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Cres - End Time

posted
Total Posts
159
Topic Starter
Kyshiro
This beatmap was submitted using in-game submission on woensdag 5 november 2014 at 2:52:59

Artist: Cres
Title: End Time
Source: BMS
Tags: of fighters 2006 requiem trance ami
BPM: 180
Filesize: 2488kb
Play Time: 02:11
Difficulties Available:
  1. Ami's Easy (1.52 stars, 134 notes)
  2. Extra (5.37 stars, 629 notes)
  3. Hard Collab (3.35 stars, 329 notes)
  4. Insane (4.45 stars, 436 notes)
  5. Normal (1.83 stars, 137 notes)
Download: Cres - End Time
Information: Scores/Beatmap Listing
---------------






Thanks for modding
Blue Dragon²
inverness
Asphyxia
- Melody
phaZ
ProfessionalBox
Asphyxia²
Stefan
-Bakari-
Priti
Gero
EvilElvis
Sakura
Asphyxia
aeaeaeae star

8-)
Ami
Why I dont have stars. D:
Thx Kyshiro <333 ^_°
Topic Starter
Kyshiro

Ami wrote:

Why I dont have stars. D:
Thx Kyshiro <333 ^_°
<3
Avena
get sum tags kashironub.
Ami
Hi baka.

[General]
http://puu.sh/6f70P.jpg @ Storyboard names, baka <3

[Superior]
00:09:341 (3) - move it to x:436 y:224. Looks better for me o3o
00:45:341 (1) - whistle on reverse?
00:55:341 (3) - 00:55:341 (3) - maybe http://puu.sh/6f7ku.jpg? when u change it then maybe http://puu.sh/6f7mH.jpg ? Looks nice, idk why :D
01:15:341 (2) - http://puu.sh/6f7ss.jpg ?
01:41:341 (4) - maybe at slider's end one grid down? :D

vdijfg
Insane looks perfect. Sorry for my bad mod
Q_Q <3 bye baka ^_°
Topic Starter
Kyshiro

Ami wrote:

Hi baka.

[General]
http://puu.sh/6f70P.jpg @ Storyboard names, baka <3

[Superior]
00:09:341 (3) - move it to x:436 y:224. Looks better for me o3o
00:45:341 (1) - whistle on reverse?
00:55:341 (3) - 00:55:341 (3) - maybe http://puu.sh/6f7ku.jpg? when u change it then maybe http://puu.sh/6f7mH.jpg ? Looks nice, idk why :D
01:15:341 (2) - http://puu.sh/6f7ss.jpg ?
01:41:341 (4) - maybe at slider's end one grid down? :D

vdijfg
Insane looks perfect. Sorry for my bad mod
Q_Q <3 bye baka ^_°
Fixed everything thank you <33
Mismagius
[Ami's Easy]
  • Pretty much perfect
  1. 00:52:675 (3) - Sounds better without the whistle, imo
  2. 01:25:341 (1) - Moving this slider to x32 y352 seems to look better. Obviously, fix spacing later with (2)
  3. 01:42:675 (2,1) - There's something quirky about this blanket but I can't figure it out asfgashjkas
[Normal]
  • Very nice but lrn2overlap
  1. 00:06:008 (3,1) - isn't overlapping correctly
  2. 00:09:341 (3) - Silence the end of this slider? *whenever I say silence, it's 5% volume section*
  3. 00:13:675 (1) - Why doesn't this have normal-hitnormal hitsound at the start?
  4. 00:42:675 (3) - Also isn't overlapping correctly, but then you fuck up your blanket safdghasjdk
  5. 00:53:341 (2) - would be cool if you ended with a whistle :-)
  6. 01:18:675 (2) - Moving this to x498 y262 will fix your overlapping
  7. 02:05:551 (1) - Silence this sliderend?
[Hard Collab]
  • Pretty awesome, your styles fit nicely
  1. 00:06:675 (1,2,3) - Silence these sliderends? In the case of (3), ticks sound bad as well
  2. 00:36:008 (2,4) - Silence these? BTW I'm not really keep going on with this, just try to silence whenever there's no sound in the music, the hitsound sounds kinda bad
  3. 01:55:508 (4) - Why does the end have a whistle instead of the start? D:
[Insane]
  • This is the first time ever I see streamjumps done right. Amazing.
  1. 01:46:675 (1,2,3,4,5,6,7,8,9,10,11,12) - nomegusta :( these are fucking hard to tap
  2. 02:08:756 (1) - Nice one :). That's cute.
not much to say, pretty awesome map, good luck
Topic Starter
Kyshiro

Blue Dragon wrote:

[Ami's Easy]
  • Pretty much perfect
  1. 00:52:675 (3) - Sounds better without the whistle, imo
  2. 01:25:341 (1) - Moving this slider to x32 y352 seems to look better. Obviously, fix spacing later with (2)
  3. 01:42:675 (2,1) - There's something quirky about this blanket but I can't figure it out asfgashjkas
[Normal]
  • Very nice but lrn2overlap
  1. 00:06:008 (3,1) - isn't overlapping correctly
  2. 00:09:341 (3) - Silence the end of this slider? *whenever I say silence, it's 5% volume section*
  3. 00:13:675 (1) - Why doesn't this have normal-hitnormal hitsound at the start?
  4. 00:42:675 (3) - Also isn't overlapping correctly, but then you fuck up your blanket safdghasjdk
  5. 00:53:341 (2) - would be cool if you ended with a whistle :-)
  6. 01:18:675 (2) - Moving this to x498 y262 will fix your overlapping
  7. 02:05:551 (1) - Silence this sliderend?
[Hard Collab]
  • Pretty awesome, your styles fit nicely
  1. 00:06:675 (1,2,3) - Silence these sliderends? In the case of (3), ticks sound bad as well
  2. 00:36:008 (2,4) - Silence these? BTW I'm not really keep going on with this, just try to silence whenever there's no sound in the music, the hitsound sounds kinda bad
  3. 01:55:508 (4) - Why does the end have a whistle instead of the start? D:
[Insane]
  • This is the first time ever I see streamjumps done right. Amazing.
  1. 01:46:675 (1,2,3,4,5,6,7,8,9,10,11,12) - nomegusta :( these are fucking hard to tap
  2. 02:08:756 (1) - Nice one :). That's cute.
not much to say, pretty awesome map, good luck

Fixed everything, thanks hue
69653863
Mod request via forum/in-game
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.

Additional notes:
I cannot mod another game modes.
Please reply to my mods, I always looking forward to the replies so I could improve better.
If you think one or more points on my mod is unclear, feel free to ask about it.

General
  1. 00:13:341 - 00:13:341 / 01:17:341 - 01:49:341 - Try to place drumbeat every 1/1 (currently you're placing it every 2/1, which feels way too empty)
Ami's Fien
  1. 00:42:675 (1) - Remove NC? Doesn't feel necessary
  2. 01:25:341 (1) - Move to x:32 y:356, looks better and overlaps perfectly
  3. 01:29:341 (2) - Move to x:448 y:96 (careful to fix next slider spacing)
  4. 01:35:008 (2) - Remove whistle to follow music?
  5. 01:38:675 (1,2) - Bad overlap (just like abovementioned posts) but you have to fix this yourself, I can't help much here
  6. 01:45:341 (2) - Make this straight instead of slightly curved?
  7. 02:03:675 (2,4) - Please don't overlap this, it looks very bad
Super
  1. AR +1 to cope with fast slider speed
  2. 00:11:841 (1,1) - Spacing seems too high for such normal difficulty
  3. 00:39:341 (4,1) - Stack maybe? somehow follows music better if you do
  4. 01:06:675 (1,2) - ;____; make the 2nd slider like 1st slider pls (copypaste it)
  5. 01:17:341 (1) - If you could make this looks less curved like 00:08:008 (2) - it'll be very good
  6. 01:42:675 (5) - Add whistle
Exquit
  1. 00:13:508 (1) - Remove pls this seems too hard to hit after the spinner
  2. 00:48:008 (4,5) - Ctrl-G these both (but not at the same time), flows better
  3. 01:14:008 (3,4) - Why not copypaste.
  4. 01:40:341 (2,3) - If you could combine this into slider it'll be way better
  5. 02:07:024 (1,2) - stack plsssssssssss follows music atmosphere better i promise yes yes yes pls
For your Ami
  1. you sick fuck i love these squeares fuck fuck fuck SQUARES YES
  2. 00:27:008 (3,4,5,6,7,8) - not symmetrical enough, make sure to symmetrize it from three sides of the triangle
  3. 00:30:675 (1,2,3,4,5,6,7,8) - Pls don't stack, this broke flow somehow how about this kind of formation: ۞ (no symbols of it but this is the closest one so you should understand what i mean!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11)
  4. 01:17:341 - STREAAAAAAAAAAMS YES FUCK IM GONNA RAEP tai.
  5. 01:05:591 (2,3) - Plays weird, idk why
  6. 02:07:881 (3,1) - Stack with this vagina slider
tfw no gf
good luck anyway, you must rank this you sick fuck
ass
69653863
star for u cus sick map

double post fuck
merge pls
Topic Starter
Kyshiro

inverness wrote:

Mod request via forum/in-game
Guide
Red is unrankable and must be fixed.
Pink is you should apply this to any similar notes/parts/patterns/whatever it was stated on it.
Mods with question marks (?) are only suggestion/opinion. You're free to choose whether you're going to apply it or not.

Additional notes:
I cannot mod another game modes.
Please reply to my mods, I always looking forward to the replies so I could improve better.
If you think one or more points on my mod is unclear, feel free to ask about it.

General
  1. 00:13:341 - 00:13:341 / 01:17:341 - 01:49:341 - Try to place drumbeat every 1/1 (currently you're placing it every 2/1, which feels way too empty)idgi, theres no drumbeats that are being used at 1/1 or 1/2, i think the hitsounds are fine though :c
Ami's Fien Fixed all
  1. 00:42:675 (1) - Remove NC? Doesn't feel necessary
  2. 01:25:341 (1) - Move to x:32 y:356, looks better and overlaps perfectly
  3. 01:29:341 (2) - Move to x:448 y:96 (careful to fix next slider spacing)
  4. 01:35:008 (2) - Remove whistle to follow music?
  5. 01:38:675 (1,2) - Bad overlap (just like abovementioned posts) but you have to fix this yourself, I can't help much here
  6. 01:45:341 (2) - Make this straight instead of slightly curved?
  7. 02:03:675 (2,4) - Please don't overlap this, it looks very bad
Super
  1. AR +1 to cope with fast slider speed Ok
  2. 00:11:841 (1,1) - Spacing seems too high for such normal difficulty I think it's fine tho :c
  3. 00:39:341 (4,1) - Stack maybe? somehow follows music better if you do this would ruin the whole placement here :c i think it's fine without stacking tho
  4. 01:06:675 (1,2) - ;____; make the 2nd slider like 1st slider pls (copypaste it) can't no room for it hue
  5. 01:17:341 (1) - If you could make this looks less curved like 00:08:008 (2) - it'll be very good ok
  6. 01:42:675 (5) - Add whistle ok
Exquit fixed all
  1. 00:13:508 (1) - Remove pls this seems too hard to hit after the spinner
  2. 00:48:008 (4,5) - Ctrl-G these both (but not at the same time), flows better
  3. 01:14:008 (3,4) - Why not copypaste.
  4. 01:40:341 (2,3) - If you could combine this into slider it'll be way better
  5. 02:07:024 (1,2) - stack plsssssssssss follows music atmosphere better i promise yes yes yes pls
For your Ami
  1. you sick fuck i love these squeares fuck fuck fuck SQUARES YES !!!!!!!!!!
  2. 00:27:008 (3,4,5,6,7,8) - not symmetrical enough, make sure to symmetrize it from three sides of the trianglefix
  3. 00:30:675 (1,2,3,4,5,6,7,8) - Pls don't stack, this broke flow somehow how about this kind of formation: ۞ (no symbols of it but this is the closest one so you should understand what i mean!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11) i kno what you mean but i like it :c works as some kind of lead-in for the stream
  4. 01:17:341 - STREAAAAAAAAAAMS YES FUCK IM GONNA RAEP tai.
  5. 01:05:591 (2,3) - Plays weird, idk why idk i think it plays fine :c
  6. 02:07:881 (3,1) - Stack with this vagina slider hue ok
tfw no gf
good luck anyway, you must rank this you sick fuck
ass
sadfjslkdfjas i double kudo'd fml

thanks haueahu
69653863
2KD YES
PROFIT
Asphyxia

General thoughts
  1. It'd be cool if you could add a preview point to your Superior difficulty
  2. Unrankable diff names, pls change
  3. Probably not necessary, but if you want, you could add some audio lead in (like ~600) to make it around 2000.
  4. Disable widescreen support

Ami's Fine
  1. 00:40:008 (1,2,3) - Nazi* Some distance errors between these objects.
  2. 00:58:341 (4,1) - Nazi* If you want, you can improve this blanket just a bit to make it perfect!
  3. 01:25:341 (1,2) - These two feel awfully close to eachother, it might be because of that distance error!
  4. Perfect

Superior
  1. 01:11:675 (6) - Not a fan of this placement here, I mean I'd like it more if you would make a downcurve instead. Would feel much better (atleast for me) when playing it, example:
  2. 01:17:341 (4) - Since the chorus starts here, I'd think a NC would be a pretty good idea.
  3. 01:45:341 (2) - Might be just my personal opinion here, but if you'd give it a bit of more curve? Would look better to me:
  4. Perfect

Collab Exsdedsffhmlfhmklf
  1. I'd give it a +1 HP
  2. Fku too perfect

Insane
  1. 00:12:008 (1) - This should start earlier, here to be exact 00:11:841 - (for the consistency and that, you know)
  2. 00:53:341 (5) - I think you forgot to silence the end of this slider, because it sounds horribru now =(
  3. Hi I'm perfect

Yeeee, nice mapset! Best of luck for ranking guys! 8-)
Ami
fixed all.
Topic Starter
Kyshiro

Asphyxia wrote:

General thoughts
  1. It'd be cool if you could add a preview point to your Superior difficulty Done
  2. Unrankable diff names, pls change fuck you i told you not to point them out hue. fixed
  3. Probably not necessary, but if you want, you could add some audio lead in (like ~600) to make it around 2000. unnecessary, osu adds 2000ms by itself
  4. Disable widescreen support done except for the hard

Superior
  1. 01:11:675 (6) - Not a fan of this placement here, I mean I'd like it more if you would make a downcurve instead. Would feel much better (atleast for me) when playing it, example: would ruin the flow :c
  2. 01:17:341 (4) - Since the chorus starts here, I'd think a NC would be a pretty good idea. Fixed
  3. 01:45:341 (2) - Might be just my personal opinion here, but if you'd give it a bit of more curve? Would look better to me: i like it more how it is :c
  4. Perfect

Collab Exsdedsffhmlfhmklf
  1. I'd give it a +1 HP would ruin the spread, the insane has hp6
  2. Fku too perfect

Insane
  1. 00:12:008 (1) - This should start earlier, here to be exact 00:11:841 - (for the consistency and that, you know) fixed
  2. 00:53:341 (5) - I think you forgot to silence the end of this slider, because it sounds horribru now =( fixed hue
  3. Hi I'm perfect

Yeeee, nice mapset! Best of luck for ranking guys! 8-)
thanks :3
Charles445
Why is technobreak in the tags if this isn't technobreak ver?
Topic Starter
Kyshiro

Charles445 wrote:

Why is technobreak in the tags if this isn't technobreak ver?
No idea, copied tags from the other beatmaps from this song, thought it might be related or something, guess I'll delete it
- Melody
♥ ~ Random Mod ~ ♥


: Must fix
: Suggestion


General ;

I would add this to your song file : http://puu.sh/6EICX.wav ~ Because the sound of the Sliderbody on the calming parts sounds ugly..


Ami's Easy ;

00:37:008 (3,1) - I would not overlay here, make it like this : 00:44:008 (4) - Move this to : x0 y200
00:45:341 (1) - Rotate this by +26° & place it to : x336 y200
00:54:675 (2) - x380 y184 , it flows better imo
00:55:341 (3) - If you removed (2) , remove (3) to : x292 y40 for a triangle & fix the DS if you do this
01:24:008 (2,1) - I don't know if that's okay in an Easy Difficulty, but i would fix that. Maybe it'll be confusing for newbies
01:28:008 (1,2) - ^^
01:38:675 (1,2) - ^^
01:37:675 (2) - x320 y188 , for a better flow
01:46:675 (1,2) - I would make it like this, for a better flow : 01:49:008 (3,1,2) - If you did the suggestion from above, make it like this : 01:50:508 (2,1,2) - I wouldn't let a Slider start at a red tick and let it end on a white tick & it sounds not good imo
01:55:841 (2) - ^
01:55:841 (2,3) - This breaks the flow
02:01:341 (2,3,1) - Flow : 02:04:001 (3,4) - This would be hard to read for newbies



Normal ;

00:01:342 (1,2) - I think this blanket can be improved more : 00:42:008 - Add Whistle
00:56:008 (1) - x280 y84 , easier for newbies to play & flows a little bit better imo
00:57:341 (2,3,4,5) - Make these like this : {Makes more flow between (2) and (3)}

01:01:341 (1,2) - I don't like this blanket. Move (2) to : x328 y240
01:01:341 (1) & 01:04:008 (3) - Blanket : 01:05:008 (4) - x233 y208 , because it should be on the same place as 01:01:341 (1)
01:05:341 (5,6) - This looks better imo : 01:21:341 (4,5) - I think they are not similar to each other? They should be similar
01:42:675 (5) - Move the 3rd point to : x160 y160 , for a better blanket
01:50:675 (3) - x460 y92 for a little bit better flow



Hard Collab ;


Ami's Parts ;

00:50:675 (1) - It's not exactly stacked with the Slider Tail of 00:49:341 (5) - remove (1) to : x395 y276
00:52:008 (4) - x108 y168 , to make a row with 00:51:675 (2,3) - and for the flow
01:29:341 (1,2,3) - Make a stream with (2) & (3) it looks better and more playable imo / Maybe like this : 01:36:341 (2) - x260 y260 , for a better flow
01:53:175 (4,1,2) -

Kyshiro's Parts ;

00:02:341 (2) - You should make this round because the other sliders are round too, and it would fit more better
00:09:341 (3) - Delete this slider and add only a Circle, because 00:11:341 - here is no Sound anyway
01:40:341 (2) - x460 y256 , it flows better
02:01:008 (1,2) - Make these Sliders symmetrical :


Insane ;


00:09:341 (5) - Delete this slider and add only a Circle, because 00:11:341 - here is no Sound anyway
00:27:841 (8) - x100 y320 , this position is more optimal imo
00:45:341 (1,2,3,4) - This looks better & is more readable : 00:58:008 (3,4,5,6,7) - This doesn't flow
02:05:551 (1) - Slider Tail isn't snapped!
02:08:756 (1) - I would make the Slidertick sound lower, it sounds odd



That was it. Nice Song & Map. Good Luck, Kyshiro & Ami ♥ ~


Take this :
Topic Starter
Kyshiro

- Melody wrote:

♥ ~ Random Mod ~ ♥


: Must fix
: Suggestion


General ;

I would add this to your song file : http://puu.sh/6EICX.wav ~ Because the sound of the Sliderbody on the calming parts sounds ugly.. Done



Normal ;

00:01:342 (1,2) - I think this blanket can be improved more : fixed00:42:008 - Add Whistle ok
00:56:008 (1) - x280 y84 , easier for newbies to play & flows a little bit better imo ok
00:57:341 (2,3,4,5) - Make these like this : {Makes more flow between (2) and (3)} ok

01:01:341 (1,2) - I don't like this blanket. Move (2) to : x328 y240 I prefer to keep it
01:01:341 (1) & 01:04:008 (3) - Blanket : 01:05:008 (4) - x233 y208 , because it should be on the same place as 01:01:341 (1) There's 4 seconds in between + this would ruin the blanket
01:05:341 (5,6) - This looks better imo : ok
01:21:341 (4,5) - I think they are not similar to each other? They should be similar theyre similar lol
01:42:675 (5) - Move the 3rd point to : x160 y160 , for a better blanket the blanket is perfect how it is :c
01:50:675 (3) - x460 y92 for a little bit better flow doesn't really matter, but ok



Hard Collab ;


Kyshiro's Parts ;

00:02:341 (2) - You should make this round because the other sliders are round too, and it would fit more better I like to have it a bit varied like this
00:09:341 (3) - Delete this slider and add only a Circle, because 00:11:341 - here is no Sound anyway You can hear the piano note until there
01:40:341 (2) - x460 y256 , it flows better ok
02:01:008 (1,2) - Make these Sliders symmetrical : ok


Insane ;


00:09:341 (5) - Delete this slider and add only a Circle, because 00:11:341 - here is no Sound anyway Same as before
00:27:841 (8) - x100 y320 , this position is more optimal imo I like it how it is :c
00:45:341 (1,2,3,4) - This looks better & is more readable : I think the pattern I used is better and more fun
00:58:008 (3,4,5,6,7) - This doesn't flow Supposed to be like this
02:05:551 (1) - Slider Tail isn't snapped! It's snapped to the timing from the previous timing point, no real way to fix this
02:08:756 (1) - I would make the Slidertick sound lower, it sounds odd ok



That was it. Nice Song & Map. Good Luck, Kyshiro & Ami ♥ ~


Take this :
Thanks :3
Ami
Sorry for late ~o~ and thanks for this mod! :3

Ami's Easy ;

00:37:008 (3,1) - I would not overlay here, make it like this : 00:44:008 (4) - Move this to : x0 y200
00:45:341 (1) - Rotate this by +26° & place it to : x336 y200
00:54:675 (2) - x380 y184 , it flows better imo
00:55:341 (3) - If you removed (2) , remove (3) to : x292 y40 for a triangle & fix the DS if you do this No cause then I have a jump. .3.
01:24:008 (2,1) - I don't know if that's okay in an Easy :oops: Difficulty, but i would fix that. Maybe it'll be confusing for newbies i think its ok o.o
01:28:008 (1,2) - ^^
01:38:675 (1,2) - ^^
01:37:675 (2) - x320 y188 , for a better flow
01:46:675 (1,2) - I would make it like this, for a better flow : 01:49:008 (3,1,2) - If you did the suggestion from above, make it like this : 01:50:508 (2,1,2) - I wouldn't let a Slider start at a red tick and let it end on a white tick & it sounds not good imo it sounds good o.o
01:55:841 (2) - ^
01:55:841 (2,3) - This breaks the flow
02:01:341 (2,3,1) - Flow : 02:04:001 (3,4) - This would be hard to read for newbies
Ami's Parts ;

00:50:675 (1) - It's not exactly stacked with the Slider Tail of 00:49:341 (5) - remove (1) to : x395 y276
00:52:008 (4) - x108 y168 , to make a row with 00:51:675 (2,3) - and for the flow this looks bad meh >:
01:29:341 (1,2,3) - Make a stream with (2) & (3) it looks better and more playable imo / Maybe like this : 01:36:341 (2) - x260 y260 , for a better flow
01:53:175 (4,1,2) - I like this sry .-.
Mismagius
you should really get more mods ): but kk the map is pretty much perfect

[Ami's Easy]
  1. 00:06:675 (1) - This slider should have a S:C1 timing section because the sliderslide is sounding bad here
[Hard]
  1. 01:14:008 (3,1) - fix this stack it really hurts my feelings
  2. 02:01:008 (1) - This entire section should have S:C1 because of the slider-slide sound
[Insane]
  1. 00:30:675 (1) - Shouldn't this be a normal hitsound like the other ones?
  2. 00:34:341 (13) - There is a finish here in the other diffs
  3. 02:05:551 (1) - I think you should replace this with a note or something to avoid issues with unsnapping as it is
Topic Starter
Kyshiro

Blue Dragon wrote:

you should really get more mods ): but kk the map is pretty much perfect

[Ami's Easy]
  1. 00:06:675 (1) - This slider should have a S:C1 timing section because the sliderslide is sounding bad here
[Hard]
  1. 01:14:008 (3,1) - fix this stack it really hurts my feelings Fixed everything but this, dafuq is wrong with this stack o-o
  2. 02:01:008 (1) - This entire section should have S:C1 because of the slider-slide sound
[Insane]
  1. 00:30:675 (1) - Shouldn't this be a normal hitsound like the other ones?
  2. 00:34:341 (13) - There is a finish here in the other diffs
  3. 02:05:551 (1) - I think you should replace this with a note or something to avoid issues with unsnapping as it is
Thanks hueh, getting a new insane soon and renaming the current insane to Extra to fix the spread
Umi
yaho o/ here as Ami's request, sorry for delay but you know the reason (@Ami) >3</

Ami's Easy

  1. 00:08:008 (2,3) - both sliderslider are silenced why not this one ? 00:06:675 (1) -
  2. 00:15:008 (2) - i would prefer move this to x:164,y:59 better flow
  3. 00:40:008 (1) - whistle ?
  4. 00:41:341 (2) - ^ on head
  5. 00:44:008 (4) - ^
  6. 01:06:675 (1) - ctlr G it will increase the flow
  7. 01:14:675 (1) - move it to x:122,y:197 and then readjust the next notes like this
  8. 01:33:341 (1) - straight shape, the current shape give a bad flow toward 01:35:008 (2) -
  9. 01:37:675 (2) - ^
  10. 01:40:008 (2) - it should ctrl g here though, but well u have to remake a bit the part after if you do so as u want :3
  11. 01:41:341 (1,2,1) - three times the same shape it's kinda boring, try to change the shape of (3)
  12. 02:01:341 (2) - 1/1 slider reverse intead ?
  13. 02:04:001 (3,4) - NC on both to notice the bpm change

Normal

  1. 00:06:675 (1,2) - i like those shape but 00:09:341 (3) - this one seem a bit random can't u make a better one ? '-'
  2. 00:38:341 (3,4,1,2,3) - so many change of DS here any reason ?
  3. 00:40:008 (1) - whistle on head
  4. 01:06:675 (1,2) - make it like this ?

Hard collab

- Kyshiro
  1. 00:09:341 (3) - NC ?
  2. 00:09:341 (3) - i would prefer ctlr g for a better flow here
  3. 00:28:008 (1) - isn't better in this way ?
  4. 00:32:008 (5) - NC
  5. 00:57:841 (2) - what about use the same shape as 00:57:341 (1) - or vice versa it'll look better though
- Ami
  1. 00:54:675 (5) - NC
  2. 01:09:008 (3) - ctrl g it will increase the flow and also make a little jump toward the next combo
  3. 01:12:008 (1,2) - same as 00:57:841 (2) -
  4. 01:38:341 (7,8,9,10,1) - until here you're using only triplet and suddendly this little stream, don't u wanna keep the consistence ?
  5. 01:57:341 (5) - NC

Insane

  1. 00:09:341 (5) - what about an "S" curve here ? and also NC
  2. 00:16:008 (1) - move it to x:96,y:31 and make it like this ( because you used a jump between those two notes 00:14:508 (7,1) - , so we're expecting for another one after)
  3. well same for 00:17:175 (6,1) // 00:25:175 (7,1) - if u could try to put a jump here
  4. 00:22:174 (4,1) - nazi but stack perfectly x)
  5. 01:57:341 (7) - NC

Short mod

Blue Dragon wrote:

but kk the map is pretty much perfect
gl for rank :3
Stefan
revivd haaaaaa star
Topic Starter
Kyshiro

Stefan wrote:

revivd haaaaaa star
dat stalker ninja
Topic Starter
Kyshiro
No one ever told me there was a mod here D: sorry for the late reply

Umi wrote:

yaho o/ here as Ami's request, sorry for delay but you know the reason (@Ami) >3</

Normal

  1. 00:06:675 (1,2) - i like those shape but 00:09:341 (3) - this one seem a bit random can't u make a better one ? '-' I don't see how it's random :c
  2. 00:38:341 (3,4,1,2,3) - so many change of DS here any reason ? For the shapes + it's not confusing or anything
  3. 00:40:008 (1) - whistle on head Okay
  4. 01:06:675 (1,2) - make it like this ?

Hard collab

- Kyshiro
  1. 00:09:341 (3) - NC ? Ok
  2. 00:09:341 (3) - i would prefer ctlr g for a better flow here Fixed
  3. 00:28:008 (1) - isn't better in this way ?
  4. 00:32:008 (5) - NC Yeah
  5. 00:57:841 (2) - what about use the same shape as 00:57:341 (1) - or vice versa it'll look better though I kind of like what i did here :c

Insane

  1. 00:09:341 (5) - what about an "S" curve here ? and also NC I prefer the current form, fixed NC tho
  2. 00:16:008 (1) - move it to x:96,y:31 and make it like this ( because you used a jump between those two notes 00:14:508 (7,1) - , so we're expecting for another one after) Fixes
  3. well same for 00:17:175 (6,1) // 00:25:175 (7,1) - if u could try to put a jump here Fixed
  4. 00:22:174 (4,1) - nazi but stack perfectly x) Fixed
  5. 01:57:341 (7) - NC Fixed

Short mod

Blue Dragon wrote:

but kk the map is pretty much perfect
gl for rank :3
Thank you :3

DAT DOUBLEPOST
phaZ
Mod
[Ami's Easy]

pretty simple Easy and often the same rhythm also at parts which arent nearly similiar
blah blah jetzt deutsch :D

00:24:008 (1,2,3,4,1,2,3,4) - verglichen mit 00:14:008 (1,2,3,1,2,3,4,1,2,3,4,1,2,3) ist das rhythmisch verschoben. das suckt. mach, dass die gleich werden
00:35:675 (1,2,3,1,2,3) - sollte der part nicht ruhiger sein als der davor?
00:56:008 (1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - der rhythmus pass hier zwar ziehmlich gut aber ein bisschen variation ist angesagt/täte ganz gut. vllt solche slider einfach benutzten . oder ein mix aus beidem wär auch nicht schlecht imo
01:21:341 (2,1) - andere rhythmus anstatt dieser slider wird sonst zu langweilig, z.b. 01:21:341 (2). und für 01:25:341 (1,2) -
01:35:008 (2,3,4) - die circles passen mM nach hier grade nicht
01:54:341 (3,1) - warum hier rhythmuswechsel? das macht das ganz auf etwas komische art und weise schwerer
02:07:024 (1,2) - sattdessen n slider weil hier die chance groß ist, den bpm-change zu verkacken
[Normal]
00:02:675 (3,4) - for me it would feel better if (4) would have the repeat and not (3). because its like (4) is on an offbeat if the bpm is halfed (which feels like it is since the diff is so slow)
00:09:341 (3) - this slider doesnt fit imo because the melody is very simple here and it just doesnt look well imo (does not fit to (1) and (2)). additionally while (2) is blanket to (1), (3) just goes against the wall with (2)
01:08:008 (2) - what about that? lookks better imo http://puu.sh/7NeXk.png
[Hard Collab]
ar8 is so much needed, its 180bpm. change it pls~ i did plenty mistakes because of that odd reading
pls avoid any doublet/syncope rhythm such as 00:23:341 (2,3) - in a hard diff especially at high bpm. or anything where you end landing on your secondary finger - screw this. although it may be fine with those 01:00:008 (1,2,3) - where you get on the primary finger again, also it doesnt require so much "rhythm skill". also 01:29:341 (1,2,3) - dont use such triplet-placement which look like doublets
01:10:008 (3) - sample = normal and additions = soft for the sliderhead
01:11:341 (3) - ^
01:11:675 (4) - ^ plus sample = normal on slidertail
01:14:008 (3) - normalsample and softadditions on head
01:15:175 (3) - normalsample on tail
01:15:675 (5) - normalsample on head and tail, softadditions on head
01:16:675 (4) - normalsample and softadditions on head
01:18:008 (3) - normalsample
01:18:175 (4) - ^on tail (plus softadditions ofc)
01:19:175 (3) - ^on tail
01:19:508 (4) - ^on tail
01:19:841 (5) - ^
use the rhythm from 01:17:341 (1) to 01:19:841 (5) until 01:37:341
01:37:508 (3) - normalsample on tail
01:37:841 (4,5,6) - drumadditions, finish. on (5) normal sample
01:38:341 (7) - normalsample
01:38:508 (9) - drumadditions, finish
01:38:591 (10) - normalsample, softadditions, whistle
01:38:675 (1) - maybe~ softadditions
from 01:38:675 to 01:49:175 - just add always on the third beat a normalsample
[Extra]
00:23:008 (2,3,4) - normalsample on the tails
..ask me in-game for hitsound advise if you want. but i would really boost the hitsounds quite a bit now
01:00:008 (6,7,8,9,10,1,2,3) - would do it like that http://puu.sh/7Nls2.png
01:01:341 (1,2,3,4,5) - this is quite confusing because on the tail of (3) is no sound from the music. actually he meolody in the music is identical at (01:01:341 to 01:01:59) with (01:01:841 to 01:01:841) so you should also use the same pattern maybe :?

in my opinion 00:55:341 to 00:55:341 and 01:38:675 to 01:49:341 (and ofc parts like 01:25:341 to 01:26:675) are the most intense parts so the volume/hitsounding and the distance snap should be like this
ding! 2 stars o/
Ami
Take my kudosu AH
Topic Starter
Kyshiro

Ami wrote:

Take my kudosu AH
<3
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