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Expander - Move That Body

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Topic Starter
fanzhen0019
This beatmap was submitted using in-game submission on 2014年1月25日 at 12:16:22

Artist: Expander
Title: Move That Body
Source: jubeat saucer
Tags: sionKotori
BPM: 196
Filesize: 2945kb
Play Time: 01:49
Difficulties Available:
  1. ADVANCED (4.92 stars, 331 notes)
  2. BASIC (1.73 stars, 101 notes)
  3. EXTREME (4.8 stars, 551 notes)
  4. MEDIUM (3.65 stars, 146 notes)
Download: Expander - Move That Body
Information: Scores/Beatmap Listing
---------------
Liquid.



ADVANCED by sionKotori,Thank you!
No more squiggle sliders now.Check sionKotori's original mapset here!
I'm really want a diff name spread like Jubeat but the previous BASIC is too hard.I have to add another BASIC and rename the previous one to MEDIUM
wantuole
XD
Strawberry
zlfence
回射- -走你~~~
Furudo_Erika_old
fanzhen <3
Leiwa
beautiful
sionKotori
hi fanzhen, can I make guest diff :D ?
Topic Starter
fanzhen0019

sionKotori wrote:

hi fanzhen, can I make guest diff :D ?
GO :D
tsuka

全砲、発射!
lkx_Shore
move your m b
Ariadim
Hi :)

You made a good map. Congratulations ^^

I honestly didn't see composing mistakes mistakes.
Maybe in extreme level, - there are some items that are "touching" the bot edge, like at 00:23:982 (3) - and 00:24:135 (1). It's extreme (too much insanity for me XD) and maybe it's not a problem in this leve but, personally, it displease me.

A timing mistake can be the kiai time section (in all levels). You should make only one, mixing your 2 kiai time's in one. In some pc's, thes little space between the end of the first kiai time and the beginning of the second can make some laggs, jumps, flashes or freezes. "Kiai time is toggled on less than 15 secs." message appear. You can solve this mistake making a longer one :)

Anyway, your map is excelent and my words are just that, modders words. You don't have to do chages if you don't want ;)
Topic Starter
fanzhen0019

Ariadim wrote:

Hi :)

You made a good map. Congratulations ^^

I honestly didn't see composing mistakes mistakes.
Maybe in extreme level, - there are some items that are "touching" the bot edge, like at 00:23:982 (3) - and 00:24:135 (1). It's extreme (too much insanity for me XD) and maybe it's not a problem in this leve but, personally, it displease me.

A timing mistake can be the kiai time section (in all levels). You should make only one, mixing your 2 kiai time's in one. In some pc's, thes little space between the end of the first kiai time and the beginning of the second can make some laggs, jumps, flashes or freezes. "Kiai time is toggled on less than 15 secs." message appear. You can solve this mistake making a longer one :)

Anyway, your map is excelent and my words are just that, modders words. You don't have to do chages if you don't want ;)
Thank you. I want to keep the small room between 2 KIAIs for a fountain
Horo
Your latest changes made this so much more playable, I FC'd first play.
Awesome map as usual !!!!!!!
Topic Starter
fanzhen0019

Horo wrote:

Your latest changes made this so much more playable, I FC'd first play.
Awesome map as usual !!!!!!!
Yah thank you for playing! 6x 1/3 makes no sense in fact so i switched on sliders.
Zexous
This is quality.
Hollow Wings
m4m www

General

  1. kiai最好各个难度统一(advanced那个不一样

ADVANCED

  1. 00:03:931 (2) - 这个确定不是节奏错了吗。。。OVQ|||
  2. 00:14:798 (4,1) - blanket perfect(nazi
  3. 00:50:614 (2,3) - 这边三连音也放弃?
  4. 01:16:788 (1,2) - 这里也是,好像是故意漏掉的?就说几个推荐加上的
  5. 01:43:267 (3,1) - ds大点?3移一下就好了
  6. 好多蚯蚓我喜欢OVO

EXTREME

  1. 00:33:931 (1,2,3,4) - 这几个ds再大点,不然后面接的那个梗ds相近就太坑了
  2. 我去。。。扔3星

MEDIUM

  1. 01:00:257 (2,3) - blanket perfect (nazi
  2. 01:05:155 (2,3) - ^
  3. 感觉advanced和medium难度差距好大。。。而且也感觉做得好懒噗

BASIC

  1. 低难度可以考虑塞个转盘,不然全榜4modss噗,其他都好~
为什么你们都有那么多梗,哭了OVQ

good luck
sionKotori

Hollow Wings wrote:

General

  1. kiai最好各个难度统一(advanced那个不一样 fixed

ADVANCED

  1. 00:03:931 (2) - 这个确定不是节奏错了吗。。。OVQ||| no change ><
  2. 00:14:798 (4,1) - blanket perfect(nazi I'm unsure how to fix >_<
  3. 00:50:614 (2,3) - 这边三连音也放弃? fixed
  4. 01:16:788 (1,2) - 这里也是,好像是故意漏掉的?就说几个推荐加上的 fixed
  5. 01:43:267 (3,1) - ds大点?3移一下就好了 withhold fix
  6. 好多蚯蚓我喜欢OVO >w<

good luck
thanks for modding!
new .osu -> here
Topic Starter
fanzhen0019

Hollow Wings wrote:

m4m www

General

  1. kiai最好各个难度统一(advanced那个不一样

EXTREME

  1. 00:33:931 (1,2,3,4) - 这几个ds再大点,不然后面接的那个梗ds相近就太坑了oops 这里我已经改slider了
  2. 我去。。。扔3星

MEDIUM

  1. 01:00:257 (2,3) - blanket perfect (nazi 没关系啦...
  2. 01:05:155 (2,3) - ^ ^
  3. 感觉advanced和medium难度差距好大。。。而且也感觉做得好懒噗:3

BASIC

  1. 低难度可以考虑塞个转盘,不然全榜4modss噗,其他都好~ 我要掏! 不过别的难度都没有spinner
为什么你们都有那么多梗,哭了OVQ

good luck
谢谢啦!
Zero__wind
a wild mod appears!

EXTREME
00:01:176 (2) - 头上clap一个听起来不错
00:02:400 (3,3) - body上加whistle挺好的 而且00:02:400 (3) - 头上也可以像后面那个3那样加soft finish
00:03:931 (1) - 头上也clap?音乐里有那个声音挺大的鼓……跟00:01:482 - 差不多的
00:05:155 (1) - clap? ^
00:11:890 (1,3) - 头上whistle?
00:16:788 (1,5) - ^
00:12:349 (2) - 这节奏其实不咋准 完全是为了对称而对称了 如果这个2和00:11:890 (1,3) - 跟的同一轨的话 那个音从00:12:349 - 起 最多也就到00:12:502 - 就结束了 根本没有持续到00:12:655 - 而且00:12:655 - 这个位置也没有适合clap的鼓音 鼓在中间的白线 所以考虑换一下节奏
00:17:247 (3) - ^
算了别改了我看到后面发现四组有渐变规律……服气
00:13:421 (2) - 感觉可以clap
00:18:472 (3) - 头上whistle?
00:19:543 (3) - whistle?
00:28:267 (3,4,1) - 这可真够靠下的……
00:33:625 (2) - 感觉尾巴上的whistle不太合适 感觉音乐里没什么明星的音
00:37:910 (3,4) - 为什么前面1和2的尾巴是soft的这两个是normal?有意的么 感觉还是也是soft吧 因为我看到00:47:706 (3,4) - 这里也是soft
00:39:135 (2) - body也可以whistle 我觉得和1 3一样
00:50:461 (1) - whistle?感觉和音乐里那个音挺合的
00:52:910 (1,2) - 如果上面那个加了的话 这两个头上也whistle
00:57:808 (6,7) - 尾巴上可以加soft whistle来配合音乐里清脆的旋律音
01:08:216 (1) - clap感觉不太合适 这里是低音鼓
01:23:523 (2) - 尾巴上的finish感觉不太合适 音乐里这里没有鼓音
01:39:441 (3,4,5,6) - 这里打着不很舒服因为上面的1和2是逆时针的这里突然就顺过来了

ADVANCED
00:00:869 (1,4) - may avoid the small overlap
00:06:380 (3,4) - wrong slider length
00:07:298 (6) - clap fits much better if added to the reverse point as there's a strong drum sound
00:23:523 (3) - clap on head? ^
00:27:502 (8) - may try blanket with the next circle 1?
00:40:972 (3) - don't really like this rhythm, consider to replace it with a 1/2 slider and add a circle at 00:41:278 - ? in order to make players actually "hit" on the downbeat
00:43:421 (6) - also whistle at end sounds really nice, it shares quite the same sound with its head in the music
00:45:410 (4) - may whistle on head?
00:53:523 (6,7) - add a Nc on either of them? to divide this long combo set
01:12:273 (2) - don't really like this rhythm, it feels really weird to hit a blue tick short slider at the slow part

MEDIUM
tick rate 1吧这感觉tick太密了……巨容易断=。=
01:26:584 (1) - 折返whistle个
01:36:380 (1) - ^

BASIC
同样建议tick rate 1
Ar3感觉合适一些 这BPM挺高的 2有点慢了
00:02:706 (2) - 配合鼓加个clap比较好 还有00:03:931 - ,00:05:155 - 等等等等
01:01:176 (2,3,1,2,3) - 这里突然间距变了很多 不太稳妥
01:08:216 (2,3,1) - 这种密密麻麻一坨的东西放在这个diff有点不太好……最好01:08:829 (3) - 就换成一个circle 调整一下排版按正常间距走就是了

没了 太难摸
摸完全难度才发现H是外国人做的还要再翻译一遍 打包反震
Good luck
T_Liz
ADVANCED
00:19:037 (3) - Change idea: https://osu.ppy.sh/ss/1257888 or https://osu.ppy.sh/ss/1257890 ?
01:12:278 (2) - Change idea: slider→2Circle ?
Topic Starter
fanzhen0019

Zero__wind wrote:

a wild mod appears!

EXTREME
00:01:176 (2) - 头上clap一个听起来不错 感觉不用 前面这一点点我都是隔白下clap
00:02:400 (3,3) - body上加whistle挺好的 而且00:02:400 (3) - 头上也可以像后面那个3那样加soft finish 不错
00:03:931 (1) - 头上也clap?音乐里有那个声音挺大的鼓……跟00:01:482 - 差不多的 k
00:05:155 (1) - clap? ^ k
00:11:890 (1,3) - 头上whistle?
00:16:788 (1,5) - ^
00:12:349 (2) - 这节奏其实不咋准 完全是为了对称而对称了 如果这个2和00:11:890 (1,3) - 跟的同一轨的话 那个音从00:12:349 - 起 最多也就到00:12:502 - 就结束了 根本没有持续到00:12:655 - 而且00:12:655 - 这个位置也没有适合clap的鼓音 鼓在中间的白线 所以考虑换一下节奏
00:17:247 (3) - ^
算了别改了我看到后面发现四组有渐变规律……服气
00:13:421 (2) - 感觉可以clap 有点密
00:18:472 (3) - 头上whistle? 不了
00:19:543 (3) - whistle?不过你让我把这一段大改了一点
00:28:267 (3,4,1) - 这可真够靠下的…… >.>
00:33:625 (2) - 感觉尾巴上的whistle不太合适 感觉音乐里没什么明星的音 k
00:37:910 (3,4) - 为什么前面1和2的尾巴是soft的这两个是normal?有意的么 感觉还是也是soft吧 因为我看到00:47:706 (3,4) - 这里也是soft
00:39:135 (2) - body也可以whistle 我觉得和1 3一样 k
00:50:461 (1) - whistle?感觉和音乐里那个音挺合的 这一段不想上nor-whistle
00:52:910 (1,2) - 如果上面那个加了的话 这两个头上也whistle ^
00:57:808 (6,7) - 尾巴上可以加soft whistle来配合音乐里清脆的旋律音 nice
01:08:216 (1) - clap感觉不太合适 这里是低音鼓 不过这里不是跟的鼓..嘛
01:23:523 (2) - 尾巴上的finish感觉不太合适 音乐里这里没有鼓音 body :3
01:39:441 (3,4,5,6) - 这里打着不很舒服因为上面的1和2是逆时针的这里突然就顺过来了 我感觉还行 因为2slider只要往上甩一下就行了


MEDIUM
tick rate 1吧这感觉tick太密了……巨容易断=。= 全diff tick2
01:26:584 (1) - 折返whistle个 k
01:36:380 (1) - ^ ^

BASIC
同样建议tick rate 1 ^
Ar3感觉合适一些 这BPM挺高的 2有点慢了
00:02:706 (2) - 配合鼓加个clap比较好 还有00:03:931 - ,00:05:155 - 等等等等 ok
01:01:176 (2,3,1,2,3) - 这里突然间距变了很多 不太稳妥 莫名 怎么变了 已改
01:08:216 (2,3,1) - 这种密密麻麻一坨的东西放在这个diff有点不太好……最好01:08:829 (3) - 就换成一个circle 调整一下排版按正常间距走就是了ok

没了 太难摸
摸完全难度才发现H是外国人做的还要再翻译一遍 打包反震
Good luck
谢啦
Nymph
你敢再找几个mod吗?
整个thread只有2个人的post算mod
sionKotori

Zero__wind wrote:

ADVANCED
00:00:869 (1,4) - may avoid the small overlap fixed
00:06:380 (3,4) - wrong slider length fixed
00:07:298 (6) - clap fits much better if added to the reverse point as there's a strong drum sound added
00:23:523 (3) - clap on head? ^ added
00:27:502 (8) - may try blanket with the next circle 1? no change
00:40:972 (3) - don't really like this rhythm, consider to replace it with a 1/2 slider and add a circle at 00:41:278 - ? in order to make players actually "hit" on the downbeat added
00:43:421 (6) - also whistle at end sounds really nice, it shares quite the same sound with its head in the music added
00:45:410 (4) - may whistle on head? added
00:53:523 (6,7) - add a Nc on either of them? to divide this long combo set fixed
01:12:273 (2) - don't really like this rhythm, it feels really weird to hit a blue tick short slider at the slow part -> *

T_Liz wrote:

ADVANCED
00:19:037 (3) - Change idea: https://osu.ppy.sh/ss/1257888 or https://osu.ppy.sh/ss/1257890 ? fixed
01:12:278 (2) - Change idea: slider→2Circle ? *added
Thanks for modding!
new .osu!:click here
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