Name: - O n i -
Tournament you are Joining: Expert
Rank as of this moment: 7,263
Tournament you are Joining: Expert
Rank as of this moment: 7,263
The most logical solution would be to give the prizes meant for the expert group to the first 10k (unless the donator disagrees), since they're most likely the best out of us. For me, it would be totally fine since I play the tournament for fun and not for the prizes.Yauxo wrote:
I'd also say that this would be the right way to go, but I dont know the the prizes would be handled (I mean, the prizes were made for 75k-1) Someone has to throw in some more prizes
I don't believe it's the right way to just count all the points together that a player received throughout the tournament, since some of the maps have got really different attributes (max. combo, style, difficulty) than others, thus resulting in total imbalance. So while players may get 500k points on one map (if they even pass) they could get those 500k by hitting 30 or so notes in a 1k combo. With this system, from my point of view it would be the smartest thing to say: "Why should I bother with passing Cirno's Perfect Math Class if I could get a ton of points by learning to get FC on Netoge Haijin Sprechchor with a lot less effort?"I would say the way it is makes it more like the way osu actually plays. When you are playing a map for a good rank the only thing that matters is getting a good combo. That's just they way osu was made, and this is an osu tournament. I would also say that the disadvantages of the system you said are worse. In that case you don't actually know how well you did in the tournament overall, all you know is how well you did in your bracket of people. If you get placed In a bracket with really good people then you are last, where you might actually get a half-decent rank.
Just because it's more like the way osu actually plays doesn't mean we have to do the same. I wouldn't wanna have someone who FC'd 5 maps and got 0 points on everything else as the winner. The winner should be someone who is actually better than the rest. The bracket problems would also be somewhat solved with a potential expert tournament split, even though they would remain to some extent. But a similar problem is in the current system: If you can play one of the harder maps better than other people, but fail like them, you'll get nothing from that. And even if you don't fail, it will count as almost nothing. I think that's worse, since all efforts are wasted and then it's better to not even try.Spyrunite wrote:
I would say the way it is makes it more like the way osu actually plays. When you are playing a map for a good rank the only thing that matters is getting a good combo. That's just they way osu was made, and this is an osu tournament. I would also say that the disadvantages of the system you said are worse. In that case you don't actually know how well you did in the tournament overall, all you know is how well you did in your bracket of people. If you get placed In a bracket with really good people then you are last, where you might actually get a half-decent rank.
The only thing I'm not sure if I agree with is the 0 if you fail thing. I'm having to put in some effort to learn to pass some of these songs, which I'm fine with, but I wonder how the people that are worse than me are doing.
PLEASE FOR THE LOVE OF GOD DO NOT ONLY FC SOME OF THE MAPS!!!! The whole point is that when it comes time to play the tournament, it's a Random Draw using an Online Random Name Generator (Works just as well, because osu! like to pick "Favorites" for Maps). If you FC 6 of the 15 Given Maps, only 7 are played, so If you ignore the other 8, and 6 or all 7 songs are in that 8, you are skrewed. If this method works for you the first time, and you advance, good job, It'll just bite you in the butt the next round, which will have even more songs than before.Spyrunite wrote:
I don't believe it's the right way to just count all the points together that a player received throughout the tournament, since some of the maps have got really different attributes (max. combo, style, difficulty) than others, thus resulting in total imbalance. So while players may get 500k points on one map (if they even pass) they could get those 500k by hitting 30 or so notes in a 1k combo. With this system, from my point of view it would be the smartest thing to say: "Why should I bother with passing Cirno's Perfect Math Class if I could get a ton of points by learning to get FC on Netoge Haijin Sprechchor with a lot less effort?"I would say the way it is makes it more like the way osu actually plays. When you are playing a map for a good rank the only thing that matters is getting a good combo. That's just they way osu was made, and this is an osu tournament. I would also say that the disadvantages of the system you said are worse. In that case you don't actually know how well you did in the tournament overall, all you know is how well you did in your bracket of people. If you get placed In a bracket with really good people then you are last, where you might actually get a half-decent rank.
The only thing I'm not sure if I agree with is the 0 if you fail thing. I'm having to put in some effort to learn to pass some of these songs, which I'm fine with, but I wonder how the people that are worse than me are doing.
Don't fight! Be Happy . The reason I started the Lower Level Tournaments is because I don't see a lot of Tournaments other than Expert/Pro Tournaments, which though there are exceptions, kinda sucks for the people (Like Myself) Who want to compete but can't play at the level of the songs given in a tournament.me3lingual wrote:
Yeah, because that seems fair after CookieAM and I have already been practicing for a week, preparing for the tournament.Kyou-kun wrote:
why not just remove the lower levels? a tournament like that would be so boring
The way I understand it, the point of this tournament is to provide a competitive atmosphere for players of all skill levels, not just the ones who are ranked in the Top tier. Sure, we may not be as good as a lot of the others who have entered; but rather than making a comment like the one you made and say that it would be boring, why not use some of the influence you and the other Expert participants have to help advertise the tournament and get more lower-ranked players to participate and make it not "so boring"? Why not get a group together to send messages to players at a rank that would qualify them for one of the lower level tournaments?
So I would end up Having 6 Tournament Groups in the end... *Smashes Abort Button and Jumps off a Burning Ship*[AirCoN] wrote:
Split the expert players into 3 groups or so, keeping the same map pool
That is an Interesting Point System, the only thing is that I'm not Subtracting scores, only adding. Also How I set it up (At Least in my Head) is that Instead of playing all the Rounds for all the groups and then all the highest all together move on, The highest people (However many I need) from each group move on. Although that is an Interesting formula you set up.Yauxo wrote:
So I also had one thought about the scoring system (correct me if Iam talking comeplete bull or useless stuffl)
Why dont we take the score and divide it by the maximum possible combo? The scores would be moved to a point where a 500 combo song is somewhat close to a 900 combo song. (atleast closer than osu! score vs osu! score)
Let me give an example:
Marie-Luise has a max combo of x1040. The best no-mod score is 17.724.516. Now, if we calculate that with the "formula" above, we'd have a score of 17042,8 pts
Classical Insanity has a max combo of x412. The best no-mod score is 3.526.596. Doing the same here, we'd have a score of 8559,7 pts
17042 pts - 8559 pts = 8483 pts difference instead of 14.197.920 osu! score. (edit: where the 8k score is ~40-50% and the osu! score doesnt even scratch that)
If Id think some more about it I'd also possibly give an example about not-FC`d maps, but I guess this shows what iam aiming for.
Well I could tell you how it is for me (right now): I easily pass 9 out of 15 maps, occasionally (or regularly) fail at 3, and never even passed the other 3. Some of the maps have got rather old or weird style and because of the fact that I "learned" this game by playing rather "standard" maps, it's kind of a pain for me. Sometimes I wish that those maps were Talent Shredder, Scarlet Rose or Kokou no Sousei (Collab), since they'd probably be easier to pass (for me personally). Well, but it's also kind of exciting since I get to learn something new (or rather old ^^).Jeromelol wrote:
I do agree though, the difference between Rank 75k and people in the 100s is huge, I'm not sure most people within that bracket can even pass the songs on the list
haha, it was fun.[AirCoN] wrote:
Omg azer i watched you beat rrtyui on big black
lol yeah the range is too huge in Expert tourney, many high-seeded players joined in idk i'm not sure whether Me168 will change the rules or not, so i'll just focus on practicingJeromelol wrote:
Haha AlpacaCokelat I know what you mean, I'm sure if you are against me you'll at least pass one round in Expert
I do agree though, the difference between Rank 75k and people in the 100s is huge, I'm not sure most people within that bracket can even pass the songs on the list