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Jeff Williams - Red Like Roses part I & II

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Intelli
My god I hope this gets ranked, the race for FC will be insane
Incise
Very slim chance this even gets considered, that being said, its not imposbbile ;)
Sivies
cool
samsam2233
rwby !!!!!!!!! :) :) :) :) :) :) :)
Pierrem
ranked please :(
Monarch
Small mod ^.^

People have already mentioned that a lot of beats aren't snapped so I'll leave it for now

01:40:509 (1,2,3,4,5,6,7,8,1) - This part is extremely straight compared to the rest of the beat map and doesn't really flow at all. Might be how you like it though just thought it looks weird compared to everything else

02:00:296 (2,3,4,5,6,7,8,9,10,11) - This part also seems very linear, could be changed into something like this? https://osu.ppy.sh/ss/3450540

01:54:154 (7,1) - This jump seems very sharp, abrupt and doesn't smoothly transition from the small jump at 01:53:855 (5,6), if the gap at 01:54:004 (6) is made longer then the below point can be ignored
01:54:453 (2,1) - This last jump in the set of 3 ( 01:54:154 (7,1,2,1) - ) Seems slightly too big/ bigger than the rest of the jumps.

02:23:850 (10,1) - You might have missed a note here? You included it earlier in the sequence once ( 02:20:255 (5,6,7) - ) so maybe you just chose to miss it out but the song flows more with the beat

03:05:621 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This part seems fine but the overall gist of this part is very random, especially at 03:06:821 (2) -where the beat cuts inside before moving outside again, possibly rework so that everything sort of goes round in a circle?

03:54:261 (1,2) - This part is fine, however
04:27:118 (2,3) - and 07:24:118 (3,4) - are very similar to this, but are also inferior. I'd recommend moving these two to be similar to the first one as, with the latter two, as someone playing the map, I will have no reason so move along that distance to the left/ right and just hold my cursor on the initial place that i click, defeating the point of even having a slider there. By moving it so that it follows up to the next slider you ensure that people playing the map actually play the map and don't really take shortcuts. You could leave it and them and it wouldn't really effect the map but as I said them moving off such a short distance defeats the point of actually moving the cursor there when it would be easier to leave it in place. .. maybe I should shorten explanations ._.

05:01:261 (9,10,11) - Second slider is slightly crooked, could possible be moved up slightly to look nicer

05:05:547 (8,9) - This gap is pretty big compared to the rest of the gaps in the combo
05:08:547 (10,1) - ^

08:27:974 (2,3,4,5,6) - This first circle in this section seems to be slightly misplaced (the numbers 4 and 6 are ontop of each other whereas 2 is slightly off point)

08:15:690 (14) - This beat could be extended by 2 lines (4 lines on 1/8th spacing) to match the note in the background, try it out to hear how it sounds
04:17:976 (14) - ^

One of the points you mentioned in a previous post is still off beat by a bit :/
Topic Starter
Kotayo

xLolicore- wrote:

Just a random suggestion
07:59:689 (1) - That note feels out of place. The three streams before this one were fine and evenly spaced till it got to this and it sounds weird. Maybe remove that note? Just a suggestion, feel free to decline.
- i'm pretty sure there is a beat here though so i'm not gonna change anything
Also, might wanna check AiMod for some problems. Some objects weren't snapped like this one 05:14:262 (8) and 05:15:262 (7) .

Great mapset, very intense and fast. Hope it gets ranked xD - thank you :D

[-Deemo-] wrote:

Finally got to your request on my modding queue lol .w.

[Rose]

Fix, there's a lot of it - Fixed?
There's a bit of over-mapping, for example in the first part of the song there is notes like 00:42:082 (2) - which really could just be a long note, to match the vocals - i think i had it like that at first and it just got very boring, if others complain i can change but for now i'll leave it as it is
01:35:081 (2,3,4,5,1) - consider changing, notes need to be on ticks and it is overly symmetrical - they are on tick (1/6) and there's quite a bit of symmetry in the map already so not changing it
01:38:678 (1) - Putting a slider here is pretty lacking imo since you're missing a bunch of beats, it's inconsistent to what you have been doing. - it's consistent with the music that i'm following at this part
01:59:995 (1,2,3,4,5,6,7,8,9,10,11) - Consider changing, the way this is set up is pretty dull - no change
02:07:507 (2) - NC maybe? The line leading up from the 1 makes it look ugly imo - added NC
02:07:507 (2,3,4,5,6,7,8,9,10,11) - Consider changing pattern, spacing for the 1 that follows 11 is inconsistent with the rest of the spacing on 2-11 - not quite sure what you mean but i don't think there's anything wrong here
02:09:309 (2) - Consider moving this farther to match the music - done
02:54:371 (4,5,6,7,8) - Spacing needs work - increased the spacing a bit
02:55:571 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5) - I suggest working on this, it's unappealing to the eye, some of the of the streams (would they be called streams? They are kinda stacked :l) or whatever they are called don't really match the beat - tried fixing

I'm not going to look too far into part II but just know that it needs spacing and pattern changes

05:00:118 (3,4,5) - It's a square but lopsided :l - made into a proper square
06:01:261 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - at this point you really just don't want anyone but like the top ranked people to play it .3. - well it's not like there's not maps that are like that already ranked so i don't see what the problem is
When the vocals say "Red like Rose" or when the vocals slow down, I would put an inherited point with a slightly slower slider velocity followed by a the one to put it back to the slider velocity you were using to match the vocals which also goes back the the speed it was singing .3.
Sometimes simple sliders are good too, remember that - not really sure what you mean here so no change

Anyways I hope this mod helped, it's a lot longer than I usually give but given that it's been a few weeks, I think it's reasonable - thank you for modding :D

Dawnsday wrote:

Hi:
Rose

01:36:848 (2) - Unsnapped circle. - should be snapped now (1/12)
01:36:999 (3) - Unsnapped circle. - ^
01:37:301 (5) - Unsnapped circle. - ^
01:37:452 (6) - Unsnapped circle. - ^
01:37:754 (7) - Unsnapped circle - - ^
02:44:510 (1) - Unsnapped slider (repeat). - fixed?
05:14:262 (8) - Unsnapped circle.
05:15:262 (7) - Unsnapped circle.
05:15:405 (8) - Unsnapped circle.
05:28:262 (3) - Unsnapped circle.
06:13:262 (5) - Unsnapped circle.
06:14:262 (12) - Unsnapped circle.
06:19:405 (16) - Unsnapped circle.
06:27:262 (2) - Unsnapped circle.
06:27:405 (3) - Unsnapped circle.
06:36:262 (6) - Unsnapped circle.
06:44:905 (3) - Unsnapped circle.
06:45:048 (5) - Unsnapped circle.
06:45:191 (7) - Unsnapped circle.
06:46:048 (1) - Unsnapped circle.
06:46:191 (3) - Unsnapped circle.
06:46:262 (4) - Unsnapped circle.
08:12:405 (4) - Unsnapped slider (start).
08:12:977 (6) - Unsnapped slider (start).
08:13:548 (8) - Unsnapped slider (start). - fixed all of the above

That's a lot of work. lol - weeeee



jamiesalvador wrote:

Small mod ^.^

People have already mentioned that a lot of beats aren't snapped so I'll leave it for now

01:40:509 (1,2,3,4,5,6,7,8,1) - This part is extremely straight compared to the rest of the beat map and doesn't really flow at all. Might be how you like it though just thought it looks weird compared to everything else - i don't think it looks weird

02:00:296 (2,3,4,5,6,7,8,9,10,11) - This part also seems very linear, could be changed into something like this? https://osu.ppy.sh/ss/3450540 - the straight line is intended :/

01:54:154 (7,1) - This jump seems very sharp, abrupt and doesn't smoothly transition from the small jump at 01:53:855 (5,6), if the gap at 01:54:004 (6) is made longer then the below point can be ignored - increased spacing of this 01:54:004 (6)
01:54:453 (2,1) - This last jump in the set of 3 ( 01:54:154 (7,1,2,1) - ) Seems slightly too big/ bigger than the rest of the jumps. - this is intended

02:23:850 (10,1) - You might have missed a note here? You included it earlier in the sequence once ( 02:20:255 (5,6,7) - ) so maybe you just chose to miss it out but the song flows more with the beat - added a note

03:05:621 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - This part seems fine but the overall gist of this part is very random, especially at 03:06:821 (2) -where the beat cuts inside before moving outside again, possibly rework so that everything sort of goes round in a circle? - it is very random yes, i should probably make this into some sort of pattern later but now i'm too lazy

03:54:261 (1,2) - This part is fine, however
04:27:118 (2,3) - and 07:24:118 (3,4) - are very similar to this, but are also inferior. I'd recommend moving these two to be similar to the first one as, with the latter two, as someone playing the map, I will have no reason so move along that distance to the left/ right and just hold my cursor on the initial place that i click, defeating the point of even having a slider there. By moving it so that it follows up to the next slider you ensure that people playing the map actually play the map and don't really take shortcuts. You could leave it and them and it wouldn't really effect the map but as I said them moving off such a short distance defeats the point of actually moving the cursor there when it would be easier to leave it in place. .. maybe I should shorten explanations ._. - fixed?

05:01:261 (9,10,11) - Second slider is slightly crooked, could possible be moved up slightly to look nicer - fixed?

05:05:547 (8,9) - This gap is pretty big compared to the rest of the gaps in the combo - intended, no change
05:08:547 (10,1) - ^ - not intended, hopefully fixed

08:27:974 (2,3,4,5,6) - This first circle in this section seems to be slightly misplaced (the numbers 4 and 6 are ontop of each other whereas 2 is slightly off point) - i think i did that on purpose but still fixed, also adjusted the slider just before it

08:15:690 (14) - This beat could be extended by 2 lines (4 lines on 1/8th spacing) to match the note in the background, try it out to hear how it sounds
04:17:976 (14) - ^ - fixed both

One of the points you mentioned in a previous post is still off beat by a bit :/ - which one?

thanks for all the mods :D
Topic Starter
Kotayo
ressurected again
Monarch

Kotayo wrote:

One of the points you mentioned in a previous post is still off beat by a bit :/ - which one?
01:36:584 (1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This whole section is still off time
01:51:013 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12) - As is this one

Its probably because you manually timed like 11 sections all together (and decimal bpm) but it looks as though only the offset of the timing points need
changing

02:15:310 (4,5,6,7) - Also, here you chose to use sliders as oppose to jumps, which is nice but maybe they are a bit too long? The sounds of the sliders sound too close together, try shortening all four evenly by 2 beats/lines on 1/12th spacing and see if it sounds better
Alternatively you could just make them jumps like all the rest are but it looks like for that section you don't want to

02:52:421 (6) - I think you missed a clap hitsound here

06:45:618 (3,4) - I think the clap hitsound should be swapped between these two.

02:55:121 (9) - possibly turn this slider into a stream? it sounds better as a stream imo

07:02:547 (14) - might have forgot to mention that this slider should probably be as long as 03:53:261 (6)

07:19:689 (6,7,8) - This jump seems unwarranted for the part of the song that its in, possibly should be slightly shorter

Also the start seems pretty overmapped to what it was before, however before it was also pretty boring, if you could make the start like it was before, but in more of a pattern then it would be much better

Everything else seems Ok and gl with getting ranked!
Spaghetti
wouldnt you need to delete part II on demand before ranking?
Topic Starter
Kotayo

Spaghetti wrote:

wouldnt you need to delete part II on demand before ranking?
yes but seeing how much more modding is needed i'll let people continue downloading it for a while
minus
Who knows, maybe by the time this is ranked I'll actually be good. Anything is possible, right?
(But seriously, best of luck with this map, it's an absolute blast to play and watch, and despite the need for a few fixes here and there, it seems to be well on the way to ranked. Can't wait :) )
-NeBu-
love this, rank pls ;w;
MicMck101
I really really can't wait for this to be ranked XD This map definitly deserves it in my opinion =)
Faustas156
I still don't know why a beatmap like this is not ranked :o
star
RaZoRgAmer23245
this map is AWESOME!!!
hehedoge
This map is EVIL. Try the jumps.
My Angel Yaong
Awesome map, simply put together wonderfully and the parts fit together perfectly, you really did an amazing job on this map! hope to see this ranked soon can't wait to try and grind it on stream more, the jumps get me so badly XD, but keep up the awesome work ;)
laport
The mp3 appears to be bad quality, when the song is played here it contains cracking noises.
Ket
love this map pls rankkkkk
ZenitH-AT
Rank this! The hard part in the middle is a bit crazy but I love how each time the "bass is dropped?" then the jumps go a bit bigger.
D13t3r
This needs to be ranked!!!!!!
jeanbernard8865
I beg of you, resurrect ;w;
Zel
fun map, but the timing is really awful. I would recommend fixing it. Use this map and steal timing https://osu.ppy.sh/b/293224
cyprianz5
hi
dadadok
Bumping for begging to fix so it can be ranked!
archer-
I still have hope for this
awesomemacD
N E V E R G I V E U P
20Below
plz rank
Lunicia
I like booty
Lucid
What's with part II on demand? It doesn't skip you to part two or anything :/
acriter
awesome chart!
boirjama
plz rank this :'(
dumbass
rank boys
Oszu
Rank pls
DumRabbit
need this ranked
My Angel Akito
Loved hype
Ashton

Legolasxx wrote:

Loved hype

I was literally thinking the same thing xD
fieryrage
the map is objectively terrible. by that i mean the background quality is absolute garbage, the mp3 quality sounds like it's been bass boosted, the jumps make no sense rhythmically (not to mention almost all the patterns are generic and take 3 seconds to make on your own) and the flow is actually awful in most places of the map.

here, give me a second, i'll show you exactly what's wrong with it.

hitsounds are awful all over the place, for one. and i already mentioned mp3 quality. also, HUGE nc issues, and i mean fucking huge. like i have no idea how people consider this polished.

01:27:815 (8,9,1,2) - this pattern is shit and misleading, mainly due to the stack on 01:28:187 (2)
01:41:559 (5,6,7,8) - back and forth here is misleading since it's literally never done prior to this part
01:43:226 (5,6,7,8) - why stack this is so awful playability wise
01:46:823 (3,4) - 4 has more emphasis so why is it stacked here
01:50:705 (6,7,8,1) - why no blue tick map here
01:54:155 (7,1,2) - back and forth goes astray for no reason and awkward flow as a result
01:57:305 (1,2,3,4,5,6,7,8,9,10,11,12) - wtf is this stream shape lmao (also not DS'd?????????)
01:58:955 (5,6) - why
02:00:305 (2,3,4,5,6,7,8,9,10,11) - why
02:03:455 (8,1) - nice sudden jump increase for literally no reason, wtf is this supposed to even follow
02:03:605 (1,2,3,4,5,6,7) - this is also way too spaced out for pretty obvious reasons
02:10:655 (8,1) - same as 02:03:455 (8,1)
02:10:805 (1,2,3,4,5,6) - yea you get the point
02:22:505 (6,7,8) - random spacing increase again
02:26:105 (10,11,12) - ^
02:50:312 (7,8,9,10) - ^ for fucks sake
02:52:712 (7,8,9,10) - ^^^^^^^^^
02:53:312 (1,2,3) - why change rhythm here? there's absolutely no reason to
02:54:362 (4,5,6,7,8) - and the jumps here make absolutely no sense on top of it
03:02:312 (1,2,3,4,5,6) - ok thanks for the random square out of nowhere
03:04:712 (1,2,3,4) - snore
03:05:612 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - what is being followed here? i can't even tell with all this garbage
03:33:990 (2,3) - stack ruins flow here
03:34:976 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11,12) - thanks for distance snapping everything for no reason! a common theme throughout the song, too
03:57:547 (6,7) - nice flow into slider which is also a huge issue throughout the map
04:16:118 (1,2,3,4,5,6,7,8,9,10,11,12,13) - the sides of this could use increased spacing (the only time i'm saying this)
04:29:118 (1,2,3,4) - why does the latter back and forth have more spacing
04:31:404 (2,3,4,5,6) - please don't ever do this.
04:36:118 (1,2,3,4,5) - wtf is the flow on this back and forth
04:41:261 (1,2,3,4,5,6,1,2,3,4,5) - differentiate your pattern so this isn't as boring as fuck to play
04:57:976 (3,4,5,6,7,8,9,10) - this flows awful like every single distance snapped pattern in this map (aka the entire map, good job!)
05:07:690 (6,7) - WHY STACK
05:10:404 (8,9,10,1,2,3) - WHy
05:13:260 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - way too much spacing emphasis for no reason
05:26:833 (10) - let's skip entire notes like we always do hell yea
05:28:260 (3,4,5,6) - awful transition from triangle to back-and-forth
05:29:690 (3,4,5,6,7) - awful pattern in general
05:30:833 (1,2,3,4,5) - no like actually these play like shit
05:38:404 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - delete this pattern and please stop mapping before you give yourself and everyone else around you cancer, this is actually completely fucking horrid and if this gets anywhere near loved i'm quitting mapping.
05:47:976 (4,5,6,7,8) - please stop using distance snap
05:50:261 (1,2,3,4,5,6,7,8,9,10,11,12,13) - please never do jump patterns like this because not only does it look horrendous, it also plays like shit; mainly 05:51:404 (9,10,11,12,13) - this one playing like shit
05:57:404 (6,7,8) - haha woah
06:01:261 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - where is the emphasis?
06:03:547 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - where are the unique patterns?
06:05:833 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - ^
06:08:118 (1,2,3,4,5,6,7,8) - found the emphasis but it's too much haha woah
06:09:261 (1,2,3,4,1,2,3,4,5) - awful triangles and 06:10:118 (3,4,5) - wtf is this lmao
06:10:547 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - lol please don't this is so bad
06:12:690 (1,2) - WHY WOULD YOU STACK THIS LMAO
06:12:833 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - same as previous one
06:14:975 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - honestly this is a pretty good and unique pattern, i just feel like it spaces out a bit too much here though
06:17:261 (1,2,3,4,5,6,7,8) - boring copy and paste
06:18:404 (9,10,11,12,13,14,15,16) - this is self explanatory, if people hate on monstrata for quaver why not hate on this lolz
06:23:904 (10,11,12,13) - overmapped
06:25:833 (8,9) - flow-breaking stack for the millionth time
06:33:690 (4,5,6,7,8,9,10,11,12) - symmetry shouldn't be used here considering notes have more emphasis, also 06:34:261 (8,9,10,11,12) - fucking awful never do this shit ever again
06:34:833 (12,13,14) - cool spacing increase
06:36:404 (1,2,3,4,5,6,1,2,3,4) - cool spacing increase
06:37:833 (1,2,3) - overmapped
06:38:976 (1,2,3) - lol why
06:44:903 (3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6) - conversely, this is undermapped, there should be a note on the white ticks
06:51:976 (1,2,3,4,5) - what pattern is this?
06:54:833 (1,2,3,4) - sliders go way too far and make this a guaranteed 100 90% of the time
07:09:261 (8,1,2) - why across the screen
07:11:833 (4) - why skip a clap here
07:13:118 (9,10,11,12) - why do the same pattern here
07:17:118 (2,3,4) - roflmao
07:19:689 (6,7,8) - ^
07:23:118 (13,14,15) - good idea but terrible pattern to do it with
07:36:833 (1,2,3,4) - random spacing increase with no real reason
07:41:690 (5,6) - this jump goes way too far
07:58:047 (3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6) - same as the other one
08:06:260 (1,2,3,4) - no why
08:10:260 (5,6,7,8) - no why
08:11:546 (1,2,3,4,5,6,7,8) - this is actually awful for the same reason as the other "guaranteed 100" one
08:13:832 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - did you actually just copy the exact same pattern and flip it holy fucking shit what a god
08:25:689 (6,7,8,9,10) - rofl
08:26:688 (2,3,4,5,6,7) - rofl
08:27:403 (7,1) - why stack after a jump
08:27:974 (2,3,4,5,6) - more back and forths just what we needed right?
08:36:260 (1,2,3,1) - shitty jump patterns again woo!
08:37:689 (1) - spinner starts too early lolz

ok yeah i'm done with this piece of shit
if this gets loved i'm out bye
_DT3
Guys, this set is really outdated, so naturally, this set isn't exactly the best map to begin with.
And also, Loved maps don't exactly have to be as much quality as a ranked map you know, the section was meant to be for maps that aren't really gonna go to the ranked section any time soon but are really liked by the community.
You ask why this map is so loved by the community? It's a classic, that's why. This map is a veery iconic map first of all and if I am not mistaken, introduced some new concepts mapping wise at that time. And don't forget, favorites are not indications that people think the map has been mapped top quality. You also have to include the fact that people like the music, that it is a 7 star map and that it comes from RWBY.
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