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Huh? Currently, osu! won't recognize a file with a 1 after it so I'm just putting what we have to good use.Derekku Chan wrote:
Not having a number after the name and "1" after it do the same, so yeah, just adding a "3" would work better.
It doesn't? :X I haven't tried with 1, but I could've sworn that it worked... oh well XPsoradg123 wrote:
Huh? Currently, osu! won't recognize a file with a 1 after it so I'm just putting what we have to good use.Derekku Chan wrote:
Not having a number after the name and "1" after it do the same, so yeah, just adding a "3" would work better.
1. When I meant osu version I meant the "osu file format v5" thingyCheeseWarlock wrote:
I'd rather see both no number and 1 count as the same thing; I don't think this merits a new .osu version. A third set would be possible, but there's no reason to have a hitsound override that doesn't use a custom override button.
lol.soradg123 wrote:
3. So...we would add a custom override 3 button, I thought peppy hated toggles
What happened? Did your plan fail, Jimmy? You need more than four custom hitsound sets?soradg123 wrote:
Or maybe not...I'll go with the custom override 3 please
yes. i plan to make a musical with one of my maps with just hitsounds.RemmyX25 wrote:
Why isn't 8 enough? Why do you really need more??
Like "Whooo" and "Yeah!!!" in the DS games? Do want.MetalMario201 wrote:
I also recall peppy saying something about Dance Overrides in the chat, but that he didn't have good sounds for it.
Can't you just storyboard those in? (not sure)strager wrote:
Like "Whooo" and "Yeah!!!" in the DS games? Do want.MetalMario201 wrote:
I also recall peppy saying something about Dance Overrides in the chat, but that he didn't have good sounds for it.
You can SB sounds, but they won't be triggered by hitting the beats, so it's not quite the sameDerekku Chan wrote:
Can't you just storyboard those in? (not sure)strager wrote:
Like "Whooo" and "Yeah!!!" in the DS games? Do want.MetalMario201 wrote:
I also recall peppy saying something about Dance Overrides in the chat, but that he didn't have good sounds for it.
Oh yeah, duh. *person misses beat* "YEAH!" o_o oops XPLuigiHann wrote:
You can SB sounds, but they won't be triggered by hitting the beats, so it's not quite the same