Basically a little mod/mode for multiplayer that lets you set an amount of lives.
If your hp reaches 0% and you have lives left you'll get "revived" like Easy does.
Singleplayer: You play the song regularly, and if you fail the song your lives will decrease by 1, if your lives reach 0 and you fail the song.
Multiplayer: Same thing as with Singleplayer, however, if your lives reach 0 you'll be unable to revive (again) even if your hp reaches 100% again. (you can keep on playing though)
I'm unsure how might get handled with being ranked/unranked, but my suggestion would be ranked for 0 lives(regular play) and unranked for 1 and above.
An alternative would be it'll half the score multiplayer for each life.
If your hp reaches 0% and you have lives left you'll get "revived" like Easy does.
Singleplayer: You play the song regularly, and if you fail the song your lives will decrease by 1, if your lives reach 0 and you fail the song.
Multiplayer: Same thing as with Singleplayer, however, if your lives reach 0 you'll be unable to revive (again) even if your hp reaches 100% again. (you can keep on playing though)
I'm unsure how might get handled with being ranked/unranked, but my suggestion would be ranked for 0 lives(regular play) and unranked for 1 and above.
An alternative would be it'll half the score multiplayer for each life.