a lot of recent maps are overinflated by ln and thus deserve a nerf, as so the upcmong rework changes them to be fair. but there's many maps which are ln based and hard as hell that were nerfed too, steganography and fight against the past needed to buffed but were instead nerfed to 6.7 and 6.5 respectively.
the changes in some maps don't make sense at all in comparison to others, fallen symphony is 0.5 below hall when it's significantly harder, and parallel universe shifter was nerfed by 0.4 on nm and 0.06 on ht despite ht needing the nerf far more
there's also all the rice maps that need to be changed but weren't, triumph and regret and galaxy collapse are the same as ever and now one of the best options for pp again bringing us back to the jumptrill meta
what needs to be changed with star rating is certain patterns, not a note type as it's whole, the ln nerf in it's current state hurts the game far more than it helps
the changes in some maps don't make sense at all in comparison to others, fallen symphony is 0.5 below hall when it's significantly harder, and parallel universe shifter was nerfed by 0.4 on nm and 0.06 on ht despite ht needing the nerf far more
there's also all the rice maps that need to be changed but weren't, triumph and regret and galaxy collapse are the same as ever and now one of the best options for pp again bringing us back to the jumptrill meta
what needs to be changed with star rating is certain patterns, not a note type as it's whole, the ln nerf in it's current state hurts the game far more than it helps