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Question about timing segments

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spitpiece
Does the timing have to be perfect for a song?
Any help would be greatly appreciated!
powerplayer75
every downbeat in the music must line up with ticks in the metronome.

a way you can test this is by choosing a red timing line, then pausing on literally any 1/1 note and then press play and listen to see if it sounds right.

if the music is variable bpm i dont think its really possible to time "perfectly" without a waveform like lazer has. but for constant bpm music thats electronically produced, it should be easy to get perfect.
Jason X
I'm just gonna quote the Ranking Criteria:

Ranking Criteria wrote:

Beatmaps must be perfectly timed. This means BPM and offset of each uninherited timing point are exactly synchronised with the song. Beatmaps with constantly changing BPM may be impossible to perfectly time and should instead be as accurate as possible without negatively affecting gameplay. Complex timing during breaks or spinners is optional.
wiki/en/Ranking_criteria#timing

In other words, what powerplayer75 said.
Zelzatter Zero
Some small windows for offset is fine, like ±5ms around where the correct first downbeat is.

But other than RC and stuffs, it's literally the one aspect where if you get it wrong the other parts will crumble as well, so consider timing more seriously, even if it's constant BPM.
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