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[Archived] HP heals faster with 100s than 300s (taiko)

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Topic Starter
_Kancho_
Problem details:
I made a sample play that consists of only 100s/300s. It seems like hitting it badly will recover HP faster than hitting it perfectly. Is this really how it's supposed to work?

Video or screenshot showing the problem:
HP with 300s

HP with 100s


osu! version: Stable 20230326 (latest)
Blushing
Im assuming its acting funky because it is on HP 0, OD 0. try doing that on a non HP 0 map. While I have no immediate answers for this Id assume its because of wh at I said previously.
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