I don't mean turning them in LN hell, but I don't how else to call it. Basically it's just moving the center columns (2,3) to their adjacent outer columns (1,4) and vice versa. I got this idea when I noticed a few map types such as index, streams and some jumpstreams have a bias toward patterns that are heavier on the center columns but basically never the other way around.
I started doing this manually in Visual Studio Code and it was actually kind of cool how different the maps feel and it made me play in a way that the original maps didn't. It kind of got tedious having to do it manually though so I wrote a script to do it.
EDIT: Link to download https://drive.google.com/file/d/1_7WZHdoSZfbsTbum--ANgB-awWocduRg/view?usp=sharing
I started doing this manually in Visual Studio Code and it was actually kind of cool how different the maps feel and it made me play in a way that the original maps didn't. It kind of got tedious having to do it manually though so I wrote a script to do it.
EDIT: Link to download https://drive.google.com/file/d/1_7WZHdoSZfbsTbum--ANgB-awWocduRg/view?usp=sharing