谢谢!Nunnally Lamperouge wrote:
说好的MODH00:27:879 (5,1,2,3) - 拉的近一点吧 Okay
00:13:086 (4) - Blanket包包好 Fixed
00:01:628 (6) - NC,下一个取消NC还是在大白线上吧
很不错,已经摸不出来什么了
但是NM和EZ感觉星数差不多,这样NM就没有意义了,希望能改改 好
祝RANK!
osu file format v12
[General]
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AudioLeadIn: 1500
PreviewTime: 15142
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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[Editor]
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BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:AI CATCH (8bit Ver.)
TitleUnicode:AI CATCH (8bit Ver.)
Artist:GOATBED
ArtistUnicode:GOATBED
Creator:Regraz
Version:regenz's Easy
Source:DRAMAtical Murder
Tags:dmmd dramatical murder aoba aoba's phone boys love game visual novel yaoi regenz
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Okay, then I'll update tomorrow. And after another 2 mods, I'll start to find BATs....Hope this could be ranked soon coz this is so short....regenz wrote:
I don't care about 3/2 beat red tick or must white beat. my rank easy almost this style and it's no problem at all.
no fix
[Fix some HS]SPOILERosu file format v12
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AudioLeadIn: 1500
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StackLeniency: 0.7
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[Metadata]
Title:AI CATCH (8bit Ver.)
TitleUnicode:AI CATCH (8bit Ver.)
Artist:GOATBED
ArtistUnicode:GOATBED
Creator:Regraz
Version:regenz's Easy
Source:DRAMAtical Murder
Tags:dmmd dramatical murder aoba aoba's phone boys love game visual novel yaoi regenz
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Thank you! I applied most of the mods in Normal!L3gioN TM wrote:
Hello! Here's my ModHardDesign
00:03:503 (1) - Put it down
00:08:503 (1) - Why are you making sliders straight to X or Y? Looks better in XY
00:23:503 (1) - This slider in your whole style looks poor, consider to change it
Diff Notes
It's hard with smaller BPM, not Insane, reduce OD to 6
Reduce HP to 5, it have no senseNormalDesign
None
Diff Notes
Normal has too small combos, increase them to 4, You don't need that Heatlh income! Even the easy combos is bigger than in normal
Set od to 5!
Set HP Drain rate to 5 to keep the standards!EasyDesign
00:26:836 (3,4) - Not in the top of 2014, it's really old desing, comparing to your actual sliders this looks so cheap
Diff Notes
Hitsounds should be similar to Hard and Normal
Set OD to 3! There's a big different between Hard and Easy
Set HP Drain to 3!
Overall Notes
Unmark widescreen support!
There's too big diff different between Hard , Normal/Easy!
Consider to make more diffs, map has only 30seconds
I hope it helped you
All fixed!yf_bmp wrote:
Hi! As you requested~
Notice:
[General]
- Red: Be unrankable
- Blue: Be important
- Black: Suggestions
You can have a try at these 8-bit hitsound: http://puu.sh/9a7El/b033148cc1.zip (I added combobreak.wav, soft-sliderslide2.wav and updated soft-slidertick2.wav) Awesome!
kiai time isn't needed imo. Consider to cancel them. Oops....KIAI 还是先留着吧
BG的尺寸现在是1228x767 考虑改成标准尺寸和比例: http://puu.sh/9a7sG/a50371afdc.jpg Thank you
[Hard]
没啥太大问题 挺好的
00:12:461 (3,4) - 考虑包好
00:26:836 (1,2,3) - flow感觉不太好 可以将00:27:253 (3) - 向上弯
[Normal]
00:01:836 (1,2,3) - 这些有点远了 联系前后一下应该缩短距离. 1.00x这样
Good map
可以去找bat了
Good Luck~
谢谢!!:Dsmallboat wrote:
As request.
[General]
不加滑條靜音的音效嗎? 更换了新一套音效,现在有啦!
[regenz's Easy]
Nothing.
[Normal]
00:03:086 (2,3) - 間距? fixed
00:08:503 (1,3) - 我也許可能來個對稱. okay
[Hard]
00:15:170 (1,2,1) - 這邊應該是同樣節奏吧? 建議能把后面折返刪掉,然後加一個note. 先留着吧。。。。毕竟都是1/2
00:26:836 (1,2,4,5) - 這兩組可以互相對稱試試。推薦. 好idea!
[Other]
我是覺得都沒啥槽點了,只是pattern擺的有點不太好看,節奏都還OK!
祝早日找到BAT.
osu file format v12
[General]
AudioFilename: aoba's phone ring.mp3
AudioLeadIn: 1500
PreviewTime: 15142
Countdown: 0
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[Editor]
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GridSize: 4
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[Metadata]
Title:AI CATCH (8bit Ver.)
TitleUnicode:AI CATCH (8bit Ver.)
Artist:GOATBED
ArtistUnicode:GOATBED
Creator:Regraz
Version:regenz's Easy
Source:DRAMAtical Murder
Tags:dmmd dramatical murder aoba aoba's phone boys love game visual novel yaoi regenz
BeatmapID:426468
BeatmapSetID:146175
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谢谢狮鹫大大w!sjoy wrote:
[Hard]
感觉可以AR7 好,这样我就能DT了hhh
00:08:086 (5,6) - 其实我不怎么喜欢叠起来,好
00:27:879 (5) - 96,172 是对称的,所以这块就不改啦w
[Normal]
感觉做的太简单了和E一样
可以下点1/2阿 好我试试
没啥可说的了
Thank you for your help!Asphyxia wrote:
Hey! Hi! Asphyxia~!
[Normal]All fixed!
- 00:01:420 (2) - x:283 y:207 for better transition
- 00:21:420 (4,1) - Little room to improve the blanket here
[Hard]Good luck~
- 00:01:003 (4,5) - Blanket can be improved a bit! I changed the positon as you said!
- 00:01:420 (5) - This notes placement ruins the transition to 5->6 which doesn't look appealing either, so you might want to consider moving this note to x:421 y:171 Okay! Now it is better!
- 00:06:420 (4,1,2) - I don't get why you would do this in the first place because the STRONG beat is on white ticks here and because you decided to use red ticks, those beats got ignored and your sliders aren't supported by it. It is also quite inconsistent if you ask me. This is how the rhythm should be (imo); http://puu.sh/9q4tW/1f5cf31fc5.jpg Fixed, also the next one!
- 00:13:711 (2) - ^
- 00:17:670 (3,6) - Blanket Okay!
osu file format v13
[General]
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AudioLeadIn: 1500
PreviewTime: 15142
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
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BeatDivisor: 4
GridSize: 4
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[Metadata]
Title:AI CATCH (8bit Ver.)
TitleUnicode:AI CATCH (8bit Ver.)
Artist:GOATBED
ArtistUnicode:GOATBED
Creator:Regraz
Version:regenz's Easy
Source:DRAMAtical Murder
Tags:dmmd dramatical murder aoba aoba's phone boys love game visual novel yaoi regenz yf_bmp
BeatmapID:426468
BeatmapSetID:146175
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Thank you regenz!regenz wrote:
All fix ThanksSPOILERosu file format v13
[General]
AudioFilename: aoba's phone ring.mp3
AudioLeadIn: 1500
PreviewTime: 15142
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:AI CATCH (8bit Ver.)
TitleUnicode:AI CATCH (8bit Ver.)
Artist:GOATBED
ArtistUnicode:GOATBED
Creator:Regraz
Version:regenz's Easy
Source:DRAMAtical Murder
Tags:dmmd dramatical murder aoba aoba's phone boys love game visual novel yaoi regenz yf_bmp
BeatmapID:426468
BeatmapSetID:146175
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1
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//Break Periods
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//Background Colour Transformations
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Asphyxia wrote:
[yf's Insane]Good luck~
- Played great, only thing that I want you to improve is 00:13:920 (2,3) - transition, it didn't play nice at all. You can probably re-arrange it like this? http://puu.sh/9q4Rk/e618bf9493.jpg Then if you do so, move 00:14:961 (4,5,1) - closer in order it to play better and not have this sudden jump.
I will not change this because the current flow is nice for playing like this imo...
If I change to that, the flow will be broken.
Thank you! I made the volume down at these two:00:14:961 (4,5) -CODEosu file format v13
[General]
AudioFilename: aoba's phone ring.mp3
AudioLeadIn: 1500
PreviewTime: 15142
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1
[Editor]
Bookmarks: 27670
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9
[Metadata]
Title:AI CATCH (8bit Ver.)
TitleUnicode:AI CATCH (8bit Ver.)
Artist:GOATBED
ArtistUnicode:GOATBED
Creator:Regraz
Version:yf's Insane
Source:DRAMAtical Murder
Tags:dmmd dramatical murder aoba aoba's phone boys love game visual novel yaoi regenz yf_bmp
BeatmapID:433427
BeatmapSetID:146175
[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.9
SliderTickRate:2
[Events]
//Background and Video events
0,0,"BG.jpg",0,0
0,0,"BG.jpg",0,0
//Break Periods
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//Storyboard Sound Samples
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Thank you Asphyxia!Asphyxia wrote:
Next time you should send me a forum-pm about the re-check so it would be easier xD! Anyway, the mapset looks nice so here's your bub~
OblivioN wrote:
恭喜w
Okay OvOSecretpipe wrote:
Gogo Regraz ;D
Okay, I'll try to find Ike, osu needs more Ike!!!!!!!!!!!!!!!yf_bmp wrote:
攻洗泡~
可以尝试in-game找ike,他接泡图
[Metadata]Source (His name appears backwards here) Who is aoba and why is he in the tags? Also add GOATBED to tags.
Title:AI CATCH
TitleUnicode:AI CATCH
Artist:Hirata Hironobu
ArtistUnicode:平田博信
I'll keep GOATBED coz a ranked map uses thisLach wrote:
Quite the audio file you have there. 48kbps if I'm not mistaken. Take this. Offset 720.
Correct metadata[Metadata]Source (His name appears backwards here) Who is aoba and why is he in the tags? Also add GOATBED to tags.
Title:AI CATCH
TitleUnicode:AI CATCH
Artist:Hirata Hironobu
ArtistUnicode:平田博信
Have fun.
You have no idea how much dick I had to see to find this album searching on dodgy chinese websites.
Regraz wrote:
I'll keep GOATBED coz a ranked map uses thisLach wrote:
Quite the audio file you have there. 48kbps if I'm not mistaken. Take this. Offset 720.
Correct metadata[Metadata]Source (His name appears backwards here) Who is aoba and why is he in the tags? Also add GOATBED to tags.
Title:AI CATCH
TitleUnicode:AI CATCH
Artist:Hirata Hironobu
ArtistUnicode:平田博信
Have fun.
You have no idea how much dick I had to see to find this album searching on dodgy chinese websites.
You know I have the original soundtrack and I can understand Chinese XD.
However thank you very much for metadata check!
No, you won't keep GOATBED as the ranked version is a different version of the song entirely. If you had the original sound track you wouldn't have mapped a 48kbps version of the audio track.Regraz wrote:
I'll keep GOATBED coz a ranked map uses this
You know I have the original soundtrack and I can understand Chinese XD.
However thank you very much for metadata check!
So professional.......But idk....I am sorry, I cannot change unless a BAT tells me. Thank you for your attention though!Lach wrote:
No, you won't keep GOATBED as the ranked version is a different version of the song entirely. If you had the original sound track you wouldn't have mapped a 48kbps version of the audio track.Regraz wrote:
I'll keep GOATBED coz a ranked map uses this
You know I have the original soundtrack and I can understand Chinese XD.
However thank you very much for metadata check!
This is what your supposed 192kbps track looks like.
This is what a real 192kbps version of this song looks like.