xxheroxx wrote:
Anyway i have a little question: why don't you search for new mods? D:
Everyone who maps should be considered a mod.xxheroxx wrote:
More Bats = Less problems
The opposite. Less BAT = Less problems. The more people you have, the more difficult it is to manage/maintain/enforce standards of quality etc. - I doubt you've ever been a manager for a project in excess of four or five people. It starts to get tough, especially once you hit double digit staff.
Assuming there was a reservoir of trustworthy, dependable BAT lying around (which of course there isn't) throwing more BAT at the problem may seem like a reasonable bandage over an infected wound.
It's nice to see people making efforts to come up with improvements to the system, but I dislike seeing the same failed ideas being repeated over and over. The 20 or so active BAT should be more than enough to see 10+ maps ranked every day. But we're not getting 10+ maps ranked every day. Why do you suppose that is?
Spoiler: ineffectual modding. We need to improve on the modding process, not the ranking process.
Tips in that respect: modding has been, is, and will always remain a voluntary activity. It's not a duty, it's an obligation. Ordering people around in how they should mod isn't going to bolster activity, it will suffocate it. People will quickly lose desire in modding if they aren't allowed to mod how they want to (such as what and when).
One of the reasons the kudosu system works well is because it takes the above into consideration. You're not required to mod. You're not required to earn kudosu. People still choose to; they feel additional reward (the kd) in doing something they presumably enjoy doing (modding songs that catch their eye/ear).