I think I've requested something similar before (not sure), but it's simply that. Some songs just sound better with hitsounds not layering over each other (like the Taiko skin).
It's not strange, it's coolmattyu007 wrote:
So what I'm getting is you want to map a TaikOsu map, have the taiko sounds for your beatmap, without forcing the taiko skin? Strange...
That's a pretty big if.Echo wrote:
If you don't need more than 3 different hitsounds, just use a blank normal/soft-hitnormal.wav?
This can also work!MetalMario201 wrote:
Or a superset of this request--let us disable Hitnormal on individual hit objects.
(But require that at least one hitsound be used on a given note.)
I do. This is because I am incompetent and sometimes accidentally grab slider nodes and move them when trying to place a hitsound. I'm fine with you moving it, though. Good luck with this!MetalMario201 wrote:
Possibly just lock since no one uses it. :P