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[Taiko] Newbie Taiko Journey 1 (#7500+) [Closed]

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Topic Starter
Cynplytholowazy


Newbie Taiko Journey 1


Current Phase: Completed

How to Register:

Restrictions
  1. Rank #7500 or below when registration ends.
  2. Cannot exceed #7200 after registration ends. Instant disqualified if this rank limit is passed.
  3. Must join the Discord Server and have your nickname set as your osu! in-game name.
Registration
Join the Discord Server | Fill in the Registration Form
Schedule
Registration: 21 Jan 2023 - 5 Feb 2023
Qualifiers: 10 Feb 2023 - 12 Feb 2023
Round of 64: 17 Feb 2023 - 19 Feb 2023
Round of 32: 24 Feb 2023 - 26 Feb 2023
Round of 16: 3 Mar 2023 - 5 Mar 2023
Quarterfinals: 10 Mar 2023 - 12 Mar 2023
Semifinals: 17 Mar 2023 - 19 Mar 2023
Finals: 24 Mar 2023 - 26 Mar 2023
Grand Finals: 31 Mar 2023 - 2 Apr 2023
Rules

General
  1. 1 vs 1 Double Elimination
  2. ScoreV2
  3. Unlimited amount of spots.
  4. Anyone who meets the rank requirement, other than Host, Mappool Selector and Referee, can join the tournament.
  5. Follow osu!'s Code of Conduct. No unruly behaviour is allowed.
Stages
  1. Includes 8 stages - Qualifiers, Round of 64, Round of 32, Round of 16, Quarterfinals, Semifinals, Finals and Grand Finals.
  2. The winning conditions for each state are as follows:
     - Round of 64, Round of 32 & Round of 16: Best of 7 (First to 4 points)
     - Quarterfinals & Semifinals: Best of 9 (First to 5 points)
     - Finals: Best of 11 (First to 6 points)
     - Grand Finals: Best of 13 (First to 7 points)
Qualifiers
  1. Only the best 64 players in Qualifiers will advance to Round of 64 Stage.
  2. Multiple lobbies will be available during the Qualifiers. Players will sign up for their desired lobbies.
  3. A private lobby will be created 10 minutes before the lobby start time.
  4. Lobby name will be in this format: "NTJ: Qualifiers Lobby XX"
  5. Lobby will be delayed by 5 minutes if someone is late.
    You have a maximum of 15 minutes (a.k.a. 10 minutes after the lobby started) to join,
    otherwise a new lobby will be rescheduled.
  6. All maps will be played twice.
  7. Failed scores will count. NoFail will be enforced.
Match
  1. A private lobby will be created 10 minutes before the match start time.
  2. Lobby name will be in this format: "NTJ: (Player 1) vs. (Player 2)"
  3. If no referee is available, the match will be postponed.
  4. If 1 of the players is late, they have a maximum of 15 minutes to join,
    otherwise the player present in the match will Win by Default (WBD).
  5. If both players are late, they must coordinate and reschedule the match before the next round commences.
    If such coordination is not possible, the higher seeded player will advance to the next round.
  6. 1 warmup is allowed for each player. Map length must be below 3:00.
  7. After the warmup is played, the referee will ask the players to !roll.
  8. Roll winner bans 2nd and picks 1st.
    Roll loser bans 1st and picks 2nd.
    If a tie happens the players will be asked to reroll.
  9. Players have 2 minutes to announce their ban.
    If a ban is not announced in time, their ban will be made with a roll by the referee.
  10. Players will have 2 minutes to pick a beatmap and 2 minutes to get ready.
    If a player didn't announce their pick before the end of the timer, the map will be picked with a roll.
    If players didn't get ready before the end of the timer, the match will be started anyways.
  11. If a player disconnects between the beatmaps, the match can be delayed 10 minutes maximum.
    This delay can only be applied once per player.
  12. If a player disconnects 30 seconds after the map commenced, they lose the pick.
  13. If a player disconnects within 30 seconds of the map, the map will be replayed. This can only be applied once per player.
  14. Failed scores will count. NoFail will be enforced.
  15. If players end up with a draw in any maps, the map in question will be replayed.
Mappool
  1. The mappool consists of the following:
    1. Qualifiers: 3 No Mod | 2 Hidden | 2 Hard Rock | 1 Double Time | 1 Forced Mod
    2. Round of 64, Round of 32 & Round of 16: 4 No Mod | 3 Hidden | 3 Hard Rock | 2 Double Time | 1 Tiebreaker
    3. Quarterfinals & Semifinals: 5 No Mod | 3 Hidden | 3 Hard Rock | 2 Double Time | 1 Forced Mod | 1 Tiebreaker
    4. Finals & Grand Finals: 6 No Mod | 3 Hidden | 3 Hard Rock | 2 Double Time | 2 Forced Mod | 1 Tiebreaker
  2. Forced Mod maps must be played with at least 1 of the following mod:
    Hidden | Hard Rock | Flashlight | Easy
  3. Tiebreaker maps can be played with at least 1 of the following mod:
    No Mod | Hidden | Hard Rock | Flashlight | Easy
  4. Easy will have a scoring multiplier of 0.85x.
Podium
1st place: MegMewtwoZ - 4 months of osu! supporter
2nd place: NeonDrakon - 2 months of osu! supporter
3rd place: Ozai - 1 month of osu! supporter
Stomiks
lets goo
bonkmi
yayyy
-ktrihc
bump
convoySC
hype
Hoshikuz
let me participate
Stomiks
fr
Topic Starter
Cynplytholowazy
Hello, due to popular demand, a Round of 64 will be added! Check out the top post for updated details.
KemoSmucko
DAZ HAYP
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