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Beat Crusaders - Tonight Tonight Tonight [Osu|OsuMania|Taiko

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Total Posts
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Topic Starter
Pappy
This beatmap was submitted using in-game submission on 2 lipca 2014 at 13:20:28

Artist: Beat Crusaders
Title: Tonight Tonight Tonight
Source: Bleach
Tags: Krfawy lZenxl KK Kuo Kyoka Kurokami KerryShenSA Rukia Ichigo Kurosaki shonen opening
BPM: 178
Filesize: 14368kb
Play Time: 01:06
Difficulties Available:
  1. Beginner (1,29 stars, 47 notes)
  2. Easy (1,82 stars, 93 notes)
  3. Hard (3,27 stars, 156 notes)
  4. Hollow (5,65 stars, 382 notes)
  5. KK's 7K Easy - 7Key (1,22 stars, 223 notes)
  6. KK's 7K Normal - 7Key (1,73 stars, 325 notes)
  7. Krfawy's Insane (4,46 stars, 262 notes)
  8. KSSA's Futsuu (1,85 stars, 161 notes)
  9. KSSA's Kantan (1,33 stars, 102 notes)
  10. Kurokami's Rain (6,04 stars, 267 notes)
  11. Kurokami's Salad (4,7 stars, 135 notes)
  12. lZenxl's 7K Hard - 7Key (3,27 stars, 698 notes)
  13. lZenxl's 7K Insane - 7Key (3,58 stars, 801 notes)
  14. Muzukashii (2,46 stars, 235 notes)
  15. Normal (2,18 stars, 136 notes)
  16. qoot8123's Oni (3,85 stars, 448 notes)
Download: Beat Crusaders - Tonight Tonight Tonight
Download: Beat Crusaders - Tonight Tonight Tonight (no video)
Information: Scores/Beatmap Listing
---------------
My 1st Beatmap for rank of course!
IT'S TV SIZE SONG
Redownload before 09.05.2014 new mp3 plz

Mapset
Standard - Done!
Beginner - WiP!
Easy+ - Done!
Normal - Done!
Hard - WiP! o3o
Krfawy's Insane - By Krfawy - Done!
Hollow - Lalalala done! XD
Mania - Done
KK's 7K Easy - By Kuo Kyoka - Done!
KK's 7K Normal - By Kuo Kyoka - Done!
lZenxl's 7K Hard - By lZenxl - Done!
lZenxl's 7K Insane - By lZenxl - Done!
Taiko - Done!
KSSA's Kantan - By KerryShenSA - Done!
KSSA's Futsuu - By KerryShenSA - Done!
Muzukashii - Done
qoot8123's Oni - By qoot8123 - Done!
Catch The Beat - Done!
Kurokami's Salad - By Kurokami - Done!
Kurokami's Rain - By Kurokami - Done!
Thanks to:
•Krfawy for mod, timing check, diff and big help, love <3

•Winek for mod& star

•Kaken1 for mod

•lZenxl for mod & osu!mania diffs

•Dainesl for mod

•Dariano for mod

•qoot8123 for taiko diff

•absflg for mod

•Kibbleru for mod & star

•ConanCloud for testing

•richardfeder for mod

•YunoFanatic for mod

•Kuo Kyoka for osu!mania diffs

•Kurokami for CtB diffs

•AW-sama for mod

•Love for mod

•eeezzzeee for mod

•KerryShenSA for taiko diffs

•Lapis Aoki for mod & star

•Konpaku Sariel for mod

•Sey for mod

•Shana Lesus for star


•Knotts for mod

•Yue for mod

•Natsu for mod

•moonlightleaf for mod

•-S c a r l e t- for mod

•Kurodragon for mod

OnosakiHito for mod

•No Dap for mod

•Kazuya-sama for mod

•CLSW for mod

Shi-Ra for mania icon <3

•10crystalmask01 for mod

•Hollow Wings for mod

•Genocide for mod

•Tagre for mod

•Serena- for mod

•OniJAM for mod

•neonat for mod

•mingmichael for mod

Kaken1
easy;

00:32:520 put something here.
00:54:093 Althought it goes with the rythm it was really ackward for me this

normal:

00:43:306 stop the slider here and put a circle here 00:43:643
01:11:958 I don't like this spin

Krfawy's Bounto mix :3
00:35:722 this 2 are strange to play
01:12:969 the change in the slider here should be fixed. Or by slowing down putting a little more notes before

Bankai

00:07:576 is strange...
Complains about the slider speed in general. Try to make it a little more forseenable. The whole level should have more or less (more or less) the same speed.
Winek
Yo dude, wazzup. PM request are nice :D

[Kuro Shikai]
00:16:340 - Place some note there dude
00:18:025 (2) - I tihnk there is a DS problem there dude
00:19:374 (4) - New combo Dude
00:21:733 - Don't leave here a blank space full of nithing dude, it doesn't feel at all.
00:32:857 (2) - Seriously the whistle don't feel it dude
00:41:621 (3) - This sllider should finish at 00:41:958 dude, and place a note at 00:42:295
00:42:632 (1,3) - Consider changing these two. These are awkward dude
00:46:677 (4) - New combo + Dat distance snap Dude
00:53:756 (5) - New Combo due to the DS change, dude
01:18:025 (3,4,5,6,7) - These don't feel with Normal hitsound use soft dude

[Shikai]
00:10:947 (1,2) - These overlaps are not really good for Normal dude
00:13:643 (1) - Remove NC dude
00:27:464 (1,2,3,4,5) - Nazi dude, they overlap.
00:31:509 (2,1) - Overlaps no good dude
00:35:553 (1,2,3,4) - No good DS dude

[Bankai]
00:10:947 (1,4) - Dude stack well
00:42:295 (1) - Just replace that with a circle dude
00:44:992 (5) - Dude drum? Seriously it feel horrible
01:01:509 (3) - Same X axis as previous note dude

Bounto Mix is fine I guess dude

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Yeah i warned you don't open the box dude :P

Hopes i helped you.
Topic Starter
Pappy

Winek wrote:

Yo dude, wazzup. PM request are nice :D

[Kuro Shikai]
ALL FIXED XD
00:16:340 - Place some note there dude
00:18:025 (2) - I tihnk there is a DS problem there dude
00:19:374 (4) - New combo Dude
00:21:733 - Don't leave here a blank space full of nithing dude, it doesn't feel at all.
00:32:857 (2) - Seriously the whistle don't feel it dude
00:41:621 (3) - This sllider should finish at 00:41:958 dude, and place a note at 00:42:295
00:42:632 (1,3) - Consider changing these two. These are awkward dude
00:46:677 (4) - New combo + Dat distance snap Dude
00:53:756 (5) - New Combo due to the DS change, dude
01:18:025 (3,4,5,6,7) - These don't feel with Normal hitsound use soft dude

[Shikai]
00:10:947 (1,2) - These overlaps are not really good for Normal dude FIXED
00:13:643 (1) - Remove NC dude WAT ;_;
00:27:464 (1,2,3,4,5) - Nazi dude, they overlap. FIXED
00:31:509 (2,1) - Overlaps no good dude FIXED
00:35:553 (1,2,3,4) - No good DS dude FIXED

[Bankai]
00:10:947 (1,4) - Dude stack well FIXED
00:42:295 (1) - Just replace that with a circle dude FIXED
00:44:992 (5) - Dude drum? Seriously it feel horrible FIXED
01:01:509 (3) - Same X axis as previous note dude wat ;_;

Bounto Mix is fine I guess dude NO IT'S VERY BAD XDDDDDDDDDD

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Yeah i warned you don't open the box dude :P Sorry, i oppened dude X.x

Hopes i helped you.

Kaken1 wrote:

easy;

00:32:520 put something here. FIXED
00:54:093 Althought it goes with the rythm it was really ackward for me this FIXED

normal:

00:43:306 stop the slider here and put a circle here 00:43:643 FIXED
01:11:958 I don't like this spin FIXED

Krfawy's Bounto mix :3
00:35:722 this 2 are strange to play I don't know how to change :c
01:12:969 the change in the slider here should be fixed. Or by slowing down putting a little more notes before ^

Bankai

00:07:576 is strange... FIXED
Complains about the slider speed in general. Try to make it a little more forseenable. The whole level should have more or less (more or less) the same speed.
Thanks Winek for star O.o
Very thanks to Winek and Kaken1 i love you <333333333333333333333333333333333333333 And sorry Kaken1 for lately reply XD
Kaken1
Ok after this edit i downloaded it again and here is my review:

Easy:

No complains

Normal:

No complains

Bankai:

No complains except this : 00:21:733 place this somewhere else. It goes with the rythm but it's difficult to see.

00:22:070 You would never guess this has a star shape...

Tha's all

Insane: Don't have enought level for this... :(

If you liked it try to mod this please.... https://osu.ppy.sh/s/141259
Topic Starter
Pappy

Kaken1 wrote:

Ok after this edit i downloaded it again and here is my review:

Easy:

No complains

Normal:

No complains

Bankai:

No complains except this : 00:21:733 place this somewhere else. It goes with the rythm but it's difficult to see. FIXED

00:22:070 You would never guess this has a star shape... Changed pattern XD

Tha's all

Insane: Don't have enought level for this... :(

If you liked it try to mod this please.... https://osu.ppy.sh/s/141259 Okay, wait... XD
Evening
Please DON'T kudosu

hmm rarely mapped MX and HD, will nerf the diff.s' patterns if they're too hard

I added 2 hitsounds for those diffs

7K MX and HD
Link: https://www.dropbox.com/s/ot67yntz9iu8b ... IZE%5D.rar
Dariano
IRC mod
19:13 Dariano: Hi
19:13 Papcio: Hi
19:13 Papcio: :3
19:13 Dariano: ;)
19:13 Dariano: Uhm
19:14 Dariano: Can I IRC mod your map?
19:15 Papcio: What is IRC? ;_;
19:15 Dariano: Like modding through chat
19:16 Papcio: Aa, okay XD
19:16 Dariano: Then I post the log of our chat in the threads
19:16 Dariano: Okay ready to start?
19:16 Papcio: Okay, ready.
19:17 Dariano: Preview Time in easy
19:17 Dariano: differs from others
19:17 Dariano: But anyways
19:18 Dariano: Whats with that time preview
19:18 Dariano: It is supposed to be the best part of the song
19:18 Dariano: so when you click the map on the menu, it encourages you to play it
19:19 Papcio: Okay, changed
19:20 Dariano: Make sure to do that in every difficult
19:22 Dariano: the countdown
19:22 Papcio: Okay, in all diffs changed
19:22 Dariano: Since the 2 mania difficulties
19:22 Dariano: have no countdown
19:22 Dariano: yours shouldn't have
19:23 Dariano: wait, let me ask someone
19:23 Dariano: to be 100% sure first
19:23 Dariano: Meanwhile
19:23 Dariano: The map's name
19:24 Dariano: It shouldn't be [TV SIZE]
19:24 Dariano: It's suppose to be (TV Size)
19:25 Papcio: How to change name in all diffs at once?
19:26 Dariano: You can't
19:26 Dariano: I think
19:26 Dariano: do it with one, then copy the name
19:26 Dariano: and paste it in the others
19:28 Papcio: Okay, done ^^
19:28 Dariano: :)
19:28 *Dariano is editing [http://osu.ppy.sh/b/345416 Beat Crusaders - Tonight Tonight Tonight [TV SIZE] [Easy]]
19:28 Dariano: go to Easy
19:29 *Papcio is editing [http://osu.ppy.sh/b/345416 Beat Crusaders - Tonight Tonight Tonight (TV Size) [Easy]]
19:29 Dariano: okey
19:29 Dariano: go to timing > panel
19:29 Dariano: delete this
19:29 Papcio: Okay
19:29 Dariano: http://puu.sh/6NEjZ.png
19:30 Dariano: and the one after it
19:30 Dariano: no wait
19:30 Dariano: dont erase the last one
19:30 Dariano: type this on the last one's offset 82745
19:31 Dariano: In easy difficults you cannot put a spinner right before a note
19:31 Dariano: That's too hard!
19:31 Dariano: so I sugest you to replace this with a slider
19:31 Dariano: 00:15:497 (1) -
19:32 Papcio: Replaced :D
19:32 Dariano: 00:36:565 (1) - Make this spinner end
19:33 Dariano: 00:38:587 -
19:33 Dariano: here
19:33 Dariano: And add a hit circle here
19:33 Dariano: 00:39:261 -
19:34 Dariano: 01:11:789 (1) -
19:34 Dariano: replace that
19:35 Dariano: In easy difficulties you cannot disable the distance snap thing
19:35 Dariano: Beginners cannot jump, they will fnd the map very hard to play
19:35 Dariano: And I've noticed that you didn't use it in some parts
19:36 Dariano: so I recommend you to, with the Distance snap button activated, start moving the notes
19:37 Dariano: The thing that I told you about the timing points in the panel, do it again in normal difficult
19:37 Dariano: And Try to start the map here
19:37 Dariano: 00:05:553 -
19:37 Dariano: in the easy difficult
19:37 Dariano: because all the other difficulties starts there
19:37 Dariano: except for the easy
19:38 Dariano: Well I gtg for now, I hope this helped in anything
19:38 Papcio: It helped a lot :D
19:39 Dariano: When you're done mapping, press CTRL + SHIFT + A to check if the difficult has some errors
19:39 Dariano: that can help a bit
19:39 Dariano: :)
absflg
General
- I don't like preview. I suggest 00:16:677 .
- The video must have removed audio.
- Video has terrible quality.
I send you better video on pm.
Topic Starter
Pappy

absflg wrote:

General
- I don't like preview. I suggest 00:16:677 .
- The video must have removed audio.
- Video has terrible quality.
I send you better video on pm.
Oh my god, BIG thanks or video! *0*
I will change preview in next uptade! :) Ehh, i think mine preview show title of the song so mine is good :3
Kibbleru
m4m
my map: https://osu.ppy.sh/s/144367

[General]
use grid level 4 for blanket adjustments

also i would try to keep the distance snapping to around 1x... its just that sometimes, the sliders go alot faster than the beats and it just catches people off guard

also the slider velocity multipliers you used on the hard and insane difficulties are about the same or sometimes even lower than the ones you used in easy. if you want your map to be harder, increase the slider velocity multipliers (i mean the ones on the timeline). then you have that 1.5 slider velocity multiplier in your easy that should not be there lol imo.

[Insane]

ur spacing keeps on changing it might be a bit confusing

00:19:373 (1) - fix blanket

00:13:643 (3) - try not to reverse a 1/1 slider more than once. i suggest putting more sliders here or something

00:14:655 (4) - i don't like the looks of this slider lol. you can probably map this out a little more, since this IS insane i mean

00:15:498 (1,2,3,4,5,6) - why is the spacing here so different?

00:18:868 (9) - this one is slightly out of place

00:22:070 (1) - blanket 00:21:733 (6)?

00:24:430 (1,2) - these 2 don't look good together. if you want to do something like this try using a blanket
00:25:441 (3,4) - also how bout blanketing these with 00:25:104 (2) -

00:27:463 (1,3) - fix this blanket up a little

00:30:160 (1,2) - how bout something like this? http://gyazo.com/15f548777e151668f4c0995d6a2387cb
00:31:509 (3,4) - same here http://gyazo.com/78f804b92c8d5dbb330d88f8a5fc935b

00:39:767 (2) - how bout a blanket at the end so it fits better with 00:40:610 (3)?

00:45:160 (2,3,4,5) - this looks a bit weird

01:13:475 (4) - this slider caught me off guard since all of a sudden i had to move so fast after the slow circles here 01:12:969 (1,2,3). My suggestion would be increase the spacing here 01:12:969 (1,2,3).

01:18:362 (5,6,7,8) - try limiting to 1 repeat. add a circle like this for a simple fix. http://gyazo.com/2332372582a576b20a3675afbd01f4c9
http://gyazo.com/8e1e6bbaf0f523228af98ed0df8aac5f

01:22:407 (2) - this slider velocity change will catch people off. you can simply map this out with circles or something

also, imho, 4.5 stars is a little too easy for an insane



[Hard]

00:05:553 (1,2,3) - space these out a little more. they overlap each other just barely and it looks bad

00:12:295 (5,7) - not too much of a fan for this overlap :I, looks kinda bad
just a suggestion here, you can replace (7) with 2 circles and have the timeline look like this http://gyazo.com/1c7ade148ea7a1aa9f7e7b3378ec06ca
so basically i moved the new combo to the end of the old (7) and you can have 2 stacks of 3 circles http://gyazo.com/a788533cf120d40cd23139ec00266727

00:24:093 (3,5) - this overlap looks bad again :I

00:30:160 (4) - again, limit to 1 repeat. put a circle elsewhere or something

00:30:834 - 00:33:531 - take out some of your finishes.

00:40:273 (3) - fix blanket

00:58:980 (2,3,4,5) - fix blanket, i suggest just repositioning (6)

01:08:250 - 01:08:250 - insert a break here, people gunna die from hp drain otherwise



[Normal]

remove some of those awkward breaks

00:13:643 (1,1) - how bout making sliders here, newbies are going to get confused here because of how the previous 00:10:947 (1,1) are spaced out in the timeline

00:21:733 - 00:25:778 - this break is kinda random
00:44:992 - 00:48:700 - again, random break lol

00:43:306 (1) - fix blanket

00:57:801 (3,4,5,6) - this WILL confuse some newer players

01:23:756 (1,1) - space out the sliders more. i'd say put at least 1/1 between them

01:18:362 (5) - errg feels weird. i think it should end at 01:18:700
01:19:037 (6) - and this should start at 01:18:868

01:19:711 (1) - should end 1/2 earlier
01:20:385 (2) - same here



[Easy]

00:09:598 (5) - whats with this spacing change??

00:13:643 (7,8,1) - this spacing will confuse people. don't stack beats that are so far apart on the timeline

00:40:947 (4,1) - this overlap looks bad

00:41:958 (1,4) - these also MIGHT overlap and would look bad if they did

00:55:104 (2,4) - gunna be bold here, they look ugly lol

01:13:053 - 1.5 slider velocity??? r u sure you should be using that in an easy difficulty? also why does it start at such a random spot lol xD
also another problem is with u using 0.5x distance snapping, and you change ur slider velocity to 1.5, people will be having huge spacing jumps during the sliders. and that is definitely something you want to avoid

01:22:745 (1) - move this 1/2 earlier
Topic Starter
Pappy

Kibbleru wrote:

m4m
my map: https://osu.ppy.sh/s/144367

[General]
use grid level 4 for blanket adjustments

also i would try to keep the distance snapping to around 1x... its just that sometimes, the sliders go alot faster than the beats and it just catches people off guard

also the slider velocity multipliers you used on the hard and insane difficulties are about the same or sometimes even lower than the ones you used in easy. if you want your map to be harder, increase the slider velocity multipliers (i mean the ones on the timeline). then you have that 1.5 slider velocity multiplier in your easy that should not be there lol imo.

[Insane]

ur spacing keeps on changing it might be a bit confusing

00:19:373 (1) - fix blanket

00:13:643 (3) - try not to reverse a 1/1 slider more than once. i suggest putting more sliders here or something

00:14:655 (4) - i don't like the looks of this slider lol. you can probably map this out a little more, since this IS insane i mean

00:15:498 (1,2,3,4,5,6) - why is the spacing here so different?

00:18:868 (9) - this one is slightly out of place

00:22:070 (1) - blanket 00:21:733 (6)?

00:24:430 (1,2) - these 2 don't look good together. if you want to do something like this try using a blanket
00:25:441 (3,4) - also how bout blanketing these with 00:25:104 (2) -

00:27:463 (1,3) - fix this blanket up a little

00:30:160 (1,2) - how bout something like this? http://gyazo.com/15f548777e151668f4c0995d6a2387cb
00:31:509 (3,4) - same here http://gyazo.com/78f804b92c8d5dbb330d88f8a5fc935b

00:39:767 (2) - how bout a blanket at the end so it fits better with 00:40:610 (3)?

00:45:160 (2,3,4,5) - this looks a bit weird

01:13:475 (4) - this slider caught me off guard since all of a sudden i had to move so fast after the slow circles here 01:12:969 (1,2,3). My suggestion would be increase the spacing here 01:12:969 (1,2,3).

01:18:362 (5,6,7,8) - try limiting to 1 repeat. add a circle like this for a simple fix. http://gyazo.com/2332372582a576b20a3675afbd01f4c9
http://gyazo.com/8e1e6bbaf0f523228af98ed0df8aac5f

01:22:407 (2) - this slider velocity change will catch people off. you can simply map this out with circles or something

also, imho, 4.5 stars is a little too easy for an insane



[Hard]

00:05:553 (1,2,3) - space these out a little more. they overlap each other just barely and it looks bad

00:12:295 (5,7) - not too much of a fan for this overlap :I, looks kinda bad
just a suggestion here, you can replace (7) with 2 circles and have the timeline look like this http://gyazo.com/1c7ade148ea7a1aa9f7e7b3378ec06ca
so basically i moved the new combo to the end of the old (7) and you can have 2 stacks of 3 circles http://gyazo.com/a788533cf120d40cd23139ec00266727

00:24:093 (3,5) - this overlap looks bad again :I

00:30:160 (4) - again, limit to 1 repeat. put a circle elsewhere or something

00:30:834 - 00:33:531 - take out some of your finishes.

00:40:273 (3) - fix blanket

00:58:980 (2,3,4,5) - fix blanket, i suggest just repositioning (6)

01:08:250 - 01:08:250 - insert a break here, people gunna die from hp drain otherwise



[Normal]

remove some of those awkward breaks

00:13:643 (1,1) - how bout making sliders here, newbies are going to get confused here because of how the previous 00:10:947 (1,1) are spaced out in the timeline

00:21:733 - 00:25:778 - this break is kinda random
00:44:992 - 00:48:700 - again, random break lol

00:43:306 (1) - fix blanket

00:57:801 (3,4,5,6) - this WILL confuse some newer players

01:23:756 (1,1) - space out the sliders more. i'd say put at least 1/1 between them

01:18:362 (5) - errg feels weird. i think it should end at 01:18:700
01:19:037 (6) - and this should start at 01:18:868

01:19:711 (1) - should end 1/2 earlier
01:20:385 (2) - same here



[Easy]

00:09:598 (5) - whats with this spacing change??

00:13:643 (7,8,1) - this spacing will confuse people. don't stack beats that are so far apart on the timeline

00:40:947 (4,1) - this overlap looks bad

00:41:958 (1,4) - these also MIGHT overlap and would look bad if they did

00:55:104 (2,4) - gunna be bold here, they look ugly lol

01:13:053 - 1.5 slider velocity??? r u sure you should be using that in an easy difficulty? also why does it start at such a random spot lol xD
also another problem is with u using 0.5x distance snapping, and you change ur slider velocity to 1.5, people will be having huge spacing jumps during the sliders. and that is definitely something you want to avoid

01:22:745 (1) - move this 1/2 earlier
FIXED ALL

I'm going to change it all tomorrow becaouse my dad stolen my laptop, m4m too tomorrow, sorry >.< Now i'm going to mod your map ^^
Evening
Don't KUDOSU

I think your video should be (Around)~ -516 offset
Topic Starter
Pappy

lZenxl wrote:

Don't KUDOSU

I think your video should be (Around)~ -516 offset
Changed to -506, thanks! ^^
Kibbleru
tbh some of ur patterns look ugly/boring. here are some suggestions <-- suggestions so you dont have to take them

[Insane]

00:15:498 (1,2,3,4,5,6) - i think this looks would look nice http://gyazo.com/831d5a6830f72ade2a375438020b9cef

00:14:655 (1,2,3,4,5) - make this like 00:13:643 (3,4,5) http://gyazo.com/2afd99ea9f671d64c36e625bb4ed7753
(doesnt have to be like this, i just thought it looked nice :P)

00:24:430 (1) - i think it'd be better if it was like this or something, because as of now it's kind of.. idk.. this just looks better for me
http://gyazo.com/d580ca2fba650dbbe76b1a6aa0c62a11

00:25:104 (2,3,4) - this is what it should look like; http://gyazo.com/b428c4a8dd25328ee7f586663814f5ca

00:28:475 (3) - this blanket still needs adjusting .-. use grid level 4!! use the warning circles from (2) as shown
http://gyazo.com/40b284fde0fd16ee2484baca59bfc289

00:29:317 (4,5,6,7) - you can probably blanket these in with (2) as well http://gyazo.com/4b6ef7bbd612bcdfaf0c26cbb7302018

00:39:767 (2) - try something like this; http://gyazo.com/c48210bcd9ce5c19b6730de2605cba02

the general idea is try to keep the amount of slider points low to make them look simpler but nicer. 00:42:464 (2) this one is a nice one :P

00:43:307 (3,4,5,6,7) - curve looks a bit bumpy :P
00:45:160 (2,3,4,5) - ^

00:53:418 (3,4) - how bout a blanket here; http://gyazo.com/fa694d67aac390c3284dd20efd423121
00:54:093 (4,5) - same here
00:55:778 (6) - you'll have to move this one a bit if you did the above

01:04:205 (2,3,4) - this triangle looks.. meh i'd move (4) to x320 y148

01:05:890 (1) - hmm if i were you i'd make this slider start at 01:06:228 and add a circle at 01:05:890
also if you want a curve, just use 3 slider points, not 9
http://gyazo.com/105b096f2fcbe407874094a14dbed5f2
notice that (5) and (6) are stacked

01:13:475 (4) - ugly.. sry eue like this maybe? http://gyazo.com/19db8064a21443e6c7a3696f9e5de283
bleh that looks pretty bad too lol

the thing about sliders is that you want them to fit in with its surroundings, which is why blankets look so nice

01:18:362 (1,3,5,2,3) - you can probably curve these slightly
here's an idea... i cant take them all in one pic so ill send 2 lol xD
http://gyazo.com/da640236e16e289094545b8f05486caf
http://gyazo.com/9704882d8b0c2a516086993d3394f4bc
i hope u get the idea tho

01:21:564 (1,2) - make a blanket with these http://gyazo.com/5247aa617c3eb14e4b45453a46f47665




[Hard]

00:05:553 (1,3) - make these 2 look more like 1 slider; http://gyazo.com/3c3743d3eabdb7e786497f3923e02693 (turn of grid snap if needed, but definitely use grid level 4!)

00:07:576 (4) - i think would flow better if it curved the other way

00:11:284 (2,5) - blanket?

00:12:295 (5,7,8) - not stacked properly (turn of grid snap if needed)

00:24:093 (3,4,5) - have (3) blanket (4) and flip (5) around; http://gyazo.com/931d1305108d5870b51ca810606caa1c
also have (4) stack with the end of (2); http://gyazo.com/dd730ca218e6d4b211abea18c68e6f9b

00:34:205 (3,1) - make these 2 look better together by curving (3) a bit; http://gyazo.com/07ee27f8ddaaa3bcf6496ae2b4c81ad7

[Normal]

00:05:553 - 00:12:969 - more curved sliders ><

00:43:306 (1) - this blanket needs fixing

00:46:003 (4) - something like this :o http://gyazo.com/e0f6683344e280abf7e583f7a69bcdf3



k im gunna stop before this seems like my own map lol

that was longer than i expected :I
absflg
Easy
Most spinners feel too hard for easy.
00:46:340 (1,1,1) - maybe replace these with one spinner?

Normal
00:48:700 (1) - add cymbal sound and
00:50:048 (2) - NC

00:13:643 (1) - remove NC?
00:41:958 (3) - NC

Hard
01:00:834 (1,3) - why are these sliders faster? There is similar part in 00:50:048 and sliders are slower. It confuse a bit no matter how many times I play it.

Insane
00:08:250 (3,4,5,1,2,3) - I know it look prettier in that way. But spacing confuse.
00:15:498 (1) - try remove NC and add finish sound on that note.
Topic Starter
Pappy
Big thanks mods!~
Sorry, i didn't do insane fixes becaouse Krfawy is remapping this XD
Kibbleru
hmm.

tell ur insane GD guy to fix up his blankets and watch out for ugly/unintentional overlaps; i see some already
Krfawy
http://puu.sh/6Sl3U.txt - 55,7% mapy zrobione XDDD
YunoFanatic
Hi! From modding queue!

[Zen's HD]
00:06:115 (6115|2) - this note is 1/6 i doubt.
00:15:834 (15834|3) - move to 3 much more fitting for the pattern because. the pattern previous has open chords.
00:39:430 (39430|2,41115|2) - both move 2 its very uncomfortable to play in this way.
00:44:149 (44149|4) - somehow this is ugly to look at suggest to be moved on 4 or 6 cause either way completes the pattern.
00:50:048 - 00:50:385 im a bit worried about this kiai times.

[Zen's MX]
00:08:587 (8587|4) - move to 6 instead?
00:21:649 (21649|1,21649|2) - delete one of them.

Nice diff zen! I like repeating patterns moar :o
richardfeder
Mania mod from queue~
Hi lZenxl
HD
00:06:228 (6228|3) - move this to right hand side 00:06:143 (6143|2,6228|3) - is not so good for those who control space by left hand

00:05:553 (5553|6,10947|0) - I somewhat don't suggest putting this kind of LNs since there are other sound which match LN much better, and player actually can seldom tell directly what are these LNs...

00:23:082 (23082|6,23082|4,23250|5,23419|6,23419|4) - rearrange here? really not so comfortable...

00:39:430 (39430|2,39767|1) - I hear nothing here. Also 00:41:115 (41115|2) -
I see you make a lot of 1-2-1-2-1-2-1-... actually this song is quite empty and shouldn't be like that. I think you may need to review some part and make sure that notes are not just be plugged in there.

01:12:969 - check 1-2-1-2-1-...
Overall seems good... but I don't know why I feel a little wired while playing this O.o :P

MX
Suggest OD7 HP8
You have a pretty hard HD while the gap between HD and MX seems a little narrow. They somewhat look like copy to me x.x

00:10:862 (10862|0) - move to 0|1|2|3|4|5|6

00:24:430 - to 00:27:127 - I don't understand why all of them are double T.T

00:39:261 - again 1-2-1-2-1-...

00:44:655 - to 00:47:183 - actually I want to point this out in HD too... how could sound like this 00:44:823 (44823|5,44823|1) - has double notes... this somewhat terrify me a little bit. Just me personal opinion though.

From 00:50:048 - Why no drums note like 00:50:891 - , 00:51:059 - and 00:53:587 - ect

01:12:969 - check 1-2-1-2-1-...
Just some suggestion in general. GL~
Evening

YunoFanatic wrote:

Hi! From modding queue!

[Zen's HD]
00:06:115 (6115|2) - this note is 1/6 i doubt. Fix for all similar occurances
00:15:834 (15834|3) - move to 3 much more fitting for the pattern because. the pattern previous has open chords. Hmm okay?
00:39:430 (39430|2,41115|2) - both move 2 its very uncomfortable to play in this way. Okays
00:44:149 (44149|4) - somehow this is ugly to look at suggest to be moved on 4 or 6 cause either way completes the pattern. Err no, since the players should be more accustomed with their index and middle finger, I don't think that pattern would cause any hindrance.
00:50:048 - 00:50:385 im a bit worried about this kiai times. Err it's not my kiai time, I used Papcio's kiai time as a template for the Kiai times

[Zen's MX]
00:08:587 (8587|4) - move to 6 instead? Okays, this makes the pattern here much more smoother
00:21:649 (21649|1,21649|2) - delete one of them. Why?

Nice diff zen! I like repeating patterns moar :o Tank youzz!

richardfeder wrote:

Mania mod from queue~
Hi lZenxl
HD
00:06:228 (6228|3) - move this to right hand side 00:06:143 (6143|2,6228|3) - is not so good for those who control space by left hand Not fixed, the bass and clap are merged quite closely together, I would want to have both hands using a 2 note-stair pattern but that would be over emphasizing, so I'll have to leave this pattern here, ( With Yuno's mod, I think it'll be better to leave it like that since it is now a 1/6 )

00:05:553 (5553|6,10947|0) - I somewhat don't suggest putting this kind of LNs since there are other sound which match LN much better, and player actually can seldom tell directly what are these LNs... ( Removed LN )

00:23:082 (23082|6,23082|4,23250|5,23419|6,23419|4) - rearrange here? really not so comfortable... ( Re-arranged )

00:39:430 (39430|2,39767|1) - I hear nothing here. Also 00:41:115 (41115|2) -
I see you make a lot of 1-2-1-2-1-2-1-... actually this song is quite empty and shouldn't be like that. I think you may need to review some part and make sure that notes are not just be plugged in there. ( It is necessary to overmap here with appropriate hitsounds, or else it is just going to feel empty for the player even though this is the [b]kiai time
, I will have to remove some notes if the BATs disapprove this minor overmap though. )

01:12:969 - check 1-2-1-2-1-...
Overall seems good... but I don't know why I feel a little wired while playing this O.o :P

MX
Suggest OD7 HP8
You have a pretty hard HD while the gap between HD and MX seems a little narrow. They somewhat look like copy to me x.x They are

00:10:862 (10862|0) - move to 0|1|2|3|4|5|6 Moved and move the note below it to 5 to make a stair due to to 1/6 note

00:24:430 - to 00:27:127 - I don't understand why all of them are double T.T This is a build-up section to create adrenaline and a transition to the hard pattern

00:39:261 - again 1-2-1-2-1-... I don't get what's wrong with that.

00:44:655 - to 00:47:183 - actually I want to point this out in HD too... how could sound like this 00:44:823 (44823|5,44823|1) - has double notes... this somewhat terrify me a little bit. Just me personal opinion though. ( This is an artificial build-up made by the chart only, it is not brought out in the original music though, I wanted to create an increasing adrenaline feeling at this section of the music so that the chart when played will feel interesting and not feel too monotonous as it follows the music too much )

From 00:50:048 - Why no drums note like 00:50:891 - , 00:51:059 - and 00:53:587 - ect ( If I'm going to map in the drums, it will ruin the LN-vocal patterns I'm going for as it overwhelms the feeling of playing to the vocals, the player will then be confused on what they are playing to )


01:12:969 - check 1-2-1-2-1-...
Just some suggestion in general. GL~ Tank yoouououzzz
Linku: https://www.dropbox.com/sh/qppxtgq50u4296z/ZDMxgb5ANX
Topic Starter
Pappy

lZenxl wrote:

YunoFanatic wrote:

Hi! From modding queue!

[Zen's HD]
00:06:115 (6115|2) - this note is 1/6 i doubt. Fix for all similar occurances
00:15:834 (15834|3) - move to 3 much more fitting for the pattern because. the pattern previous has open chords. Hmm okay?
00:39:430 (39430|2,41115|2) - both move 2 its very uncomfortable to play in this way. Okays
00:44:149 (44149|4) - somehow this is ugly to look at suggest to be moved on 4 or 6 cause either way completes the pattern. Err no, since the players should be more accustomed with their index and middle finger, I don't think that pattern would cause any hindrance.
00:50:048 - 00:50:385 im a bit worried about this kiai times. Err it's not my kiai time, I used Papcio's kiai time as a template for the Kiai times

[Zen's MX]
00:08:587 (8587|4) - move to 6 instead? Okays, this makes the pattern here much more smoother
00:21:649 (21649|1,21649|2) - delete one of them. Why?

Nice diff zen! I like repeating patterns moar :o Tank youzz!

richardfeder wrote:

Mania mod from queue~
Hi lZenxl
HD
00:06:228 (6228|3) - move this to right hand side 00:06:143 (6143|2,6228|3) - is not so good for those who control space by left hand Not fixed, the bass and clap are merged quite closely together, I would want to have both hands using a 2 note-stair pattern but that would be over emphasizing, so I'll have to leave this pattern here, ( With Yuno's mod, I think it'll be better to leave it like that since it is now a 1/6 )

00:05:553 (5553|6,10947|0) - I somewhat don't suggest putting this kind of LNs since there are other sound which match LN much better, and player actually can seldom tell directly what are these LNs... ( Removed LN )

00:23:082 (23082|6,23082|4,23250|5,23419|6,23419|4) - rearrange here? really not so comfortable... ( Re-arranged )

00:39:430 (39430|2,39767|1) - I hear nothing here. Also 00:41:115 (41115|2) -
I see you make a lot of 1-2-1-2-1-2-1-... actually this song is quite empty and shouldn't be like that. I think you may need to review some part and make sure that notes are not just be plugged in there. ( It is necessary to overmap here with appropriate hitsounds, or else it is just going to feel empty for the player even though this is the [b]kiai time
, I will have to remove some notes if the BATs disapprove this minor overmap though. )

01:12:969 - check 1-2-1-2-1-...
Overall seems good... but I don't know why I feel a little wired while playing this O.o :P

MX
Suggest OD7 HP8
You have a pretty hard HD while the gap between HD and MX seems a little narrow. They somewhat look like copy to me x.x They are

00:10:862 (10862|0) - move to 0|1|2|3|4|5|6 Moved and move the note below it to 5 to make a stair due to to 1/6 note

00:24:430 - to 00:27:127 - I don't understand why all of them are double T.T This is a build-up section to create adrenaline and a transition to the hard pattern

00:39:261 - again 1-2-1-2-1-... I don't get what's wrong with that.

00:44:655 - to 00:47:183 - actually I want to point this out in HD too... how could sound like this 00:44:823 (44823|5,44823|1) - has double notes... this somewhat terrify me a little bit. Just me personal opinion though. ( This is an artificial build-up made by the chart only, it is not brought out in the original music though, I wanted to create an increasing adrenaline feeling at this section of the music so that the chart when played will feel interesting and not feel too monotonous as it follows the music too much )

From 00:50:048 - Why no drums note like 00:50:891 - , 00:51:059 - and 00:53:587 - ect ( If I'm going to map in the drums, it will ruin the LN-vocal patterns I'm going for as it overwhelms the feeling of playing to the vocals, the player will then be confused on what they are playing to )


01:12:969 - check 1-2-1-2-1-...
Just some suggestion in general. GL~ Tank yoouououzzz
Linku: https://www.dropbox.com/sh/qppxtgq50u4296z/ZDMxgb5ANX
Uptaded!

Added taiko oni!~~ Thanks qoot8123!
Krfawy
http://puu.sh/6XBlo.txt Skończyłem! :3
Akasha-
GD finished!
KK's 7K Easy
osu file format v12

[General]
AudioFilename: Beat Crusaders - Tonight Tonight Tonight [TV SIZE]_[muzu]_.mp3
AudioLeadIn: 0
PreviewTime: 39261
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Tonight Tonight Tonight (TV Size)
TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
ArtistUnicode:Beat Crusaders
Creator:Papcio
Version:KK's Easy
Source:Bleach
Tags:Bleach Krfawy lZenxl Rukia Ichigo Kurosaki shonen opening
BeatmapID:0
BeatmapSetID:127777

[Difficulty]
HPDrainRate:6
CircleSize:7
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Wallpaper.jpg",0,0
Video,-506,"Bleach Opening 4 - Tonight Tonight Tonight.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
5554,337.078651685393,4,2,1,60,1,0
16256,-100,4,2,1,60,0,0
16424,-100,4,2,1,60,0,0
38756,-100,4,2,1,43,0,0
39261,-100,4,2,1,60,0,1
39514,-100,4,2,1,60,0,1
48700,-100,4,2,1,60,0,0
50048,-100,4,2,1,60,0,1
50385,-100,4,2,1,60,0,0
72969,-100,4,2,1,60,0,1
73053,-100,4,2,1,60,0,1
82407,-100,4,2,1,60,0,0
82492,-100,4,2,1,60,0,0
86789,-100,4,2,1,30,0,0


[Colours]
Combo1 : 128,128,128
Combo2 : 0,128,192
Combo3 : 192,192,192
Combo4 : 128,128,255

[HitObjects]
256,192,160,1,0,0:0:0:0:
36,192,1171,1,0,0:0:0:0:
329,192,2183,1,0,0:0:0:0:
475,192,2857,1,0,0:0:0:0:
109,192,3868,1,0,0:0:0:0:
402,192,4879,1,0,0:0:0:0:
256,192,5553,1,0,0:0:0:0:
36,192,5553,1,0,0:0:0:0:
329,192,5891,1,0,0:0:0:0:
109,192,6228,1,0,0:0:0:0:
182,192,6565,1,0,0:0:0:0:
475,192,6902,1,0,0:0:0:0:
402,192,6902,1,0,0:0:0:0:
256,192,7239,1,0,0:0:0:0:
36,192,7576,1,0,0:0:0:0:
329,192,7913,1,0,0:0:0:0:
109,192,8250,1,0,0:0:0:0:
182,192,8250,1,0,0:0:0:0:
256,192,8587,1,0,0:0:0:0:
475,192,8924,1,0,0:0:0:0:
36,192,9261,1,0,0:0:0:0:
402,192,9598,1,0,0:0:0:0:
329,192,9936,1,0,0:0:0:0:
256,192,10273,1,0,0:0:0:0:
182,192,10610,1,0,0:0:0:0:
109,192,10947,1,0,0:0:0:0:
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475,192,11621,1,0,0:0:0:0:
182,192,11958,1,0,0:0:0:0:
402,192,12295,1,0,0:0:0:0:
329,192,12295,1,0,0:0:0:0:
256,192,12632,1,0,0:0:0:0:
36,192,12969,1,0,0:0:0:0:
182,192,13306,1,0,0:0:0:0:
329,192,13643,1,0,0:0:0:0:
475,192,13643,128,0,14318:0:0:0:0:
182,192,14655,1,0,0:0:0:0:
36,192,14655,128,0,15329:0:0:0:0:
256,192,15329,1,0,0:0:0:0:
402,192,16340,128,0,17688:0:0:0:0:
109,192,16340,1,0,0:0:0:0:
329,192,16677,1,0,0:0:0:0:
36,192,17014,1,0,0:0:0:0:
256,192,17351,1,0,0:0:0:0:
475,192,17688,1,0,0:0:0:0:
109,192,18025,1,0,0:0:0:0:
329,192,18362,1,0,0:0:0:0:
182,192,18700,1,0,0:0:0:0:
256,192,19037,1,0,0:0:0:0:
36,192,19037,128,0,20385:0:0:0:0:
475,192,19374,1,0,0:0:0:0:
109,192,19711,1,0,0:0:0:0:
329,192,20048,1,0,0:0:0:0:
182,192,20385,1,0,0:0:0:0:
402,192,20722,1,0,0:0:0:0:
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KK's 7K Normal
osu file format v12

[General]
AudioFilename: Beat Crusaders - Tonight Tonight Tonight [TV SIZE]_[muzu]_.mp3
AudioLeadIn: 0
PreviewTime: 39261
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 29823
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Tonight Tonight Tonight (TV Size)
TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
ArtistUnicode:Beat Crusaders
Creator:Papcio
Version:KK's Normal
Source:Bleach
Tags:Bleach Krfawy lZenxl Rukia Ichigo Kurosaki shonen opening
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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CircleSize:7
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:2
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Video,-506,"Bleach Opening 4 - Tonight Tonight Tonight.avi"
//Break Periods
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475,192,41621,1,0,0:0:0:0:
109,192,41958,128,0,43306:0:0:0:0:
402,192,41958,1,0,0:0:0:0:
329,192,42295,1,0,0:0:0:0:
256,192,42295,1,0,0:0:0:0:
475,192,42632,1,0,0:0:0:0:
182,192,42969,1,0,0:0:0:0:
402,192,42969,1,0,0:0:0:0:
36,192,43306,1,0,0:0:0:0:
256,192,43643,1,0,0:0:0:0:
329,192,43643,1,0,0:0:0:0:
182,192,43980,1,0,0:0:0:0:
109,192,44318,1,0,0:0:0:0:
36,192,44318,1,0,0:0:0:0:
475,192,44655,1,0,0:0:0:0:
182,192,44655,1,0,0:0:0:0:
402,192,44992,1,0,0:0:0:0:
109,192,44992,1,0,0:0:0:0:
329,192,45329,1,0,0:0:0:0:
36,192,45329,1,0,0:0:0:0:
109,192,45666,1,0,0:0:0:0:
402,192,45666,1,0,0:0:0:0:
475,192,46003,1,0,0:0:0:0:
182,192,46003,1,0,0:0:0:0:
402,192,46340,1,0,0:0:0:0:
109,192,46340,1,0,0:0:0:0:
182,192,46677,1,0,0:0:0:0:
475,192,46677,1,0,0:0:0:0:
402,192,47014,1,0,0:0:0:0:
109,192,47014,1,0,0:0:0:0:
182,192,47351,1,0,0:0:0:0:
475,192,47351,1,0,0:0:0:0:
36,192,47688,1,0,0:0:0:0:
329,192,47688,1,0,0:0:0:0:
109,192,48025,1,0,0:0:0:0:
402,192,48025,1,0,0:0:0:0:
182,192,48362,1,0,0:0:0:0:
475,192,48362,1,0,0:0:0:0:
36,192,48700,1,0,0:0:0:0:
329,192,48700,1,0,0:0:0:0:
256,192,48700,1,0,0:0:0:0:
182,192,50048,128,0,51396:0:0:0:0:
402,192,50048,1,0,0:0:0:0:
109,192,50722,1,0,0:0:0:0:
402,192,51396,128,0,52745:0:0:0:0:
256,192,51396,1,0,0:0:0:0:
329,192,52070,1,0,0:0:0:0:
36,192,52745,128,0,54093:0:0:0:0:
109,192,52745,1,0,0:0:0:0:
475,192,53419,1,0,0:0:0:0:
329,192,54093,128,0,55441:0:0:0:0:
256,192,54093,1,0,0:0:0:0:
109,192,54767,1,0,0:0:0:0:
182,192,55441,128,0,56789:0:0:0:0:
402,192,55441,1,0,0:0:0:0:
36,192,56115,1,0,0:0:0:0:
475,192,56789,128,0,58138:0:0:0:0:
256,192,56789,1,0,0:0:0:0:
402,192,57464,1,0,0:0:0:0:
109,192,58138,128,0,59486:0:0:0:0:
36,192,58138,1,0,0:0:0:0:
329,192,58812,1,0,0:0:0:0:
402,192,59486,128,0,60834:0:0:0:0:
182,192,59486,1,0,0:0:0:0:
256,192,60160,1,0,0:0:0:0:
182,192,60834,128,0,62183:0:0:0:0:
36,192,60834,1,0,0:0:0:0:
329,192,61509,1,0,0:0:0:0:
475,192,62183,128,0,63531:0:0:0:0:
109,192,62183,1,0,0:0:0:0:
256,192,62857,1,0,0:0:0:0:
36,192,63531,128,0,64879:0:0:0:0:
402,192,63531,1,0,0:0:0:0:
182,192,64205,1,0,0:0:0:0:
329,192,64879,128,0,66228:0:0:0:0:
256,192,64879,1,0,0:0:0:0:
475,192,65553,1,0,0:0:0:0:
109,192,66228,128,0,68924:0:0:0:0:
182,192,66228,1,0,0:0:0:0:
402,192,66902,1,0,0:0:0:0:
256,192,68250,1,0,0:0:0:0:
329,192,68924,128,0,69936:0:0:0:0:
182,192,68924,1,0,0:0:0:0:
256,192,69598,1,0,0:0:0:0:
182,192,69936,128,0,71621:0:0:0:0:
475,192,70273,1,0,0:0:0:0:
36,192,70273,1,0,0:0:0:0:
109,192,71621,1,0,0:0:0:0:
256,192,71621,1,0,0:0:0:0:
36,192,72632,1,0,0:0:0:0:
475,192,72632,1,0,0:0:0:0:
329,192,72969,128,0,74318:0:0:0:0:
182,192,72969,1,0,0:0:0:0:
256,192,73306,1,0,0:0:0:0:
109,192,73306,1,0,0:0:0:0:
402,192,73643,1,0,0:0:0:0:
182,192,73980,1,0,0:0:0:0:
36,192,73980,1,0,0:0:0:0:
256,192,74318,1,0,0:0:0:0:
475,192,74655,1,0,0:0:0:0:
402,192,74655,1,0,0:0:0:0:
109,192,74992,1,0,0:0:0:0:
329,192,75329,1,0,0:0:0:0:
36,192,75329,1,0,0:0:0:0:
182,192,75666,128,0,77014:0:0:0:0:
256,192,75666,1,0,0:0:0:0:
475,192,76003,1,0,0:0:0:0:
329,192,76003,1,0,0:0:0:0:
402,192,76340,1,0,0:0:0:0:
36,192,76677,1,0,0:0:0:0:
256,192,76677,1,0,0:0:0:0:
109,192,77014,1,0,0:0:0:0:
329,192,77351,1,0,0:0:0:0:
256,192,77351,1,0,0:0:0:0:
402,192,77688,1,0,0:0:0:0:
475,192,78025,1,0,0:0:0:0:
109,192,78025,1,0,0:0:0:0:
36,192,78362,1,0,0:0:0:0:
182,192,78362,1,0,0:0:0:0:
109,192,78700,1,0,0:0:0:0:
256,192,78700,1,0,0:0:0:0:
182,192,79037,1,0,0:0:0:0:
329,192,79037,1,0,0:0:0:0:
402,192,79374,1,0,0:0:0:0:
256,192,79374,1,0,0:0:0:0:
475,192,79711,1,0,0:0:0:0:
329,192,79711,1,0,0:0:0:0:
402,192,80048,1,0,0:0:0:0:
256,192,80048,1,0,0:0:0:0:
182,192,80385,1,0,0:0:0:0:
329,192,80385,1,0,0:0:0:0:
256,192,80722,1,0,0:0:0:0:
109,192,80722,1,0,0:0:0:0:
36,192,81059,1,0,0:0:0:0:
182,192,81059,1,0,0:0:0:0:
182,192,81396,1,0,0:0:0:0:
329,192,81396,1,0,0:0:0:0:
329,192,81733,1,0,0:0:0:0:
475,192,81733,1,0,0:0:0:0:
329,192,82070,1,0,0:0:0:0:
182,192,82070,1,0,0:0:0:0:
182,192,82407,1,0,0:0:0:0:
36,192,82407,1,0,0:0:0:0:
402,192,82407,1,0,0:0:0:0:
475,192,83756,128,0,85104:0:0:0:0:
36,192,85104,128,0,86452:0:0:0:0:
182,192,86452,128,0,88812:0:0:0:0:
329,192,86452,128,0,88812:0:0:0:0:
Hitsound not add yet!
Evening
Rename mine to lZenxl's Hard and Insane since it will be contradicting in the naming
Topic Starter
Pappy
Uptades:
-Added KK's diffs;
-Made Hard level harder
-Added KK & Kuo Kyoka to tags XD

Now i've just to wait for CtB diffs by Kurakami and taiko muzu by _Gezo_... :)
Kazuya
Hello. M4M (Sorry, my english is = 0 / very bad)

Easy
This is too boring, too much the spinner and the pause!

HP drain: +2 tick (3)
Approach Rate: +2 tick (4)
Overall: +3 tick (4)

00:08:587 (1) - 00:46:340 (1) - 00:52:913 (1) - 01:04:037 (1) - 01:18:362 (1) - 01:22:576 (1) - remove the spinners and map these parts


Normal
HP Drain +3 tick (5)
Approach Rate +1 tick (5)
Overall Diff: +1 tick (5)

Too much the spinner, and the pause!

00:08:250 (1) - 00:14:655 (1) - 00:25:778 (1) - 01:11:789 (1) - remove the spinners and map these parts
01:00:834 - 01:03:531
01:06:228 - 01:11:621
^map these parts

00:59:486 (1) - The reverse arrow can't be covered. Position it so it can be seen e.g.: https://osu.ppy.sh/ss/1355831

01:23:924 (1,1) - Remove spinner and the last spinner start here: 01:23:756 (1) - end: 01:26:452

Hard
Too much the spinner!

Overall Difficulty: +1 tick (6)
HP Drain: +3 tick (6)

00:08:250 (1) - 00:25:610 (1) - 00:36:396 (1) - 00:52:913 (1) - 01:06:396 (1) 01:22:576 (1) - remove the spinners and map these parts
00:19:374 (3) - Slider error! Fix it! End the white tick e.g: http://puu.sh/75eXX.jpg

01:22:576 (1) - Remove spinner and the last spinner start here: 01:23:756 (1) - end: 01:26:452

Good luck!
Love
[Krfawy's Insane]
00:08:419 (1,2) - Try moving these to the right of 00:07:913 (3). That way (2) isn't hidden under the slider.
00:31:509 (5,6,7) - This is a pretty random jump. Try moving 5 down so that 00:31:340 (4) - flows into it. Then stack 00:32:014 (6) on top of the end of the slider.

[Hard]

Approach Rate +1

[Normal]
Tick Rate 1.
00:06:228 (1,1) - Remove these combos, it's just combo spam and not needed at all.
00:11:958 (1) - Remove combo and add combo on 00:12:295 (2).
00:13:643 (2,1) - Remove 00:13:643 (2) and move 00:14:655 (1) to 00:13:643. Then extend the spinner to 00:16:340.
00:17:351 (1) - Remove combo.
01:01:171 - Fill this break, it's just random.
01:23:924 (1) - Move this to 01:23:756 and extend it to 01:25:104.

[Easy]
HP Drain 3-4
Approach Rate 3-4
Overall Difficulty 3-4

[qoot8123's Oni]

Fine

You just need a Taiko Muzukashii in order for this to be at least rankable.
eeezzzeee
hi, lotsa stuff here but i think it can improve map!
ps, sorry if i did anything wrong, pretty new to modding

EASY
SPOILER
increase HP to 3
increase OD to 3
in general, you should keep spacing consistent on lower difficulty
00:27:127 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6) - seems is packed too tightly, i suggest using the same spacing you did earlier at 00:23:756 (1,2,3)
00:39:261 (1) - I suggest using a soft sampleset with soft finish addition instead
00:52:913 (1) - I suggest replacing this with another slider
00:55:104 (2) - remove finish addition to the end of slider
00:57:464 (3) - new combo
00:57:801 (4) - remove finish addition to the end of slider
01:03:531 (3,4) - I suggest move these notes down a few squares
01:12:969 (2,1) - these two are too close compared to the next section
01:13:053 - inheriting section may not be necessary for this difficulty, fast doesnt feel right

NORMAL
SPOILER
increase HP to 4
decrease slider tick rate to 1
00:06:228 (1) - remove clap from first hit, add to second
00:06:228 (1) - remove new combo
00:07:577 (1) - remove clap from first hit, add to second
00:07:577 (1) - remove new combo
00:25:778 (1) - change to soft sampleset
00:30:160 (5) - new combo
00:30:497 (6) - add clap to last hit of slider
00:32:183 (1) - remove finish, add whistle
00:35:216 (1) - add clap to last hit of slder
00:39:261 (1) - change to soft sampleset soft finish
00:48:700 (6) - new combo
00:52:745 (5) - new combo
00:53:756 (1) - remove new combo
00:57:801 (1) - new combo
00:59:486 (1) - add clap to last hit of slider
01:18:362 (5) - change whistle with clap on last hit of slider
01:18:868 (6) - remove clap
01:19:711 (1) - add clap remove whistle second hit of slider
01:20:385 (2) - add clap remove whistle second hit of slider
01:23:924 (1,1) - I suggest you change into 1 spinner
HARD
SPOILER
increase HP to 6
too many spinners in general, try to replace some with circle/sliders
also, the slider-circle-slider patterns are kinda repetitive
the patterns might be too easy in general
00:06:228 (2) - remove clap from first hit, add to second hit
00:07:576 (4) - remove clap from first hit, add to second hit
00:11:621 (3,4) - clap should be on (4)
00:13:138 (7) - remove finish
00:24:767 (4) - remove clap
00:25:104 (5) - remove clap from second, add to first
00:25:610 (1) - I suggest you replace this spinner with circles/sliders
00:30:160 (4) - add clap to the 2nd hit of slider
00:31:509 (1) - remove finish
00:36:059 (2,3) - I suggest you remove (2) and re position 3 somewhere further
00:40:273 (3) - add whistle first hit of slider
00:41:284 (1) - add clap to first hit of slider
00:41:958 (3) - add clap to first hit of slider
00:44:823 (3) - remove whistle from first hit of slider
00:48:700 (1) - add finish
01:05:891 (4,5,6) - replace this with a slider
01:11:789 (1) - soft sampleset
01:15:666 (1) - soft sampleset
01:18:531 (2) - remove whistle
01:18:868 (4) - remove whistle first hit of slider
01:21:059 (1,2,3) - remove clap on (1,3) add to (2)

Krfawy's INSANE
SPOILER
00:20:385 (1) - add clap to second hit of slider
not much else i can find in this
add the video? :D
Krfawy
Evening
Can you increase my hard diff's HP by 1 and decrease OD by 1? I don't really want to post a whole code for that minor change

Thanks!
Kurokami
Somehow I can manage to keep myself alive on the forum. Able to apply mods at least. :3
Kurokami
Somehow I can manage to keep myself alive on the forum. Able to apply mods at least. :3
Kibbleru
what the fk... 14 diffs
Kurokami
14 is not really that many. Its possible to go up to ~25. /me runs
Xiaolin
M4M from your queue~
[Easy]
00:23:082 (3) -Move to x:216 y:144
00:34:879 (4,5) -Stack, the place that you added the circle is hard for new players.
00:35:891 (6) -Placing problem, please move to x:352 y:256
00:46:340 -This spinner should start at 00:47:351 end at 00:48:700
01:18:362 -Again, spinner should start just remove the spinner, cause if I told you, the spinner will be so short, its unrankable.
[Normal]
00:09:261 (5,6,7,8) -These jumps are unrankable, please remove them and make them a slider.

That's it, GL and star ~ ! owo
Topic Starter
Pappy
UPTADED~!
yoshilove
hi~ from queue
Column : 1 2 3 4 5 6 7
7K
[KK's 7K Easy]
00:05:553 (5553|0) - add finish
00:05:891 (5891|4,6565|2) - add clap
00:06:902 (6902|6,6902|5,8250|2) - add finish
00:08:587 (8587|3) - clap
00:08:924 (8924|6) - finish
00:09:261 (9261|0) - clap
00:09:598 (9598|5) - finish
00:09:936 (9936|4) - clap
00:11:284 (11284|3) - remove finish ~ add clap
00:11:958 (11958|2,12632|3) - clap
00:12:295 (12295|5,12295|4) - finish
00:13:643 (13643|4) - remove finish
00:13:643 (13643|6) - add finish
00:14:318 - Add note to 4 (Calp)
00:16:677 (16677|4,17351|3,18025|1,18700|2,19374|6,20048|4,20722|5,21396|1,22070|0,22745|2,23419|1,24093|5,24767|4,25441|6,26115|1,26789|3) - add clap

[KK's 7K Normal]
00:05:891 (5891|6,6565|3) - clap
00:06:902 (6902|6,8924|6) - finish
00:08:587 (8587|0,9261|2,9936|1) - clap
00:09:598 (9598|4) - finish
00:11:284 (11284|3) - remove finish ~ add clap
00:11:958 (11958|5) - clap
00:12:295 (12295|3) - finish
00:12:632 (12632|2) - clap
Add Clap as EasyDiff

[lZenxl's 7K Hard]
00:16:340 ~ 00:27:127 - Add Clap as 00:27:127 ~ 00:29:823
(00:16:677 (16677|5,17351|5) - 1/2clap)

00:21:733 (21733|5) - remove?

[lZenxl's 7K Insane]
00:16:340 ~ 00:27:127 - Add Clap as 00:27:127 ~ 00:29:823
00:21:733 (21733|3) - remove?
00:21:733 (21733|5) - move to 1
:)
Sey
Hi,
you wrote in my queue. I'll mod the existing CTB diffs asap.

Also, I was wondering why this map has no Platter if it has a Salad and Rain. To create a proper difficulty spread a Platter is highly recommandable.

Edit:

[General]
About the diffs... We have a few problems here that need to be fixed. Also asked Steven about this and you need to overwork your hitsounds. In my mods I only mentioned a few parts which are affected. Go through it again and try to adapt to the music in a better way.

[Salad]
  1. (1) This map does not feel like a Salad. We have the problem here that we actually don't need a single Dash to FC this. Here again the distinction between CtB difficulties which exists so far: http://puu.sh/7NNW4.png. I will mention parts where you can add Dashes in my mod. / (2) This map has a LOAD of spinners, I would like you to delete some. In my mod I made a few suggestions. / (3) Your Kiai is too easy, consider adding a lot of dashes here, please!
  2. AR5 and OD5 is normally used in a Cup, consider using AR5 and OD5.
  3. 00:01:171 (2) - Whistles sound so much better here, the real song didn't even start and this part is just not loud enough to use claps here.
  4. 00:03:868 (2) - ^ => Same counts for the Rain, so please take a look there as well.
  5. 00:04:879 (3,1) - Move (3) a bit to the right and (1) a bit to the left till you have a Dash here. We have a catchy beat here that deserves a Dash!
    00:10:273 (4,1) - ^ Please add a Dash here.
  6. 00:13:643 (1) - How about 2 whistles at the start and end of the slider? Sounds better imo.
  7. 00:14:655 (2,3,4) - This part should have some dashes. How about selection (3) and (4) and ctrl+G them? Creates a jumpy pattern that is not too extreme.
  8. 00:15:329 (4,1) - Note and spinner are too close to each other. Spinner just starts maybe a centimeter after (4). How about a long slider instead or letting the spinner start 1/2 section later?
  9. 00:31:003 (3) - Maybe a bit extreme for a beginner map. Instead of using spiky curves here, try to make them round.
  10. 00:33:868 (3,4,5) - Try something like this instead: http://osu.ppy.sh/ss/1462700. That gives the whole part a better flow.
  11. 00:36:565 (1) - If you map this part instead of a spinner here this could be mapped a bit challenging and jumpy to make it look like a real Salad. An example: http://osu.ppy.sh/ss/1462724 (Had nothing better in mind now, but maybe you have a better idea)
  12. 00:48:868 (3) - I would map on the vocals here and try to make this jumpy. Your Kiai is as easy as the rest of your map. Try to map on the vocals and build a little stream here for example!
  13. 01:00:160 (4,5,1) - Little jump maybe? Move (5) more to the left to create a triangle dash here. x:112 works fine for that.
  14. 01:10:273 (1) - Instead of a spinner map this part with a little stream or something (with not too much movement). You will need to activate 1/4 snap divisor for that.
  15. 01:22:576 (3) - like above said: I'd map on the vocals here.
About the Kiai
As I said above your Kiai is way too easy. It is even easier than the non-kiai part. I cannot suggest you patterns all the time, so what I do is list up parts where I think you should add dashes between the notes:
  1. 00:41:284 (5,1) -
  2. 00:43:980 (4,1) -
  3. 00:46:003 (3,4) - Here you can add a typical left-right-left-dash movement, as long as it's not too difficult.
  4. 00:46:677 (4,1) -
  5. 01:14:992 (5,1) -
  6. 01:17:688 (4,1) -
  7. 01:19:711 (3,4) -
  8. 01:22:576 (3,4) - If you map this on vocals like I described above in my mod there could appear a little dash between the "vocal section" and (4), same also counts for the first Kiai at 00:48:700 -

[Rain]
  1. (1)Still needs lot of improvement, too easy, almost no HDashes. (2)Many claps just don't fit the rhythm at all, no idea if I can fix this all because HS seem to be put completely random throughout the whole difficulty. Rest seems fine though this could be harder since it's a Rain.
    (3) One of the biggest problem here. You give this mapper a Salad and Rain but where is the Platter? There is no difficulty spread in here. Now after you made these difficulties I highly suggest you to make a Platter as well cos I don't think any BAT will approve this if the CtB diffs have no spread at all! :o
  2. 00:14:149 (4,5) - , 00:15:160 (4,5) - I miss HDashes on these parts tbh. Drums get louder and louder and this is so easy to FC for a Rain.
  3. 00:14:992 (3,4,5) - This works better: https://osu.ppy.sh/ss/1462882
  4. 00:15:329 (5,1) - Note and spinner are very close again, you can keep it but on that AR I'd keep a 1/1 distance at least because the spinner appears very rough.
  5. 00:26:452 (1,2,3) - Plays weird (also hitsound is bad here), I suggest more movement here between the sliders or completely overmap this part and think of something more readable.
  6. 00:31:003 (4) - 3 grids more to the left to create a HDash here.
  7. 00:50:048 (1) - Same as in the Salad, that plays really ugly... Make it cleaner and more readable, please.
  8. 01:00:834 (1) - ^
  9. 01:11:537 (3,1) - Create Hdash between them. HDash at the end of a spinner is always nice. Make sure it's still FCable.
  10. 01:23:756 (1) - , 01:25:778 (3) - , 01:24:767 (2,1,2) - Oh gosh, please... Pure droplets misses at the end aren't cool. Overwork this part and try to use patterns where droplets aren't too hard to catch. This is just frustrating at the end of a song.
About hitsounds
Since there are a lot of parts where claps shouldn't appear I made an extra box for you. I will not always give an explanation. Take a look by yourself. You used a lot of 1/4 notes that had a clap which just makes no sense at all, since main beats appear at 1/1 and sometimes 1/2 sections. Here are all the sections where you should change your hitsounds imo:
  1. 00:16:930 (2) - Why is a clap here, this is making no sense at all.
  2. 00:19:627 (3) - ^
  3. 00:21:565 (7,8) -
  4. 00:22:323 (3) -
  5. 00:25:020 (2) -
  6. 00:26:705 (2,3) -
  7. 00:27:716 (2) -
  8. 00:30:497 (2) -
  9. 00:33:110 (3) -
  10. 00:35:132 (5) -
  11. 00:51:396 (1) - claps aren't needed at all here, it sounds a bit weird imo~
  12. These are the most relevant parts but I suggest you to overlook your whole difficulty.
Konpaku Sariel
qoot8123's oni
00:07:407 (10,11,12) - dkd
00:08:082 (15) - d
00:10:188 (27) - k
00:10:778 (31,32,33) - dkd
00:13:475 (48) - d
00:17:773 (1) - move to 00:17:941 (1) -
00:21:565 (23,24,25) - ddk
00:25:610 (48) - d
00:30:666 (85) - d
00:30:834 (86,87,88,89,90) - kkddk
00:33:700 (106) - d
00:33:868 (107) - k
00:36:059 (123,124,125,126,127) - ddkdk
00:39:598 (143) - k
00:40:020 (146) - move to 00:39:851 (145) - and k
00:42:716 (163) - move to 00:42:548 (162) - and k
00:45:160 (181) - k
00:45:329 (182) - d
00:45:834 (186) - d
00:46:003 (187,188) - dd
00:46:509 (192) - k
00:46:677 (193) - d
00:47:183 (197) - d
00:47:351 (198) - k
00:48:110 (204) - k
00:57:295 (241,242,243) - ddk
01:06:059 (287,288) - dk
01:09:936 (293,294) - kk
01:10:694 (300) - d
01:14:486 (323) - d
01:14:907 (326) - move to 01:15:076 (327) - and k
01:16:509 (334,335,336) - ddk
01:17:183 (340) - d
01:17:351 (341) - k
01:17:604 (343) - move to 01:17:773 (344) - and k
01:18:194 (347) - d
01:20:891 (370) - d
01:21:059 (371) - k
01:21:396 (374) - d
01:21:565 (375,376) - kk
01:22:070 (379) - d
Evening

yoshilove wrote:

hi~ from queue
Column : 1 2 3 4 5 6 7
[lZenxl's 7K Hard]
00:16:340 ~ 00:27:127 - Add Clap as 00:27:127 ~ 00:29:823
(00:16:677 (16677|5,17351|5) - 1/2clap) - Sorry, I'm actually focusing on creating a build-up in the hitsounds since the music also creates a build-up, nonetheless, good observation!

00:21:733 (21733|5) - remove? - Removed!

[lZenxl's 7K Insane]
00:16:340 ~ 00:27:127 - Add Clap as 00:27:127 ~ 00:29:823 Same comment as Hard
00:21:733 (21733|3) - remove? Removed so as to create balance between both hands, thanks for pointing it out!
00:21:733 (21733|5) - move to 1 I'm actually using the alternating hand technique here ( Right hand - Left hand - Right hand ), putting the note at 1 will destroy the effect I'm going for X_X

Thank yous!
:)
https://www.dropbox.com/s/l7vpusmyfw1qc ... ane%5D.osu

https://www.dropbox.com/s/a93q1mkrh1eod ... ard%5D.osu
qoot8123

Konpaku Sariel wrote:

qoot8123's oni
00:07:407 (10,11,12) - dkd
00:08:082 (15) - d
00:10:188 (27) - k
00:10:778 (31,32,33) - dkd
00:13:475 (48) - d
00:17:773 (1) - move to 00:17:941 (1) -
00:21:565 (23,24,25) - ddk
00:25:610 (48) - d
00:30:666 (85) - d
00:30:834 (86,87,88,89,90) - kkddk
00:33:700 (106) - d
00:33:868 (107) - k
00:36:059 (123,124,125,126,127) - ddkdk
00:39:598 (143) - k
00:40:020 (146) - move to 00:39:851 (145) - and k
00:42:716 (163) - move to 00:42:548 (162) - and k
00:45:160 (181) - k
00:45:329 (182) - d
00:45:834 (186) - d
00:46:003 (187,188) - dd
00:46:509 (192) - k
00:46:677 (193) - d
00:47:183 (197) - d
00:47:351 (198) - k
00:48:110 (204) - k
00:57:295 (241,242,243) - ddk
01:06:059 (287,288) - dk
01:09:936 (293,294) - kk
01:10:694 (300) - d
01:14:486 (323) - d
01:14:907 (326) - move to 01:15:076 (327) - and k
01:16:509 (334,335,336) - ddk
01:17:183 (340) - d
01:17:351 (341) - k
01:17:604 (343) - move to 01:17:773 (344) - and k
01:18:194 (347) - d
01:20:891 (370) - d
01:21:059 (371) - k
01:21:396 (374) - d
01:21:565 (375,376) - kk
01:22:070 (379) - d

thanks~ :)

SPOILER
osu file format v12

[General]
AudioFilename: Beat Crusaders - Tonight Tonight Tonight [TV SIZE]_[muzu]_.mp3
AudioLeadIn: 0
PreviewTime: 39261
Countdown: 0
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Title:Tonight Tonight Tonight (TV Size)
TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
ArtistUnicode:Beat Crusaders
Creator:Papcio
Version:qoot8123's Oni
Source:Bleach
Tags:Bleach Krfawy lZenxl KK Kuo Kyoka Kurokami KerryShenSA Rukia Ichigo Kurosaki shonen opening
BeatmapID:372743
BeatmapSetID:127777

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256,192,47183,1,8,0:0:0:0:
256,192,47351,1,4,0:0:0:0:
256,192,47520,1,0,0:0:0:0:
256,192,47604,1,8,0:0:0:0:
256,192,47688,1,0,0:0:0:0:
256,192,47857,1,8,0:0:0:0:
256,192,48025,1,0,0:0:0:0:
256,192,48110,1,0,0:0:0:0:
256,192,48194,1,0,0:0:0:0:
256,192,48362,1,8,0:0:0:0:
256,192,48531,1,0,0:0:0:0:
256,192,48615,1,0,0:0:0:0:
256,192,48700,1,0,0:0:0:0:
256,192,50048,1,4,0:0:0:0:
256,192,50553,1,0,0:0:0:0:
256,192,50722,1,8,0:0:0:0:
256,192,51059,1,8,0:0:0:0:
256,192,51396,1,0,0:0:0:0:
256,192,51733,1,0,0:0:0:0:
256,192,51902,1,0,0:0:0:0:
256,192,52070,1,8,0:0:0:0:
256,192,52239,1,8,0:0:0:0:
256,192,52323,1,8,0:0:0:0:
256,192,52407,1,0,0:0:0:0:
256,192,52576,1,0,0:0:0:0:
256,192,52745,1,8,0:0:0:0:
256,192,53082,1,0,0:0:0:0:
256,192,53250,1,0,0:0:0:0:
256,192,53419,1,8,0:0:0:0:
256,192,53756,1,8,0:0:0:0:
256,192,54093,1,0,0:0:0:0:
256,192,54261,1,0,0:0:0:0:
256,192,54346,1,0,0:0:0:0:
256,192,54430,1,0,0:0:0:0:
256,192,54598,1,0,0:0:0:0:
256,192,54767,1,8,0:0:0:0:
256,192,55104,1,8,0:0:0:0:
256,192,55273,1,8,0:0:0:0:
256,192,55441,1,0,0:0:0:0:
256,192,55947,1,0,0:0:0:0:
256,192,56115,1,8,0:0:0:0:
256,192,56452,1,8,0:0:0:0:
256,192,56789,1,0,0:0:0:0:
256,192,57127,1,8,0:0:0:0:
256,192,57295,1,8,0:0:0:0:
256,192,57379,1,8,0:0:0:0:
256,192,57464,1,0,0:0:0:0:
256,192,57632,1,0,0:0:0:0:
256,192,57801,1,8,0:0:0:0:
256,192,57969,1,8,0:0:0:0:
256,192,58138,1,0,0:0:0:0:
256,192,58643,1,0,0:0:0:0:
256,192,58812,1,8,0:0:0:0:
256,192,59149,1,8,0:0:0:0:
256,192,59486,1,0,0:0:0:0:
256,192,59823,1,0,0:0:0:0:
256,192,59992,1,0,0:0:0:0:
256,192,60160,1,8,0:0:0:0:
256,192,60329,1,0,0:0:0:0:
256,192,60413,1,0,0:0:0:0:
256,192,60497,1,8,0:0:0:0:
256,192,60666,1,8,0:0:0:0:
256,192,60834,1,0,0:0:0:0:
256,192,61340,1,0,0:0:0:0:
256,192,61509,1,8,0:0:0:0:
256,192,61846,1,8,0:0:0:0:
256,192,62183,1,0,0:0:0:0:
256,192,62351,1,0,0:0:0:0:
256,192,62520,1,8,0:0:0:0:
256,192,62688,1,0,0:0:0:0:
256,192,62773,1,0,0:0:0:0:
256,192,62857,1,8,0:0:0:0:
256,192,63025,1,0,0:0:0:0:
256,192,63194,1,8,0:0:0:0:
256,192,63362,1,8,0:0:0:0:
256,192,63531,1,0,0:0:0:0:
256,192,63868,1,0,0:0:0:0:
256,192,64037,1,0,0:0:0:0:
256,192,64205,1,8,0:0:0:0:
256,192,64542,1,8,0:0:0:0:
256,192,64711,1,8,0:0:0:0:
256,192,64879,1,0,0:0:0:0:
256,192,65048,1,0,0:0:0:0:
256,192,65132,1,0,0:0:0:0:
256,192,65216,1,8,0:0:0:0:
256,192,65385,1,0,0:0:0:0:
256,192,65553,1,8,0:0:0:0:
256,192,65722,1,0,0:0:0:0:
256,192,65806,1,0,0:0:0:0:
256,192,65891,1,8,0:0:0:0:
256,192,66059,1,0,0:0:0:0:
256,192,66228,1,8,0:0:0:0:
256,192,68924,1,0,0:0:0:0:
256,192,69261,1,8,0:0:0:0:
256,192,69430,1,8,0:0:0:0:
256,192,69598,1,0,0:0:0:0:
256,192,69936,1,8,0:0:0:0:
256,192,70104,1,8,0:0:0:0:
256,192,70273,1,8,0:0:0:0:
256,192,70357,1,0,0:0:0:0:
256,192,70441,1,0,0:0:0:0:
256,192,70525,1,0,0:0:0:0:
256,192,70610,1,8,0:0:0:0:
256,192,70694,1,0,0:0:0:0:
256,192,70778,1,0,0:0:0:0:
256,192,70862,1,0,0:0:0:0:
256,192,70947,1,8,0:0:0:0:
256,192,71031,1,0,0:0:0:0:
256,192,71115,1,0,0:0:0:0:
256,192,71200,1,0,0:0:0:0:
256,192,71284,1,8,0:0:0:0:
256,192,71368,1,8,0:0:0:0:
256,192,71452,1,8,0:0:0:0:
256,192,71537,1,8,0:0:0:0:
256,192,71621,1,0,0:0:0:0:
256,192,72632,1,12,0:0:0:0:
256,192,72969,1,4,0:0:0:0:
256,192,73306,1,8,0:0:0:0:
256,192,73475,1,0,0:0:0:0:
256,192,73643,1,8,0:0:0:0:
256,192,73812,1,0,0:0:0:0:
256,192,73896,1,0,0:0:0:0:
256,192,73980,1,8,0:0:0:0:
256,192,74149,1,0,0:0:0:0:
256,192,74318,1,8,0:0:0:0:
256,192,74486,1,8,0:0:0:0:
256,192,74570,1,8,0:0:0:0:
256,192,74655,1,8,0:0:0:0:
256,192,74823,1,0,0:0:0:0:
256,192,74907,1,0,0:0:0:0:
256,192,74992,1,8,0:0:0:0:
256,192,75160,1,0,0:0:0:0:
256,192,75329,1,8,0:0:0:0:
256,192,75666,1,0,0:0:0:0:
256,192,76003,1,8,0:0:0:0:
256,192,76171,1,0,0:0:0:0:
256,192,76340,1,8,0:0:0:0:
256,192,76509,1,0,0:0:0:0:
256,192,76593,1,0,0:0:0:0:
256,192,76677,1,8,0:0:0:0:
256,192,76846,1,0,0:0:0:0:
256,192,77014,1,8,0:0:0:0:
256,192,77183,1,8,0:0:0:0:
256,192,77267,1,8,0:0:0:0:
256,192,77351,1,0,0:0:0:0:
256,192,77520,1,0,0:0:0:0:
256,192,77604,1,0,0:0:0:0:
256,192,77688,1,8,0:0:0:0:
256,192,77857,1,0,0:0:0:0:
256,192,78025,1,8,0:0:0:0:
256,192,78194,1,8,0:0:0:0:
256,192,78362,1,4,0:0:0:0:
256,192,78531,1,0,0:0:0:0:
256,192,78615,1,0,0:0:0:0:
256,192,78700,1,8,0:0:0:0:
256,192,78868,1,0,0:0:0:0:
256,192,79037,1,8,0:0:0:0:
256,192,79205,1,0,0:0:0:0:
256,192,79289,1,0,0:0:0:0:
256,192,79374,1,8,0:0:0:0:
256,192,79542,1,0,0:0:0:0:
256,192,79711,1,8,0:0:0:0:
256,192,79795,1,0,0:0:0:0:
256,192,79879,1,0,0:0:0:0:
256,192,79964,1,0,0:0:0:0:
256,192,80048,1,8,0:0:0:0:
256,192,80216,1,0,0:0:0:0:
256,192,80385,1,8,0:0:0:0:
256,192,80469,1,0,0:0:0:0:
256,192,80553,1,0,0:0:0:0:
256,192,80638,1,0,0:0:0:0:
256,192,80722,1,8,0:0:0:0:
256,192,80806,1,8,0:0:0:0:
256,192,80891,1,0,0:0:0:0:
256,192,81059,1,8,0:0:0:0:
256,192,81228,1,0,0:0:0:0:
256,192,81312,1,0,0:0:0:0:
256,192,81396,1,0,0:0:0:0:
256,192,81565,1,8,0:0:0:0:
256,192,81649,1,8,0:0:0:0:
256,192,81733,1,0,0:0:0:0:
256,192,81902,1,8,0:0:0:0:
256,192,82070,1,0,0:0:0:0:
256,192,82239,1,0,0:0:0:0:
256,192,82407,1,4,0:0:0:0:
REDYUMiKA
Hello guys, I came here to mod by request. (Column:1,2,3,4,5,6,7)
---> Type:SR, Language:


[General]
I suggest you fix each OD/HP as the below.
7K Easy(OK) 7K Normal(HP:6-7, OD:7) 7K Hard(HP:7, OD:7) 7K Insane(OK)

[Patterns of Easy]
00:00:497 - add a note to 5
00:00:834 - add a note to 6
00:01:509 - add a note to 4
00:01:846 - add a note to 2
00:02:520 - add a note to 3
00:03:194 - add a note to 4
00:03:531 - add a note to 6
00:04:205 - add a note to 5
00:04:542 - add a note to 3
00:05:216 - add a note to 5
00:14:318 - add a note to 4 like 00:15:329 (15329|3) -
00:36:565 - add a note to 7

[Patterns of Normal]
00:00:497 - add a note to 6
00:00:834 - add a note to 2
00:01:509 - add a note to 1
00:01:846 - add a note to 5
00:02:520 - add a note to 4
00:03:194 - add a note to 6
00:03:531 - add a note to 2
00:04:205 - add a note to 7
00:04:542 - add a note to 3
00:05:216 - add a note to 4
00:04:879 (4879|5) - shorten this LN end at 00:05:385 -
00:15:329 (15329|0) - remove, this note has been overlapped on the end of LN, and
00:13:643 - to 00:15:329 - I suggest you remap these notes like (*1)

[Patterns of Hard]
nice work :)
01:07:239 (67239|3) - extend this LN to 01:08:082 -

[Patterns of Insane]
I can't handle 7K Insane (≒ Another,MX) and more difficult diffs.

[Comment]
All of them have no critical problems, these diffs are really nice charts.
I hope it will be approved as the ranked. Good Luck :oops:

[P.S. --> For Kyoka]
Oops, I forgot to write about hitsounds in the KK's diff, they had been applied the unsuitable hitsounds for several sections.
I recommend Kyoka reconsider the hitsounds chart to remove some weird sounds, I will be back to recheck it later.
Topic Starter
Pappy
UPTADE~

-Applied Konpaku Sariel's mod;
-Applied yoshilove's mod for lZenxl diffs;
-Remapped easy (Now it's easy, not normal :P)
Evening

REDYUMiKA wrote:

Hello guys, I came here to mod by request. (Column:1,2,3,4,5,6,7)
---> Type:SR, Language:ENG


[General]
I suggest you fix each OD/HP as the below.
7K Easy(OK) 7K Normal(HP:6-7, OD:7) 7K Hard(HP:7, OD:7) 7K Insane(OK) Fixed o/

[Patterns of Hard]
nice work :)
01:07:239 (67239|3) - extend this LN to 01:08:082 - Done! Thanks for pointing that out

[Patterns of Insane]
I can't handle 7K Insane (≒ Another,MX) and more difficult diffs.

[Comment]
All of them have no critical problems, these diffs are really nice charts.
I hope it will be approved as the ranked. Good Luck :oops:
Diff. https://www.dropbox.com/s/a93q1mkrh1eod ... ard%5D.osu
Knotts
Hi, from my q

[General]
  1. Remove Bleach from tags since it's already listed at source. Instead you could put "ブリーチ"
  2. Maybe put in a silent slider-slide
[Easy]
  1. 00:05:553 (1,2,3,1,2) - since this is an Easy you'll probably want to space this at 1.0x DS like the rest of the map
  2. 00:10:947 (1) - finish
  3. 00:12:295 (2) - whistle on beginning and end to be consistent with 00:06:902 (2)
  4. 00:19:037 (1,2,3) - flow feels weird here. maybe just do something like this?
  5. 00:22:070 (1,2,3,4) - curve it like this for better flow?
  6. 00:50:048 (1) - i dont think this kiai flash is necessary
  7. 01:01:509 (1) - this is probably too hard to read for beginners because it'll be hard for them to tell that it repeats more than once. Split into a couple of sliders?
  8. 01:22:728 - unsnapped kiai time
[Normal]
  1. Can't really mod this one. Normal needs consistent DS and yours is all over the place but i'll do my best
  2. Normals typically don't have SV changes of the caliber
  3. 00:05:553 - 00:13:643 - hitsounding sounds really weird here. you should probably just stick to claps and finishes
  4. 00:08:250 (2,3,4,5,6) - this arc look's pretty messy. Need to readjust them around to make a cleaner arc
  5. 00:24:093 (1,2,3,4,5) - noticeable DS inconsistency. It'll play better if you have the same DS for these. (and the whole map)
  6. 00:46:677 (1,2,3,4,5) - ^
  7. 01:13:306 (1,2) - it'd probably look nicer and play easier if you just stack these
  8. 01:15:666 (1,2) - feels weird to play
  9. 01:18:362 - 01:22:407 - whistle sounds nasty here as well
  10. 01:21:059 (3) - maybe extend this slider so it doesn't sound so empty before the repeating slider.
  11. 01:23:756 (1) - maybe copy the spinner time from the Easy difficulty for consistency
[Hard]
  1. I think this difficulty needs a major rework. Typically unheard of AR6 Hard at 178BPM. You can make it better by listening to the song at 25% and mapping the instruments you hear.
  2. Tags are conflicting with the other difficulties
  3. 00:08:250 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - bit of an overmap here. I don't think this should be a stream
  4. 00:11:621 (3,5) - maybe stack 3 perfectly on the tail of (5) and then NC on (5) so its easier to read?
  5. 00:13:138 (7) - clap doesn't fit here
  6. 00:18:362 (4,1) - stack perfectly or IMO just remap it altogether.
  7. 01:06:902 (1) - usually a SV change would mean the song is going faster but its still going slow.. Remove it or at least lower it from 1.0x SV?
  8. 01:08:250 (3,4,5,6,7) - you could probably clean this up by making it look something like this:
  9. 01:23:756 (1) - same as hard difficulty
[Insane]
  1. IMO this is the best difficulty in the mapset. Good job it was fun (pretty sure i remember playing multiplayer with u back in the day. didn't know you liked anime but then again the song's in english)
  2. HP -1? Seems too high right now, HP 8 is usually used for like Extra difficulties
  3. 00:08:419 (1) - you should probably move this somewhere so it's not inside a slider
  4. 00:26:452 (1,2,3,4,5,6,7,8,9) - i think you should make this a gentler curve so it feels better to play
  5. 00:32:014 (6,7,8,9) - curve these a little move so it flows better
  6. 00:39:598 (1,2,3) - maybe space these a little more?
  7. 00:40:610 (1,2,3) - ^
  8. 00:54:093 (4,5,6) - you could also try something like this
  9. 00:54:767 (6,1) - weird flow from (6) to (1)
  10. 01:05:385 (6) - since there's such a high drain at this section maybe NC this?

    Fun difficulty, just need to clean some stuff up
There's my mod. Good luck

Kurokami
a

Sey wrote:

Hi,
you wrote in my queue. I'll mod the existing CTB diffs asap.

Also, I was wondering why this map has no Platter if it has a Salad and Rain. To create a proper difficulty spread a Platter is highly recommandable.

Edit:

[General]
About the diffs... We have a few problems here that need to be fixed. Also asked Steven about this and you need to overwork your hitsounds. In my mods I only mentioned a few parts which are affected. Go through it again and try to adapt to the music in a better way. Not for now, my headset died so can't do anything currently. And this is my style only just for this song, I probably woN't change it anyways.

[Salad]
  1. (1) This map does not feel like a Salad. We have the problem here that we actually don't need a single Dash to FC this. Here again the distinction between CtB difficulties which exists so far: http://puu.sh/7NNW4.png. I will mention parts where you can add Dashes in my mod. / (2) This map has a LOAD of spinners, I would like you to delete some. In my mod I made a few suggestions. / (3) Your Kiai is too easy, consider adding a lot of dashes here, please!
  2. AR5 and OD5 is normally used in a Cup, consider using AR5 and OD5.
  3. 00:01:171 (2) - Whistles sound so much better here, the real song didn't even start and this part is just not loud enough to use claps here.
  4. 00:03:868 (2) - ^ => Same counts for the Rain, so please take a look there as well.
  5. 00:04:879 (3,1) - Move (3) a bit to the right and (1) a bit to the left till you have a Dash here. We have a catchy beat here that deserves a Dash!
    00:10:273 (4,1) - ^ Please add a Dash here.
  6. 00:13:643 (1) - How about 2 whistles at the start and end of the slider? Sounds better imo.
  7. 00:14:655 (2,3,4) - This part should have some dashes. How about selection (3) and (4) and ctrl+G them? Creates a jumpy pattern that is not too extreme.
  8. 00:15:329 (4,1) - Note and spinner are too close to each other. Spinner just starts maybe a centimeter after (4). How about a long slider instead or letting the spinner start 1/2 section later?
  9. 00:31:003 (3) - Maybe a bit extreme for a beginner map. Instead of using spiky curves here, try to make them round. Not really gives difference. The curve is still curve and I think smother one is just worst since beginners are just move or stay and not slowly move. Anyways, tried something out.
  10. 00:33:868 (3,4,5) - Try something like this instead: http://osu.ppy.sh/ss/1462700. That gives the whole part a better flow. Yeah, better flow with random distances. Nope.
  11. 00:36:565 (1) - If you map this part instead of a spinner here this could be mapped a bit challenging and jumpy to make it look like a real Salad. An example: http://osu.ppy.sh/ss/1462724 (Had nothing better in mind now, but maybe you have a better idea) I applied this for now. Will take a second look if I get my new headset.
  12. 00:48:868 (3) - I would map on the vocals here and try to make this jumpy. Your Kiai is as easy as the rest of your map. Try to map on the vocals and build a little stream here for example! Not for now because as I said I don't have headset. q.q
  13. 01:00:160 (4,5,1) - Little jump maybe? Move (5) more to the left to create a triangle dash here. x:112 works fine for that.
  14. 01:10:273 (1) - Instead of a spinner map this part with a little stream or something (with not too much movement). You will need to activate 1/4 snap divisor for that. I don't like streams on Cup/Salad thats why I replace them with spinners. Streams can be hard or can be boring on easier diffs. There is no middlepoint.
  15. 01:22:576 (3) - like above said: I'd map on the vocals here. Like above said, not for now. lol
About the Kiai
As I said above your Kiai is way too easy. It is even easier than the non-kiai part. I cannot suggest you patterns all the time, so what I do is list up parts where I think you should add dashes between the notes:
  1. 00:41:284 (5,1) -
  2. 00:43:980 (4,1) -
  3. 00:46:003 (3,4) - Here you can add a typical left-right-left-dash movement, as long as it's not too difficult.
  4. 00:46:677 (4,1) -
  5. 01:14:992 (5,1) -
  6. 01:17:688 (4,1) -
  7. 01:19:711 (3,4) -
  8. 01:22:576 (3,4) - If you map this on vocals like I described above in my mod there could appear a little dash between the "vocal section" and (4), same also counts for the first Kiai at 00:48:700 -

[Rain]
  1. (1)Still needs lot of improvement, too easy, almost no HDashes. (2)Many claps just don't fit the rhythm at all, no idea if I can fix this all because HS seem to be put completely random throughout the whole difficulty. Rest seems fine though this could be harder since it's a Rain. I don't think it should be harder. My maps will never goes up to the level of the current standard, I hate it. I don't think a Rain should be full of HDash and stupid jumps. Point out the one where it is neccessary to add higher jump or HDash and I will gladly add them, but I won't make it harder.
    (3) One of the biggest problem here. You give this mapper a Salad and Rain but where is the Platter? There is no difficulty spread in here. Now after you made these difficulties I highly suggest you to make a Platter as well cos I don't think any BAT will approve this if the CtB diffs have no spread at all! :o No I won't make one more diff. Salad-Rain is a good diff "spread" since one easy and one hard diff is done. There is no need one more difficulty since the standard converted diff are covering that hole. And if there is no spread here then every mapset which is only contains Rain or Overdose should contains the rest too since there is even less spread can be found isn't it? Then again, no change since the converted diffs are covering the hole in the set.
  2. 00:14:149 (4,5) - , 00:15:160 (4,5) - I miss HDashes on these parts tbh. Drums get louder and louder and this is so easy to FC for a Rain.
  3. 00:14:992 (3,4,5) - This works better: https://osu.ppy.sh/ss/1462882
  4. 00:15:329 (5,1) - Note and spinner are very close again, you can keep it but on that AR I'd keep a 1/1 distance at least because the spinner appears very rough. Changed it to a slider tho I don't think 1/2 is really that hard to recognize ever since bananas appeared.
  5. 00:26:452 (1,2,3) - Plays weird (also hitsound is bad here), I suggest more movement here between the sliders or completely overmap this part and think of something more readable. I can't do much w/o headset but I tried something for now.
  6. 00:31:003 (4) - 3 grids more to the left to create a HDash here.
  7. 00:50:048 (1) - Same as in the Salad, that plays really ugly... Make it cleaner and more readable, please.
  8. 01:00:834 (1) - ^
  9. 01:11:537 (3,1) - Create Hdash between them. HDash at the end of a spinner is always nice. Make sure it's still FCable. Not always but oh well.
  10. 01:23:756 (1) - , 01:25:778 (3) - , 01:24:767 (2,1,2) - Oh gosh, please... Pure droplets misses at the end aren't cool. Overwork this part and try to use patterns where droplets aren't too hard to catch. This is just frustrating at the end of a song. You said it should be harder and now when its harder you are crying? /jk Changed. They were ugly anyways.
About hitsounds
Since there are a lot of parts where claps shouldn't appear I made an extra box for you. I will not always give an explanation. Take a look by yourself. You used a lot of 1/4 notes that had a clap which just makes no sense at all, since main beats appear at 1/1 and sometimes 1/2 sections. Here are all the sections where you should change your hitsounds imo:
  1. 00:16:930 (2) - Why is a clap here, this is making no sense at all.
  2. 00:19:627 (3) - ^
  3. 00:21:565 (7,8) -
  4. 00:22:323 (3) -
  5. 00:25:020 (2) -
  6. 00:26:705 (2,3) - ? Just a single finish at the end. At least you should add some information here. q.q
  7. 00:27:716 (2) -
  8. 00:30:497 (2) -
  9. 00:33:110 (3) -
  10. 00:35:132 (5) -
  11. 00:51:396 (1) - claps aren't needed at all here, it sounds a bit weird imo~
  12. These are the most relevant parts but I suggest you to overlook your whole difficulty.
Hitsounds are not even done. I just applied some till the standards done. And I dunno if its done now. But I changed the ones you pointed out since I can't do much w/o a proper headset. In the past few days I also wondered about a small re-map but meh, not for now. I can only apply mods with suggestions. q.q Thanks for your mod anyways.

Salad:
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Source:Bleach
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224,224,14823,1,0,0:0:0:0:
32,176,14992,1,8,1:0:0:0:
256,112,15160,1,0,0:0:0:0:
480,176,15329,1,8,1:0:0:0:
288,160,15497,2,0,B|192:240|192:240|384:304|384:304|288:384,1,450
112,256,16677,6,0,L|176:192,1,90,0|0,1:0|0:0,0:0:0:0:
256,160,16930,1,0,0:0:0:0:
336,128,17014,2,0,L|288:48,1,90,0|0,0:0|0:0,0:0:0:0:
112,96,17351,2,0,L|160:16,1,90,0|0,1:0|0:0,0:0:0:0:
336,32,17688,6,0,L|384:112,1,90,0|0,0:0|0:0,0:0:0:0:
208,240,18025,2,0,L|256:160,1,90,0|0,1:0|0:0,0:0:0:0:
432,160,18362,1,0,0:0:0:0:
352,208,18447,1,0,0:0:0:0:
272,256,18531,1,0,0:0:0:0:
448,272,18700,2,0,L|400:352,1,90,0|0,1:0|0:0,0:0:0:0:
160,352,19037,6,0,B|96:288|96:288|144:208,1,180,2|0,0:0|0:0,0:0:0:0:
304,176,19542,1,0,0:0:0:0:
240,128,19627,1,0,0:0:0:0:
176,96,19711,2,0,L|224:16,1,90,0|0,0:0|0:0,0:0:0:0:
368,16,20048,1,0,1:0:0:0:
496,32,20216,1,0,0:0:0:0:
336,80,20385,6,0,L|384:160,1,90,0|0,0:0|0:0,0:0:0:0:
224,192,20722,2,0,L|272:272,1,90,0|0,1:0|0:0,0:0:0:0:
432,320,21059,1,2,0:0:0:0:
352,336,21143,1,0,0:0:0:0:
272,352,21228,1,0,0:0:0:0:
128,288,21396,1,0,1:0:0:0:
288,224,21565,1,0,0:0:0:0:
224,192,21649,1,0,0:0:0:0:
144,160,21733,6,0,L|192:80,1,90,0|0,0:0|0:0,0:0:0:0:
368,128,22070,2,0,L|320:48,1,90,0|0,1:0|0:0,0:0:0:0:
240,32,22323,1,0,0:0:0:0:
160,96,22407,2,0,L|208:16,1,90,0|0,0:0|0:0,0:0:0:0:
32,80,22745,2,0,L|80:0,1,90,0|0,1:0|0:0,0:0:0:0:
240,32,23082,6,0,B|352:32|352:32|304:80,2,180,0|0|0,0:0|1:0|0:0,0:0:0:0:
160,32,23924,1,0,0:0:0:0:
80,32,24093,2,0,L|112:128,1,90,0|0,1:0|0:0,0:0:0:0:
256,176,24430,6,0,L|176:224,2,90,2|0|0,0:0|0:0|1:0,0:0:0:0:
416,160,25020,1,0,0:0:0:0:
496,192,25104,2,0,L|448:272,1,90,0|0,0:0|0:0,0:0:0:0:
256,272,25441,2,0,L|304:192,1,90,0|0,1:0|0:0,0:0:0:0:
448,272,25778,6,0,L|400:192,1,90,0|0,0:0|0:0,0:0:0:0:
256,272,26115,2,0,L|208:192,1,90,0|0,1:0|0:0,0:0:0:0:
128,160,26368,1,0,0:0:0:0:
48,128,26452,6,0,L|96:48,1,90,0|0,1:0|1:0,0:0:0:0:
192,32,26705,2,0,L|192:80,2,45,0|8|0,0:0|0:0|0:0,0:0:0:0:
288,32,26958,2,0,L|288:80,2,45,0|0|12,1:0|1:0|1:2,0:0:0:0:
480,32,27464,6,0,L|432:112,1,90,0|0,1:0|0:0,0:0:0:0:
352,112,27716,1,0,0:0:0:0:
272,112,27801,2,0,L|320:192,1,90,2|0,0:0|0:0,0:0:0:0:
480,192,28138,2,0,L|432:272,1,90,0|0,1:0|0:0,0:0:0:0:
240,272,28475,6,0,L|288:192,1,90,0|0,0:0|0:0,0:0:0:0:
432,272,28812,2,0,L|384:192,1,90,0|0,1:0|0:0,0:0:0:0:
240,272,29149,2,0,L|160:224,2,90,0|0|0,0:0|0:0|1:0,0:0:0:0:
384,192,29655,1,0,0:0:0:0:
304,160,29739,1,0,0:0:0:0:
224,128,29823,1,0,0:0:0:0:
416,80,30160,6,0,L|336:32,1,90,0|0,1:0|0:0,0:0:0:0:
176,32,30497,2,0,L|128:48,2,45,0|0|0,0:0|0:0|0:0,0:0:0:0:
336,32,30834,1,0,1:0:0:0:
96,128,31003,1,0,0:0:0:0:
304,160,31171,6,0,L|256:240,1,90,0|0,0:0|0:0,0:0:0:0:
416,160,31509,2,0,L|368:240,1,90,0|0,1:0|0:0,0:0:0:0:
208,320,31846,1,0,0:0:0:0:
48,272,32014,1,0,0:0:0:0:
192,208,32183,2,0,L|144:128,1,90,0|0,1:0|0:0,0:0:0:0:
304,160,32520,6,0,L|384:208,1,90,2|0,0:0|0:0,0:0:0:0:
240,224,32857,2,0,L|160:272,1,90,0|0,1:0|0:0,0:0:0:0:
96,272,33110,1,0,0:0:0:0:
32,240,33194,2,0,L|80:160,1,90,0|0,0:0|0:0,0:0:0:0:
240,144,33531,2,0,L|192:64,1,90,0|0,1:0|0:0,0:0:0:0:
352,64,33868,6,0,L|432:16,1,90,0|0,0:0|0:0,0:0:0:0:
304,176,34205,2,0,L|384:128,1,90,0|0,1:0|0:0,0:0:0:0:
272,240,34542,2,0,B|192:288|192:288|272:336,1,180,0|0,0:0|1:0,0:0:0:0:
432,336,35048,1,0,0:0:0:0:
400,272,35132,1,0,0:0:0:0:
432,208,35216,6,0,L|320:128,1,135,2|0,0:0|0:0,0:0:0:0:
432,96,35553,2,0,L|352:48,1,90,0|0,1:0|0:0,0:0:0:0:
192,48,35891,2,0,B|48:160|48:160|192:272,1,360,2|0,0:0|1:0,0:0:0:0:
240,304,36312,1,0,0:0:0:0:
304,336,36396,1,0,0:0:0:0:
464,272,36565,5,0,1:0:0:0:
256,224,36733,2,0,B|144:176|144:176|192:144,1,180,4|0,1:2|1:0,0:0:0:0:
416,112,37239,2,0,L|240:64,1,180,4|0,1:2|1:0,0:0:0:0:
16,112,37745,6,0,B|96:160|96:160|16:208,1,180,4|0,1:2|1:0,0:0:0:0:
224,224,38250,2,0,B|144:272|144:272|224:320,1,180,4|0,1:2|1:0,0:0:0:0:
368,320,38756,2,0,L|368:272,1,45,0|0,1:0|1:0,0:0:0:0:
448,256,38924,2,0,L|448:208,1,45,0|0,1:0|1:0,0:0:0:0:
368,176,39093,2,0,L|368:128,1,45,8|8,1:0|1:0,0:0:0:0:
288,80,39261,6,0,L|240:64,2,45,4|0|0,1:2|0:0|0:0,0:0:0:0:
480,112,39598,1,8,1:0:0:0:
304,176,39767,1,0,0:0:0:0:
112,176,39936,2,0,L|32:128,2,90,0|0|8,0:0|0:0|1:0,0:0:0:0:
144,208,40357,1,0,0:0:0:0:
176,240,40441,1,0,0:0:0:0:
368,272,40610,5,2,0:0:0:0:
192,336,40778,1,0,0:0:0:0:
240,304,40862,1,0,0:0:0:0:
272,256,40947,2,0,L|224:176,1,90,8|0,1:0|0:0,0:0:0:0:
384,160,41284,2,0,L|336:80,1,90,2|0,0:0|0:0,0:0:0:0:
176,48,41621,1,8,1:0:0:0:
16,48,41789,1,0,0:0:0:0:
192,192,41958,6,0,L|144:112,1,90,4|0,0:0|0:0,0:0:0:0:
368,192,42295,2,0,L|320:112,1,90,10|0,1:0|0:0,0:0:0:0:
144,112,42632,2,0,L|192:32,1,90,0|0,0:0|0:0,0:0:0:0:
368,192,42969,2,0,L|416:112,1,90,8|0,1:0|0:0,0:0:0:0:
192,192,43306,6,0,L|304:272,1,135,2|0,0:0|0:0,0:0:0:0:
128,336,43643,2,0,L|192:272,1,90,8|0,1:0|0:0,0:0:0:0:
416,224,43980,1,2,0:0:0:0:
352,192,44065,1,0,0:0:0:0:
288,160,44149,1,0,0:0:0:0:
96,96,44318,1,8,1:0:0:0:
272,48,44486,1,0,0:0:0:0:
448,96,44655,5,2,1:2:0:0:
96,96,44992,1,10,1:2:0:0:
288,160,45160,2,0,L|352:224,2,90,0|2|0,0:0|1:2|0:0,0:0:0:0:
448,96,45666,2,0,L|400:16,1,90,10|0,1:2|0:0,0:0:0:0:
192,32,46003,6,0,B|112:80|112:80|192:128,1,180,2|10,1:2|1:2,0:0:0:0:
368,176,46509,1,0,0:0:0:0:
192,208,46677,2,0,L|256:272,1,90,2|0,1:2|0:0,0:0:0:0:
336,288,46930,1,0,0:0:0:0:
416,256,47014,2,0,L|368:176,1,90,10|0,1:2|0:0,0:0:0:0:
144,176,47351,6,0,L|288:64,1,180,4|8,0:0|0:0,0:0:0:0:
64,64,47857,1,0,0:0:0:0:
144,32,47941,1,8,0:0:0:0:
224,0,48025,2,0,L|288:64,1,90,2|0,0:0|0:0,0:0:0:0:
64,64,48362,2,0,L|16:144,1,90,8|0,0:0|0:0,0:0:0:0:
0,96,48700,1,0,1:0:0:0:
256,192,48868,12,2,49711,0:0:0:0:
336,384,50048,6,0,B|240:256|240:256|432:144|432:144|336:16,1,540.000020599366,4|0,0:1|1:2,0:0:0:0:
96,96,51059,2,0,L|176:48,1,90,0|0,0:0|0:0,0:0:0:0:
336,64,51396,6,0,L|272:128,2,90,2|0|0,0:0|0:0|0:0,0:0:0:0:
96,96,52070,2,0,L|240:208,1,180,0|0,1:0|0:0,0:0:0:0:
400,240,52576,1,0,1:0:0:0:
336,272,52660,1,0,0:0:0:0:
272,304,52745,6,0,L|192:352,2,90,2|0|0,0:0|0:0|0:0,0:0:0:0:
32,272,53419,1,8,1:0:0:0:
272,304,53756,2,0,L|208:240,1,90,2|0,0:0|1:0,0:0:0:0:
368,176,54093,6,0,L|432:112,2,90,0|8|0,0:0|0:0|0:0,0:0:0:0:
128,304,54767,2,0,B|272:192|272:192|128:80,1,360,0|0,1:0|0:0,0:0:0:0:
288,112,55273,1,2,1:2:0:0:
224,64,55357,1,0,0:0:0:0:
304,32,55441,6,0,L|384:80,2,90,2|8|0,0:0|0:0|0:0,0:0:0:0:
64,32,56115,1,8,1:0:0:0:
288,112,56452,2,0,L|240:192,1,90,0|0,0:0|1:0,0:0:0:0:
80,208,56789,6,0,L|0:160,2,90,2|8|0,0:0|0:0|0:0,0:0:0:0:
320,224,57464,2,0,L|176:336,1,180,0|0,1:0|0:0,0:0:0:0:
336,352,57969,1,0,1:0:0:0:
272,304,58053,1,0,0:0:0:0:
208,256,58138,6,0,L|128:208,2,90,2|8|0,0:0|0:0|0:0,0:0:0:0:
448,256,58812,1,8,1:0:0:0:
208,256,59149,2,0,L|256:176,1,90,0|0,0:0|1:0,0:0:0:0:
416,128,59486,6,0,L|336:176,2,90,0|8|0,0:0|0:0|1:0,0:0:0:0:
256,80,59992,1,0,0:0:0:0:
96,144,60160,2,0,B|176:192|176:192|96:240,1,180,0|0,1:0|1:0,0:0:0:0:
336,384,60834,6,0,B|240:256|240:256|432:144|432:144|336:16,1,540.000020599366,4|0,0:1|1:2,0:0:0:0:
480,192,61846,2,0,L|432:272,1,90,0|0,0:0|0:0,0:0:0:0:
272,304,62183,6,0,L|192:352,2,90,2|8|0,0:0|0:0|0:0,0:0:0:0:
32,272,62857,2,0,L|176:160,1,180,8|2,1:0|0:0,0:0:0:0:
336,144,63362,1,0,1:0:0:0:
496,112,63531,6,0,L|432:176,2,90,4|8|0,0:0|0:0|0:0,0:0:0:0:
256,64,64205,1,8,1:0:0:0:
416,96,64542,2,0,L|336:144,1,90,0|0,0:0|1:0,0:0:0:0:
496,112,64879,6,0,L|432:176,2,90,2|8|0,0:0|0:0|0:0,0:0:0:0:
256,304,65553,2,0,L|112:192,1,180,8|2,1:0|0:0,0:0:0:0:
256,192,66228,12,0,68082,0:0:0:0:
400,288,70273,6,0,L|400:240,1,45,0|0,1:0|1:0,0:0:0:0:
320,224,70441,2,0,L|320:176,1,45,0|0,1:0|1:0,0:0:0:0:
400,160,70610,2,0,L|400:112,1,45,0|0,1:0|1:0,0:0:0:0:
320,80,70778,2,0,L|272:64,2,45,0|0|0,1:0|1:0|1:0,0:0:0:0:
240,64,71031,6,0,L|272:96,2,45,0|0|0,1:0|1:0|1:0,0:0:0:0:
160,64,71284,2,0,L|112:80,2,45,0|0|0,1:0|1:0|1:0,0:0:0:0:
240,64,71537,1,0,1:0:0:0:
416,64,71621,5,2,1:2:0:0:
272,144,71789,2,0,L|352:192,2,90,0|0|0,1:0|0:0|0:0,0:0:0:0:
128,304,72295,2,0,L|192:240,1,90,0|0,0:0|1:0,0:0:0:0:
448,192,72632,1,10,1:2:0:0:
304,128,72801,1,2,0:0:0:0:
112,48,72969,6,0,L|160:32,2,45,4|0|0,1:2|0:0|0:0,0:0:0:0:
304,128,73306,1,8,1:0:0:0:
80,224,73475,1,2,0:0:0:0:
288,288,73644,2,0,L|210:334,2,90,0|0|8,0:0|0:0|1:0,0:0:0:0:
352,256,74065,1,0,0:0:0:0:
416,224,74149,1,0,0:0:0:0:
224,176,74318,5,2,0:0:0:0:
384,144,74486,1,0,0:0:0:0:
304,128,74570,1,0,0:0:0:0:
224,96,74655,2,0,L|144:48,1,90,8|0,1:0|0:0,0:0:0:0:
304,128,74992,2,0,L|224:176,1,90,0|0,0:0|0:0,0:0:0:0:
48,240,75329,1,8,1:0:0:0:
240,272,75497,1,0,0:0:0:0:
496,224,75666,6,0,L|448:144,1,90,4|0,0:0|0:0,0:0:0:0:
256,208,76003,2,0,L|304:128,1,90,8|0,1:0|0:0,0:0:0:0:
496,224,76340,2,0,L|400:224,1,90,0|0,0:0|0:0,0:0:0:0:
256,208,76677,2,0,L|192:144,1,90,8|0,1:0|0:0,0:0:0:0:
448,64,77014,6,0,L|336:144,1,135,2|0,0:0|0:0,0:0:0:0:
496,224,77351,2,0,L|432:160,1,90,8|0,1:0|0:0,0:0:0:0:
256,208,77688,1,0,0:0:0:0:
320,160,77773,1,0,0:0:0:0:
384,112,77857,1,0,0:0:0:0:
208,96,78026,1,8,1:0:0:0:
32,96,78194,1,0,0:0:0:0:
176,176,78363,5,2,1:2:0:0:
416,192,78700,1,10,1:2:0:0:
256,208,78868,2,0,L|192:272,2,90,0|2|0,0:0|1:2|0:0,0:0:0:0:
112,240,79374,2,0,L|176:176,1,90,10|0,1:2|0:0,0:0:0:0:
400,80,79711,6,0,B|480:128|480:128|416:192,1,180,2|10,1:2|1:2,0:0:0:0:
256,208,80217,1,0,0:0:0:0:
432,256,80385,2,0,L|368:320,1,90,2|0,1:2|0:0,0:0:0:0:
272,320,80638,1,0,0:0:0:0:
176,304,80722,2,0,L|112:240,1,90,10|0,1:2|0:0,0:0:0:0:
368,224,81059,6,0,L|224:112,1,180,4|8,1:2|0:0,0:0:0:0:
16,96,81565,1,0,0:0:0:0:
96,64,81649,1,0,0:0:0:0:
176,32,81733,2,0,L|224:112,1,90,2|0,0:0|0:0,0:0:0:0:
416,144,82070,2,0,L|368:224,1,90,8|0,0:0|0:0,0:0:0:0:
192,256,82408,5,0,1:0:0:0:
32,224,82576,2,0,L|80:144,1,90,0|0,0:0|0:0,0:0:0:0:
240,176,82913,2,0,L|320:224,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
384,96,83419,2,0,L|320:32,1,90,0|0,0:0|0:0,0:0:0:0:
160,32,83756,6,0,B|32:128|32:128|160:240,2,323.999990112305,2|0|0,0:0|0:0|0:0,0:0:0:0:
384,96,84767,2,0,L|240:208,1,180,0|0,0:0|0:0,0:0:0:0:
128,288,85188,6,0,L|240:208,1,135,0|0,0:0|0:0,0:0:0:0:
400,192,85610,1,0,0:0:0:0:
112,16,85778,2,0,B|48:112|48:112|176:240|176:240|112:336,1,405.000015449525,0|0,0:0|0:0,0:0:0:0:
256,192,86452,12,0,87632,0:0:0:0:
Sey

Kurokami wrote:

No I won't make one more diff. Salad-Rain is a good diff "spread" since one easy and one hard diff is done. There is no need one more difficulty since the standard converted diff are covering that hole.
All modes in this beatmap have a good difficulty spread apart of the CtB difficulties. A good spread would be Normal(Salad)-Hard(Platter)-Insane(Rain) but going from Normal to Insane doesn't work at all. And standard converted mapsets are for standard. Even if they can be converted that's not solving the problem we have here. CtB difficulties use very own patterns which distinguish vehemently between standard difficulties.
I also asked Drafura and he said that Rain and Salad alone will not be rankable, even if we have standard difficulties in this mapset. Consider adding a Platter or this mapset won't ever get ranked.

Kurokami wrote:

And if there is no spread here then every mapset which is only contains Rain or Overdose should contains the rest too since there is even less spread can be found isn't it?
This is just totally wrong. Spread doesn't mean there need to be difficulties of every kind but at least difficulties should be close to each other. In example: Rain and Overdose have a good spread because it goes from Hard to Insane which is absolutely fine. For example: When you have an Easy and Hard, you should at least add a normal between them. That is how spread works.
What you have now is a Normal and an Insane. Normal and Insane wouldn't be rankable afterall. It needs something between, in this case a Hard. And this problem is not solved with standard converted difficulties. In fact CtB difficulties exist not just to say "Ok I can make a Rain and then I make 3 standard diffs which cover that hole." Most CtB modder and mapper work hard on making CtB have the same value as Taiko and Mania maps but you still seem to neglect this. Standard can be theoretically converted in every mode but meanwhile CtB is its complete own mode, like any others. Enough said: Just cos a lot of standard maps play well in CtB this doesn't mean you can simply discard the idea of creating difficulty spread in a Hybrid mapset.
Drafura
I'll take a look at this when I have the time to.
Akasha-

REDYUMiKA wrote:

Hello guys, I came here to mod by request. (Column:1,2,3,4,5,6,7)
---> Type:SR, Language:


[General]
I suggest you fix each OD/HP as the below.
7K Easy(OK) 7K Normal(HP:6-7, OD:7) 7K Hard(HP:7, OD:7) 7K Insane(OK)

[Patterns of Easy]
00:00:497 - add a note to 5 No
00:00:834 - add a note to 6 No
00:01:509 - add a note to 4 No
00:01:846 - add a note to 2 No
00:02:520 - add a note to 3 No
00:03:194 - add a note to 4 No
00:03:531 - add a note to 6 No
00:04:205 - add a note to 5 No
00:04:542 - add a note to 3 No
00:05:216 - add a note to 5 No
00:14:318 - add a note to 4 like 00:15:329 (15329|3) - No and deleted 00:15:329 (15329|3) - because I not hear there no beat sound in here
00:36:565 - add a note to 7 Okay

[Patterns of Normal]
00:00:497 - add a note to 6 No
00:00:834 - add a note to 2 No
00:01:509 - add a note to 1 No
00:01:846 - add a note to 5 No
00:02:520 - add a note to 4 No
00:03:194 - add a note to 6 No
00:03:531 - add a note to 2 No
00:04:205 - add a note to 7 No
00:04:542 - add a note to 3 No
00:05:216 - add a note to 4 No
00:04:879 (4879|5) - shorten this LN end at 00:05:385 - Okay
00:15:329 (15329|0) - remove, this note has been overlapped on the end of LN, and Okay
00:13:643 - to 00:15:329 - I suggest you remap these notes like (*1) Okay

[Comment]
All of them have no critical problems, these diffs are really nice charts.
I hope it will be approved as the ranked. Good Luck :oops:

[P.S. --> For Kyoka]
Oops, I forgot to write about hitsounds in the KK's diff, they had been applied the unsuitable hitsounds for several sections.
I recommend Kyoka reconsider the hitsounds chart to remove some weird sounds, I will be back to recheck it later. I don't know how to make hitsound to it perfect, can you help me?
Thanks for modding, REDYUMiKA >w< And sorry to unaccpected too much : ( I want to make it more easy in my mapping style!
Fixed Easy
osu file format v12

[General]
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AudioLeadIn: 0
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Countdown: 0
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TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
ArtistUnicode:Beat Crusaders
Creator:Papcio
Version:KK's 7K Easy
Source:Bleach
Tags:Bleach Krfawy lZenxl KK Kuo Kyoka Kurokami KerryShenSA Rukia Ichigo Kurosaki shonen opening
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BeatmapSetID:127777

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Fixed Normal
osu file format v12

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TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
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Creator:Papcio
Version:KK's 7K Normal
Source:Bleach
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182,192,13643,128,12,14318:0:0:0:0:
475,192,13643,1,0,0:0:0:0:
109,192,13643,1,0,0:0:0:0:
402,192,13812,1,12,0:0:0:0:
329,192,13980,1,12,0:0:0:0:
256,192,14149,1,12,0:0:0:0:
329,192,14318,1,12,0:0:0:0:
109,192,14655,128,8,15329:0:0:0:0:
402,192,14655,1,4,0:0:0:0:
36,192,14655,1,0,0:0:0:0:
329,192,14823,1,12,0:0:0:0:
256,192,14992,1,12,0:0:0:0:
182,192,15160,1,12,0:0:0:0:
329,192,15329,1,12,0:0:0:0:
256,192,16340,128,4,17688:0:0:0:0:
109,192,16340,1,4,0:0:0:0:
475,192,16677,1,4,0:0:0:0:
36,192,16677,1,4,0:0:0:0:
402,192,17014,1,4,0:0:0:0:
182,192,17351,1,4,0:0:0:0:
109,192,17351,1,4,0:0:0:0:
329,192,17688,1,4,0:0:0:0:
475,192,18025,1,4,0:0:0:0:
36,192,18025,1,4,0:0:0:0:
402,192,18362,1,4,0:0:0:0:
329,192,18700,1,4,0:0:0:0:
109,192,18700,1,0,0:0:0:0:
475,192,19037,128,4,20385:0:0:0:0:
256,192,19037,1,0,0:0:0:0:
182,192,19374,1,4,0:0:0:0:
36,192,19374,1,4,0:0:0:0:
256,192,19711,1,4,0:0:0:0:
329,192,20048,1,4,0:0:0:0:
402,192,20048,1,4,0:0:0:0:
109,192,20385,1,4,0:0:0:0:
256,192,20722,1,4,0:0:0:0:
36,192,20722,1,4,0:0:0:0:
182,192,21059,1,4,0:0:0:0:
329,192,21396,1,4,0:0:0:0:
256,192,21396,1,4,0:0:0:0:
109,192,21733,128,4,23082:0:0:0:0:
402,192,21733,1,4,0:0:0:0:
475,192,22070,1,4,0:0:0:0:
182,192,22070,1,0,0:0:0:0:
329,192,22407,1,4,0:0:0:0:
256,192,22745,1,4,0:0:0:0:
402,192,22745,1,0,0:0:0:0:
36,192,23082,1,4,0:0:0:0:
182,192,23419,1,4,0:0:0:0:
475,192,23419,1,0,0:0:0:0:
329,192,23756,1,4,0:0:0:0:
256,192,24093,1,4,0:0:0:0:
36,192,24093,1,0,0:0:0:0:
402,192,24430,128,4,25778:0:0:0:0:
182,192,24430,1,0,0:0:0:0:
329,192,24767,1,4,0:0:0:0:
109,192,24767,1,4,0:0:0:0:
256,192,25104,1,4,0:0:0:0:
182,192,25441,1,4,0:0:0:0:
36,192,25441,1,0,0:0:0:0:
109,192,25778,1,4,0:0:0:0:
182,192,26115,1,4,0:0:0:0:
475,192,26115,1,4,0:0:0:0:
329,192,26452,1,4,0:0:0:0:
256,192,26789,1,4,0:0:0:0:
109,192,26789,1,4,0:0:0:0:
36,192,27127,128,4,28475:0:0:0:0:
182,192,27127,1,0,0:0:0:0:
402,192,27464,1,12,0:0:0:0:
256,192,27464,1,0,0:0:0:0:
329,192,27801,1,4,0:0:0:0:
475,192,28138,1,12,0:0:0:0:
402,192,28138,1,0,0:0:0:0:
256,192,28475,1,4,0:0:0:0:
182,192,28812,1,12,0:0:0:0:
109,192,28812,1,0,0:0:0:0:
329,192,29149,1,4,0:0:0:0:
402,192,29486,1,12,0:0:0:0:
36,192,29486,1,0,0:0:0:0:
256,192,29823,128,4,31171:0:0:0:0:
329,192,29823,1,4,0:0:0:0:
182,192,30160,1,8,0:0:0:0:
109,192,30160,1,4,0:0:0:0:
475,192,30497,1,4,0:0:0:0:
402,192,30834,1,8,0:0:0:0:
329,192,30834,1,4,0:0:0:0:
36,192,31171,1,4,0:0:0:0:
182,192,31509,1,8,0:0:0:0:
109,192,31509,1,4,0:0:0:0:
256,192,31846,1,4,0:0:0:0:
329,192,32183,1,8,0:0:0:0:
402,192,32183,1,4,0:0:0:0:
475,192,32520,128,4,33868:0:0:0:0:
256,192,32520,1,4,0:0:0:0:
36,192,32857,1,12,0:0:0:0:
182,192,32857,1,8,0:0:0:0:
109,192,33194,1,4,0:0:0:0:
402,192,33531,1,12,0:0:0:0:
182,192,33531,1,8,0:0:0:0:
329,192,33868,1,4,0:0:0:0:
256,192,34205,1,12,0:0:0:0:
36,192,34205,1,8,0:0:0:0:
182,192,34542,1,4,0:0:0:0:
256,192,34879,1,8,0:0:0:0:
475,192,34879,1,4,0:0:0:0:
109,192,35216,128,4,36565:0:0:0:0:
329,192,35216,1,0,0:0:0:0:
402,192,35553,1,8,0:0:0:0:
182,192,35553,1,4,0:0:0:0:
256,192,35891,1,4,0:0:0:0:
329,192,36228,1,4,0:0:0:0:
475,192,36228,1,4,0:0:0:0:
182,192,36733,1,4,1:0:0:0:
402,192,36733,1,0,0:0:0:0:
36,192,36733,1,0,0:0:0:0:
256,192,37239,1,4,1:0:0:0:
329,192,37239,1,0,0:0:0:0:
109,192,37239,1,0,0:0:0:0:
475,192,37745,1,4,1:0:0:0:
182,192,37745,1,0,0:0:0:0:
402,192,37745,1,0,0:0:0:0:
329,192,38250,1,4,1:0:0:0:
256,192,38250,1,0,0:0:0:0:
36,192,38250,1,0,0:0:0:0:
402,192,38756,128,8,39261:3:0:0:0:
182,192,38756,1,0,0:0:0:0:
36,192,38924,1,8,3:0:0:0:
109,192,39093,1,8,3:0:0:0:
256,192,39261,128,4,40610:1:0:0:0:
182,192,39261,1,4,0:0:0:0:
475,192,39261,1,4,0:0:0:0:
36,192,39598,1,8,0:0:0:0:
329,192,39598,1,8,0:0:0:0:
182,192,39936,1,4,0:0:0:0:
109,192,40273,1,8,0:0:0:0:
475,192,40273,1,8,0:0:0:0:
402,192,40610,1,4,0:0:0:0:
329,192,40947,1,8,0:0:0:0:
36,192,40947,1,8,0:0:0:0:
256,192,41284,1,4,0:0:0:0:
182,192,41621,1,8,0:0:0:0:
475,192,41621,1,8,0:0:0:0:
109,192,41958,128,4,43306:0:0:0:0:
402,192,41958,1,0,0:0:0:0:
329,192,42295,1,8,0:0:0:0:
256,192,42295,1,8,0:0:0:0:
475,192,42632,1,4,0:0:0:0:
182,192,42969,1,8,0:0:0:0:
402,192,42969,1,8,0:0:0:0:
36,192,43306,1,4,0:0:0:0:
256,192,43643,1,8,0:0:0:0:
329,192,43643,1,8,0:0:0:0:
182,192,43980,1,4,0:0:0:0:
109,192,44318,1,8,0:0:0:0:
36,192,44318,1,8,0:0:0:0:
475,192,44655,1,12,0:0:0:0:
182,192,44655,1,0,0:0:0:0:
402,192,44992,1,12,0:0:0:0:
109,192,44992,1,0,0:0:0:0:
329,192,45329,1,12,0:0:0:0:
36,192,45329,1,0,0:0:0:0:
109,192,45666,1,12,0:0:0:0:
402,192,45666,1,0,0:0:0:0:
475,192,46003,1,12,0:0:0:0:
182,192,46003,1,0,0:0:0:0:
402,192,46340,1,12,0:0:0:0:
109,192,46340,1,0,0:0:0:0:
182,192,46677,1,12,0:0:0:0:
475,192,46677,1,0,0:0:0:0:
402,192,47014,1,12,0:0:0:0:
109,192,47014,1,0,0:0:0:0:
182,192,47351,1,12,0:0:0:0:
475,192,47351,1,0,0:0:0:0:
36,192,47688,1,8,3:0:0:0:
329,192,47688,1,0,0:0:0:0:
109,192,48025,1,8,3:0:0:0:
402,192,48025,1,0,0:0:0:0:
182,192,48362,1,8,3:0:0:0:
475,192,48362,1,0,0:0:0:0:
36,192,48700,1,4,1:0:0:0:
329,192,48700,1,0,0:0:0:0:
256,192,48700,1,0,0:0:0:0:
182,192,50048,128,8,51396:3:0:0:0:
402,192,50048,1,0,0:0:0:0:
109,192,50722,1,8,0:0:0:0:
402,192,51396,128,8,52745:3:0:0:0:
256,192,51396,1,0,0:0:0:0:
329,192,52070,1,8,0:0:0:0:
36,192,52745,128,8,54093:3:0:0:0:
109,192,52745,1,0,0:0:0:0:
475,192,53419,1,8,0:0:0:0:
329,192,54093,128,8,55441:3:0:0:0:
256,192,54093,1,0,0:0:0:0:
109,192,54767,1,8,0:0:0:0:
182,192,55441,128,8,56789:3:0:0:0:
402,192,55441,1,0,0:0:0:0:
36,192,56115,1,8,0:0:0:0:
475,192,56789,128,8,58138:3:0:0:0:
256,192,56789,1,0,0:0:0:0:
402,192,57464,1,8,0:0:0:0:
109,192,58138,128,8,59486:3:0:0:0:
36,192,58138,1,0,0:0:0:0:
329,192,58812,1,8,0:0:0:0:
402,192,59486,128,8,60834:3:0:0:0:
182,192,59486,1,0,0:0:0:0:
256,192,60160,1,8,3:0:0:0:
182,192,60834,128,8,62183:3:0:0:0:
36,192,60834,1,4,1:0:0:0:
329,192,61509,1,8,0:0:0:0:
475,192,62183,128,8,63531:3:0:0:0:
109,192,62183,1,0,0:0:0:0:
256,192,62857,1,8,0:0:0:0:
36,192,63531,128,8,64879:3:0:0:0:
402,192,63531,1,0,0:0:0:0:
182,192,64205,1,8,0:0:0:0:
329,192,64879,128,8,66228:3:0:0:0:
256,192,64879,1,0,0:0:0:0:
475,192,65553,1,8,0:0:0:0:
109,192,66228,128,0,68924:0:0:0:0:
182,192,66228,1,0,0:0:0:0:
402,192,66902,1,2,0:0:0:0:
256,192,68250,1,2,0:0:0:0:
329,192,68924,128,0,69936:0:0:0:0:
182,192,68924,1,0,0:0:0:0:
256,192,69598,1,2,0:0:0:0:
182,192,69936,128,0,71621:0:0:0:0:
475,192,70273,1,8,3:0:0:0:
36,192,70273,1,0,0:0:0:0:
109,192,71621,1,4,1:0:0:0:
256,192,71621,1,0,0:0:0:0:
36,192,72632,1,0,0:0:0:0:
475,192,72632,1,0,0:0:0:0:
329,192,72969,128,4,74318:0:0:0:0:
182,192,72969,1,4,1:0:0:0:
256,192,73306,1,8,0:0:0:0:
109,192,73306,1,8,0:0:0:0:
402,192,73643,1,0,0:0:0:0:
182,192,73980,1,8,0:0:0:0:
36,192,73980,1,0,0:0:0:0:
256,192,74318,1,4,0:0:0:0:
475,192,74655,1,8,0:0:0:0:
402,192,74655,1,8,0:0:0:0:
109,192,74992,1,4,0:0:0:0:
329,192,75329,1,8,0:0:0:0:
36,192,75329,1,8,0:0:0:0:
182,192,75666,128,4,77014:0:0:0:0:
256,192,75666,1,4,1:0:0:0:
475,192,76003,1,8,0:0:0:0:
329,192,76003,1,8,0:0:0:0:
402,192,76340,1,4,0:0:0:0:
36,192,76677,1,8,0:0:0:0:
256,192,76677,1,0,0:0:0:0:
109,192,77014,1,4,0:0:0:0:
329,192,77351,1,8,0:0:0:0:
256,192,77351,1,8,0:0:0:0:
402,192,77688,1,4,0:0:0:0:
475,192,78025,1,8,0:0:0:0:
109,192,78025,1,0,0:0:0:0:
36,192,78362,1,4,1:0:0:0:
182,192,78362,1,0,0:0:0:0:
109,192,78700,1,12,0:0:0:0:
256,192,78700,1,12,1:0:0:0:
182,192,79037,1,12,0:0:0:0:
329,192,79037,1,0,1:0:0:0:
402,192,79374,1,12,0:0:0:0:
256,192,79374,1,12,0:0:0:0:
475,192,79711,1,12,0:0:0:0:
329,192,79711,1,4,0:0:0:0:
402,192,80048,1,12,0:0:0:0:
256,192,80048,1,12,0:0:0:0:
182,192,80385,1,12,0:0:0:0:
329,192,80385,1,4,0:0:0:0:
256,192,80722,1,12,0:0:0:0:
109,192,80722,1,12,0:0:0:0:
36,192,81059,1,12,0:0:0:0:
182,192,81059,1,0,1:0:0:0:
182,192,81396,1,8,3:0:0:0:
329,192,81396,1,0,0:0:0:0:
329,192,81733,1,8,3:0:0:0:
475,192,81733,1,0,0:0:0:0:
329,192,82070,1,8,3:0:0:0:
182,192,82070,1,0,0:0:0:0:
182,192,82407,1,4,1:0:0:0:
36,192,82407,1,0,0:0:0:0:
402,192,82407,1,0,0:0:0:0:
475,192,83756,128,0,85104:0:0:0:0:
36,192,85104,128,0,86452:0:0:0:0:
182,192,86452,128,0,88812:0:0:0:0:
329,192,86452,128,0,88812:0:0:0:0:
Topic Starter
Pappy
Uptaded! :D
[Yue]
Hi~
Sorry for delay, m4m req

before making the mod, I would like to comment on what had been discussed previously.
Sey what you say is very true, because that would be much better to distribute the spread. Someone should make a Platter diff.

General:
  1. Check to Aimod
  2. Your BG should have the following dimensions: 1024x768
Kurokami's Salad
  1. 00:20:048 (3,4) - Maybe something like this:
    SPOILER

    will follow the music a little better
  2. 00:34:205 (4) - move it slightly to the right
  3. 00:36:733 (1,2,3,4) - maybe a bit of symmetry would look great here
  4. 00:38:756 - , 00:38:924 - and 00:39:093 - could add a circle, this part sounds very empty
  5. 00:55:104 (5) - same as 00:34:205 (4) -
  6. 01:00:160 (4,5) - I do not get to hear what they are these circles, you try to do something better to flow with the music
  7. 01:08:250 - why break?
  8. 01:11:958 - same as 00:38:756 -
  9. 01:23:756 - from here, should increase the volume a bit because you listen too low
  10. 01:25:273 (2,3) - best this:
Kurokami's Rain:
  1. 00:14:655 (1,2,3,4,5) - slightly reduce the spacing
  2. 00:26:705 (2,3) - You could also apply symmetry here
  3. 00:39:598 (2,3,4) - same as 00:14:655
  4. 00:43:306 (1) - this slider should end here 00:43:475 -
  5. 01:08:250 - same as Salad
  6. 01:25:610 (2) - I see no need for this circle here have a HDash, removed HDash
btw, from here: 00:05:553 - would be much better to use the Audio in Normal and not Soft, I tried this way and hear much better.
Good luck!
Natsu
Hi hi hi ~


[General]
  1. wallpaper.jpg is 1023x767, which differs from the recommended size of 1024x768
  2. Inconsistency in LetterboxInBreaks
  3. Inconsistency in Tags

[Krfawy's Insane]
  1. well HP8 is really Evil :/, I prefer if you reduce it to 7
  2. 00:07:913 (3) - well with this slider you're breaking an important hit in the music, since 00:08:250 need to be mapped as slider head or a circle, due to the strong sound in the music :/
  3. 00:08:587 (2,3) - try to stack this like:
  4. 00:11:958 (5) - same rhythm issue as 00:07:913
  5. 00:13:306 (4) - ssame here too, also this overlap 00:13:306 (4,2) - doesn't play or look good IMO
  6. 00:14:992 (5) - missing NC
  7. 00:16:677 (1,2,3,4) - not a fan of this rhythm, since idk what are you following with it, is better to follow the vocals line and the strong beats, like:
  8. 00:17:688 (4,6,7) - not a fan of this overlaps, mainly cuz they look more like mistakes than on purpose.
  9. 00:19:711 (2,3,4,5) - same as 00:16:677
  10. 00:21:228 (8,9) - here another rhythm that can be better, actually you're not stressing the right beats in the music, try:
  11. 00:25:778 (5) - CTRL G, for better flow
  12. 00:27:127 (9,1) - swap NC, following your pattern and music
  13. 00:28:138 (4,5,6,7,8) - this one have the same issue as 00:07:913 -, try this instead:
  14. 00:30:834 (3) - same rhythm issue as 00:07:913 -, also I don't think this will be readable on first try 00:30:834 (3,4) -
  15. 00:32:520 (9,10) - a 1/2 slider will follow better the music
  16. 00:36:565 (1,2,3,4) - using sets of 2 circles will be more fun to play IMO, not really important, but try it
  17. 00:44:654 (1,2,3,4,5,6,7,8) - for example here I don't get what are you following, since is a mix between strong and weak beats, some with vocals other without, I really sugget you to take a look in your rhythms and try to follow the song better <:, for bring a better difficult IMO
  18. there are some overlaps that I'll like if you clean up too

[Hard]
  1. HP + 1 (6) for better spread
  2. 00:05:553 finish fit better the music than whistle
  3. 00:07:576 (4) - clap should be in tail, but not in the head
  4. 00:06:228 (2) - same as above
  5. I think this is a general issue, try to add claps on second and fourth downbeat only
  6. 00:09:598 (5) - 1/2 sound better than 1/4 here
  7. 00:15:160 (2,4) - try to stack them properly, just for better design
  8. 00:14:823 (1) - try to don't end sliders on the importan beats in the song, like 00:14:992
  9. 00:17:351 (2) - same as above
  10. 00:18:700 (1,4) - same with this, I think you should look at your diff and improve some rhythms, try to start the sliders with heavy beats in the song
  11. 00:36:396 (1) - for example, starting the chorus of the song in a spinner end doesn't represent it nicely IMO
  12. 00:46:003 (1,2,3) - spacing~
  13. 00:52:745 (6) - missing NC
  14. 00:55:778 (3,4,5,6,7) - mmm this is a spacing problem, but looking at this diff, the problem is in all, try to keep a more consistent spacing in the diff, for better gameplay
  15. 01:08:250 (3) - ah unrankable slider, due to it change the slider velocity
  16. 01:11:789 (1) - same as 00:36:396
[Normal]
  1. why this have the same slider velocity as hard? that's not cool IMO
  2. AR 5 should be better here
  3. 00:12:295 (3,4,1) - spacing~
  4. 00:34:542 (3,4,5) - spacing~
  5. 00:48:700 (3) - this speed changes are really extreme for a normal diff
  6. 00:06:565 (3) - you have the same rhythm issues here, try to don't end sliders on heavy beats <:
  7. 00:15:497 (1) - this spinner is too short for a normal diff, also this 00:16:677 (1) - come too soon after a spinner
  8. 00:34:542 (3,6) - try to avoid overlaps like this one
  9. 00:36:228 (7,8) - using a single slider will be better, since this is too hard for a normal diff IMO
  10. 00:36:565 (1) - same as hard starting the chorus in a spinner end doesn't represent the music nicely
  11. 00:39:598 (1) - too soon after a spinner
  12. 00:42:295 (1,2) - this rhythm doesn't fit the song, try a single long slider
  13. 01:18:362 (1,2,3,4,5,6) - well this is really hard for a normal diff, try to mix sliders with circles here
  14. I think you should reduce the sv and some rhythms here :/
[Easy]
  1. HP2 for better spread
  2. 00:32:520 (1,2,3,4) - spacing~
  3. 00:39:261 (1,2) - spacing~
  4. 00:32:520 (1,3) - try to avoid this overlap, with the lower ar is really hard to notice
  5. 00:39:936 (2,3,1,2,3,1) - consider to clean up this part, there are some not nice overlaps
  6. 00:52:745 (3) - with the repeat of this slider, you're not following nothing in the music, try:
  7. 01:11:621 (1) - this spinner is too short for an easy diff, remove it or add a long slider instead, also this 01:12:969 (1) - is too soon after it
[KSSA's Futsuu]
  1. 01:14:147 (145) - Unsnapped circle.
  2. 01:14:316 (146) - Unsnapped circle.
  3. 01:14:653 (147) - Unsnapped circle.
  4. 01:14:990 (148) - Unsnapped circle.
  5. 01:15:664 (149) - Unsnapped circle.
  6. 01:16:001 (150) - Unsnapped circle.
  7. 01:16:338 (151) - Unsnapped circle.
  8. 01:17:181 (153) - Unsnapped circle.
  9. 01:18:698 (157) - Unsnapped circle.
  10. 01:19:035 (158) - Unsnapped circle.
  11. 01:19:372 (159) - Unsnapped circle.
  12. 01:20:046 (160) - Unsnapped circle.
  13. 01:20:383 (161) - Unsnapped circle.
  14. 01:20:720 (163) - Unsnapped circle.

[KSSA's Kantan]
  1. 01:14:316 (90) - Unsnapped circle.
  2. 01:14:653 (91) - Unsnapped circle.
  3. 01:14:990 (92) - Unsnapped circle.
  4. 01:15:664 (93) - Unsnapped circle.
  5. 01:16:338 (94) - Unsnapped circle.
  6. 01:19:035 (99) - Unsnapped circle.
  7. 01:19:709 (100) - Unsnapped circle.
  8. 01:20:046 (101) - Unsnapped circle.
  9. 01:20:383 (102) - Unsnapped circle.

[Muzukashii]
  1. 01:19:204 (184,185) - you have two objects at the same time
GL :)
Krfawy
http://puu.sh/7SojV.osu done most of advices (not all of them, but still most)
Topic Starter
Pappy
Uptaded i think all without BG, CtB and KSSA diffs.

Thanks! :D
Kurokami

[Yue] wrote:

Hi~
Sorry for delay, m4m req

before making the mod, I would like to comment on what had been discussed previously.
Sey what you say is very true, because that would be much better to distribute the spread. Someone should make a Platter diff.

General:
  1. Check to Aimod
  2. Your BG should have the following dimensions: 1024x768
Kurokami's Salad
  1. 00:20:048 (3,4) - Maybe something like this: No. It will follow the vocal and totally ignore everything else.
    SPOILER

    will follow the music a little better
  2. 00:34:205 (4) - move it slightly to the right I prefer it stacked.
  3. 00:36:733 (1,2,3,4) - maybe a bit of symmetry would look great here True.
  4. 00:38:756 - , 00:38:924 - and 00:39:093 - could add a circle, this part sounds very empty Added a repeat slider into the middle of everything.
  5. 00:55:104 (5) - same as 00:34:205 (4) - k
  6. 01:00:160 (4,5) - I do not get to hear what they are these circles, you try to do something better to flow with the music Then listen better. There is a small drum part in the background. \o/ /me runs
  7. 01:08:250 - why break? Why not?
  8. 01:11:958 - same as 00:38:756 - I changed this part completely since Sey's mod so I won't change for now. There is already a note after all.
  9. 01:23:756 - from here, should increase the volume a bit because you listen too low I don't think it matters since there is no hitsound anyways. And the song is not even loud.
  10. 01:25:273 (2,3) - best this: Applied, but in mirrored position.
Kurokami's Rain:
  1. 00:14:655 (1,2,3,4,5) - slightly reduce the spacing Why? The music is just takes a little break at the slider and then goes again with full speed.
  2. 00:26:705 (2,3) - You could also apply symmetry here I also changed this part so no change.
  3. 00:39:598 (2,3,4) - same as 00:14:655 This is the beginning if the kiai. No change.
  4. 00:43:306 (1) - this slider should end here 00:43:475 - I followed the vocal with it but meh. It changes nothing.
  5. 01:08:250 - same as Salad same as on Salad
  6. 01:25:610 (2) - I see no need for this circle here have a HDash, removed HDash I think its fit in the vocal.
btw, from here: 00:05:553 - would be much better to use the Audio in Normal and not Soft, I tried this way and hear much better. I hate the Normal hitsounds so no.
Good luck!
Thanks for mod.

@Sey My Rain is not even that hard to call it as a Rain because I hate the standards for it. If you lower the AR it should fit in the Platter criteria. If you really insist to make a Platter then you should map one instead of telling me to map one more diff. I think I mapped far more CtB diffs already than the rest of the mappers and I even made 2 for this set while in the other set you see xxxx's Rain, yyyy's Platter and stuff. Its rare to see two GD from the same mapper in ones set if it isn't the uploader. This is just a TV size so you can finish it in 2-3 hours, instead of continously telling me to map one more diff.

@Papcio If yomething wrong with the tag and stuff you can correct it instead of me. Just tell me to update it before applying mods. :3

@Drafura You will mod this set in a year? lol /me runs

Salad
SPOILER
osu file format v12

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TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
ArtistUnicode:Beat Crusaders
Creator:Papcio
Version:Kurokami's Salad
Source:Bleach
Tags:Bleach Krfawy lZenxl KK Kuo Kyoka Kurokami Rukia Ichigo Kurosaki shonen opening
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Rain
SPOILER
osu file format v12

[General]
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[Metadata]
Title:Tonight Tonight Tonight (TV Size)
TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
ArtistUnicode:Beat Crusaders
Creator:Papcio
Version:Kurokami's Rain
Source:Bleach
Tags:Bleach Krfawy lZenxl KK Kuo Kyoka Kurokami Rukia Ichigo Kurosaki shonen opening
BeatmapID:379220
BeatmapSetID:127777

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2,68282,69673
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
Combo1 : 128,128,128
Combo2 : 0,128,192
Combo3 : 192,192,192
Combo4 : 128,128,255

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304,128,72801,1,2,0:0:0:0:
112,48,72969,6,0,L|160:32,2,45,4|0|0,1:2|0:0|0:0,0:0:0:0:
304,128,73306,1,10,1:2:0:0:
80,224,73475,1,2,0:0:0:0:
288,288,73644,2,0,L|210:334,2,90,0|0|10,0:0|0:0|1:2,0:0:0:0:
352,256,74065,1,0,0:0:0:0:
416,224,74149,1,0,0:0:0:0:
224,176,74318,5,2,0:0:0:0:
384,144,74486,1,0,0:0:0:0:
304,128,74570,1,0,0:0:0:0:
224,96,74655,2,0,L|144:48,1,90,10|0,1:2|0:0,0:0:0:0:
304,128,74992,2,0,L|224:176,1,90,0|0,0:0|0:0,0:0:0:0:
48,240,75329,1,10,1:2:0:0:
240,272,75497,1,0,0:0:0:0:
496,224,75666,6,0,L|448:144,1,90,4|0,0:0|0:0,0:0:0:0:
192,144,76003,2,0,L|240:64,1,90,10|0,1:2|0:0,0:0:0:0:
496,224,76340,2,0,L|400:224,1,90,0|0,0:0|0:0,0:0:0:0:
256,208,76677,2,0,L|192:144,1,90,10|0,1:2|0:0,0:0:0:0:
448,64,77014,6,0,L|336:144,1,135,2|0,0:0|0:0,0:0:0:0:
496,224,77351,2,0,L|432:160,1,90,10|0,1:2|0:0,0:0:0:0:
256,208,77688,1,0,0:0:0:0:
320,160,77773,1,0,0:0:0:0:
384,112,77857,1,0,0:0:0:0:
208,96,78026,1,10,1:2:0:0:
32,96,78194,1,0,0:0:0:0:
176,176,78363,5,2,1:2:0:0:
496,224,78700,1,10,1:2:0:0:
256,208,78868,2,0,L|192:272,2,90,0|2|0,0:0|1:2|0:0,0:0:0:0:
112,240,79374,2,0,L|176:176,1,90,10|0,1:2|0:0,0:0:0:0:
400,80,79711,6,0,B|480:128|480:128|416:192,1,180,2|10,1:2|1:2,0:0:0:0:
256,208,80217,1,0,0:0:0:0:
432,256,80385,2,0,L|368:320,1,90,2|0,1:2|0:0,0:0:0:0:
272,320,80638,1,0,0:0:0:0:
176,304,80722,2,0,L|112:240,1,90,10|0,1:2|0:0,0:0:0:0:
368,224,81059,6,0,L|224:112,1,180,4|10,1:2|1:2,0:0:0:0:
16,96,81565,1,0,0:0:0:0:
96,64,81649,1,0,0:0:0:0:
176,32,81733,2,0,L|224:112,1,90,2|0,0:0|0:0,0:0:0:0:
416,144,82070,2,0,L|368:224,1,90,10|0,1:2|0:0,0:0:0:0:
192,256,82408,5,4,1:0:0:0:
32,224,82576,2,0,L|80:144,1,90,0|0,0:0|0:0,0:0:0:0:
240,176,82913,2,0,L|320:224,2,90,0|0|0,0:0|0:0|0:0,0:0:0:0:
384,96,83419,2,0,L|320:32,1,90,0|0,0:0|0:0,0:0:0:0:
160,32,83756,6,0,B|32:128|32:128|160:240,2,323.999990112305,2|0|0,0:0|0:0|0:0,0:0:0:0:
384,96,84767,2,0,L|240:208,1,180,0|0,0:0|0:0,0:0:0:0:
128,288,85188,6,0,L|240:208,1,135,2|0,0:0|0:0,0:0:0:0:
400,192,85610,1,0,0:0:0:0:
112,16,85778,2,0,B|48:112|48:112|176:240|176:240|112:336,1,405.000015449525,0|0,0:0|0:0,0:0:0:0:
256,192,86452,12,0,87632,0:0:0:0:
Topic Starter
Pappy
UPTADED ALL

Lolo i must call Drafura, i don't going to wait to hear Salad-Rain is rankable ;_; xD
Topic Starter
Pappy
https://osu.ppy.sh/s/114488
In this map there is Salad-Rain, so it is rankable, it isn't old bmap and i think since this time rules didn't change. :3
But plz guys hlp me i'm confused... :c
0gre_old
hiya~

for M4M

[KSSA's Kantan]
* 00:49:374 - del d
* 01:18:362 - del finish
* 01:21:733 - add k

[KSSA's Futsuu]
* 00:47:351 - remove all this patterned finish
* 00:46:676 (79,80,81) - k k k or d d d would be sensible for futsuu
* 01:11:621 - finish / d

[Muzukashii]
* 00:27:295 - del
* 00:43:306 - add d
* 00:46:002 (106,107,108,109) - not all k

[qoot8123's Oni]
* 00:20:722 - k k d d k k k
* 00:23:082 - ooo o o ooo o o
* 01:05:722 - ddk k d
* 01:20:216 - o ooo o k k d   o ooo d k o O

something like that ?
gl ~ヽ(´▽`)/
moonlightleaf
hi from your M4M queue

[Easy]

00:18:025 (5) - try

00:36:565 (1) - end 00:38:250

00:43:980 (2,1) - easy should be not hidden

01:01:509 (1) - i think return 1 time is ok , 2 is too many ,

then 01:03:531 add note

01:12:969 (1) - why NC?

01:22:576 here, some green lines haven't use , delete these

01:22:407 add a slider to 01:23:419

[Normal]

the green line which didn't use plz delete

spinner start 00:13:812 - 00:15:329

00:16:677 add note

00:30:329 (2) - delete

00:34:542 (3,6) - stuck

00:36:228 (7) - change to note

00:39:598 slider from here to 00:40:273 the same with 00:42:295 (1)

00:54:767 (4,5,1) - try

01:13:306 (2,3) - i suggest to use 1 slider here

01:16:003 (1,2) - ^

01:22:745 slider the same with easy

[hard]

need work more~

00:11:621 (3,1) - want to hidden ? do it pefect

00:18:362 (5,2) - ^

00:06:902 (3,4) - like this , you can copy 3 then ctrl+j+h then

put like this , to look beautiful

00:38:250 (1,2,3) - will be better to play i think

01:08:250 (3) - this use red point to let slider's speed down is

unrankable, don't use plz

01:11:789 (1,2,3,4,5,6,7,8) - for example , delete all,then use1/2

,then ctrl+shift+D point use 8, then click OK,you will see

01:17:351 (5,6,7) - like this should use the same DS

01:18:362 (1,2,3,4) - like this DS , often use for stream

[Krfawy's Insane]

silder is too bending , just say

00:31:340 (4,5) - bad flow

01:03:363 (8) - delete

01:05:722 (3,5) - ^

good luck
-S c a r l e t-
Hi~ m4m from your queue >> Papcio's GDs and Mod queue

[Krfawy's Insane]

imo, this isn't well spread for an Insane diff. Most parts of the song have only been 1/2 beats, and suddenly there's 1/4 stream then continue with 1/2 beats. Maybe you should try adding some 1/4 triple in some part of the map to make it nicer.

00:06:143 - Add a circle here. If you listen to the music carefully, there's a 1/4 drum beat here. I'm not sure whether you like triples or not, but it actually fits the song better.
00:08:756 - Add a circle here and 00:08:840 , triple again. It feels a little "emptiness" in the music without anything here.
00:10:610 (5) - I prefer if you stack the (5) at the end of the (3) slider. Makes it much neater.
00:10:778 - Add circle here and 00:10:862 . You're probably tired after I kept saying add circle here and there. But it's better for you to do this since is an Insane diff @
00:12:632 (2,3) - Shape the slider nicer.
00:13:980 (2) - Prefer if you change this slider into 1/2 circle instead. There's a strong rhythm here, so using the slider doesn't fit the music well.
00:14:655 - 00:15:329 - Again prefer if you use 1/2 circle instead. ^
00:18:363 (8) - Bad overlay. Prefer if you stack with the (6) slider or better placement.
00:21:565 (9) - Change this slider into 1/4 kickslider or 1/4 triple please. Doesn't feel nice when there's 1/4 drum beat in the music but there you didn't mapped it 1/4 beat
00:25:778 (5) - Shape this slider nicer.
00:29:318 (8) - Stack with the (6) slider. Neater imo
00:29:486 (9) - If you want, maybe add a Finish at the end of this slider.
00:32:520 (8) - Same, maybe add Finish here too at slider head
00:32:436 - Again maybe add a circle here.
00:39:262 (9) - Since is already start of kiai seaction, prefer if you change this to 1/2 slider. Missing beat in 00:39:430 in kiai section feels weird.
00:46:003 (1,2,3,4) - Prefer if you shape this sliders properly [Image here]
00:48:868 (4,5,6) - The use of sliders here is very weird for the music. Change it to 1/2 circle instead if possible.
00:54:093 (4) - Maybe move this slider to x:168 y:240 . Make it a little neater.
00:55:441 (1) - End the slider at 00:55:778 and add a circle here > 00:55:947
01:12:969 (1,2,3,4,5,6,7,8) - This jump pattern here isn't really necessary. There isn't a strong rhythm here for me so I think this kind of jumps doesn't fit the music
01:18:531 (2,3,4,5,6,7) - Maybe change this to 1/2 circles instead of slider. You use the hitsounds creating some excitement in the music, so why no try using 1/2 circle?
01:22:576 (1) - Unnecessary spinner. Prefer if you map this part.
01:23:756 (1) - Move your spinner from 01:23:924 to 01:23:756 here instead and end it at 01:25:104 .
01:25:273 - 01:26:452 - Why not map the part? The song still haven't finish yet so it's better to map this part
01:26:452 - Finish the song with a spinner here~

Overall, I like how you make your streams. But you need to "tidy up" your map, makes it neater. Like I said, your Insane spread isn't really good. Some part feels Insane, mostly feels like Hard.


[Hard]

For a Hard diff, is better for you to make use of "Distance Snapping". It tidies up your map and make it more readable for Hard. Also, is more preferable if you use distance spacing of 1.0x for Hard diff.

00:05:553 (1,2,3,4) - Well, you can make these sliders here into better pattern if you want.
00:08:250 (1,2,3) - The spacing here is not good. Like I said, make use of Distance Snapping here. The stack of (2) slider on the end of (1) slider makes it seems like is only 1/4 beat away.
00:10:441 - Add a circle here. Doesn't feel nice when there's a beat missing here.
00:10:947 (1) - Maybe stack it at this end of 00:09:936 (6) slider. Make it neater. Also, add a Finish here if you want.
00:12:295 (1) - Maybe shape your slider like this? Blanketing the (4)
00:13:643 (1,2,3,4,5,6,7,8,9) - The spacing that this part is horrible. Again, use distance snapping.
00:15:329 (7) - NC this part if you're not gonna apply this^
00:16:340 (9) - Add Finish here. Sounds better imo.
00:19:037 (2,3,4) - Spacing here. Also, maybe add Finish at (2) if you want.
00:21:396 (1) - Add finish at the end of the slider.
00:25:778 (1,2) - Don't stack the slider here.
00:25:778 (1,2) - Add finish here.
00:31:171 (5,1) - Remove finish for both. Is kinda noisy add them here. Better if you add it here 00:32:520 (3)
00:44:318 (2,3,4) - For Hard diff, better not to overlay the (2) slider behind the (1) slider. Also spacing issue here.
00:50:048 (1) - NC here please.
01:08:250 (3) - Since the music is soft here, I prefer if you change your SV to 0.75x here.
01:11:789 (1,2,3,4,5,6,7,8) - Too much 1/2 beat here for Hard diff + the spacing. You can stay with the beat but use distance spacing of 1.0x
01:23:756 (1) - End your spinner at 01:26:452

Overall, the diff is okay. Just have to make use of distance spacing of 1.0x since is a Hard diff. You mapped this diff like Normal just that there's a lot of 1/2 beats @@

[Normal]

I'm not good in modding/mapping Normal diff. I hope these mods is helpful~

You sure about using 1.4x Slider velocity for Normal? Better if is around 1.0x
00:06:902 - Missing circle here. Was it intentional?
00:28:475 (1) - For a Normal diff, try not to make an overlay like this here.
01:06:565 - Add a spinner here and ends it at 01:09:936 .The long pause here feels very weird.

That's it for Normal. I feel that for Normal diff, is better if you do a lot of blanketing to make it nicer.

I won't mod Easy. I can't even map Easy myself, so I don't think that my mods for Easy is worth mentioning.

(I didn't insert any images here because something wrong with my puush. Can't upload anything ._. #blamepeppy

That's it I guess? Good luck~
-Neipezi
mp3 file is 192kbps change
you own a bit rate of 188kbps
moonlightleaf
wtf...what happen!
moonlightleaf
very sorry for internet wrong for post 3times = ='
Kurodragon_old
Kantan
00:43:306 (41) - k
00:46:676 (48) - d
01:05:216 (77) - d

Futsuu
00:15:329 - k
00:15:666 - d
00:28:306 (40) - Delete
00:34:036 (52) - ^
00:40:440 (63) - ^
00:43:474 (71) - Delete ._.
00:46:845 (80) - ^
00:52:238 (92) - :o ^
01:03:025 (120) - Delete ._.

Muzukashii
00:12:379 (25) - Delete
00:29:401 (44) - ^
00:43:306 - d
00:46:002 (107,108) - dd
Krfawy
Ja serio jakoś nie potrafię nic powiedzieć co trzeba zrobić żeby mapa była lepsza, lol. Przepraszam Kisielku, ale to przekracza moje skromne możliwości, a wiesz, że robienie modów na siłę to takie chamskie. ;_;
OnosakiHito
Suprise, suprise. It's Ono. Was searching for some maps to mod and found this.

Let's go!

[General]

All Taiko diffs could move the BG down, so it fits better:

//Background and Video events
0,0,"Wallpaper.jpg",0,150

[ KSSA's Kantan]
SPOILER
General

Actually the map is nice when I look at the overlall picture. Sometimes it felt like you map to your own beats because you left out some notes.
I have some suggestions and reocmmendations for you, how to emphasize certain parts or refine some patterns. Overall the map is nice as I said, but some polishment is needed. Kantan's do not requier too many variations in patterns.

Notes

00:25:778 - Actually not a bad idea to have no note here. Emphasizes this part a bit. Still, you might want to consider having a "K" here. Doesn't sound bad and fits with the upcoming D at 00:27:127. Reason for this is to prevent having a way too long break.
00:30:159 (7) - If you ask me, this notes would fit better at 00:30:834. It would follow your d k k k d k k ... beat in a nice way. Also fits to vocals.
00:35:216 (15) - This slider is a bit too long. It should start at 00:36:565. Now at 00:35:216, 00:35:553 and 00:35:891 you can add dons to have a d d d (slider) pattern.
00:43:306 - Hm, I think it would be better to keep this as kat for a better consistency with 00:40:610.
00:45:329 - And this one I recommend to map as don, to follow your beat you mapped to.
00:49:374 - Deleting this note would emphasize the upcoming part greatly and differ the parts from each other.
00:52:745 - You try to follow to vocal and that's okay. But I think in this case a D would be better for having a consistent d k d k d pattern.
00:53:419 - Afterwards you can delete this note for the same effect we wanted to acchieve at 00:49:374. It also emphasizes the vocal here.
00:55:441 - D and delete note at 00:56:115 for the same reasons?
00:57:464 - How about a k k d pattern? Would fit to 00:54:261 as abekobe(contovers) style.
01:00:834 - D and delete note at 01:01:509 ? Reasons are the same as above. Emphasizing the vocal and etc.
01:03:531 - D and delete note at 01:04:205 ? ^
01:06:228 - Actually here you would do good using a spinner up to 01:08:924 and delete note at 01:09:598. Try it?
01:11:284 - kat and 01:11:621 - don would fit well if you used the spinner I suggested to you.
01:16:340 - Again: Better if you follow your beat you started to map to. At 01:13:643 you have a kat, so it would be better to have one at 01:16:340 as well (it does fit to the vocal as well).
01:17:014 - Not a must, but maybe use d d d again. It's actually the same part as previously, so I'm not sure if changing the pattern is really needed here. After all, this is a kantan. No need for many variations in patterns.
01:19:037 - kat
01:23:756 - d k d k (spinner) would be okay here. Sounds to quite if you ask me.

[ KSSA's Futsuu]
SPOILER
General

Well, the Futsuu is somewhat okay, but I think we need some modding before you can recall me. You map to vocal and due to this, some patterns sound or play odd. The map lacks of structure. But I saw by far worse cases, so don't worry. It was a nice attempt for vocal mapping. Hopfully my mod helps you.

Notes

00:08:249 (5) - D and remove note (6) to emphasize the sound in the song? After all you used a finisher at the beginning as well.
00:10:273 (x) - Adding a kat and chaging 00:10:947 to don would fit beatwise better.
00:10:947 - finisher, since you had one at the beginning as well.
00:21:733 - Recommending to continue in a way as you did at 00:16:340. The patterns are too different because second part follows more the vocal. It doesn't feel well when playing.
00:28:138 - Instead of ddk d, kkd k would fit better when considering your previous pattern constellation and the beat you followed.
00:30:834 - You could have a kkd again and add at 00:31:846 a kat.
00:32:520 - Same as before about the vocal. It's really tricky to put beatwise and vocalwise in one map.
00:41:284 - Maybe kat?
00:42:295 - kat and move 00:42:632 as kat to 00:42:969. Fits better with previous pattern and has some varrity.
00:44:992 - This is nice.
00:50:048~01:10:947 - I won't interfer here too much, but try something similar as we did in Kantan? Have some breaks and try to have consistent patterns which are somewhat similar to each other.
01:12:969 - Recommending to use something similar to the first kiai. This part is a bit messy if you ask me. You tried to map to vocals, but patterns like kdd sound rather odd and play not really well.



[ Muzukashii]
SPOILER
General

Hm. To be honest I think this still needs some modding. You got some good patterns and ideas, but sometimes the consistency isn't really good in this map.
You changed suddenly the main beat (don) to kat or change out of the sudden to patterns like kdk which do not fit to a certain pattern section. This still needs some improvement.

Notes

00:08:587 (12,14) - If you ask me, you could delete these notes to prevent having to long patterns. Breaks can emphasize certain patterns in a taiko map as well.
00:10:947 - Why the sudden pattern change? Better have only a D here and continue with your d d k pattern at 00:11:621.
-> That's what I have from the beginning up to 00:13:643
- In this way it is more consistent than before.
First kiai: Maybe try something like this:

00:52:745 - Maybe a finisher or slider up to 00:53:419 would be enough.
00:55:441 - ^
00:58:138 - ^
01:04:542 - Should delete this note. Ending of slider is pretty near to it.
01:12:969~01:22:407 - Oh, here you want po pi po. I help you a bit with the structure:

It's better when you start the spinner at 01:23:756. This note is pretty close to it.

[ qoot8123's Oni]
General

So far okay. Nothing really to say here. But to be honest I'm also sleepy now. Maybe I find next time something. lol

Notes

01:22:407 - Suggesting to map the end as well.



Well, that's it. Good luck for now! Find some more mods for the diffs.
Topic Starter
Pappy
OMG Ono what are you doing here ;_; Omg BAT modded my map i'm so happy lol ty <3 - Uptaded KSSA diffs and my muzu, informed qoot about this thing ;o

Krfawy pedale rzal mi cie ;//////// No ale jesteś dorosły to ja rozumię

Kurodragon thanks <3 Uptaded all!

-S c a r l e t-, moonlightleaf - Thanks! M4M will be done today or tommorow, sorry for late! :D

EDIT: Finally uptading system works good and uptaded~!
KerryShenSA
Deleted Post
KerryShenSA
Deleted Post
Kurokami
Don't make useless doublepost please. Its annoying.
Topic Starter
Pappy

KerryShenSA wrote:

A BAT modded your map shouldn't be something makes you happy because when a BAT mods your map means OMG THIS MAP IS NOT SO GOOD AND I CANNOT GIVE IT AN ICON LOLWUT TROLOLOL I'M JUST GOING TO FRIGING MOD IT.
If yes, your diffs are bad c: (But they are good, don't worry :3)

Kurokami wrote:

Don't make useless doublepost please. Its annoying.
Yep, Kurokami is right. c:

Btw. I called o!m BAT
DeletedUser_3044645
Hi

I will only mod standard

[General]
Not a big deal, but your BG dimension is 1023x767. Maybe you can find 1024x768

All of your diffs have different ending for 3rd KIAI. You should keep it consistent in your own set. 01:23:756 - makes the most sense imo.

[Easy]

00:05:537 (1,2) - Inconsistent hitsound 00:10:931 (1,2) -
00:15:481 (1) - There is a reverse at 00:15:903 - But there is nothing here. So this slider does not fit, and deleting seems like a good idea to me.
You should also fill in notes between this and 00:12:279 (2) - ignoring this strong drum is really not a good idea
I would do this
SPOILER
Mine
Yours

00:32:504 (1) - I think finish fits better than whistle here
00:34:189 (2,3) - this is almost overlapping and does not look good
I tried to tweak this part for you
00:43:964 (2,3,1) - This overlap isn't looking good either, and 00:44:302 (3,1) - this flow isn't very good for an easy diff. you're making players go against the flow
00:39:245 (1) - I think finish should go on tail not head
00:41:605 (3) - Same reason as above. should go on 00:42:279 (1) - head
00:44:639 (1) - this slider is starting on a weird beat. It should start on vocal 00:44:976 - to be able to add finish as well
00:50:032 (1) - check distance. It's 1.11
00:52:729 (3,4,1) - This isn't a very good flow. going up and down like this
Try this 01:00:144 (4) - This slider is ending on a strong beat, also ruining your NC.
01:06:212 (1) - I find normal finish more fitting here
01:12:616 (1) - this doesn't sound right. I hear drum 01:12:700 - here and guitar here 01:12:616 -
Deleting this seems like a good idea
01:14:302 (2,3) - consider changing these to normal sample. this feels really empty for KIAI
01:15:650 (1) - same reason as 00:44:639 (1) - Same goes for 01:18:346 (1) -
01:18:346 (1) - Consider adding finish

[Normal]
What's this for?
.9->1.4 SV jump is really too much.
This is like light hard. Diff spread isn't good at all

[Hard]
00:19:374 (4) - Unsapped note
Your spacing is extremely inconsistent.
For example 00:10:947 (1,2,3,4) - and more
Why are you using clap here? on the other 2 diff you used normal sample for clap.
00:12:969 (6,7,8) - Anti jump would be too much for this diff. considering your spacing
00:15:160 (6,1) - This is really a bad flow.
I will stop here.
I'm not trying to be a jerk or anything, but to be honest, I would really encourage you to remap.
Remapping helps most of the time for new mappers.


[Insane]
00:09:936 (3,5) - is this on purpose? I would stack this for blanket
00:13:306 (4,2) - here too, this could be fancy, but this is making it look messy
00:30:834 (3,4,5) - I hope I don't have to explain why
00:48:026 (2,4) - This overlap does not look good at all
00:53:419 (2,4) - you can definitely shape this better!
00:54:767 (6,1) - this overlap doesn't look good either
01:10:273 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - this stream is really too much spacing.. and too long
01:14:992 (3) - There should be whistle on head according to 00:41:284 (4) -
01:17:351 (6) - There should be whistle on tail according to 00:43:980 (9) -
01:23:924 (1) - I think this spinner should end at 01:26:537 -

Good luck!
Kazuya
Hey, from my queue. re-mod. History

New easy , normal, hard diffs is better.

[Easy]
There are too many blanket errors/problems, and messy.

00:06:902 (2) - remove repat and move00:08:924 (3) - slider here: 00:08:250 and add circles here: 00:09:936 - 00:10:273 - 00:10:610 - ? timeline: http://puu.sh/85atC.png
00:12:295 (2) - remove repeat and add 1/2 sliders 00:13:643 - and 00:14:655 - here with once repeat ? timeline: http://puu.sh/85aAM.png
00:15:497 (1) - remove slider and add circle here: 00:16:340 ?
00:28:812 (2) - remove circle, and add 1/2 slider here: 00:28:475 with once repeat? timeline: http://puu.sh/85aHM.jpg
01:12:969 (1) - move slider here: 01:13:306, and put circle here: 01:12:969 ?
01:14:318 (2,3) - remove circles, and put 1/2 sliders here: 01:14:318 01:14:992 ?

[Normal]
There are too many blanket errors/problems, and messy.
1,40 SV is too fast! :| Please.... 1.20 or 1.10. SV

00:07:239 (5,6) - Distance problem. 00:07:576 (6) - too far!
00:19:711 (2) - remove circle, and move 00:19:037 (1) - slider here: 00:19:374 ?

[Hard]

It's ok, but messy...

[Insane]
00:31:340 (4) - Ehh... Move, or remove circle. It's troll, covered.

It's okay.
Krfawy
Update. :3

SPOILER
osu file format v12

[General]
AudioFilename: Beat Crusaders - Tonight Tonight Tonight [TV SIZE]_[muzu]_.mp3
AudioLeadIn: 0
PreviewTime: 39261
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 16593,70273,85104,86452
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Tonight Tonight Tonight (TV Size)
TitleUnicode:Tonight Tonight Tonight (TV Size)
Artist:Beat Crusaders
ArtistUnicode:Beat Crusaders
Creator:Papcio
Version:Krfawy's Insane
Source:Bleach
Tags:Bleach Krfawy lZenxl KK Kuo Kyoka Kurokami KerryShenSA Rukia Ichigo Kurosaki shonen opening
BeatmapID:326485
BeatmapSetID:127777

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Wallpaper.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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352,112,68419,1,0,0:0:0:0:
352,112,68587,1,0,0:0:0:0:
160,272,68924,6,0,B|136:220|248:116|228:32,1,255.000009727478,0|2,0:0|0:0,0:0:0:0:
455,80,70273,5,0,1:0:0:0:
452,112,70358,1,0,1:0:0:0:
440,144,70442,1,0,1:0:0:0:
416,168,70526,1,0,1:0:0:0:
385,187,70611,1,0,1:0:0:0:
351,198,70695,1,0,1:0:0:0:
315,197,70779,1,0,1:0:0:0:
283,186,70863,1,0,1:0:0:0:
256,167,70947,5,0,1:0:0:0:
229,186,71031,1,0,1:0:0:0:
197,197,71115,1,0,1:0:0:0:
161,198,71199,1,0,1:0:0:0:
127,187,71283,1,0,1:0:0:0:
96,168,71368,1,0,1:0:0:0:
72,144,71452,1,0,1:0:0:0:
60,112,71536,1,0,1:0:0:0:
57,80,71621,5,2,1:2:0:0:
380,92,71789,2,0,P|360:121|304:145,1,85,0|0,1:0|0:0,0:0:0:0:
276,328,72127,2,0,P|256:298|256:237,1,85,0|0,0:0|0:0,0:0:0:0:
132,92,72464,2,0,P|151:121|207:145,2,85,0|2|2,1:0|1:2|0:0,0:0:0:0:
320,244,72969,5,4,1:2:0:0:
380,104,73138,1,0,0:0:0:0:
232,136,73307,1,0,1:0:0:0:
305,277,73475,1,2,0:0:0:0:
411,113,73644,1,0,0:0:0:0:
218,128,73812,1,0,0:0:0:0:
283,304,73980,1,0,1:0:0:0:
443,132,74149,1,0,0:0:0:0:
216,232,74318,6,0,P|164:248|112:244,1,85,2|0,0:0|0:0,0:0:0:0:
296,152,74655,2,0,P|348:136|400:140,1,85,0|0,1:0|0:0,0:0:0:0:
172,156,74992,2,0,P|117:149|72:124,1,85,0|0,0:0|0:0,0:0:0:0:
284,116,75329,2,0,P|338:122|383:147,1,85,0|0,1:0|0:0,0:0:0:0:
455,209,75666,6,0,P|472:248|440:316,1,85,4|0,0:0|0:0,0:0:0:0:
360,336,76003,2,0,P|316:320|304:264,1,85,0|0,1:0|0:0,0:0:0:0:
296,172,76340,2,0,P|312:120|344:100,1,85,0|0,0:0|0:0,0:0:0:0:
264,256,76677,2,0,P|240:304|205:319,2,85,0|0|2,1:0|0:0|0:0,0:0:0:0:
308,152,77183,1,0,0:0:0:0:
340,44,77351,2,0,P|368:96|472:132,1,170,0|0,1:0|0:0,0:0:0:0:
464,16,77857,1,0,0:0:0:0:
400,120,78025,2,0,P|380:168|376:236,1,85,0|0,1:0|0:0,0:0:0:0:
376,260,78278,1,0,0:0:0:0:
336,308,78362,6,0,P|272:288|248:256,1,85,2|0,1:2|0:0,0:0:0:0:
256,64,78700,1,2,1:2:0:0:
117,166,78868,2,0,P|176:135|216:141,1,85,0|2,0:0|1:2,0:0:0:0:
372,112,79205,2,0,P|352:176|319:200,1,85,0|2,0:0|1:2,0:0:0:0:
240,240,79542,1,0,0:0:0:0:
124,228,79711,2,0,P|72:176|76:132,1,85,2|0,1:2|0:0,0:0:0:0:
120,64,80048,2,0,P|172:116|168:160,1,85,2|0,1:2|0:0,0:0:0:0:
256,204,80385,2,0,L|256:312,2,85,2|0|2,1:2|0:0|1:2,0:0:0:0:
420,108,81059,6,0,P|448:160|344:312,1,255,4|0,1:2|0:0,0:0:0:0:
92,276,81733,2,0,P|64:224|168:72,1,255,2|0,0:0|0:0,0:0:0:0:
256,192,82407,1,0,1:0:0:0:
256,192,82576,12,2,83756,0:0:0:0:
256,192,83924,12,0,86452,0:0:0:0:
KerryShenSA
And also, I used ddd and kkk for futsuu originally, was because my think of the futsuu difficulty.
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