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Krewella - Come & Get It

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Topic Starter
Aleks719
This beatmap was submitted using in-game submission on 22 июля 2020 г. at 3:47:58

Artist: Krewella
Title: Come & Get It
Tags: reiji-rj vass_bass edm
BPM: 174
Filesize: 5286kb
Play Time: 02:57
Difficulties Available:
  1. Advanced (3,47 stars, 311 notes)
  2. Come & Pass It (5,56 stars, 664 notes)
  3. Hard (4,07 stars, 466 notes)
  4. Vass' Normal (2,08 stars, 241 notes)
Download: Krewella - Come & Get It
Information: Scores/Beatmap Listing
---------------
lol.

Hard is a collab. Made by me and Reiji-RJ~
Normal by awesome Vass_Bass!
Revived!
Reiji-RJ
Go & Rank It
ampzz
IRC mod after test play
16:24 ampzz: I'll give it a whirl Aleks.
16:24 Aleks719: yay!
16:24 ampzz: Not on my usual set-up so might be bad.
16:25 Aleks719: it's hard rreally
16:25 Aleks719: imo ofc
16:26 ampzz: Sec; gotta stretch fingers
16:27 Aleks719: okie, hope i didn't set shitty offset
16:27 ampzz: Random fps lag
16:27 ampzz: sec
16:30 ampzz: Feels awkward on the drops.
16:30 Aleks719: hummm
16:31 Aleks719: those 1/4 short?
16:31 ampzz: Yeah.
16:31 ampzz: Would prefer playing them as single circles.s
16:31 ampzz: 00:46:557 (1) - and 00:46:730 (2) - would just be one circle each.
16:32 ampzz: Really confused me since I didn't hear an actual beat on their respective blue ticks.
16:32 Aleks719: got it, yeah
16:32 ampzz: Or you could make them into a 1/2 slider with a speed up.
16:33 ampzz: 00:49:143 (4,5,6) - This would do better if it was away from the previous three notes.
16:33 Aleks719: ok, i'll try to play with patterns
16:33 ampzz: Since it is a new group of audio notes.
16:34 Aleks719: yep
16:34 ampzz: 00:50:006 (2,3) - Felt weird due to the unmapped white tick in between them.
16:34 ampzz: Why not go for either...
16:34 ampzz: 1/2 + repeat, then circle.
16:34 ampzz: Or.
16:34 ampzz: Two 1/2 sliders?
16:35 ampzz: Or of course... circle, 1/2 slider + repeat.
16:35 ampzz: circle, 1/1 slider *
16:35 Aleks719: i'll put one slider there i think
16:36 ampzz: 00:53:626 (1,2,3,4,5,6,7,8,9,10,11) - This you could make much more interesting.
16:36 ampzz: Since the rhythm here has a bunch of differing tones every 3rd note.
16:36 ampzz: Would prefer playing this with a bit more spread as well.
16:36 ampzz: Brb grabbing food.
16:36 ampzz: (20-30mins)
16:36 Aleks719: ok :S
16:37 Aleks719: have a nice meal
16:38 ampzz: Scratch that.
16:39 ampzz: Going later.
16:40 ampzz: 00:56:212 (3) - This ruined the flow.
16:42 ampzz: http://puu.sh/5nNxs.jpg - Something like this would be better and helps players get back into the cursor movemet again for the amped up section..
16:45 Aleks719: yeah, agree
16:46 ampzz: It's mainly just certain sections that completely cockblock the flow that are things I always point out.
16:48 ampzz: 00:58:799 (1) - Same irk with things like this.
16:48 ampzz: (I usually hark on 1/4 slider streams since I've never found them to be fun)
16:48 Aleks719: i see :)
16:49 ampzz: Personally, I would opt to make beats (all 1/2) like these into a small spaced pattern.
16:50 ampzz: Sort of like...
16:51 ampzz: http://puu.sh/5nNQe.jpg
16:51 ampzz: (Of course without the stupid spacing between (1,2)
16:51 Aleks719: i tried it too
16:52 Aleks719: looked bad for me
16:52 Aleks719: or i'm too noob in creation of them
16:52 ampzz: Rough example anyhow.
16:53 ampzz: Moving on (and won't bother pointing the latter lot out since it's basically the same ideal).
16:54 ampzz: 01:07:592 (1) - This I really liked that it went for flow with relatively low spread.
16:54 ampzz: Which I would hoenstly prefer to see maintained throughout the audio section.
16:54 ampzz: Only having jumps on... 01:08:626 (2,3) - woudl fit perfectly.
16:55 Aleks719: but there are tiny jumps
16:55 ampzz: Since you can give players an audible tone that these high pitched sounds will be the jumps; everything else is flow while keeping a relatively interesting pattern.
16:57 Aleks719: hope i understood you :D
16:57 ampzz: Everything else up until 02:32:419 (5,6) - is fine (disregarding the 1/4 sliders).
16:58 ampzz: The spacing on this is a bit much.
16:58 ampzz: 02:32:678 (7) - Remove this as it doesn't exist.
16:59 ampzz: 02:40:523 (4,1) - I would opt to stack these.
16:59 Aleks719: there is sound on blue tick, slider with whistlebody?
16:59 ampzz: Yes.
17:00 ampzz: 02:36:385 (3) - Straighten this out a bit more.
17:00 ampzz: That way people can keep cursor speed going.
17:00 ampzz: Sort of kills the play.
17:01 ampzz: Besides that it was a really interesting map.
17:02 ampzz: Did you want me to post a log?
17:02 ampzz: +3 to offset btw.
17:03 ampzz: 9 is perfect.
17:03 Aleks719: yeah, i'll be able to kd you o/
17:05 Aleks719: thanks!
IceBeam
ништяк мапка :D
quiz-chan_DELETED
offscreen notes.....

...purrfect! \o/
pw384
lol
PrivatHansi1
fun to play the insane diff :P
quiz-chan_DELETED

Aleks719 wrote:

Hard is in progress by me and Reiji-RJ
btw how did I know this

edit: For Hard, use AR 8,3

You guys are fucking awesome.
Sgord1
LOL. An "Update" button came availible. You made my day
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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