- revoh’s autumn trios is an international osu! standard 3v3 tournament using ScoreV2
- #500-#100k rank range, team size 4 - 6 players.
- Qualifiers will be played then the top 32-teams will be placed in a double elimination bracket based on sum of placements on maps.
- All Team captains must join the Discord server or else their registration will not be considered.
- All times are in UTC.
- Staff are prohibited from signing up to this tournament with the exception of Streamers and Commentators. However, if you do sign up and get eliminated, you may join the staff as Referee or Replayer.
- HD is optional on EVERY map besides maps that enforce the mod. HD will have its multiplier nerfed to 0.95x on the maps where it is optional.
- No BWS.
- Pools will be relatively hard for this rank range.
- Registrations: October 10th - November 10th
--- week break for screening --- - Qualifiers: November 25th - 26th
- RO32: December 2nd - 3rd
- RO16: December 9th - 10th
- Quarterfinals: December 16th - 17th
--- holiday break --- - Semifinals: January 6th - 7th
- Finals: January 13th - 14th
- Grand Finals: January 20th - 21st
- First place: Profile Badge (pending) and Profile Banner
- Second place: Profile Banner
- Third place: Profile Banner
- Referees will invite all teams into their qualifier lobby
- Maps in the mappool are played once in order from NM1 to DT2.
- In the case that any player disconnects within thirty seconds of a map or has other technical issues the player makes known to the referee early in the map, the player may replay a map one time at the end of the qualifier lobby.
- Team’s scores on each map will be ranked against all other teams and will be seeded based on their sum of placements.
- Referees will invite players to the lobby a few minutes before the match starts.
- If either team is not in the lobby by 15 minutes after the scheduled time, the team that showed up to the lobby wins. In case of a double no-show, the higher seeded Player will get the default win.
- Both teams may pick one warm-up map shorter than 5 minutes. Warm-up maps may only be longer if both teams and the Referee agree to it.
- Team captains will !roll. The roll winner gets to choose either the ban OR the pick order, with the loser choosing the remaining order afterwards.
- Teams have 120 seconds to ban/pick a map and 60 seconds to ready up after a map has been picked. Extensions for tech issues, toilet breaks, etc. are up to referee discretion. If a team fails to pick/ban within the designated time, their pick will be forfeited to the opposing team, and their ban will not be considered.
- There are no restrictions on which mod pool a map can be banned or picked from with the exception of the TB pool. Double picks and bans are allowed.
- Players may pick HD, HR, EZ, or any valid combination thereof on the tiebreaker. EZ scores get multiplied by 2.
- On FreeMod maps (FM), players can use the following mods: HD, HR, and EZ. Teams must have at least 2 unique mods, that being HR/HDHR and EZ/HD/HDEZ. EZ scores will be multiplied by 2.
- If a player disconnects or makes issues known very early on in a map, it is up to referee discretion to decide whether it is early enough to abort the map and replay it or to let it play out and proceed. Maps may be replayed only once per team.
- Qualifier: 5NM / 2HR / 2DT
- Round of 32: 5NM / 2HR / 2DT / 3F / 1TB // Best of 9 // 1 ban
- Round of 16: 5NM / 2HR / 2DT / 4F / 1TB // Best of 9 // 1 ban
- Quarterfinals: 5NM / 2HR / 2DT / 6F / 1TB // Best of 11 // 2 bans
- Semifinals: 5NM / 2HR / 2DT / 7F / 1TB // Best of 11 // 2 bans
- Finals: 5NM / 2HR / 2DT / 9F / 1TB // Best of 13 // 2 bans
- Grand Finals: 5NM / 2HR / 2DT / 10F / 1TB // Best of 13 // 2 bans