Hi KantoKun
Red = consider to fix it
Black = Suggestion
Blue = Personal Taste
Good Luck ~
Guide
Bold = Unrankable/must be fixedRed = consider to fix it
Black = Suggestion
Blue = Personal Taste
Mochi's Normal
- 00:01:892 (1) - drum whistle on head? totally empty imo. also the vocal is louder than previous. become a little weird w/o hitsound imo ;-;
- 00:05:448 (1,2) - add whistle for both repeats. consistency with 00:02:226 - =w=
- 00:06:337 (2) - i'm not really like with opposite flow on this slider. i prefer to make natural flow with move the tail to 400,120
- 00:09:003 (1) - make the distance between spin and slider closer pls. CS 4 Normal and you did like this.. a little hard to catch by newbie imo respon newbie lambat gan
- 00:09:670 (2) - pretty disagree with this. the slider's head should be on red tick to emphasize more the music. change it like http://puu.sh/6qcMd.jpg and remove 00:10:559 (4) - . better rhythm to follow imo
- 00:10:781 (1) - same as above. disagree if you skip the sound of 00:11:448 - but you're following that sound on previous one. http://puu.sh/6qcPr.jpg maybe like this
- 00:13:226 (2,3) - same as i mention in 00:09:670 (2) -
- 00:17:892 (1) - how about change the whistle become finish here? whistle is too loud for the music imo.
- 00:19:670 (1) - i feel empty when hear this music 00:20:559 - w/o any hitsound here.. remove the sampleset Normal and add whistle instead? (also vocal seems more energetic)
- 00:28:559 (1) - i prefer to start the slider in 00:29:003 - to emphasize the start of vocal. more better to follow imo so use http://puu.sh/6qhLf.jpg instead? Mod style ala AnreFM disini
- 00:31:003 (2,3) - swap the rhythm for better following vocal. its mean 00:31:003 - slider in here. 00:31:670 - circle here
- 00:32:781 (2,3) - ugu same as above
- 00:46:781 (1,2) - move the (1). i doubt newbie can read anti jump here :\
- 01:20:559 (1) - closer to center pls
Hard
- 00:01:003 (3) - nazi, try to move the tail to 277,169 so we can make a better flow here?
- 00:03:670 (1) - hmm try to rotate around 34 degree clockwise here to follow the flow of previous objects? should be like http://puu.sh/6qi7o.jpg
- 00:09:003 (1) - hmm increase the volume of finish around 70%? i'm totally can't hear the finish with well when it have 50% here
- 00:17:003 (3) - hmm make this slider a little bit curved down? http://puu.sh/6qiBO.jpg
- 00:15:114 (5) - add default finish on head? it have a cymbal sound o.o
- 00:19:448 (5,1) - i felt a little bit uncomfortable flow between them >< , hmm maybe like http://puu.sh/6qiK4.jpg ?
- 00:20:559 (3,4) - hmm maybe this rhythm could make the sound better and more fun to play. http://puu.sh/6qiO0.jpg
- 00:23:226 (2,3) - hmm imo flow of straight slider here too plain >< , i would like to curving that slider become like http://puu.sh/6qiUH.jpg
- 00:25:892 (5,6,7) - how about changing them become like http://puu.sh/6qj1s.jpg to make little jumps and easier flow to read?
- 00:33:781 - add note here? mostly you're mapping a sound similar like this time example : 00:24:892 - ,00:26:670 -
- 00:40:781 (1) - maybe avoid this overlap? just not really nice to see also the head of slider (1) hidden with (3)'s body. a little bit hard to see with Player who from Normal try to play Hard diff
- 00:51:448 (5,1) - a little bit uncomfortable flow between them again. because suddenly become a diagonal line flow. hmm try to move the circle (5) to 20,340 instead?
- 01:22:670 (5) - same as 00:15:114 (5) -
- no much to say, Nice diff >w<
Insane
- 00:00:115 - hmm i feel the volume too low for this part. try to use 40% instead?
- 00:14:781 (1) - i guess no need NC for this circle as long it isn't jump and readable with clearly
- 00:14:892 (2,3) - since the cymbal appear in 00:15:114 - i think you should map that time with slider's head to emphasize the sound. try use this http://puu.sh/6qjIx.jpg rhythm instead? (p.s: that SS started in 00:15:003 - ). If you don't want to change, at least give NC in 00:15:226 (3) - . can't readable for 1/4 jump here ;-;
- 00:22:337 (3,4) - flow from (3) to (4) a little bit weird to follow since from 00:22:114 (2,3) - is curving up with sharply and then from (3) to (4) because curve right like diagonal line ><
- 00:27:226 (2) - NC it. can't readable for 1/4 jump here
- 00:27:670 (3) - and ctrl+G it for better flow to play
- 00:30:337 (1) - remove whistle on tail. sounds bad while hear a whistle again after this slider. also keep consistency with 00:29:003 -
- 00:33:892 (1) - not follow the vocal here? quite weird for me because you're following it 00:32:114 (1) - .
- 00:37:337 (1) - errr i don't think 1/4 jump circle like this will be work as well to play.. too hard even we can read it since there is a NC
- 00:46:892 - overmapped here. vocal is appear in 1/8, 00:46:948 - here
- 00:59:448 (4) - imo the flow is too sharply here. feel a little uncomfortable. move the circle to 12,128 instead to make a smoother flow?
- 01:00:003 (6) - here too. move to 188,260 instead to easier read by player
- 01:03:892 (5,6,1) - the flow too sharp again. move them to 232,192 instead
- 01:05:337 (4) - i want to cry see this circle. distance 1,0x pls ;___;
- 01:05:892 (1) - make this http://puu.sh/6qkue.jpg rhythm instead. totally better to follow vocal and music
- 01:10:670 (4) - same as 01:05:337 (4) -
- 01:11:670 (2) - ^
- 01:18:226 (1) - ^ (if you do with slider is still acceptable. but with circle ;-;. lazy to mention it again but there is still have one issue same as this)
- 01:22:670 (1) - finish on head instead whistle since it's a cymbal
Regou
Since this Insane is harder than Kantokun's version. OD+1?
- 00:00:115 (1) - i guess should be whistle here since there is piano sound only
- 00:05:448 (1) - whistle on head instead finish because there isn't any cymbal sound here
- 00:13:281 (6) - should be on 00:13:337 - . i know you're following 1/8 here but 1/8 with clicked. this is become the big black tbh ;_; (if 1/8 slider repeat is fine here)
- 00:15:114 (7) - finish instead whistle since this sound is cymbal
- 00:16:114 - increase the volume? i can't hear it with clearly as finish sound. maybe increase this around 60%
- 00:27:670 (4,5,6) - not really nice to see here. too closer,altho for consistency spacing. move them to 52,152 instead
- 00:49:003 (3,4) - not really nice to hear/follow imo. remove the circle and move the slider to 00:49:003 - better imo
- 01:03:226 (3,4) - same as ^ should be like http://puu.sh/6qmdl.jpg
- 01:06:781 (2) - NC here for SV change. we can't think it the increasing of SV since the NC on the circle.
- 01:12:003 (3) - are you sure? x_x too far.. deadly jump !@!)$!)$*!)#
- 01:14:670 (10) - this part was trapped me. move to 376,176 instead. so we can read it as 1/4 jump with clearly
- 01:20:837 (6) - same as 00:13:281 (6) - . should be on 01:20:892 -
Good Luck ~