Ranking criteria rules include:
In the past this rule was implemented as a measure against ninja spinners, but I believe that maps with adequate care towards design could utilise such objects to provide interesting gameplay. These super short spinners are quite extreme however, and I feel like they should only be used in expert level difficulties.
At the forefront of what's currently rankable, one could take a look at Tsurupettan (Game Ver.) [Deppy's Secret Extra].
And to see what sort of gameplay is possible without this restriction, this Fatfan Kolek gimmick difficulty (video) could provide some insight (execution notwithstanding, but shows there's player interest in this)
Spinners must be long enough for Auto to achieve 1000 bonus score. Shorter spinners do not allow adequate spin time.I think we should consider relaxing this rule to a "must be SSable by auto" for expert level difficulties to allow for more breathing room, and potentially move the 1000 bonus score clause to guidelines.
In the past this rule was implemented as a measure against ninja spinners, but I believe that maps with adequate care towards design could utilise such objects to provide interesting gameplay. These super short spinners are quite extreme however, and I feel like they should only be used in expert level difficulties.
At the forefront of what's currently rankable, one could take a look at Tsurupettan (Game Ver.) [Deppy's Secret Extra].
And to see what sort of gameplay is possible without this restriction, this Fatfan Kolek gimmick difficulty (video) could provide some insight (execution notwithstanding, but shows there's player interest in this)