sry about the lately reply, here is the logs:
content of runtime.logs
023-11-10T13:57:06: GL Initialized
2023-11-10T13:57:06: GL Version: OpenGL ES 2.0 (ANGLE 2.1.0.0d79a9db3d42)
2023-11-10T13:57:06: GL Renderer: ANGLE (NVIDIA GeForce GTX 1660 Ti with Max-Q Design Direct3D9Ex vs_3_0 ps_3_0)
2023-11-10T13:57:06: GL Shader Language version: OpenGL ES GLSL ES 1.00 (ANGLE 2.1.0.0d79a9db3d42)
2023-11-10T13:57:06: GL Vendor: Google Inc.
2023-11-10T13:57:06: GL Extensions: GL_OES_element_index_uint GL_OES_packed_depth_stencil GL_OES_get_program_binary GL_OES_rgb8_rgba8 GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_float GL_OES_texture_float_linear GL_EXT_texture_compression_dxt1 GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_depth_texture GL_EXT_texture_storage GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_occlusion_query_boolean GL_NV_fence GL_EXT_robustness GL_EXT_blend_minmax GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_pack_reverse_row_order GL_OES_standard_derivatives GL_EXT_shader_texture_lod GL_EXT_frag_depth GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_EXT_debug_marker GL_OES_EGL_image GL_EXT_unpack_subimage GL_NV_pack_subimage GL_OES_vertex_array_object
2023-11-10T13:57:06: GL Context: Index: 392381532, Color: 32 (8888), Depth: 16, Stencil: 0, Samples: 0, Accum: 0 (0000), Buffers: 2, Stereo: False
session log:
{"RunningAverageTimes":{"BetweenFrames":0.036078182441877285,"Update":0.11692222366997701,"Scheduler":0.0011222065301685765,"Draw":0.66652078434205386,"SwapBuffer":0.39020518349055555,"Sleep":1.121742230314974},"SpikeAccumulatedTimes":{"BetweenFrames":41.1415725483237,"Update":34.12081644949172,"Scheduler":0.00057396902681149467,"Draw":0.075804773479500431,"SwapBuffer":1.3821907426129179,"Sleep":0.0},"Tags":{"OS":"Microsoft Windows NT 6.3.9600.0","Cores":"12","Fullscreen":"True","FrameSync":"Optimal","Compatibility":"False","Version":"20231102.5","Beatmap":"True","Bancho":"True","Replay":"False"},"TotalGarbageCollects":[2100,264,13],"SpikeGarbageCollects":[0,0,0],"StartTime":391788.85250000004,"EndTime":485779.2893,"ProcessedFrameCount":37068,"SpikeFrameCount":2,"MaxSpikeFrameLength":43.014399999985471,"MinAverageFrameTime":2.3183118145132808,"MaxAverageFrameTime":17.412492763884732,"MaxFrameTime":43.016399999964051,"AimFrameRate":480.0,"Completion":0,"Identifier":null,"AverageFrameTime":2.5356220135966323}
update_success log:
2023-11-10T13:57:02: CallbackStatus updated to Checking
2023-11-10T13:57:02:
2023-11-10T13:57:02: Beginning update thread
2023-11-10T13:57:02: Stream: Stable40
2023-11-10T13:57:02:
2023-11-10T13:57:02: Running cleanup..
2023-11-10T13:57:02: Cleanup successful!
2023-11-10T13:57:02: Requesting update information...
2023-11-10T13:57:05: No changes to apply!
2023-11-10T13:57:05: Saving out global config
2023-11-10T13:57:05:
2023-11-10T13:57:05: Ending update thread with result: NoUpdate
2023-11-10T13:57:05:
2023-11-10T13:57:05: CallbackStatus updated to NoUpdate
btw the content of auth.log is full of Garbled code. please tell me if you need it.
much thanks.