Problem details:
The first time after i play a map, it's normally. But when I choose play again, osu! crashed, and the program exited.
The map I played: beatmapsets/942642#osu/1970829
Video or screenshot showing the problem:
No, I don't have
osu! version: Stable 20230326 (latest)
The event viewlog details(Click arrow to extend)
The first time after i play a map, it's normally. But when I choose play again, osu! crashed, and the program exited.
The map I played: beatmapsets/942642#osu/1970829
Video or screenshot showing the problem:
No, I don't have
osu! version: Stable 20230326 (latest)
The event viewlog details(Click arrow to extend)
- System
- Provider
[ Name] .NET Runtime
- EventID 1026
[ Qualifiers] 0
Version 0
Level 2
Task 0
Opcode 0
Keywords 0x80000000000000
- TimeCreated
[ SystemTime] 2023-04-21T13:59:40.7073512Z
EventRecordID 13088
Correlation
- Execution
[ ProcessID] 32496
[ ThreadID] 0
Channel Application
Computer Vuです
Security
- EventData
Application: osu!.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at dje_z4FUGRKQB3CSRGK3CVD9PD45AHNA5VVPW975ALY6FMF5QGL2_ejd.#=zkvdQqXwdOVm2dUOuqg==(IntPtr ByRef, System.String, IntPtr, Int32, IntPtr) at #=zIt47KrZxUgjM_k2wYDGJHOtJsVnV2k3Tlw==.#=zlCzhpTE=(Byte[]) at #=zOZhiuxoynGwtH9yiefLo2QOksRvxVCQldg==..ctor(System.String, #=z$oFGbVodjnyyDidXxPxv3zjG5VxjUs3jXA==, #=zmQ_RljsPevmW8anxSuYmS6X6agWKuD_RmA==) at #=zhiX0G_rvDTriy0o5sGvXxwxnaNl4..ctor(System.String, #=z$oFGbVodjnyyDidXxPxv3zjG5VxjUs3jXA==, #=zmQ_RljsPevmW8anxSuYmS6X6agWKuD_RmA==, Int32) at #=z2esSmmsMTQF_eG4E5BgImTE$1Ib2.#=z6uysGc0=(System.String, Int32) at #=zTBjFb7Vm$jY$rY4MsKxmcIvGHnQN.#=z8GHhMSQ=(osu.GameplayElements.FileSection, Boolean, Boolean) at #=zTBjFb7Vm$jY$rY4MsKxmcIvGHnQN.#=zu_nb3hA=(Boolean, Boolean) at #=zeXZ7VnmadWamDozl0oXkDPqWT5QR.#=zxfhMBMARSQjN() at #=zKtcfNOpaV0iU8ZKAsB2zMH0=.#=zv2dcGpk=() at #=zyoKXieaMC_cqu28K0A==+#=zDa$MQcxtu2CSfKI86jL$bnY=.#=zUx0dTA8P3ba5bJGMtyoV8IM=() at #=zPBWrAc8jTtZIxwtaDaboSsMVAaqZ+#=zGWclcQyDo95qFWXu5jyBzXQ=.#=zX5IZrilZEHIIZNRtBQ==(System.Object) at #=zBL6UkatUEBc84MCtiwkiioU=.#=zyzqOc2JeDlxR() at #=zBL6UkatUEBc84MCtiwkiioU=.#=z3xYy8SE=() at #=z8I9L8N1kM$w9x_9BjHp0uYg=.#=zyzqOc2JeDlxR(#=zBL6UkatUEBc84MCtiwkiioU=) at #=z8I9L8N1kM$w9x_9BjHp0uYg=.#=zvQH13AvYcsif() at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()
- Provider
[ Name] .NET Runtime
- EventID 1026
[ Qualifiers] 0
Version 0
Level 2
Task 0
Opcode 0
Keywords 0x80000000000000
- TimeCreated
[ SystemTime] 2023-04-21T13:59:40.7073512Z
EventRecordID 13088
Correlation
- Execution
[ ProcessID] 32496
[ ThreadID] 0
Channel Application
Computer Vuです
Security
- EventData
Application: osu!.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.AccessViolationException at dje_z4FUGRKQB3CSRGK3CVD9PD45AHNA5VVPW975ALY6FMF5QGL2_ejd.#=zkvdQqXwdOVm2dUOuqg==(IntPtr ByRef, System.String, IntPtr, Int32, IntPtr) at #=zIt47KrZxUgjM_k2wYDGJHOtJsVnV2k3Tlw==.#=zlCzhpTE=(Byte[]) at #=zOZhiuxoynGwtH9yiefLo2QOksRvxVCQldg==..ctor(System.String, #=z$oFGbVodjnyyDidXxPxv3zjG5VxjUs3jXA==, #=zmQ_RljsPevmW8anxSuYmS6X6agWKuD_RmA==) at #=zhiX0G_rvDTriy0o5sGvXxwxnaNl4..ctor(System.String, #=z$oFGbVodjnyyDidXxPxv3zjG5VxjUs3jXA==, #=zmQ_RljsPevmW8anxSuYmS6X6agWKuD_RmA==, Int32) at #=z2esSmmsMTQF_eG4E5BgImTE$1Ib2.#=z6uysGc0=(System.String, Int32) at #=zTBjFb7Vm$jY$rY4MsKxmcIvGHnQN.#=z8GHhMSQ=(osu.GameplayElements.FileSection, Boolean, Boolean) at #=zTBjFb7Vm$jY$rY4MsKxmcIvGHnQN.#=zu_nb3hA=(Boolean, Boolean) at #=zeXZ7VnmadWamDozl0oXkDPqWT5QR.#=zxfhMBMARSQjN() at #=zKtcfNOpaV0iU8ZKAsB2zMH0=.#=zv2dcGpk=() at #=zyoKXieaMC_cqu28K0A==+#=zDa$MQcxtu2CSfKI86jL$bnY=.#=zUx0dTA8P3ba5bJGMtyoV8IM=() at #=zPBWrAc8jTtZIxwtaDaboSsMVAaqZ+#=zGWclcQyDo95qFWXu5jyBzXQ=.#=zX5IZrilZEHIIZNRtBQ==(System.Object) at #=zBL6UkatUEBc84MCtiwkiioU=.#=zyzqOc2JeDlxR() at #=zBL6UkatUEBc84MCtiwkiioU=.#=z3xYy8SE=() at #=z8I9L8N1kM$w9x_9BjHp0uYg=.#=zyzqOc2JeDlxR(#=zBL6UkatUEBc84MCtiwkiioU=) at #=z8I9L8N1kM$w9x_9BjHp0uYg=.#=zvQH13AvYcsif() at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart()