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Chihara Minori - Kyoukai no Kanata

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Topic Starter
Laurier

TheRebellion wrote:

change the source to Kyoukai no Kanata. it will help you

sorry for bad english


Woop thanks
Scarlet Sisters
休憩入れてくださいお願いします
Quilt
i think this map needs break time. kds plz
Topic Starter
Laurier
反省会
rawr208
love this beatmap and the anime :D
Topic Starter
Laurier

rawr208 wrote:

love this map :)
thanks \^^/
terametis

Quilt wrote:

i think this map needs break time. kds plz
Raiku
Raiku here! Just started out modding but I have a couple of suggestions!

I'm modding the insane as I feel suggestions coming from someone with experience of playing these maps at a high level using mods such as hidden I feel like i can give some insight onto how i feel certain changes could improve overall playability! Here goes:

[General]

- Insert Kiai time on each of the choruses for each of the diffs! \;D/~kiai~kiai~kiai~

[Insane]

- 00:16:122 (10) - I feel as though the straight slider should be changed to a curve as pictured (http://puu.sh/5xoeZ.jpg) to help with the flow into the stream where I then 00:14:654 - angled the 2 repeating sliders to make for a better progressive effect into the stream! SS: http://puu.sh/5xolA.jpg

- 00:15:307 - On to the stream itself I decided upon making the stack start off very neatly (http://puu.sh/5xoNh.jpg) into a slight progressive curve to coincide with your note placement at the end of the combo (http://puu.sh/5xoOG.jpg) I feel this will improve playability when it comes to hidden and will make for an even but challenging short stream when paired with hardrock \;D/.

- 00:20:850 - On to the next entry to the stream again i angled them to go with the flow (http://puu.sh/5xp7m.jpg). 00:21:176 - In order to add a little variety and a little more movement to this section, I had the stacked stream changed to a very slight angular stream for the first 4 notes then into a stack for the last 4 (http://puu.sh/5xpew.jpg). I feel that the angle of the stream flows very nicely into the similarly angled slider that follows.

- 00:37:154 - Very similar to the last change; I had the first 4 notes of the stream neatly flow into a stack for the last 4 (http://puu.sh/5xpvO.jpg). Again I feel the stationary stack interrupted the flow slightly and I feel the section could benefit from the slight additional movement.

- 00:55:008 - Where note 3, the single note that started on top of the following slider, I changed to fit right in the middle to make a little hoppy note to stream through the two sliders! (http://puu.sh/5xpIU.jpg)

- 00:59:818 (2) - I centered this note in a slight curve to join the flow into the straight slider where before I feel it was placed too close to the first note and interrupted the flow created by the wonderful spacing you had with the pattern that preceded it \;D/ (http://puu.sh/5xpRN.jpg)

- 01:03:975 - I enjoyed toying around with the idea that you could have the stream that precedes this slider to flow out into 2 more notes instead of jumping to a small removed double stack like you had before. I feel like the 2 notes (http://puu.sh/5xq5a.jpg), however you place them, flow brilliantly into the next set of jumps!

- 01:24:029 - Similar to the change at 55 secs, I centered the note between the 2 sliders and curved the last slider to form a bow pointing towards the next slider (http://puu.sh/5xqiq.jpg), I'm happy with the flowiness it creates compared to stacking it!

- 01:25:415 (5) - I moved the slider down a touch to fit the entry into the stack (http://puu.sh/5xqpW.jpg), I really like this stream, very appropriate stacking, it goes in like an earthquake fitting with that part of the song :)

- 01:25:415 (5) - Timings about 5-10 milliseconds too fast.

[Comments]

That's all I got to report! I'd just like to say I love the map, I hope it gets ranked asap and make sure I'm the first to play it!

Good luck and I hope I helped! \;D/
CakiP
request in-game

[Normal]
00:21:176 (4) - 若干左にずらすときれいに見えるかもです。
04:04:872 (2) - このスライダーが04:06:176 (1) - このスライダーに重なっているのが気になりました。
02:06:176 - ここの音をとってもいいかもです。


[Hard]
00:26:394 (5) - スライダーのおしりをもう少し右に傾けて、00:27:046 (1) - のスライダーの終点をきれいに包むようにしてみるといいかもです。
03:03:568 (1) - 03:04:546 (3) - ここのスライダーを包むようにしてもいいかもです。

ブランケットの提案ばかりで申し訳ない・・・。


[Insane]
good.


あまり提案できなくてすいません・・・。
がんばってください、応援してます。
Topic Starter
Laurier

CakiP wrote:

ブランケットの提案ばかりで申し訳ない・・・。
mapを綺麗に見せる提案は大歓迎

thanks for mod guys
HabiHolic
Hi~ from in-game reqs~

Tag add "beyond the boundary opening kuriyama mirai kanbara akihito nase mitsuki nase hiroomi risa taneda kenn tatsuhisa suzuki" please (all diff)

[Normal]

00:25:089 (2) - What about the idea of ​​keeping a round slider?
01:03:241 - clap?
01:11:394 (1) - NC is not required
02:09:763 - Finish add

[Insane]

00:45:796 - add note here

good map

sorry.. very short..... T.T
Enna Alouette
owo/
Topic Starter
Laurier
thanks for mod ^^

Sekai-nyan wrote:

owo/
owo/
P A N
hi :3

[Insane]

00:02:589 (1) - I think this NC is not necessary. maybe remove?
00:14:654 - maybe make the volume louder every white tick like 20-30-40% because the song is louder.
00:25:741 (1,2,3,4,1,2,3) - make this shape more symmetry?
00:32:263 (5) - what about finish on tail?
00:48:894 (5) - ctrl+g is better flow imo. next (1) is not a strong beat too so its no need a jump imo.
01:00:959 (1) - 474|196 for perfect blanket.
01:01:774 - what about add note here, i hear a beat there and more playable.
01:04:383 (5) - 310|273 for perfect stack
01:12:209 (4) - 406|157 for ^
01:38:459 (4) - I think ctrl+g here is more fit the song. and next (1)'s beat is no need to jump imo.
01:52:481 (1,2,3,4) - I think 1.0x SV is more playable and easier to hit them like you do it with the previous one.
02:01:448 (2) - 212|309 for perfect stack.
02:05:850 (4) - 463|347 ^
02:14:981 - try this rhythm? I think its more fit for vocal.
03:15:307 (1) - 222|224 for perfect stack.
03:20:198 (3) - tail on 40|240 is already perfect blanket.
03:44:654 (1-4) - 1.0 SV as I suggest. easier and more playable.
04:23:948 (2,3,4) - try to move it like this? maybe more flow.

[Hard]

00:39:437 (4) - move to 359|248 for perfect stack.
00:51:176 (2) - 94|196 for ^
00:52:970 - I think add note here is more playable.
01:17:589 (4) - move tail to 425|186 for better blanket.
01:22:807 (4) - 294|184.
03:18:894 (5) - 254|296.
03:42:372 (4) - 86|231.
03:47:915 (1) - 197|365.
03:57:698 (3) - 260|190.

[Normal]

00:02:589 (2) - 328|164 for perfect blanket.
00:24:111 - add note here would be great ;w; the rhythm still going but instant stop here.

good luck for rank :3 sry for poor mod, your map is so nice :(
Topic Starter
Laurier
thanks! fixed!!
RandF
From my queue~

[General]
  1. Tags suggetion (何もないのも寂しいので)
    "Opening"
    "beyond the boundary"
  2. すぐ始まるmapなのでAudio-Leadinを入れた方が良いと思います
  3. Kiai-Timeは...?
[Normal]
  1. さすがに4分越えのmapでbreak-timeなしはきついような・・・ normalだけでも入れた方が良いかと
  2. 01:42:698 (1) - end at 01:43:187
  3. 01:43:676 (2) - ちょっと難しいような気がします。01:43:676にnoteだけでもいいかなと
  4. 03:35:198 (1,2) - rhythmが取りにくいと思いました。vocalに合わせたこっちが良いと思います
  5. 03:49:220- このfinishは意図的?
[Hard]
  1. 02:17:915 (1,2) - ここはstackしない方が良いと思います。このくらいのARだと曲を知らなければ1/1rhythmでたたいてしまう気がします
  2. 02:18:568 (3,3) - stack correctly
  3. 02:54:437 (1,2,3,4) - 方向を変えた方が好みです。1,3をCtrl+Gとか
  4. 03:57:698 (3,2) - stack correctly
  5. 04:23:948 (2,3) - ここも04:22:481 (3,5) - ときちんとstackできると思いますが、時間が少し離れているので気にしなくても良いかも
[Insane]
  1. 00:25:741 (1,2,3,4,1,2,3) - こんなpatternどうですか?
    SPOILER

    217,82,25741,5,2,0:0:0:0:
    323,233,25904,1,8,0:0:0:0:
    314,126,26068,1,2,0:0:0:0:
    226,188,26231,1,0,0:0:0:0:
    411,171,26394,5,8,0:0:0:0:
    235,295,26557,1,0,0:0:0:0:
    314,126,26720,2,0,L|311:219,1,90,2|0,0:0|0:0,0:0:0:0:
  2. 01:15:633 (2,3) - stack correctly
  3. 01:25:741 (1,2,3,4,5,6,7,8,1,1,1,1) - XD
  4. 01:28:024 (4) - 離れてますけど01:29:328 (5) - とstack correctly
  5. 03:16:285 (6) - ^ on 03:17:589 (6) -
  6. 03:20:524 (1) - ^ on 03:18:812 (6,7) -
  7. 04:09:274 (2) - x:396 y:172 (stack correctly)
  8. 04:17:426 (2) - ^ on 04:18:404 (2) -
stackの提案は細かいところなので無視してOKです
blanketきれいですね~ 勉強になりました :)
~Good Luck~
Topic Starter
Laurier
ありがとうございます!多分全部直せましたっ
Meg
I respect your map :D
And I like this map!!
Topic Starter
Laurier

iMage-- wrote:

I respect your map :D
And I like this map!!
thanks >w<
UnitedWeSin
Hello.

[General]

  1. I'm concerned about the timing because the TV Size version had a very complicated timing. It's seems mostly fine, but I know for sure 04:40:741 (2) is very early. Maybe you can try this timing for the end:
    280790,404.040404040404,4,2,2,40,1,0
    281598,571.428571428571,4,2,2,40,1,0
[Insane]
  1. 00:14:651 - Unsnapped timing section. Snap to 00:14:654 please.
  2. 00:20:524 (1,2) - I think switch NC here is better because transition starts on 2. It is more fitting for NC.
  3. 01:42:046 (3,4,5) - The music here is actually 1/3. I think you should try to follow it like this:
    Example

    Just example:
[Hard]
  1. 00:26:394 (5) - Remove clap from repeat and add to head is more fitting imo.
  2. 00:52:807 (6) - I think it is more easy to understand if you replace this with 1/2 slider to follow with music and make jump to 1:
  3. 01:41:720 (2,3,4) - Because music is 1/3, maybe you can try this rhythm:
  4. 02:05:524 (2) - Try Ctrl+J here, see if you like:
[Normal]
  1. 00:51:828 (3) - Replace with 1/1 slider maybe is more nice to play and follows music:
  2. 01:43:676 (2,1) - I think it's unnatural to hit the 1 on the red tick here. Maybe you can try extending 2 and adding repeat, I think it will be more nice to play:
  3. 04:04:872 (2,1) - The overlap is not so great imo. Maybe you can rearrange like this:
  4. 04:28:024 (1) - I think remove NC is best, this NC seems not needed because it makes 04:27:046 (1) combo too short.
  5. 04:36:176 (1) - Remove NC is best imo to make similar combo length with 04:32:589 (1,2,3,4).
Very solid and fun maps. :)
Lets try to get a few people to ok the timing before bubble.
Topic Starter
Laurier
all fixed !!

thanks!
Soldsaga KunG
Easy Plz ;w;
Topic Starter
Laurier

Soldsaga KunG wrote:

Easy Plz ;w;
sorry I didn't made it.
because my Normal is easy and simply >.<
Soldsaga KunG

Laurier wrote:

Soldsaga KunG wrote:

Easy Plz ;w;
sorry I didn't made it.
because my Normal is easy and simply >.<
I understand ^^
UnitedWeSin
Bubbled!
Topic Starter
Laurier
thanks !!
Zeraph
うまい
Quilt

Zeraphlol wrote:

うまい
Koiyuki
osu need more laurier
LQA20Ans

[Minakami Yuki] wrote:

osu need more laurier
10nya

[Minakami Yuki] wrote:

osu need more laurier
Enna Alouette

[Minakami Yuki] wrote:

osu need more laurier
Nepu

[Minakami Yuki] wrote:

osu need more laurier
GiantFreshPanda
i like it
Konei

Troogle wrote:

[Minakami Yuki] wrote:

osu needs more laurier
Frostmourne
Ranked ~
Alternative
Gratz!
Guy
yeah :D
litoluna
omedetou gozaimasu!!!!!!!!!!!!! :)
Darksonic

[Minakami Yuki] wrote:

osu need more laurier
LQA20Ans
Finally...
Congratulation!
10nya
wwwwwwwwwwwwwwwwwwwwwwwww
Fycho
おめ~!
Topic Starter
Laurier
ありっち
Oyatsu
*SHOCK*
Congrtaz!! Laurier-san @@
Satellite

Fycho wrote:

おめ~!
Lortelle
おめでとうございますヾ(。>﹏<。)ノ゙
Kyouren
Gratzz!!^^ Laurier!!^^
Cygnus
lol i'm pretty sure normal diff would be everyone's target when aiming for 1000 combo achievement ^^ anyway, congrats! love this song so much ♥
hoLysoup
congrats! :>
lustiwe
no longer available. RIP
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