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mican* - Lotus Road

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Total Posts
30
Topic Starter
mican
This beatmap was submitted using in-game submission on 2009年10月26日 at 5:42:06

Artist: mican*
Title: Lotus Road
Source: Fragment Reactions
Tags: C76,mican,leimiliya,kioukiou
BPM: 140
Filesize: 5004kb
Play Time: 02:45
Difficulties Available:
  1. Hard (4.89 stars, 364 notes)
  2. Kiou2's Normal (3.99 stars, 229 notes)
Download: mican* - Lotus Road
Information: Scores/Beatmap Listing
---------------
Second map

normal by kioukiouonesama~
Furawa
;)
kioukiou
Mystearica
[Normal]

Ok.

[Hard]

00:20:87 (1,2,3,4,1,2,3) - A bit hard to hit.
00:44:33 (1,2) - These aren't mapped to anything, remove and add 3 notes on the 3 white ticks at 00:44:12, 00:44:55, and 00:44:97.
00:46:05 (1,2) - Same as above.
00:47:76 (1,2) - Same as above.
00:49:47 (1) - Start this on 00:49:26, repeat at 00:49:69 and end at 00:50:12.
00:51:19 (1) - Same as above.
01:05:12 - Reinsert this break.

For this next section, there's a steady drum sound on your new combos. For example 01:09:83 (1), 01:10:69 (1) and so on. Try a 50% volume normal hit on these.

Timing section just before 01:09:83 (1) should be readded.

So to explain that fully:

01:09:83 (1) - Change to 50% normal hit.
01:10:05 (2,3) - Switch back to soft hitsounds, no change needed.
01:10:69 (1) - 50% normal hit again.
01:10:90 (2,3) - Switch back to soft.

Repeat this pattern for this whole section.

01:17:76 (2,3,4,5) - Can you just arrange these as 4 as stacks of 2 please?
01:23:55 (1) - I suggest normal hitsounds for this section here.

01:50:87 - This whole section of copypaste half BPM repeat sliers, I don't know if you're trying to replicate Bad Apple but you should use some circles and shorter sliders too, it doesn't sound too good as it is, some parts are off.

02:14:76 (2,5) - Wee kinda sudden 2x BPM sliders, but I guess they're ok...sort of fits...?

02:17:76 - Fix your kiai time here, go into timing and apply kiai to all your following timing sections. UNLESS you just wanted that burst which is ok.

02:29:76 (1) - Spinner should start at 02:30:19, add a note on 02:29:76 and 02:29:97.
02:42:19 (2,1) - Hmm...I guess I'll accept these as well.

You've got a lot of unused timing sections after the song ends, please remove them.

taNa
:oops:
antony11
Good Starred
taka1235
:oops:
azuki
some stuffs in IRC ;)
Crazy Jay
蕾米真厉害XD
很好的map
就一点小建议:
02:07:265(5)-试试在第五个slide用35bpm,把节奏拉长一倍。我觉得这样效果会更好(或者直接把slide拉长也可以啦XD)
+star~
DJPop
No mistakes found.

+Star
orioncomet
leilei >O</*~star
MegaManEXE
Cool map~

Tricky sliders o.o
Alace
<Hard>
02:04:69 (1,2,3,4,5) - i don`t think x 0.25 fit this part

all good for me
star
abalee
o_O
Crazy Jay

Alace wrote:

<Hard>
02:04:69 (1,2,3,4,5) - i don`t think x 0.25 fit this part

all good for me
star
要不试试把排列换成老师的finder那样的逐渐缩小?
PicoLo
~Star. ;)
Takuma
For green lines, set them at least 1/4 before the actual beat, so if you hit it a bit early than you're supposed to it still gives the hitsound set you want to.

Hard:
00:39:83 (1,1,1) - Remove new combo.
00:41:12 (1,1,1) - Remove new combo.
01:25:69 (1) - Remove new combo.
01:29:12 (1) - Remove new combo.
01:46:05 (1) - Remove new combo.
02:19:05 (1) - Remove new combo.
02:20:76 (1) - Remove new combo.
02:21:19 (2) - New combo.
02:23:12 (1) - Remove new combo.
02:25:90 (1) - Remove new combo.
02:27:19 (1) - Remove new combo. The spacing change is a bit weird; I think its best that you stack with 02:27:62 (1).
02:27:62 (1) - Remove new combo.
02:32:76 (1) - Remove new combo.
02:34:47 (1) - Remove new combo.
02:34:90 (2) - New combo.
02:36:83 (1) - Remove new combo.

*02:11:122 ~ the BPM changes are unpredictable, really. You only know its coming if you know the song or seen the map before playing. :\

For the most part this modding was based on what I think - feel free to disagree. Many of the jumps were out of place too, imo. I was being somewhat lazy with this mod post, I'm not too sure why, sorry about that. ;__;

Have a star.
Pasonia
Hard is more like Insane to me. But then, I don't intend on policing that.

Instead, I would like to point out that the mp3 before reupload was way too long, so I suggested upping with a shortened mp3. Compliance detected, but now some bookmarks are above the 183k mark which is wrong, so I've asked the user to delete in editor all values of bookmarks above 183k.

Other than that I have no issues with maps (INCLUDING newcombo modding -.-+)

EDIT: Bubbled.
Andrea
*Star* Hope this helps :P
Jarby
Change offset to 1,286.

Normal:

Add kiai.

Hard:

00:38:97 (1,1,1,1,1,1,1,1) - Spacing change here is unintuitive. Use two combos, not a whole bunch of 1.
02:19:71 (2) - This jump is nonsensical.
02:20:78 (1) - Unstacked.
02:39:00 - Why does kiai stop here?

In fact, much of the chorus and its jumps and slider speed changes are doing my head in.
minyeob
This map has been deleted on the request of its creator. It is no longer available.
yaya

JarJarJacob wrote:

Normal:

Add kiai.

loooooooooooooooooooooooooooool
kioukiou

JarJarJacob wrote:

Normal:

Add kiai.
I don't use kiai time , that's all. :|
minyeob
This map has been deleted on the request of its creator. It is no longer available.
Jarby
Wrong map to pop. Silly Jar.
Pasonia
Right map to rank, though. <3
Larto
Wait what. I ranked it.
minyeob
Larto is such a cool ninja ranker.

!粉碎 Larto
!pulverize Larto
Pasonia
This map has been deleted on the request of its creator. It is no longer available.
MegaManEXE
wat

How come this got to have an asterisk in the artist name?

I swear the game gave me an error when I tried to submit with an asterisk in Ryu* for my Abyss map D:
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