This point of rule confuses me:
My question is simple: are custom hitsounds required for all modes? Current RC doesn't specify it, so it would be great if we mention whether these are requirements.
Beatmaps must be hitsounded. Hitnormals give feedback to the player, and additions (whistles, claps, and finishes) accent the most important parts of the music.
For a long time, I misinterpreted it as "all beatmaps require custom hitsounds", where it's nowhere near that. From what I heard, there was a discussion about requiring mappers to supply their own custom hitsound, but it was denied. This goes further in osu!mania modding scenario where mappers often asked by modders to simply add a hitnormal if they're lazy doing hitsounds.- osu!mania beatmaps do not require hitsound additions. This is to allow for easier approachability to osu!mania mappers of different upbringings. It is still highly recommended to use hitsound additions to improve the feel of your beatmaps.
My question is simple: are custom hitsounds required for all modes? Current RC doesn't specify it, so it would be great if we mention whether these are requirements.