When using play area scaling in lazer objets get cut off when at the edge of the play area.
That's normal behavior when playing with a 100% area, but it looks jarring when using the scaling feature.
Would be nice if the game could render the whole object instead of cutting it off.
That's normal behavior when playing with a 100% area, but it looks jarring when using the scaling feature.
Would be nice if the game could render the whole object instead of cutting it off.