49:757 (31,32,33) - k k d would follow the decreasing vocal pitch better. OK
  13. 01:02:763 (10) - d would be better, as you used d at 00:14:092 (17) and 01:16:190 (32) - NO
  14. 01:03:183 (11) - K ? Same as 00:14:512 (18) - ok
  15. 01:10:736 (23) - d here as you did at 00:57:309 (2) and 01:04:022 (12) - ? Again, patterns will be more consistent if you do so. ok
  16. 01:16:610 (33) - same as 01:03:183 (11) -OK
  17. 01:17:449 (34) - same as 01:10:736 (23) - OK
  18. 01:19:547 (37) - maybe k for the snare sound ? OK
  19. 01:22:904 (44) - same as 00:20:806 (29) - ok
  20. 01:23:323 (45,46,47) - K K D ? Same as 00:21:225 (30,31,32) - OK
  21. 01:27:834 (51) - move to 01:27:939 ? Notes with 3/4 spacing is very hard for Kantan imo.
OK

  • [Futsuu]
  1. 00:07:799 (12) - I think you may have missed the finish here ?OK
  2. 00:08:638 (15,16) - swap these notes to d k ? This could follow the instruments in a way better.OK
  3. 00:09:897 (18,19) - swap these notes to k d ? ^ OK
  4. 00:14:512 (29) - same as 00:07:799 (12) - OK
  5. 00:17:030 (36) - d would be nice here, following the vocal pitch change. OK
  6. 00:21:225 (46,48) - same as Kantan Same as kantan
  7. 00:30:456 (7,8,9,10,11) - k d k k d would fit both the vocal and instrument well. As the pitch at 00:31:295 (11) - has a lower pitch than 00:29:617 (6,7) - , d would be fine imo. I changed k d k k d .
  8. 00:32:974 (16) - maybe k for the increased vocal pitch ? I think d better?
  9. 00:34:652 (21) - same as 00:07:799 (12) - OK
  10. 00:38:428 (34,35) - swap these notes to d k so that both the vocal and the instrument could be followed. OK
  11. 00:39:058 (36,37,38,39) - k d k d seems to be nice, following the pitch of the vocal.OK
  12. 00:41:785 (43,46) - maybe k for the snare sounds ? ok
  13. 00:43:463 (47,48) - d k could match the vocal better imo. NO
  14. 00:44:722 (50) - As the vocal is very high-pitched, changing this to k is better. OK
  15. 00:47:659 (58,60) - maybe k for the snare sounds as well ? It's K...
  16. 00:48:918 (61,63) - swap these notes to d k if you change ^OK
  17. 01:03:183 (18) - same as 00:07:799 (12) - OK
  18. 01:03:603 (19,22,24) - d k d as you did before? As the vocal pattern is entirely the same, it'd be better to keep the note pattern consistent as well. Changed 19
  19. 01:16:610 (19) - same as 00:07:799 (12) - OK

    The Futsuu is a bit hard imo, as there are many long 1/2 notes throughout the diff. I think you can simplify them slightly.
deleted 2 note...

  • [Muzukashii]
  1. 00:07:589 (26,27) - d D would be better. The vocal there has the same pitch, while 00:07:799 (27) - is stressed. OK
  2. 00:13:883 (52,53,54,55) - k k d D for following the vocal pitch, ^ OK
  3. 00:12:834 (49,50) - d d or d k if you change ^ I think k k better
  4. 00:17:869 (71) - K for the stressed sound there ? OK
  5. 00:19:547 (77) - ^ OK
  6. 00:29:827 (9,16) - deleting them would be better, as the vocal do not extend to there comparing to 00:28:148 (2) - .OK
  7. 00:30:456 (11,12,13,14,15) - same as Futsuu OK
  8. 00:33:183 (23,24,25,26,27,28) - k d k D K K would follow the music in a nicer way imo. d D K k d d ...
  9. 00:43:044 (63,70) - K and D respectively, as stressed sounds are present. I think not good.
  10. 00:43:463 (64) - k, as it has the same vocal pitch as 00:43:044 (63) - OK
  11. 00:46:820 (80) - move to 00:46:715 - and change to k for the vocal ?good!
  12. 00:47:030 (81) - d if you change ^ No
  13. 00:47:659 (83) - maybe k for the snare sound there ? d is better
  14. 00:49:757 (93,99) - K K , similar to 00:43:044 (63,70) - OK
  15. 00:50:176 (94,95,96) - k d d could fit the drop in vocal pitch better.k d k
  16. 00:51:855 (100) - same as 00:47:659 (83) - OK
  17. 00:53:533 (108) - ^ OK
  18. 00:55:841 (116,117,118) - k k d , same as 00:13:883 (52,53,54,55) - OK
  19. 01:02:554 (145,146,147,148) - k k d D, ^ ok
  20. 01:03:813 (151,152,153,154,155,156,157,158) - It'd be better to make them the same as 00:57:099 (122,123,124,125,126,127,128,129) - so that players could follow them easily. WU..OK.
  21. 01:06:540 (164) - same as 00:17:869 (71) - OK
  22. 01:09:267 (173,174,175,176) - same as 01:02:554 (145,146,147,148) - OK
  23. 01:11:051 (182,183,184) - k d k, same as what you did at 00:57:624 (125,126,127) - ok
  24. 01:15:981 (201,202,203,204) - same as 01:02:554 (145,146,147,148) - ok
  25. 01:16:925 (205,206) - move 1/4 earlier, to 01:16:820 - and change to kk for following the vocal.ok
  26. 01:17:239 (207,208,209,210,211,212,213,214) - same as the suggestion at 01:03:813 (151,152,153,154,155,156,157,158) -OK
  27. 01:19:547 (218) - k would be better for the snare.OK
  28. 01:19:967 (220) - K, similar to 00:17:869 (71) - [b]OK[/b]
  29. 01:20:386 (221) - k so that it will be consistent to 01:06:959 (165) - OK
  30. 01:21:645 (226) - D, similar reason as 00:17:869 (71) -
OK

  • [Oni]
  1. 00:05:701 (30,31) - kk for the snares ? 已经修改过了0.0
  2. 00:10:736 (59) - k is much better for following both the high-pitched vocal and the snare.
  3. From 00:11:995 to 00:12:414 - kkddk would be nice imo. OK
  4. 00:17:869 (97) - K, same as Muzukashii OK
  5. 00:19:547 (103) - ^OK
  6. 00:21:645 (110) - k for the snare sound ? OK
  7. 00:22:274 (114,115) - kk would fit the vocal in a better way. OK
  8. 00:22:694 (117) - d is better, as snare sound is absent. OK
  9. 00:30:456 (14,15) - swap these notes to k d for following the vocal pitch better ? WU,imo d is ok
  10. 00:31:086 (17) - k here if you change ^ I don't change
  11. 00:33:603 (31) - As the vocal is high-pitched, k could fit.OK
  12. 00:39:687 (66,67,68,69) - K k d d for the drop in vocal pitch ? OK
  13. 00:44:722 (91,92) - kk for the cymbal sounds there ? OK
  14. 00:46:715 (102) - k, as the vocal pitch is the same as 00:46:400 (101) -WU , what's the matter,it's kk
  15. 00:50:281 (121) - delete this note and change 00:50:176 (120,122,123) - to k d d ? I think there is no need to use triplet.I delete 121 note only
  16. 00:51:855 (127) - maybe k for the snare sound ? OK
  17. 00:53:533 (136,142) - ^ OK
  18. 00:54:582 - add d here if you change ^ NO
  19. 01:00:247 (171,172) - k d would be better if you want to map the snare.OK
  20. 01:04:442 (192,193) - ^ OK
  21. 01:06:540 (204) - same as 00:17:869 (97) - OK
  22. 01:11:155 (224,225) - same as 01:00:247 (171,172) -OK
  23. 01:14:092 (241,242) - kk for the high-pitched vocal ? OK
  24. 01:14:722 - add d here if you change ^ NO
  25. 01:19:967 (273) - same as 00:17:869 (97) - OK
  26. 01:21:645 (279) - D for the stressed sound there ?
OK

That's all and good luck~ :D

晚点再弄= =看不懂,要求助。。

十分感谢Nardo~~~太棒了~~T.T!!!!
http://puu.sh/aKTbw/843fb485fe.osu
http://puu.sh/aKTcm/e456c7904c.osu
http://puu.sh/aKTdl/36904a4565.osu
http://puu.sh/aKTed/0700f5a80b.osu
Jerry
Hey there, taiko mod request from Snowy Heart. (Very sorry it took so long orz)

I'll try modding this in mandarin so that it's easier for you to understand, but my mandarin is rather bad so do forgive me if I make any mistakes ww

(Note : I modded this before Nardo's mod changes were updated into the mapset, so some mod conflicts might still occur even though I already filtered out the ones that were identical to Nardo's.)

  • [Kantan]
  1. 00:11:575 - delete? more consistent pattern
  2. 01:00:246 - ^ same, delete?


  • [Futsuu]
  1. 00:16:190 - kat, 音调高
  2. 00:18:918 and 00:19:127 - k d?


  • [Muzukashii]
  1. 00:13:148 - don? 音调偏低
  2. 00:18:918 and 00:19:127 - k d?
  3. 00:21:855 - 音调有点高,换成kat
  4. 00:22:065 - 音调偏低,把这里的kkk换成ddd
  5. 00:22:484 - kat?
  6. 00:37:169 - don?
  7. 01:01:819 - don? 音调偏低
  8. 01:07:379 - kat? 音调高
  9. 01:12:204 - ^ same
  10. 01:15:246 - ^ same
  11. 01:21:016 and 01:21:225 - k d?



  • [Oni]
  1. 00:13:883 - kat? 音调有点高
  2. 00:18:918 and 00:19:127 - 换成k d, 00:18:918 - 的音调偏高,然后00:19:127 - 偏低

  3. 00:37:799 - 换成kat? 因为这个之前, 你跟着d k d节奏 (00:35:281 - 00:36:120 - 00:36:960 -) 所以我觉得这里换成kat会看起来比较整齐

  4. 00:47:659 - kat, 这里有个拍掌的声音
  5. 01:02:554 - 把这里的d d k 换成k k d?
  6. 01:08:218 and 01:08:533 - D K?
  7. 01:09:267 and 01:09:478 - d k?
  8. 01:15:246 - kat? 音调变高
  9. 01:15:981 - ^ same
  10. 01:21:016 and 01:21:225 - k d? 01:21:016 - 的音调偏高, 然后01:21:225 - 偏低

Thats all! 希望你明白得到我的烂华语wwww
Good luck!
Snowy Heart

Jerry wrote:

Hey there, taiko mod request from Snowy Heart. (Very sorry it took so long orz) No problem~

I'll try modding this in mandarin so that it's easier for you to understand, but my mandarin is rather bad so do forgive me if I make any mistakes ww

(Note : I modded this before Nardo's mod changes were updated into the mapset, so some mod conflicts might still occur even though I already filtered out the ones that were identical to Nardo's.) OK

  • [Kantan]
  1. 00:11:575 - delete? more consistent pattern NO
  2. 01:00:246 - ^ same, delete?
NO


  • [Futsuu]
  1. 00:16:190 - kat, 音调高 OK
  2. 00:18:918 and 00:19:127 - k d?
NO


  • [Muzukashii]
  1. 00:13:148 - don? 音调偏低 音很高啊??
  2. 00:18:918 and 00:19:127 - k d? NO
  3. 00:21:855 - 音调有点高,换成kat OK
  4. 00:22:065 - 音调偏低,把这里的kkk换成ddd OK
  5. 00:22:484 - kat? 没这个了
  6. 00:37:169 - don? OK
  7. 01:01:819 - don? 音调偏低 same as 00:13:148
  8. 01:07:379 - kat? 音调高 OK
  9. 01:12:204 - ^ same OK
  10. 01:15:246 - ^ same NO
  11. 01:21:016 and 01:21:225 - k d?OK



  • [Oni]
  1. 00:13:883 - kat? 音调有点高 OK
  2. 00:18:918 and 00:19:127 - 换成k d, 00:18:918 - 的音调偏高,然后00:19:127 - 偏低 NO
  3. 00:37:799 - 换成kat? 因为这个之前, 你跟着d k d节奏 (00:35:281 - 00:36:120 - 00:36:960 -) 所以我觉得这里换成kat会看起来比较整齐 OK
  4. 00:47:659 - kat, 这里有个拍掌的声音 OK
  5. 01:02:554 - 把这里的d d k 换成k k d? NO
  6. 01:08:218 and 01:08:533 - D K? NO
  7. 01:09:267 and 01:09:478 - d k?
  8. 01:15:246 - kat? 音调变高Has been fixed
  9. 01:15:981 - ^ same ok
  10. 01:21:016 and 01:21:225 - k d? 01:21:016 - 的音调偏高, 然后01:21:225 - 偏低
NO

Thats all! 希望你明白得到我的烂华语wwww
Good luck!
Thanks your mod ~~
http://puu.sh/aRPp5/d00b04017f.osu
http://puu.sh/aRPpI/b1a244d86a.osu
http://puu.sh/aRPqB/b6f3bdf154.osu
http://puu.sh/aRPrU/3d87bf70ad.osu
Topic Starter
DreaM117er
8/14 Update
Pappy
Delete my name from tags coz you deleted my diff :P

I'm sorry I didn't uptade it but I completely forgot about it, I didn't think having many gds is easy... :'( Just sorry ^^
Topic Starter
DreaM117er

Papcio wrote:

Delete my name from tags coz you deleted my diff :P

I'm sorry I didn't uptade it but I completely forgot about it, I didn't think having many gds is easy... :'( Just sorry ^^
I don't delete your diff, just I can't update...(I don't know why, I think it's about over 8 diff.)

I'm sorry about this condition :o :?
Topic Starter
DreaM117er
Update again, fxxk why I can't update Pap's Easy per times :shock:
Snowy Heart
Topic Starter
DreaM117er
9/3 Update.

換我去考試了,我去考業務員的資格...
我很快就要找工作了 :D

我已經找BAT看看譜了...不知道要等多久... :?
Snowy Heart

m1223961117 wrote:

9/3 Update.

換我去考試了,我去考業務員的資格...
我很快就要找工作了 :D

我已經找BAT看看譜了...不知道要等多久... :?
晕= =我刚上大学~我要考研究生。。。。
Snowy Heart
也要入坑的节奏了吗0.0!
BanchoBot
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