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Kinya Kotani - BLAZE

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Topic Starter
Lizbeth
This beatmap was submitted using in-game submission on Tuesday, December 15, 2009 at 9:10:39 AM

Artist: Kinya Kotani
Title: BLAZE
Source: Tsubasa Chronicle
Tags: Lissette
BPM: 130
Filesize: 6555kb
Play Time: 01:36
Difficulties Available:
  1. Easy (1.84 stars, 75 notes)
  2. Hard (4.95 stars, 447 notes)
  3. Lissette's Normal (3.76 stars, 213 notes)
Download: Kinya Kotani - BLAZE
Information: Scores/Beatmap Listing
---------------
Another map of Tsubasa OST, this is the first opening..
constructive critics r welcome
only 3 difficulties this time

If you wanna check all maps of the Tsubasa Chronicle OST Project Click Here

Enjoy n_n
Lissette
:)
Ekaru
Easy: Good!

Normal: Good! But I would look for 1/2s slightly overlapping each other and unoverlap them, for neatness.

Hard:

02:12:97 (7,8,9) - Move the end of the slider up (or the slider itself) and the hitcircles under it. Partly offscreen = bad.

Good map, have a star!
Topic Starter
Lizbeth
thanks for modding Ekaru :)
dkey
*~ :D
Mafiamaster
Easy~
02:07:66 and the rest - Please remove the unused timing sections around here to the end.

Normal~
01:08:58 - Redo break. It'll shorten.
01:21:51 (2) - Add a clap on the reverse arrow.

Hard~
00:27:51 (2) - Stack right on top of 1.
01:14:12 (1) - Align with 2 and 3.
02:50:58 (1) - Suggestion: Add a finish at the end?
Topic Starter
Lizbeth
Thanks for modding Mafiamaster.. all fixed
:)
and thanks fo starrin satosid n_n
happy30
[Easy]

00:26:12 (1,2,3) - the timing of these beats is kinda hard to figure out for new players
01:35:70 (3,4) - ^

Overall good map.

[Lissette's Normal]


All good ^^

[Hard]

maybe too much symmetry here and there imo, but nicely done.
It has evil jumps though ><
Topic Starter
Lizbeth

happy30 wrote:

[Easy]

00:26:12 (1,2,3) - the timing of these beats is kinda hard to figure out for new players u r right, replaced this for sliders... thnx
01:35:70 (3,4) - ^

Overall good map.

[Lissette's Normal]


All good ^^

[Hard]

maybe too much symmetry here and there imo, but nicely done.
It has evil jumps though ><
thanks for modding happy30 :)
kioukiou
Try -8ms to all offset lines.

It's better for me.

And nice map set, star for you.
Topic Starter
Lizbeth
Done...
thanks for modding kioukiou :)
GabrielRKF
Love this song :D
Well done, one more time ^^

//Easy// - GOOD!!!
  1. 00:49:657(1) - The New Combo should be on the (2), not here ._.
  2. 01:30:734(1) - I think that should have only one loop. The way that is now, its ending where should have New Combo note. If you do this, add a note at 01:33:503.
//Lissete's Normal// - Cool :D
  1. 01:50:119(3,4,5) - make them at the same distance.
  2. 02:05:580(3) - please, make it on the same place that the other threes are .__.
  3. 02:11:349(1,1,1,1,1) - Too much New Combos =/
  4. 02:42:503(5) - move one tiny grid to the right.
//Hard// - Really fun >D
  1. 00:58:426(x) - I know that it does not make part of the song but could you make note here? Keyboard playing starting on the blue tick it's a little... unatural =/
Really hard to thing wrong thing here :?

But that's good. Star /o/
Topic Starter
Lizbeth
thanks roxkyuubiforever

all fixed!
yaya
easy . normal .

good


[insane]

02:17:81 - add a note

others are all good . good map .
Topic Starter
Lizbeth

osu_CN_yaya wrote:

easy . normal .

good


[insane]

02:17:81 - add a note oh yes i missed that.. fixed

others are all good . good map .

thanks for modding
v2b
I think it will sound better if you use normal hitsound at chorus part,but it's all up to you :P

hard:
02:24:27 (1,2,3,4,5,6,7,8) - looks ugly,change it?

star :)
Topic Starter
Lizbeth

v2b wrote:

I think it will sound better if you use normal hitsound at chorus part,but it's all up to you :P i think i ll let this as it is, so i can keep the emphasis of soft finish (that i really like)

hard:
02:24:27 (1,2,3,4,5,6,7,8) - looks ugly,change it? changed

star :)
thanks for modding v2b n_n
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lizbeth
thanks for Loogiesquared :)
Tanmak
Hello~ ^-^)/

[Easy]
01:25:19 Break time is too short so looks like bad cause arrows in play time. Remove it?

[Lissette's Normal]
02:46:42 (1) I think this spinner note put in effect 'Finish'.

[Hard]
02:47:23 (1) Same [Lissette's Normal].

Great song~. :)
Star ~ ☆
al2e10
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Lizbeth
thanks for modding Tanmak and al2e10 :)
minyeob
Hmm..... Tsubasa Cronicle......

[Lissette]
00:58:54 (1) - Umm sorry but this slider sounds strange for me.

That's all what I've found.
Nice map~ ★
Topic Starter
Lizbeth

minyeob wrote:

Hmm..... Tsubasa Cronicle......

[Lissette]
00:58:54 (1) - Umm sorry but this slider sounds strange for me. fixed

That's all what I've found.
Nice map~ ★
thanks for modding minyeob :)
eee
sorry, can't find anything ;_;
is priority enough? cause that's all I got.
You and your sister map pretty similar?... maybe all twins do the same, idk
Best of luck to you guys on this project ;D
Topic Starter
Lizbeth
lol i dont know, liss maps are jumpie jumpie :)

thanks a lot for checking eee n_n
Behon
Easy:
Not much to complain about here, though maybe you could add a finish to the spinner at the end?

Normal:
00:38:234 (3,4): Get rid of 4 and stretch 3 out a bit to end in its place.
00:46:888 (6,7): Add claps?
00:48:273 (4): Why is the BPM at half-speed only at this point? It seems unnecessary and will throw off players.
02:27:965 (Spinner): End this at 02:31:196.

Hard:
00:20:350 (6): Make this a new combo and the 1 after it a regular circle.
00:48:273 (3): Same as Normal.
01:31:426 (3): See above.
02:07:657 (4): Again...
02:09:503 (6): And again.
Topic Starter
Lizbeth

Behonkiss wrote:

Easy:
Not much to complain about here, though maybe you could add a finish to the spinner at the end?

Normal:
00:38:234 (3,4): Get rid of 4 and stretch 3 out a bit to end in its place.
00:46:888 (6,7): Add claps?
00:48:273 (4): Why is the BPM at half-speed only at this point? It seems unnecessary and will throw off players.
02:27:965 (Spinner): End this at 02:31:196.

Hard:
00:20:350 (6): Make this a new combo and the 1 after it a regular circle.
00:48:273 (3): Same as Normal.if you listen to the vocals i think make sense n_n i'll keep it
01:31:426 (3): See above.
02:07:657 (4): Again...
02:09:503 (6): And again.
thanks for modding :)
jericho2442
This map has been deleted on the request of its creator. It is no longer available.
Armin
I didn't write of important, just suggestions. <_<

[Easy]

00:18:734 Finish at the start?
00:45:042 (1,3,5) Claps
00:50:580 (reverse arrow) add a clap instead
00:54:273 (reverse arrow) clap
01:25:657 (3,4) Add hitsounds, like finish

Lissette's Normal

00:29:811 2/4 Back?
00:49:888 Whistle at the start
00:58:426 1/4 back, then prolong this slider of 1/4
01:19:657 Add also a finish at the start?
01:28:888 finish
01:30:734 That broken the "finish rythm" so.. add this one.
01:32:350 ^ so add a finish at the start

I really hate this difficulty <_<''

[Hard]

00:24:273 Finish
00:25:657 ^
00:27:273 (1,2) ^
01:23:350 ^
01:32:811 Stack perfectly with (5)
02:18:734 Finish
02:31:657 ^
Andrea
Mod Info's:

Green: Suggestions, you don't have to fix, your choice.
Orange: You don't have to fix too, but is better if you do it.
Red: You have to fix this for sure!

Starts Suggestions:

- Set a preview point.
- Cut the mp3 please.

[Easy]

01:35:34 (3) - New combo.

[Lissette's Normal]

02:15:96 (3) - Too close from (2).

[Hard]

00:54:96 (1,2) - Replace with grid snap, please. Seems weird.
01:00:96 (3,4) - ^
01:32:35 (5,6) - ^

02:26:81 (2) - New combo due to jump.
02:40:42 (1,2) - Replace with grid snap like others.
Lokamp
Easy
00:18:73 (3,1) - new combo on the slider; remove new combo on the next beat
01:06:73 (3,4) - check spacing... or set new combo on the slider

Lissette's Normal
00:37:19 (1) - whistle on this slider's end
00:39:50 (3) - whistle here

Hard
Sounds fine for me ^^

One last thing... some parts on Easy and Normal modes are pretty tricky and pesky for beginners, like on 01:19:65 (1,2,3,1) ... try to make these pieces more intuitive to play and maybe some Bat member will appreciate it ^^
Kytoxid
[Easy]

Preview point.

00:58:42 (5) - Extend by 1 repeat.
00:59:35 (1) - Kiai, maybe?
01:30:73 (5) - New combo here?

[Normal]

Preview point.

00:31:19 (3,4,5) - 1/2s are slightly spread out for the rest of the song, so this might be a bit close.
00:59:35 (1) - Kiai here, maybe?
01:03:04 (1,2,3) - Consider inserting notes between these.
01:50:58 (5) - Move a grid left to line up with 2.
01:51:04 (6) - Move a grid up to line up with 5.
01:53:34 (5) - Move a grid left to line up with 3,4.
01:57:73 (4,1,2,3) - Maybe arrange these into a square?
02:05:11 (1,2,3) - Slightly more slanted than the 2 triplets before it. Move 2, 3 more to the right.
02:19:88 (4,1) - Consider moving these vertically down a bit to be symmetric with the 1,4 of their own combos.

[Hard]

Preview point.

The claps in the first section don't seem to fit in with the song.

00:33:50 (5,6,7,8) - 1 grid left to line up with 4 and the upcoming 1.

The occasional 1/2 BPM sliders are kinda unpredictable. Pretty exciting beatmap overall though.

Starred. :)
Topic Starter
Lizbeth
Thanks a lot Armin, osuplayer111, Lokamp and Kytoxid. Your modding has been very useful.

:3
Armin

Lizbeth wrote:

Thanks a lot Armin, osuplayer111, Lokamp and Kytoxid. Your modding has been very useful.

:3
Then, can I have the kudosu?
cries*
DJPop
This map has been deleted on the request of its creator. It is no longer available.
Amodeus
00:26:350 - place 3 here
00:26:580 - 4 here
00:26:811 - and a note here :)
01:05:350 - (just a suggestion, that`ll break your composition :) shorten this slider till 01:05:119, then make a note at 01:05:811, then add a slider at 01:06:042 till the white tick and make a slider at 01:06:503 till white tick.


Other`s seems normal to me :)

Hell yeah, that`s a nice work with a hitsounds, my respect :)
gdeath
star :)
Diasios
Mod Info's:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

All seems ok.

[Easy]

01:12:027 (1) - add kiai

[Normal]

00:36:042 (x) - add a circle
01:12:027 (1) - add kiai

[Hard]

02:31:065 (1) - add kiai

Starred~
Topic Starter
Lizbeth

xxheroxx wrote:

01:12:027 (1) - add kiai just added the kiai burst

thanks for modding/starring Amodeus, gdeath & xxheroxx n.n
Leorda
[Easy]
01:01:196 (1) - No new combo
01:03:042 (1) - ^
01:04:888 (1) - ^

[Hard]
00:50:119 (4,5) - 4 is too far away with 5
01:19:196 (x) - Place note here with finish hitsound
01:39:734 (1) - No new combo

I Love your song! Star!
Furawa
:P star~
Teara
No Problems~
kino77
Aha~
Nothing found~
Star~
Topic Starter
Lizbeth
thanks a lot for checking and starring u guys n_n
Mystearica
[Hard]

Overuse of soft finishes for sure, but they're okay. Just cut them down a bit for a learner pattern.

Try to use more Normal hitsound samples, I think normal claps with reduced volume would work better for you. As well just normal hits would sound pretty good here. I think you used too soft a sample.

If you're willing to put in the work and add all the green lines, you can use a lot of switchbacks between soft and normal to create a solid pattern here. Normal whistles are too loud so either use none or switch to soft whistles, use reduced volume normal claps instead soft claps. Take a normal clap sample and rename it to the soft sample and use an override so you don't get the additive normal hit if you think that sounds weird. I'd just use ~70%-80% normal hits all the way through this with some soft whistles and finishes though.

Some specifics:

00:58:042 (1,2,3,4,5,6,7) - Streams like these are great, they follow an instrument.
01:41:069 - Sudden break imo, I think you can keep mapping over this break, the instrumentals continue to flow.
02:24:096 (3,4,5,6,7) - Streams like these were a bit off I think. Although if you don't want to change them, I won't object.
02:28:002 - For this break, add a spinner to follow out the "taaa" on the vocals, then pause the next blank section. I don't think a break is necessary, or you might still be able to put in a really short one.
02:38:081 - add a circle here, this is important
02:40:042 (1,2,3,4) - delete 2, add a 1 whole beat slider on where 2 was (red to red tick), then add a circle after the slider at the white tick, then add another 1 beat slider red tick to red tick, then add a circle on the white tick and another 1 beat slider red to red tick.

[Normal]

Fine but follow the same suggestions on hitsounds as Hard please~

[Easy]

Great. I still hate the soft claps though ><

Cool stuff, starred and nice song, watched this anime ages ago myself XD
Topic Starter
Lizbeth
Thanks for modding Mystearica... i like your ideas.
i ll do the changes on sunday when i get my pc back.. ><
bmin11
I think [Hard] should be called [Insane] since [Normal] is far easier then [Hard].

GoGoGo :)
Topic Starter
Lizbeth
i m updating this, but haven't do the changes cuz i don't have time with the finals and all that stuff.. but finally next week i ll be on vacations so i will totally work on this.

thanks all for your modding :)

EDIT:

Finished the hitsounds finally... bmin11 i ll conserve "Hard", im guiding of the others map in this project, and this one i think fits hard, more than insane.
Mok
This map has been deleted on the request of its creator. It is no longer available.
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