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[Archived] Osu! is crashed

posted
Total Posts
2
Topic Starter
HBTeamobi
Problem details:
The first time after i play a map, it's normally. But when I choose play again, osu! crashed, and the program exited.
The map I played: beatmapsets/942642#osu/1970829

Video or screenshot showing the problem:
No, I don't have

osu! version: Stable 20230326 (latest)

The event viewlog details(Click arrow to extend)
- System

- Provider

[ Name] .NET Runtime

- EventID 1026

[ Qualifiers] 0

Version 0

Level 2

Task 0

Opcode 0

Keywords 0x80000000000000

- TimeCreated

[ SystemTime] 2023-04-21T13:59:40.7073512Z

EventRecordID 13088

Correlation

- Execution

[ ProcessID] 32496
[ ThreadID] 0

Channel Application

Computer Vuです

Security


- EventData

Application: osu!.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at dje_z4FUGRKQB3CSRGK3CVD9PD45AHNA5VVPW975ALY6FMF5QGL2_ejd.#=zkvdQqXwdOVm2dUOuqg==(IntPtr ByRef, System.String, IntPtr, Int32, IntPtr) at #=zIt47KrZxUgjM_k2wYDGJHOtJsVnV2k3Tlw==.#=zlCzhpTE=(Byte[]) at #=zOZhiuxoynGwtH9yiefLo2QOksRvxVCQldg==..ctor(System.String, #=z$oFGbVodjnyyDidXxPxv3zjG5VxjUs3jXA==, #=zmQ_RljsPevmW8anxSuYmS6X6agWKuD_RmA==) at #=zhiX0G_rvDTriy0o5sGvXxwxnaNl4..ctor(System.String, #=z$oFGbVodjnyyDidXxPxv3zjG5VxjUs3jXA==, #=zmQ_RljsPevmW8anxSuYmS6X6agWKuD_RmA==, Int32) at #=z2esSmmsMTQF_eG4E5BgImTE$1Ib2.#=z6uysGc0=(System.String, Int32) at #=zTBjFb7Vm$jY$rY4MsKxmcIvGHnQN.#=z8GHhMSQ=(osu.GameplayElements.FileSection, Boolean, Boolean) at #=zTBjFb7Vm$jY$rY4MsKxmcIvGHnQN.#=zu_nb3hA=(Boolean, Boolean) at #=zeXZ7VnmadWamDozl0oXkDPqWT5QR.#=zxfhMBMARSQjN() at #=zKtcfNOpaV0iU8ZKAsB2zMH0=.#=zv2dcGpk=() at #=zyoKXieaMC_cqu28K0A==+#=zDa$MQcxtu2CSfKI86jL$bnY=.#=zUx0dTA8P3ba5bJGMtyoV8IM=() at #=zPBWrAc8jTtZIxwtaDaboSsMVAaqZ+#=zGWclcQyDo95qFWXu5jyBzXQ=.#=zX5IZrilZEHIIZNRtBQ==(System.Object) at #=zBL6UkatUEBc84MCtiwkiioU=.#=zyzqOc2JeDlxR() at #=zBL6UkatUEBc84MCtiwkiioU=.#=z3xYy8SE=() at #=z8I9L8N1kM$w9x_9BjHp0uYg=.#=zyzqOc2JeDlxR(#=zBL6UkatUEBc84MCtiwkiioU=) at #=z8I9L8N1kM$w9x_9BjHp0uYg=.#=zvQH13AvYcsif() at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()
Death
Does you still crash if you disable the map's background video?

If you can't disable video for that specific map because the game is crashing too quickly, try disabling all background videos in osu!'s settings or delete and redownload the map without video.
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