Guardian's Crusade
yooooooooooooooooooooooooo

the game is fine, I like it but it has many problems IMO
Guardian's Crusade is 1998 JRPG about the hero character who is sent on a quest to bring a baby monster to god's tower and like kill a evil good, it's all VERY tipical JRPG stuff, so much I would say this is the most JRPG ever created, like it truly feels like the non-parody version of moon remix RPG adventure, there isn't much to say about the plot because of that
the combat is strange, you woudld believe it would operate like every other RPG in the world but not really, you can do three actions, basic attack, spell (called living toys in this game) and block, which is completely fucking useless like in every other RPG before this decade when they actually figured out how to make good turn based combat
You have your regular spells, like "heal yourself" but for most of the damage one you basically create a summon that acts like another compannion of yours, they will do the attack that they are assigned to until they diek, there is a max cap of total active summons and if you hit cap you can't even use your non-reusable spells. This is kinda boring design, why?, because you kinda just set up all your summons and then you spam basic attack until the enemy dies, it's really, really, really simplistic, even the final boss you kill it by spamming basic attack, in half the combats I didn't even use spells just basic attack all the way, if that doens't work, just maybe farm a little bit and come back
you are also given a lot of living toys and honestly you don't really use 3/4 of them, also some of them are really non-descriptive, also you can't use the healing one out of combat which is kinda annoying,
the biggest problem of this game is that honestly it's pretty shit at explaining itself, like, you have a compannion that is supposed to guide you that you can consult at any times but most of the time they just go "We need to obtain this item" and you're like ok how do I do that where do I go so you just have to google it if you don't want to spend way too long on mundane tasks
this isn't jsut directions that are confusing, but some core gameplay mechanics
in my playthrough, the baby which is your companion in battle kinda sucked ass, they would die quickly and then not get XP for that combat so they would fall even more underleveled and they also revived with 1hp and without overworld healing there was nothing much I could do about it
thing is, the game is easy, so that was never a problem, never really had trouble with anything in the game, that is until I reach the final boss, where I kinda just do all my same strats and deal like A LOT of damage to it, there is no HP bar so I couldn't tell how far I was from killing it. The combat was really long since the optimal strategy is to just only use your MP in healing and that is slow, and then the final boss kills me, after that I go "wtf how much hp do they have" so I google it and I see that I should have killed it by now but apparently the boss has different phases and for me to be able to go to phase 2 I had to trigger a dialogue from baby, but baby sucks and they die turn 1 so I was like how the fuck????? so I learn that apparently YOU COULD FEED IT EQUIPEMENT DURING THE WHOLE GAME AND THAT WOULD BOOST IT'S STATS AND APPARENTLY THAT IS WHAT I HAD TO DO THIS ENTIRE GAME, THIS IS NOT EXPLAINED OR NEEDED FOR THE REST OF THE GAME. so I kinda just go back and try to farm for stats but it's extremely slow so I just give up and put a cheat code on and beat the game that way
graphics were cute tho
placed in C tier
--------
started vivy
next: titanfall 2
yooooooooooooooooooooooooo
the game is fine, I like it but it has many problems IMO
Guardian's Crusade is 1998 JRPG about the hero character who is sent on a quest to bring a baby monster to god's tower and like kill a evil good, it's all VERY tipical JRPG stuff, so much I would say this is the most JRPG ever created, like it truly feels like the non-parody version of moon remix RPG adventure, there isn't much to say about the plot because of that
the combat is strange, you woudld believe it would operate like every other RPG in the world but not really, you can do three actions, basic attack, spell (called living toys in this game) and block, which is completely fucking useless like in every other RPG before this decade when they actually figured out how to make good turn based combat
You have your regular spells, like "heal yourself" but for most of the damage one you basically create a summon that acts like another compannion of yours, they will do the attack that they are assigned to until they diek, there is a max cap of total active summons and if you hit cap you can't even use your non-reusable spells. This is kinda boring design, why?, because you kinda just set up all your summons and then you spam basic attack until the enemy dies, it's really, really, really simplistic, even the final boss you kill it by spamming basic attack, in half the combats I didn't even use spells just basic attack all the way, if that doens't work, just maybe farm a little bit and come back
you are also given a lot of living toys and honestly you don't really use 3/4 of them, also some of them are really non-descriptive, also you can't use the healing one out of combat which is kinda annoying,
the biggest problem of this game is that honestly it's pretty shit at explaining itself, like, you have a compannion that is supposed to guide you that you can consult at any times but most of the time they just go "We need to obtain this item" and you're like ok how do I do that where do I go so you just have to google it if you don't want to spend way too long on mundane tasks
this isn't jsut directions that are confusing, but some core gameplay mechanics
in my playthrough, the baby which is your companion in battle kinda sucked ass, they would die quickly and then not get XP for that combat so they would fall even more underleveled and they also revived with 1hp and without overworld healing there was nothing much I could do about it
thing is, the game is easy, so that was never a problem, never really had trouble with anything in the game, that is until I reach the final boss, where I kinda just do all my same strats and deal like A LOT of damage to it, there is no HP bar so I couldn't tell how far I was from killing it. The combat was really long since the optimal strategy is to just only use your MP in healing and that is slow, and then the final boss kills me, after that I go "wtf how much hp do they have" so I google it and I see that I should have killed it by now but apparently the boss has different phases and for me to be able to go to phase 2 I had to trigger a dialogue from baby, but baby sucks and they die turn 1 so I was like how the fuck????? so I learn that apparently YOU COULD FEED IT EQUIPEMENT DURING THE WHOLE GAME AND THAT WOULD BOOST IT'S STATS AND APPARENTLY THAT IS WHAT I HAD TO DO THIS ENTIRE GAME, THIS IS NOT EXPLAINED OR NEEDED FOR THE REST OF THE GAME. so I kinda just go back and try to farm for stats but it's extremely slow so I just give up and put a cheat code on and beat the game that way
graphics were cute tho
placed in C tier
--------
started vivy
next: titanfall 2