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Theoretical way to improve

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Topic Starter
Rezq Gokou
Disclaimer: This is highly theoretical and doesn't have any practical proof yet

I have seen a lot of advice on how to improve in osu! A few common advice I encounter are, to play more or only pass with >85% acc. While those advices have potential, but they miss a few essential things regarding improvement. So I have made a theoretical way to improve.

In order to improve there are a few things that need to be paid attention:
  1. Goal, what you want to achieve
  2. Aim, things required to reach the goal
  3. Problem, what holding you from getting what you aim and your goal
  4. Method, how to solve the problem and get what you aim
The other thing affecting improvement is motivation. motivation makes the person perform actions, and immediate impact from action resupply motivation.

Considering it, you need to put goal about <10% above your current skill to get fast impact.

And from all of that I could conclude the best way to improve is to know what skillset you lacking, select a few maps to improve that skill, play a few time, write mistakes when performing it, and try to fix it.

Of course everything I wrote here is the simplified version
Romurujouzu
You realise your special new method is common advice, right?
anaxii
Your advices to improve are extremely based and I respect the work 👍
Jangsoodlor
Practical way to improve: play moar
anaxii

Jangsoodlor wrote:

Practical way to improve: play moar
play roar
kujubuo

Romurujouzu wrote:

You realise your special new method is common advice, right?
People dont realise this actually works tho. Especially most people dont do problem and solution
Topic Starter
Rezq Gokou

kujubuo wrote:

Romurujouzu wrote:

You realise your special new method is common advice, right?
People dont realise this actually works tho. Especially most people dont do problem and solution
This is the thing that I want to point out
Babilfrenzo
I wonder if playing less maps is actually better for improving - you seem to be recommending it (albeit you are not the most experienced player). A lot of top players do not have many total map difficulties played or SS/S/A ranks relative to their playtime.
anaxii

aveil wrote:

I wonder if playing less maps is actually better for improving - you seem to be recommending it (albeit you are not the most experienced player). A lot of top players do not have many total map difficulties played or SS/S/A ranks relative to their playtime.
Playing less is actually good to avoid hyperfocusing or something like that
Topic Starter
Rezq Gokou

aveil wrote:

I wonder if playing less maps is actually better for improving - you seem to be recommending it (albeit you are not the most experienced player). A lot of top players do not have many total map difficulties played or SS/S/A ranks relative to their playtime.
yes, I am not the most experienced player, and thus I stated this as a theoretical way to improve. I theorized if we downscale the number of maps we use to practice, the development of muscle memory can be faster than playing more maps.
here is the full theory
With fewer maps, you focus your brain to memorize fewer patterns but also more effectively. And your brain can find similarities between your memorized pattern and the new one you encounter, resulting in faster memorization. But if you play a lot of maps at once, your brain can't find any similarity and the memorization become complicated and inefficient
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