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Tamura Yukari - Himitsu no Door kara Ai ni Kite (TV Size)

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Topic Starter
ts8zs
This beatmap was submitted using in-game submission on 2014年7月2日 at 11:21:48

Artist: Tamura Yukari
Title: Himitsu no Door kara Ai ni Kite (TV Size)
Source: のうりん
Tags: Norin! No-rin!
BPM: 184
Filesize: 2505kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1.35 stars, 77 notes)
  2. Hard (2.89 stars, 209 notes)
  3. Insane (4.17 stars, 346 notes)
  4. Normal (1.45 stars, 96 notes)
Download: Tamura Yukari - Himitsu no Door kara Ai ni Kite (TV Size)
Information: Scores/Beatmap Listing
---------------

x

跟你们撞个痛快(撞不到了= =b)
IamKwaN
沙發喔
可以做GD?!
Topic Starter
ts8zs

IamKwaN wrote:

沙發喔
可以做GD?!
这个…… 呃~~ -______-" 不要做了吧……我这个就是十动然拒:3
IamKwaN
哈好吧
Rizia
[Ts8zstyle]
00:10:841 - 感覺這裡的兩個NC沒大作用
00:37:824 (5,6) - 轉換?

變速有點難明白
這diff name大丈夫?

[Hard]
AR9 Hard?
NC好像有點多呢
其餘沒太多問題

[Normal]
為何Blanket這麼屌

[Easy]
01:20:868 (1) - 從01:21:520 - 開始?


太久沒mod圖 :|
sorry for short
no kd if not helpful
Topic Starter
ts8zs

Kawaiwkyik wrote:

[Ts8zstyle]
00:10:841 - 感覺這裡的兩個NC沒大作用 fixed
00:37:824 (5,6) - 轉換? no

變速有點難明白 我觉得很好懂啊
這diff name大丈夫? 被喷再说

[Hard]
AR9 Hard? 我说怎么有点快
NC好像有點多呢 貌似是有些地方太紧凑了……多倒是不觉得
其餘沒太多問題

[Normal]
為何Blanket這麼屌 我做图一向这样……

[Easy]
01:20:868 (1) - 從01:21:520 - 開始?哈?


太久沒mod圖 :|
sorry for short
no kd if not helpful
3k4 4 mod
smallboat
#modreq,隨便來 mod.

Hope you reply to this mod saying what you didn't fix (and what you did) and why.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

1.我覺得Normal和Hard的起頭應該對調放置,這邊反而是Normal紅線有放東西,Hard卻沒放,建議改一下。
2.感覺整場音效有點小聲,都提升個15%如何? 然後Kiai高於普通的音量10%。

[Easy] Whistle有點小聲,個人意見。

00:24:457 (2) - 忘了加whistle啊? 這個00:06:848 (2)人聲都加了。
00:45:979 (3) - 重音不finish?
00:52:174 (1) - 感覺尾端多加finish
00:52:826 (2) - 開頭忘了加finish?
00:54:131 (1) - 或許Kiai這邊能大聲點,調個60或70如何? 整場都50有點平淡。
00:58:044 (3) - 這邊也忘了加finish,我覺得加了很有效果呢。
01:04:076 (4) - 或許Kiai這邊能大聲點,調個60或70如何? 整場都50有點平淡。
01:22:174 (2) - 尾端只加finish就好了? 這樣聽起來有點吵。

[Normal]

00:04:566 (3) - 這邊也忘了加finish,我覺得加了很有效果呢。
00:12:392 (1) - ^
00:17:609 (1) - ^
00:21:522 (1) - ^
00:33:261 (1) - ^
00:41:087 (3) - 尾端去掉finish,我覺得這樣去掉才符合音樂。
00:58:044 (3) - 加finish
01:01:957 (1) - 感覺尾端忘了finish? 因為01:02:609 (2) 這都加了。
01:13:044 (2) - ^

[Hard]

00:13:044 (3) - 是不是少了一個note阿? 不加我覺得00:13:370 (1) 這個會誤判。
00:18:261 (3) - ^
00:58:044 (4) - 加finish,我覺得加了很有效果
01:01:957 (1) - 尾端finish
01:09:457 (1) - 疊好
01:13:044 (1) - 尾端finish
01:16:305 (1) - 真的感覺這段也漏一個note
01:18:913 (1) - 尾端finish

[Ts8zStyle]

00:04:892 (2) - Ctrl+g?
00:08:152 (2) - 感覺不用放這麼近,放在(16|232)?
00:10:680 (4,5,6,7,1,2) - 兩連放在一起感覺好難點,只是指出來。
00:19:402 (3) - Ctrl+g?
00:42:392 (1,2,3,4) - 這可大跳阿
00:47:609 (1,2,3) - ^
00:49:892 (1) - 沒疊好
00:58:044 (1,2,3) - 也能跳
01:21:522 (1,1,1,1) - 我覺得之間放開一點間距比較有感覺。

[Other]
1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you ranked.
3.Hope my mod is useful to you.
Topic Starter
ts8zs

smallboat wrote:

#modreq,隨便來 mod. Thx for mod:3

Hope you reply to this mod saying what you didn't fix (and what you did) and why.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

1.我覺得Normal和Hard的起頭應該對調放置,這邊反而是Normal紅線有放東西,Hard卻沒放,建議改一下。 fixed
2.感覺整場音效有點小聲,都提升個15%如何? 然後Kiai高於普通的音量10%。 我不太喜欢突兀w

[Easy] Whistle有點小聲,個人意見。

00:24:457 (2) - 忘了加whistle啊? 這個00:06:848 (2)人聲都加了。
00:45:979 (3) - 重音不finish?
00:52:174 (1) - 感覺尾端多加finish
00:52:826 (2) - 開頭忘了加finish?
00:54:131 (1) - 或許Kiai這邊能大聲點,調個60或70如何? 整場都50有點平淡。
00:58:044 (3) - 這邊也忘了加finish,我覺得加了很有效果呢。
01:04:076 (4) - 或許Kiai這邊能大聲點,調個60或70如何? 整場都50有點平淡。
01:22:174 (2) - 尾端只加finish就好了? 這樣聽起來有點吵。
finish都是跟着音乐下的……不是N的finish不敢乱下……直接copy insane的音效……
[Normal]

00:04:566 (3) - 這邊也忘了加finish,我覺得加了很有效果呢。
00:12:392 (1) - ^
00:17:609 (1) - ^
00:21:522 (1) - ^
00:33:261 (1) - ^
00:41:087 (3) - 尾端去掉finish,我覺得這樣去掉才符合音樂。
00:58:044 (3) - 加finish
01:01:957 (1) - 感覺尾端忘了finish? 因為01:02:609 (2) 這都加了。
01:13:044 (2) - ^
finish都是跟着音乐下的……不是N的finish不敢乱下……直接copy insane的音效……真抱歉w
[Hard]

00:13:044 (3) - 是不是少了一個note阿? 不加我覺得00:13:370 (1) 這個會誤判。没少
00:18:261 (3) - ^^ 咱俩听的不是一个东西
00:58:044 (4) - 加finish,我覺得加了很有效果
01:01:957 (1) - 尾端finish
01:09:457 (1) - 疊好fixed
01:13:044 (1) - 尾端finish
01:16:305 (1) - 真的感覺這段也漏一個note真的不是一个
01:18:913 (1) - 尾端finish

[Ts8zStyle]

00:04:892 (2) - Ctrl+g? 两个clap都在外面
00:08:152 (2) - 感覺不用放這麼近,放在(16|232)? 现在感觉良好
00:10:680 (4,5,6,7,1,2) - 兩連放在一起感覺好難點,只是指出來。嗯~ o(* ̄▽ ̄*)o
00:19:402 (3) - Ctrl+g? 相同调
00:42:392 (1,2,3,4) - 這可大跳阿这个跳了反而别扭
00:47:609 (1,2,3) - ^嗯~ o(* ̄▽ ̄*)o
00:49:892 (1) - 沒疊好时间相差蛮远的
00:58:044 (1,2,3) - 也能跳嗯鬼畜mapper发现
01:21:522 (1,1,1,1) - 我覺得之間放開一點間距比較有感覺。1/4跳还是不要了

[Other]
1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you ranked.
3.Hope my mod is useful to you.
Thx for mod:3
Yauxo
I generally couldnt find much here - which is good :3

[Easy]
00:10:435 (1) - I wouldnt say that the Kiai time is needed there (generally on all difficulties with this)
01:14:348 (1) - ^
01:22:826 (1) - ^

[Normal]
00:41:087 (3) - middle tick 2x up last tick 1x up for a better blanket
& the Kiaispinners

[Hard]
00:26:413 (3,1) - Try to make this a better blanket. You could move either of them to it to fit, so thats up to you.
01:22:500 (1) - ctrl+g?

[Ts8zStyle]
I dont think that this kind of diff name is allowed anymore, so you should probably rename this to Insane

00:43:044 (5) - Maybe make this a very slow slider ending on 00:43:533 (6) - or one tick after to blend in with 00:43:696 (1) - ?
00:49:892 (1) - Move to 224/93 to overlap correctly

GL with your mapset :3
Topic Starter
ts8zs

Yauxo wrote:

I generally couldnt find much here - which is good :3

[Easy]
00:10:435 (1) - I wouldnt say that the Kiai time is needed there (generally on all difficulties with this) no:3
01:14:348 (1) - ^
01:22:826 (1) - ^

[Normal]
00:41:087 (3) - middle tick 2x up last tick 1x up for a better blanket ok
& the Kiaispinners

[Hard]
00:26:413 (3,1) - Try to make this a better blanket. You could move either of them to it to fit, so thats up to you. fixed
01:22:500 (1) - ctrl+g? changed

[Ts8zStyle]
I dont think that this kind of diff name is allowed anymore, so you should probably rename this to Insane It still under discuzing,Unless it will be bubbled before rule changed,I won't change It:3

00:43:044 (5) - Maybe make this a very slow slider ending on 00:43:533 (6) - or one tick after to blend in with 00:43:696 (1) - ? no
00:49:892 (1) - Move to 224/93 to overlap correctlyokok overlapoverlap,I know....

GL with your mapset :3
Thx for mod
[Twinkle]
M4M

[easy]
为什么都要在转盘的时候放KIAI
01:04:076 (4) - 这个slider向前移半拍

[normal]
0.8的SV和EZ一样,考虑加到1.0
00:22:826 (1) - 这里有个很重的音在滑条上,可以把前面的滑条折返去掉然后在那加个note
00:37:500 (3) - DS
01:04:076 (2) - 这里和EZ一样节奏不是很好

[hard]
00:20:870 (1) - 取消nc
00:48:424 (1) - 取消nc
01:02:609 (1) - 取消nc

[Ts8zStyle]
00:01:957 (1,1) - 取消nc
00:08:479 (1) - 这个减速莫名
00:11:658 (5) - 这后面再放一个note吧 前面这些连打排版太单调了,可以考虑好看一点的排版
00:12:555 (2,3) - 这里我感觉也不需要放减速,用1.0就好
00:13:370 (5,2,3) - ^
00:17:120 (2,3,1,2,1,2) - 这里不需要那么多NC
00:19:729 (1,2,3,4,5,6,7,1,2,3,4,1) - 这里太多叠在一起,不是很美观
00:23:479 (1) - 从这里开始为什么都要用减速,想要做出渐渐变快的效果的话这里的DS就可以减小一点
01:21:848 (1,1) - 取消nc
Topic Starter
ts8zs

[Twinkle] wrote:

M4M

[easy]
为什么都要在转盘的时候放KIAI转起来爽
01:04:076 (4) - 这个slider向前移半拍

[normal]
0.8的SV和EZ一样,考虑加到1.0哈哈哈
00:22:826 (1) - 这里有个很重的音在滑条上,可以把前面的滑条折返去掉然后在那加个note
00:37:500 (3) - DS fixed
01:04:076 (2) - 这里和EZ一样节奏不是很好
[hard]
00:20:870 (1) - 取消nc
00:48:424 (1) - 取消nc
01:02:609 (1) - 取消nc

[Ts8zStyle]
00:01:957 (1,1) - 取消nc
00:08:479 (1) - 这个减速莫名
00:11:658 (5) - 这后面再放一个note吧 前面这些连打排版太单调了,可以考虑好看一点的排版
00:12:555 (2,3) - 这里我感觉也不需要放减速,用1.0就好
00:13:370 (5,2,3) - ^
00:17:120 (2,3,1,2,1,2) - 这里不需要那么多NC
00:19:729 (1,2,3,4,5,6,7,1,2,3,4,1) - 这里太多叠在一起,不是很美观
00:23:479 (1) - 从这里开始为什么都要用减速,想要做出渐渐变快的效果的话这里的DS就可以减小一点
01:21:848 (1,1) - 取消nc
map这个东西呢,是有mapper的一些鬼畜想法在里面的>< mod的时候要注意呢w卖你妹萌啊
LZCSC
ts8zStyle
00:16:305 - 这里这样如何 http://puu.sh/77dD5.jpg
00:18:913 - 这里感觉这样更符合歌的调子 http://puu.sh/77e0V.jpg 00:18:913 - 到 00:20:055 - 复制原先00:17:609 (1,2,3,4,5) - 旋转一下
01:16:468 - 改成这样白线起感觉打击感更强点 http://puu.sh/77eDO.jpg
01:17:609 - 到 01:18:832 - 感觉还是复制前面 01:17:609 (1,2,3,4,5) - 旋转?不过01:18:587 - 这起有个鼓点,这样改了就对不上了,看你咯(´・_・`)
别的我找不出啥了(´・_・`)
Topic Starter
ts8zs

LZCSC wrote:

ts8zStyle
00:16:305 - 这里这样如何 http://puu.sh/77dD5.jpg
00:18:913 - 这里感觉这样更符合歌的调子 http://puu.sh/77e0V.jpg 00:18:913 - 到 00:20:055 - 复制原先00:17:609 (1,2,3,4,5) - 旋转一下
01:16:468 - 改成这样白线起感觉打击感更强点 http://puu.sh/77eDO.jpg
01:17:609 - 到 01:18:832 - 感觉还是复制前面 01:17:609 (1,2,3,4,5) - 旋转?不过01:18:587 - 这起有个鼓点,这样改了就对不上了,看你咯(´・_・`)
别的我找不出啥了(´・_・`)
已阅._.
Mira-san
M4M.

[General]
I suggest moving the preview point to 00:54:131

[Ts8zstyle]
Use precise grid pls. hehehe.

00:56:413 (2) - I suggest moving this to x:128 y:160 so it makes a good flow. 01:03:424 (2,3,4) - This part is kinda weird because (3) is placed in a way that doesn't look good. I suggest moving 01:03:587 (3) to x:128 y:192. It's quite similar to the suggestion above.01:04:402 (3,4,1) - I suggest moving this to x:304 y:88 so it makes a perfect line when moving from (1) and (2).
01:04:566 - 01:12:392 - This section is quite cramped compared to the section before it. Not to mention that they are both kiai, there should be consistency in spacing (since it's kiai).
01:05:544 (5) - Move this to somewhere else. It hits (2) and it doesn't look good as there are no other parts with the similar style. 01:27:962 - At the end of the spinner put a timing point and set the volume to 5% or put an empty hitsound.
(forgive me for the childish images.)
[Hard]
00:23:805 (4,5) - Why are they so far from each other lol. Given that they are only away by a blue tick.
01:18:098 (3,1) - Same here. They are too far away but only a blue tick is between them. This could lead to confusion.
01:22:500 (1) - I don't think NC is needed here.
01:27:962 - Same here. At the end of the spinner put a timing point and set the volume to 5% or put an empty hitsound.

[Normal]
Weird how this is in 1/8 lol
00:07:174 (3) - Fix this blanket plox.

Clean clean clean. :D But then again, how there's a sound at the end of the spinner is bugging me.

[Easy]
00:09:457 (2) - Er, I suggest doing it like this, since I feel there should be something there.


The spinner the spinner the spinner. It's clean. :D

Good luck! :D
Ozato Fumika
What is this lame preview

*runs
Ozato Fumika
double posting because I'm sexy and i know it

[General]
  1. no video ? :<
  2. uncheck widescreen support box
  3. how about adding 500 more ms audio lead in? I think it still starts too soon.


[Easy]
  1. Why is the tick rate 2? tick rate 2 does not fit this music. reduce to 1
  2. 00:04:566 (2,1) - you can blanket this better. It looks like they weren't even meant to be blanket :3 (which i doubt)
  3. 00:09:457 (2) - this slider feels very weird because it starts on a weak vocal then ignores the big vocal at 00:09:783 -
    I find this fitting
  4. 00:31:957 (5) - how about NC here? as this melody is very distinguished
  5. 00:34:239 (2,3) - These play fine, but I wish they were swapped liked this so they are following the vocal more.
  6. 00:43:207 - how about drum addition - finish instead of normal sample here?
  7. 01:03:261 (1,2) - I understand that you are following the melody here, but I think the vocals are much more dominant here and would be easier for beginners to play through
  8. 01:08:479 - finish sounds good here
  9. 01:22:663 - sounds way too big with normal sample, consider just using soft, or reduce volume here.

[Normal]
  1. AR OD HP all +1 for better transition with Easy and Hard diff
  2. 00:14:511 (1,2) - you should let players click the strong beat because it is more intuitive that way
  3. 00:15:326 (2,3) - I find having a slider first then a circle more intuitive to play.
  4. 00:20:544 (2,3) - ^
  5. 00:25:109 (1) - again, I would really feel uncomfortable if i were the player and not clicking this strong beat 00:25:435 -
  6. 00:43:207 - same as easy
  7. 00:45:326 (3) - I do understand that you are following the melody here, but feels a bit weird since vocal starts on 00:45:489 -. and vocals are dominant here imo
  8. 01:03:261 (1,2) - same as easy diff
  9. 01:08:479 - finish would sound nice here
  10. 01:19:239 (2,3) - same reason as 00:15:326 (2,3) -

[Hard]
  1. 00:14:022 - I suggest you map this beat. Regardless the spacing 00:13:696 (4,1) - , because you ignored 00:14:022 - beat makes this transition very weird.
  2. 00:19:239 - you ignored this beat too, why not just map it?
  3. 00:26:576 (1,2,3,4) - this passive sliders feel very off, I would make them active..
  4. 00:52:174 - how about adding a circle here to emphasize the vocal?
  5. 01:17:935 - same as 00:19:239 -

[Insane]
  1. 00:10:680 (4,5,6,7) - It's not giving me any issue during game play, but it's messy. and also considering you didn't have any triples or whatsoever in Hard diff, I would recommend you to not do fancy things with streams. You have a few of these
  2. 00:08:479 (1) - even thought you put NC here, this SV change is impossible to read. It is the exact same length as 1/2 slider, and I don't think it fit's in the first place. when I test played it, it was very very not readable and ofc combo breaker
  3. 00:10:680 (4,5,6,7,1) - considering you didn't have any triples, or whatsoever, doing this kind of stream in insane diff might not be a good idea. and they just look messier imo
  4. 00:17:120 (2,3,1,2,1,2) - same opinion as above, there's really no reason to put them like this and abuse NC here. it's ruining the Hp difficulty
  5. 00:44:837 (3,4,5,6) - these passive sliders don't really fit imo.
  6. 00:56:739 (5,6) - back in the intro, it was .75 SV :arrow: .5 SV so i was at least able to somewhat react to this SV change, but here its 1.0 :arrow: .5 and is impossible to read. They look exactly like 1/2 sliders.
  7. 01:07:174 (4,5) - same reason as 00:56:739 (5,6) -. At this point i was able to guess this would have SV change. but that's only because I messed up so hard on the last 2 SV changes
  8. 01:21:359 (1,2,1,1,1,1) - this NC does make sense, but is not necessary imo. In fact, it's doing a big thing to the HP difficulty.

Good luck ~~!!
Topic Starter
ts8zs

No Dap wrote:

double posting because I'm sexy and i know it

[General]
  1. no video ? :< no body needs video XD
  2. uncheck widescreen support box what is this doing for XD
  3. how about adding 500 more ms audio lead in? I think it still starts too soon. there were not such setting now,it was be deleted...


[Easy]
  1. Why is the tick rate 2? tick rate 2 does not fit this music. reduce to 1 fixed
  2. 00:04:566 (2,1) - you can blanket this better. It looks like they weren't even meant to be blanket :3 (which i doubt) fixed
  3. 00:09:457 (2) - this slider feels very weird because it starts on a weak vocal then ignores the big vocal at 00:09:783 -
    I find this fitting fixed
  4. 00:31:957 (5) - how about NC here? as this melody is very distinguishedfixed
  5. 00:34:239 (2,3) - These play fine, but I wish they were swapped liked this so they are following the vocal more.lazy to
  6. 00:43:207 - how about drum addition - finish instead of normal sample here?nope,I hate drum
  7. 01:03:261 (1,2) - I understand that you are following the melody here, but I think the vocals are much more dominant here and would be easier for beginners to play through1/1 is enough by my mapping style, beginners need to adjust difficult maps
  8. 01:08:479 - finish sounds good heremusic haven't this finish?I couldn't hear it clearlyyea,you re right
  9. 01:22:663 - sounds way too big with normal sample, consider just using soft, or reduce volume here.nope

[Normal]
  1. AR OD HP all +1 for better transition with Easy and Hard diffHP OD +1
  2. 00:14:511 (1,2) - you should let players click the strong beat because it is more intuitive that way
  3. 00:15:326 (2,3) - I find having a slider first then a circle more intuitive to play.
  4. 00:20:544 (2,3) - ^
  5. 00:25:109 (1) - again, I would really feel uncomfortable if i were the player and not clicking this strong beat 00:25:435 -
  6. 00:43:207 - same as easy
  7. 00:45:326 (3) - I do understand that you are following the melody here, but feels a bit weird since vocal starts on 00:45:489 -. and vocals are dominant here imo
  8. 01:03:261 (1,2) - same as easy diff
  9. 01:08:479 - finish would sound nice here fiixed
  10. 01:19:239 (2,3) - same reason as 00:15:326 (2,3) -

[Hard]
  1. 00:14:022 - I suggest you map this beat. Regardless the spacing 00:13:696 (4,1) - , because you ignored 00:14:022 - beat makes this transition very weird. umm
  2. 00:19:239 - you ignored this beat too, why not just map it? just flow the ring
  3. 00:26:576 (1,2,3,4) - this passive sliders feel very off, I would make them active..
  4. 00:52:174 - how about adding a circle here to emphasize the vocal? changed
  5. 01:17:935 - same as 00:19:239 -

[Insane]
  1. 00:10:680 (4,5,6,7) - It's not giving me any issue during game play, but it's messy. and also considering you didn't have any triples or whatsoever in Hard diff, I would recommend you to not do fancy things with streams. You have a few of these fixed
  2. 00:08:479 (1) - even thought you put NC here, this SV change is impossible to read. It is the exact same length as 1/2 slider, and I don't think it fit's in the first place. when I test played it, it was very very not readable and ofc combo breaker ...just try twice,I also decrease DS for this ._.
  3. 00:10:680 (4,5,6,7,1) - considering you didn't have any triples, or whatsoever, doing this kind of stream in insane diff might not be a good idea. and they just look messier imo fixed
  4. 00:17:120 (2,3,1,2,1,2) - same opinion as above, there's really no reason to put them like this and abuse NC here. it's ruining the Hp difficulty fixed
  5. 00:44:837 (3,4,5,6) - these passive sliders don't really fit imo. imo,fits
  6. 00:56:739 (5,6) - back in the intro, it was .75 SV :arrow: .5 SV so i was at least able to somewhat react to this SV change, but here its 1.0 :arrow: .5 and is impossible to read. They look exactly like 1/2 sliders. let them retry
  7. 01:07:174 (4,5) - same reason as 00:56:739 (5,6) -. At this point i was able to guess this would have SV change. but that's only because I messed up so hard on the last 2 SV changeslet them retry
  8. 01:21:359 (1,2,1,1,1,1) - this NC does make sense, but is not necessary imo. In fact, it's doing a big thing to the HP difficulty.fixed

Good luck ~~!!
thanks a lot
Why update stucks at distributing to global network XD
Micka
.
Micka
from beatmap listing - mod requests
free mod

[Hard]

sv faster than insane?

00:07:826 (1) - remove nc
00:08:479 (1) - ^
00:09:783 (1) - ^
00:43:207 (1) - straight to smmetry prev slider
00:48:750 (1) - remve nc
00:51:522 (1,2,3) - cant understand rhythm. i thought 1/1 apart
01:04:076 (1) - remove nc
01:22:826 (1) - move 1/4 left

[Insane]

fix slider speed

00:08:479 (1) - i dont really get why this is slown
00:33:913 (1,2) - if i were you i wouldnt use 90 deg sliders
00:37:011 (1,2) - stream speed very opposite to sv
00:56:739 (5,6) - refer mod1
01:07:174 (4,5) - ^
01:22:745 - remove kiai on start of spinner
Vercetti
[General]
kiai建议只保留 00:54:143 - 01:01:957 和01:04:566 - 01:12:392
[Easy]
00:33:261 (1) - blanket修成这样会好看点
[Normal]
与easy难度区分不大,OD4&HP4?
01:03:261 (1) - 换成2分拍折返会比较符合vocal
[Hard]
00:49:076 - add a note
01:04:076 (1) - move to 01:03:913 -
00:51:522 (1,2,3) - add a note,改成4/4拍
[Insane]
00:17:120 (2,3,1,2,1,2) - 00:59:022 (1,2,3,4) - 01:09:457 (1,2,3,4) - 这种堆叠看起来有点奇怪
00:48:750 (1) - DS改成1.5,往上移一点会比较舒服

nice map,blanket做的很好,祝早日rank
PS:新人modder,能力有限,望见谅
streeteelf
Ok, so now it's my turn. :P

Easy
-00:15:000 (1) - change hitsound's volume for this slider, it's too loud I think
-00:43:696 - 00:48:913 - you can add timing sections and lower the velocity of sliders a little, maybe to 0,8 or 0,7.
-01:03:261 (1,2) - these to sliders change into 1 with reverse
-01:22:663 - Kiai at the end on spinner?

Normal
-00:00:163 (1) - I suggest to delete this 1 slider
-00:10:761 - Try to use this: instead of this:
-00:16:305 - Again try to use this: instead of this:
-00:43:044 (3) - This slider should be longer, not 1/2 beat but 1 beat
-00:43:696 - 00:48:913 - same as in Easy, timing section with slower sliders
-00:46:957 (1) - change this circle into:
-00:48:913 (1) - Short this slider to white line
-00:52:826 (2) - Make this slider half beat longer
-00:53:805 - Circle
-01:03:261 (1,2) - These two sliders change into 1 reverse
-01:14:348 - It's better to use sth like this: instead of this:
-01:22:174 (2) - slider half beat too long
-01:22:663 - And again Kiai at the end, I suggest to remove this in all diffs, because there is only a spinner in each.

Hard
-00:00:163 (1,2,3) - I suggest to remove this, it's too early, let the song start
-00:05:544 - 4 note+slider stream here I suggest, 'cause 2+slider is a little too late
-00:14:022 - Something should be here, maybe slider longer or just a circle
-00:19:402 (3) - Slider between white ticks instead of this circle
-00:43:696 - 00:48:913 - same as in Easy and Normal, timing section with slower sliders
-01:03:587 (2) - Maybe add reverse to make it longer by half of beat
-01:22:663 - And again timing section with Kiai

Insane
-00:00:653 (1,1,1,1,2) - I think it's confusing to use slow sliders in Insane diff
-00:08:479 (1) - ^ Same
-00:15:000 (1,2) - ^ Same
-00:56:739 (5,6) - Too slow for Kiai, faster are outside this section, so you should use the same speed or faster in Kiai, it's better to "read"
-01:02:283 (1,1,4) - The same, it's confusing to use slower sliders in such a fast map
-01:12:718 (1,1) - ^ Same
-01:22:663 - Kiai at the end, remove it

These are only my suggestions, so may be wrong. Anyway, I hope it'll get ranked soon. :)
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