This map has been deleted on the request of its creator. It is no longer available.
EEeee wrote:
Normal
00:01:09 (1) - remove new combo? No, from here i map this part to lyrics.
00:11:779 - I know this is the easiest diff, so consider adding a note here, it's sounds empty atm Added the note, it sounds nice
00:40:65 (1) - this and all that are like this sounds really good Thanks ^^
00:38:96 (2) - sliders that look like this looks great, just pointing it out, just in case someone says it looks a bit off, if they do say that, tell em to look at it in test, looks good on this side :]
01:48:15 (8) - just make sure this is snapped, and ur done It's snapped
Hard
00:25:46 (2) - WTH are these partern until the break, It's sooo weird/awesome I can't judge it, I mean really awesome looking If u watch them in editor u will understand them ^^
01:29:40 (5) - new combo? hehehe idk don't need to do this one Naa dont like it here.
02:21:52 (3) - New combo :O Yes sir !
woah, well Normal was . . . normal , but Hard was :O OMG, anyways nice maps Thanks, i guess XD
*star Thanks and thanks for modding m8
P.S. Change Hard to Insane, cause it is Won't do that, it's just a Hard [Hard]
lesjuh wrote:
Normal:
All good~
Hard:
00:26:02 (2,1,1,2,1,2,3,4,1,1,2,1,1,2,1,1,2,3,1,1,2,1) - This part is extremely hard to read. Let's change that 8D Let's not change it =D, check it out in editor and u will probably understand it (all the whistles -they are on loud beats- are jumps, the rest is spaced by distance snap)Raise the overall diff by 1.
00:27:15 (1) - Remove this combo Kdone.
00:29:40 (1) - And this one ^
Should be alot more readable now :3 k
Very fun map! Thanks and thanks for modding :3
minyeob wrote:
[Normal]
01:25:09 (Kiai) - Same issue as [Hard]. (I modded hard first lol) Starting from 01:25:84 (1) can be better Yeah, it looks nice, done
[Hard]
Wow cool patterns~
01:25:09 (Kiai) - Starting from 01:25:84 (3) can be better. You're right, done
That's all Thanks for modding.
Have a star from me! And have a kudosu from me
Larto wrote:
Hard:
00:26:02 (2,1,1,2,1,2,3,4,1,1,2,1,1,2,1,2,3,4,1,1,2,1) - Wow, that section's spacing confused the hell out of me.. it's kinda cluttered too. I'd remap that section ;|
00:40:65 (1,1) - personally, I'd merge those spinners. They didn't trip me up or anything, I just think the first one is kinda short. If you don't wanna change it, I'm fine with that. I stopped the first where the word stopped and started the second where the new word started but I will merge them.
00:46:65 (1,1) - ^ ^
02:05:21 (1,1,1,1,1,1,1) - Remove some New Combos? Maybe. Done
02:10:65 (1,1) -personally, I'd merge those spinners. They didn't trip me up or anything, I just think the first one is kinda short. If you don't wanna change it, I'm fine with that blah blah. Done.
02:13:56 (2) - I'd remove that note. It's a bad note indeed >_> removed it.
...What, that was the map? D: Come on, there's so much of the song left I'll discuss this further with you and think about it ^^
Normal:
Okay BUT SO SHORT ;_; I hate mapping normals
Skyripper wrote:
[Hard]
02:02:59 (3) - new combo Done
02:17:96 (4) - new combo Done
02:48:52 (1,2) - this pattern is reallllly confusing, consider stacking it or removing the jump Talked about this with you.
02:53:21 (4) - new combo (suggestion.) you could also make it like 2:02 and 2:17, but that's just my suggestion Done.
03:05:21 (4) - ^ ^
so really only 3 little things. I will quickly rebubble, just lmk thanks for modding <3
Back yourself up / Explain with examples please. In playing the map, I don't think there's anything bad enough to merit a derank.animask wrote:
[Hard] is annoying.
De-rank plz
While playing...
spacing was soo bad I thought my mouse sensitivity was off...but it wasn't
hidden sliders
kiai time confusion...
distance spacing ewness...
That really doesn't say much for the quality of the map considering your skill as a player probably allows you to read otherwise unplayable mapslesjuh wrote:
Just stfu everyone I SS'd it on 3rd try (yes, escape retries). I didn't have problems with ANYthing.
Go cry somewhere else if you can't fc. This map is awesome.
Standards exist for a reason. Maps have standards. Whether or not a map is able to be FC'd or SS'd has nothing to do with whether or not it should be ranked. Go brag somewhere else, lesjuh.lesjuh wrote:
Just stfu everyone I SS'd it on 3rd try (yes, escape retries). I didn't have problems with ANYthing.
Go cry somewhere else if you can't fc. This map is awesome.
It's pretty obvious that the (2) is a hitcircle, while the (3) is the slider. I don't see a problem with thisGabi wrote:
01:25:46 (2,3) -
01:37:46 (2,3) -
personally i think these 2 above are unrankable.
Uhhh I don't see the problem... It goes down the playfield with (1,2,3) before coming back up with a slider on (4). While this could be considered as overlap, I honestly don't see how someone would get confused about how to hit it.Gabi wrote:
02:21:71 (2,3,4) -
this one IS unrakable if im not mistaken. i dont think notes overlapping sliders are allowed in such a confusing pattern.
I think we need new members then if our current ones have nothing better to do than bitch at others.Ephemeral wrote:
I think we need to find some new BATs then if our current ones are incompetent
BIG BOLD LETTERS SO YOU SEE THE FACT THAT HARD ROCK MAKES THIS MAKE ANY SEMBLANCE OF PLAYABLE RATHER THAN MAKING IT MORE DIFFICULTmattyu007 wrote:
If you want this deranked, please provide an example of something that is unrankable enough to merit a derank and a score reset. If you can't think of any, don't post in here. Geez.
Indeed, that is because the players who FC it just rate it to how much they like it and don't argue about the map in the thread.ThePassingShadow wrote:
Standards exist for a reason. Maps have standards. Whether or not a map is able to be FC'd or SS'd has nothing to do with whether or not it should be ranked. Go brag somewhere else, lesjuh.lesjuh wrote:
Just stfu everyone I SS'd it on 3rd try (yes, escape retries). I didn't have problems with ANYthing.
Go cry somewhere else if you can't fc. This map is awesome.
As far as I can see, none of these posts say ANYTHING regarding FCs. Except yours.
I guess we should go unrank hundreds of other maps too, because I have to use hard rock on a lot of things to make them playable.Ephemeral wrote:
BIG BOLD LETTERS SO YOU SEE THE FACT THAT HARD ROCK MAKES THIS MAKE ANY SEMBLANCE OF PLAYABLE RATHER THAN MAKING IT MORE DIFFICULTmattyu007 wrote:
If you want this deranked, please provide an example of something that is unrankable enough to merit a derank and a score reset. If you can't think of any, don't post in here. Geez.
And remmy, I apologize for not being omniscient. It is one of my many shortfallings.
Stupid amounts of drama over this for no reason at all, honestly. It's plain that there's crippling problems with the map and that they need to be fixed - so why isn't it deranked?
Sounds fine to me.Lybydose wrote:
I guess we should go unrank hundreds of other maps too, because I have to use hard rock on a lot of things to make them playable.Ephemeral wrote:
BIG BOLD LETTERS SO YOU SEE THE FACT THAT HARD ROCK MAKES THIS MAKE ANY SEMBLANCE OF PLAYABLE RATHER THAN MAKING IT MORE DIFFICULTmattyu007 wrote:
If you want this deranked, please provide an example of something that is unrankable enough to merit a derank and a score reset. If you can't think of any, don't post in here. Geez.
And remmy, I apologize for not being omniscient. It is one of my many shortfallings.
Stupid amounts of drama over this for no reason at all, honestly. It's plain that there's crippling problems with the map and that they need to be fixed - so why isn't it deranked?
We have quality control and we have standards. This map met those standards according to MORE than enough BATs to get it ranked. Whether you like it or not, standards never stated that a map has to be harder when played with Hard Rock. Try Fierce Battle [m980's Ultima]. It's an awesome map, and it's probably easier on Hard Rock. It's going to happen with certain mapping styles whether you like it or not, so it's a rule that would be far too difficult to enforce without encroaching a little too much on mapping style.Ephemeral wrote:
Sounds fine to me.
Really does. Institute some form of quality control for all maps or don't enforce it at any at all. Half-assed shit getting through the filters is stupid.
Point in case is that a multiplier mod is supposed to make things harder, not easier/playable.
It's shit. Get over it.Imho there are maps shittier than this one, but anyway it's always an opinion, since there are no problems technically.