Problem details: Every time i play a song, the audio played will be very delayed. A quick fix was using the universal offset (around -143ms), but that messed with the editor's audio playback, which isnt delayed. Testing the beatmap and hitsounds also has delayed playback. I was wondering if there was a quick fix for this that doesnt involve me switching universal offset every time im mapping/playing.
osu! version: Stable 20240513.1 (latest)
osu! version: Stable 20240513.1 (latest)