Wow, that's like a quote of the day.buny wrote:
being the best doesn't necessarily mean you have to be the best in EVERY aspect either
Wow, that's like a quote of the day.buny wrote:
being the best doesn't necessarily mean you have to be the best in EVERY aspect either
That actually sounds like a good idea.AmaiHachimitsu wrote:
#edit2: I was thinking a bit and...
Every year many teams act as sth needed just to fill the hole since their line-up won't stand a chance against top teams. What about making a consolation cup or sth like that for those who couldn't make it through the group stage? 1-2 Months of supporter as a prize and let's go. Or just for a sheer fun since the matches would be more exciting than a quick 4:0 against Korea?
It's not an idea for the present OWC, but maybe in the future? It's like Champions League and Europa League
Most players add DT or HR to improve their skills. When they see them selves getting faster, reading notes more quickly and with a faster reaction, it gets more fun. I remember when I started osu! I use to go and play multiplayer and when higher rank players chose a higher ar map, I was like to my self "how da fuq can they do this" And then you just want to be able to read and play at that kind of fast pace. Many players on osu! suffer when they come back to play low ar, after them playing high ar maps for months etc...So they will develop lots of hate towards low ar and such. Some players avoid playing high ar and end up actually playing maps with high bpm on low ar with ease, while players who play at higher ar, can not... So, it's up to the players choice on how he/she progresses through osu!Wishy wrote:
Problem with low ARs is that the game requires you to play high ARs in order to be good.
DT makes AR go higher.
HR makes AR go higher.
No, we are not talking about combo here, look at objects, i got 1xMiss, but if i hit slider i get 1x300. So there is still 1 object missing.Sakisan wrote:
He must have missed a slider that's worth 2 combo (simple start + end, no ticks or return-arrow)Vmx wrote:
Then this, look at LoGo's score he has 1miss 0x100, if you count every players score 100s 300s 50s they have 757 objects and LoGo had 756. ?_? The map had 757 obejcts so where did 1 LoGo's object go?
And why do people talk about which kind of people shouldn't be in owc and stuff.
I shouldn't be in owc but I am, deal with it.
I think all the maps are very fun, but Kert is right : they all have pretty much the same kind of difficulty. There are a lot of styles that could benefit the lower 16 teams. Not saying it would have kicked out some upper 16 teams, but it would give them something to work with. Now we're just awaiting the execution date
It is just as fun, for example, when I watch MillhioreF play EZ on some map with like 1 million objects on the screen at the same time and hitting them all. This kind of play also gets a reaction like "How the fk can he do this?" And you just want to be able to read and play at that kind of pace. You see? Your argument can be applied in this situation too. The problem is, like Wishy said, that the game pretty much requires you to play high AR... No respect for low AR at all!Luffy-Kun wrote:
Most players add DT or HR to improve their skills. When they see them selves getting faster, reading notes more quickly and with a faster reaction, it gets more fun. I remember when I started osu! I use to go and play multiplayer and when higher rank players chose a higher ar map, I was like to my self "how da fuq can they do this" And then you just want to be able to read and play at that kind of fast pace.
Yes, exactly.Soarezi wrote:
So because most prefer more fast paced over slow paced makes you want to puke and quit the game? alright
I would love to see ivaltek on the mappool XDAqo wrote:
I love Ivaltek please dosilmarilen wrote:
to all the ar9 haters: i hope they pick a nice jumpy ar8 map is one of the future rounds, like ivaltek or something
There hasn't even been a part which coul'dve made sense in them, so commenting on them for not making any sense while they aren't even capable of containing the slightest bit of sense is quite funny as wellSoarezi wrote:
fix'dGladiOol wrote:
haha GladiOol your posts make no sense at all
GladiOol wrote:
haha AmaiHachimitsu your posts make no sense at all
driving fast and going left. driving fast and going left. driving fast and going left. driving fast and going left. driving fast and going left. driving fast and going left. driving fast and going left. driving fast and going left.
It looking awesome does not equate to fun.Artaxerx wrote:
It is just as fun, for example, when I watch MillhioreF play EZ on some map with like 1 million objects on the screen at the same time and hitting them all. This kind of play also gets a reaction like "How the fk can he do this?" And you just want to be able to read and play at that kind of pace. You see? Your argument can be applied in this situation too. The problem is, like Wishy said, that the game pretty much requires you to play high AR... No respect for low AR at all!Luffy-Kun wrote:
Most players add DT or HR to improve their skills. When they see them selves getting faster, reading notes more quickly and with a faster reaction, it gets more fun. I remember when I started osu! I use to go and play multiplayer and when higher rank players chose a higher ar map, I was like to my self "how da fuq can they do this" And then you just want to be able to read and play at that kind of fast pace.
As I said before " it's up to the players choice on how he/she progresses through osu!" Every player is different. Some people might like to be able to be more professional at low ar with high bpm and some would want to be professional at high bpm with higher ar. Although, you say "No respect for low AR at all!" Is because most players on osu! end up playing higher ar later on (Cause lower ar gets boring for them) so you won't see much players defending low ar... Although, I respect both of them.Artaxerx wrote:
It is just as fun, for example, when I watch MillhioreF play EZ on some map with like 1 million objects on the screen at the same time and hitting them all. This kind of play also gets a reaction like "How the fk can he do this?" And you just want to be able to read and play at that kind of pace. You see? Your argument can be applied in this situation too. The problem is, like Wishy said, that the game pretty much requires you to play high AR... No respect for low AR at all!Luffy-Kun wrote:
Most players add DT or HR to improve their skills. When they see them selves getting faster, reading notes more quickly and with a faster reaction, it gets more fun. I remember when I started osu! I use to go and play multiplayer and when higher rank players chose a higher ar map, I was like to my self "how da fuq can they do this" And then you just want to be able to read and play at that kind of fast pace.
Ladies and gentlemen, the mindset of new single-minded players who only care about speed. I'm not going to question you, but there are many players who are considered top players who can't play AR10.3 insanes.[-Aoi-] wrote:
Focusing on low ar just because OWC will require this is pointless. If you want to rank high you need to play with high ar, if you play with high ar you simply will suck at <ar9. So what is the point to force top players, who play mainly ar10 or higher to play something what is not connected with advancing in ranking? Low AR may be fun, but osu is all about improving speed and fast sightreading, you need to deal with that. If you not consider high rank players as the best in the world then who is best? If osu counted EZ mode as a multiplier like HR (x1,06) playing low ar would be ok, but its's not. As I said earlier, improving unnecessary skill is meaningless when it's only for OWC's purpose.
You can create tournament for low ar players, but don't confuse World Cup with it.
specifically what type of player is it favouring?CXu wrote:
Well, my main gripe with the mappool is the lack of variation really. The mappool strongly favors one type of player over another. We're also playing all 3 group stage matches with this mappool afaik, so there's even less variation than last year on that aspect.
I thought we introduced group stages in the first place so that all countries participating would atleast play and enjoy 3 matches? Now, I'm not trying to claim that some countries can't play these maps or anything, but a varied pool would give higher chances for low-tier players to pick maps strategically. Well actually that goes for all teams.
I mean, right now I don't even need to pick a map. I can just hit f2 and play whatever map I get since they're basically the same thing.
i am sure anybody that could play hr consistently and well can play ar10.3Almost wrote:
Ladies and gentlemen, the mindset of new single-minded players who only care about speed. I'm not going to question you, but there are many players who are considered top players who can't play AR10.3 insanes.[-Aoi-] wrote:
Focusing on low ar just because OWC will require this is pointless. If you want to rank high you need to play with high ar, if you play with high ar you simply will suck at <ar9. So what is the point to force top players, who play mainly ar10 or higher to play something what is not connected with advancing in ranking? Low AR may be fun, but osu is all about improving speed and fast sightreading, you need to deal with that. If you not consider high rank players as the best in the world then who is best? If osu counted EZ mode as a multiplier like HR (x1,06) playing low ar would be ok, but its's not. As I said earlier, improving unnecessary skill is meaningless when it's only for OWC's purpose.
You can create tournament for low ar players, but don't confuse World Cup with it.
Im just saying that for example someone who play with HR getting 95% have higher score than someone who SS same map without mods. If game is built that way you can't consider AR7 or even 3 players better than AR10+ players, it doesn't mean AR3 is easier than AR10, but if u want to consider ability to play low ar as a additional indicator of being pro, change score system.Almost wrote:
Ladies and gentlemen, the mindset of new single-minded players who only care about speed. I'm not going to question you, but there are many players who are considered top players who can't play AR10.3 insanes.
All maps are AR9-AR10buny wrote:
specifically what type of player is it favouring?CXu wrote:
Well, my main gripe with the mappool is the lack of variation really. The mappool strongly favors one type of player over another. We're also playing all 3 group stage matches with this mappool afaik, so there's even less variation than last year on that aspect.
I thought we introduced group stages in the first place so that all countries participating would atleast play and enjoy 3 matches? Now, I'm not trying to claim that some countries can't play these maps or anything, but a varied pool would give higher chances for low-tier players to pick maps strategically. Well actually that goes for all teams.
I mean, right now I don't even need to pick a map. I can just hit f2 and play whatever map I get since they're basically the same thing.
and what does that have to do with anything? he also said 180 bpm streams are too slow, so by that logic bird sprite is boring and i dont understand why it would be picked as an owc mapfartownik wrote:
Even Cookiezi said AR9 is annoying, deal with it 8)
The thing is, if OWC only had AR10+ maps, then the pro players who struggle with high AR would have problems competing. And OWC has map selection as a strategy so that pro players of all specialties can compete against each other.[-Aoi-] wrote:
Im just saying that for example someone who play with HR getting 95% have higher score than someone who SS same map without mods. If game is built that way you can't consider AR7 or even 3 players better than AR10+ players, it doesn't mean AR3 is easier than AR10, but if u want to consider ability to play low ar as a additional indicator of being pro, change score system.Almost wrote:
Ladies and gentlemen, the mindset of new single-minded players who only care about speed. I'm not going to question you, but there are many players who are considered top players who can't play AR10.3 insanes.
OWC has map selection as a strategy so that pro players of all specialties can compete against each other.But current OWC don't have that.
Selection out of mod-specific brackets is limited. Each captain may only select one map from each mod-restricted bracket during the match.
I was obviously joking.silmarilen wrote:
and what does that have to do with anything? he also said 180 bpm streams are too slow, so by that logic bird sprite is boring and i dont understand why it would be picked as an owc mapfartownik wrote:
Even Cookiezi said AR9 is annoying, deal with it 8)
Considering the standard point of view in 2013, it's hard to get the joke.fartownik wrote:
I was obviously joking.
But it's something when the best player of the game ever says something like that, right?
Ladies and gentlemen, the mindset of new single-minded players who only care about speed. I'm not going to question you, but there are many players who are considered top players who can't play AR10.3 insanes.2 years ago people also cared about speed, but they had few good maps to play as to go beyond this AR10 limit. Now those "modern" players cannot help about being unable to accept low ar since even 140 bpm Insanes are now AR9 and it's a common occurence. Hello Frostmourne
This says it all. Just shut up and play lol.[-Aoi-] wrote:
There is no way to create mappol accepted by all community
sup'AmaiHachimitsu wrote:
Hello Frostmourne
This I agree with.AmaiHachimitsu wrote:
2 years ago people also cared about speed, but they had few good maps to play as to go beyond this AR10 limit. Now those "modern" players cannot help about being unable to accept low ar since even 140 bpm Insanes are now AR9 and it's a common occurence.