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Official Development Changelog

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Gens

peppy wrote:

(*) Fix for sliders playing at the wrong speed (0.5x or 2x) unexpectedly.
Oh, so this is while editing? Can't wait for next release, this bug doesn't let me map correctly :(
anonymous_old

Gens wrote:

peppy wrote:

(*) Fix for sliders playing at the wrong speed (0.5x or 2x) unexpectedly.
Oh, so this is while editing? Can't wait for next release, this bug doesn't let me map correctly :(
No, this was only in the test build IIRC.
Gens
Here's the bug thread if you didn't know about it.
But... I guess this is the bug. And I guess it's fixed now.
anonymous_old

Gens wrote:

Here's the bug thread if you didn't know about it.
But... I guess this is the bug. And I guess it's fixed now.
This one, actually.

/me checks if bug mentioned by Gens has been fixed.
Topic Starter
peppy
2009-06-21
(*) Fixed incorrect ranking (rating) text display for own maps.
(*) Split 'Hover Select' into two options (added Hover Return).
Topic Starter
peppy
2009-06-24
(*) Fixed mods on /np showing incorrectly when spectating.
(*) Fixed Autopilot not appearing on /np output.
(*) Fixed Song Setup dialog changes not triggering a save prompt on testing.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-06-26
(*) Bancho fixes (stable for >1day and counting).
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Zekira
(*) Taiko drumrolls must be hit in time with the BPM (1/4-1/16 depending on bpm).
<smallcaps>F'ING FINALLY. NO MORE GAY MASHING./ME THROWS EXPLODING STONE AT ROKODO_[RL]</smallcaps>
Topic Starter
peppy
2009-06-28
(+) Added Song Selection translations for German, Spanish, Portuguese, Polish and Italian.
(+) Added support for downloading translations from options menu. Automatic updates via osume.
(+) Added pippi-don sprites to library.
(+) Added kiai alert to editor.
(+) Taiko beats animate after 50 combo.
(*) Improved taiko drumroll limiting algorithm.
(*) Taiko sliders don't create flying notes when not in time with bpm.
(*) Fixed click priority on song select.
(*) Removed face from taiko hit area.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-06-30
(*) Fixed bug where clicking in certain area of timeline causes jump to start of song.
(*) Fixed hover return option not being saved correctly.
(*) Fixed selection bug in timeline when widescreen is in use.
Topic Starter
peppy
2009-07-01
(*) Fixed some objects being incorrectly disposed (design mode).
(*) Fixed binding list activating when in the wrong options tab.
(*) Fixed user panel not responding to clicks outside the main menu.
(*) Fixed editor not prompting for save after changing sound additions.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-07-03
(+) Added count of spectators to spectator list.
(+) Added storyboard shortcut notation for repeated arguments (M,0,,320,240 <- you can leave the second time and second vector out because it is repeated. Note that you need an empty comma section for the time).
(*) Removed score bonus for hitting taiko drumrolls in double time.
(*) Fixed kiai time pulsating rate when in double/half time.
(*) Fixed non-disposed sprites in editor (causing clicking places to result in skipping around the song).
(*) Added minimum size limit of 1024bytes for hitsamples. Any lower will be treated as empty (silence).
(*) More sprite drawing fixes.
Topic Starter
peppy
2009-07-05
(+) Added 'additive colour' parameter to storyboard parameter transformations (A).
(+) If parameter transformations have startTime == endTime, they are automatically applied for the life of that event, rather than being a time-based transformation.
(*) Fixed editor test keys not working when paused.
(*) Fixed editor test mode going crazy at end of autoplay.
(*) Fixed formatting of editor time links when no notes are selected.
(*) Sprite loading/unloading changes (to allow true dual-monitor support in d3d).

see the storyboarding by scripting thread for all new SB features.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-07-07
(*) Fixed avatars not loading after initial download.
(*) Fixed cursor skinning intermittantly displaying incorrect sprite.
(*) Fixed arrows on pause menu not animating correctly (with hopefully no side-effects).
(*) Fixed beatmap import problems (where the full database is reprocessed when not actually necessary).
(*) Fixed dynamic sprites causing a crash on monitor swap (osu!direct, achievements). For now they are just disposed (as they would have to be dynamically generated again).
(*) Fixed "perfect" graphic not always dispalying.
(*) Fixed unpause cursor appearing in unclickable places on the screen.
(*) Fixed taiko autoplay not hitting drumrolls correctly.
(*) Fixed large taiko notes not getting a face when flying.
(*) Large taiko circles default to the second frame of animation (open-mouthed).
(*) Improved avatar loading/unloading algorithm. They are now unloaded from graphic memory when possible (up to ~10mb saving).
(*) Performance improvements on some game screens.
(*) Fixed song select background not updating after roulette/random selection.
(*) Removed transitions on beatmap loading screen.
(!) Happy birthday to me.
Zekira
This map has been deleted on the request of its creator. It is no longer available.
adam2046
Test build only, sorry.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-07-09
(+) Added new separate option for softening filter (so other shader effects can be enabled separately).
(*) Slight direct3d performance improvements.
(*) Fixed text not clickable after a monitor change.
(*) Database optimisations. Things are running amazingly smoooooooothly!
Topic Starter
peppy
2009-07-10
(+) Added volume attribute to sample events.
(*) Changed events to be saved to file using full event name (I think this will make things easier than remembering numbers).
Topic Starter
peppy
2009-07-11
(+) Added bindings for Finish/Whistle trigger loops.
(+) Added passing/failing trigger loops.
(+) Added arguments to trigger loops for start/end validity times.
(+) Added adjustments for lower-spec'd PCs.
(*) Fixed universal volume not updating music volume in options.
(*) Fixed sprites not accepting repeated mouse clicks.
(*) Fixed SB sprites not reloading correctly in editor.
(*) Fixed sort order of transformations (using endtime rather than starttime affects some rare SB cases).
(*) Fixed SB not fading to 100% brightness at the end of the beatmap.
(*) Fixed "Perfect" not displaying (for real).
(*) Web: Bubbled maps in pending will no longer graveyard automatically.
Topic Starter
peppy
2009-07-12
(*) Fixed multiple trigger events of same type in same event not saving correctly.
(*) Fixed song info not updating when on permanent display mode.
(*) Fixed taiko notes glitching out in very rare cases (overlapping sprites/notes).
(*) Flipped volume control to the right way up.
Topic Starter
peppy
2009-07-14
(*) Fixed osu! crashing after closing when using osu!direct.
(+) Web: Added news rss feed.
(*) Web: New score submission code.
Topic Starter
peppy
2007-07-15
(*) Web: Database optimisations.
(*) Web: Completion of score submission code.
(*) Web: Stat migration code.
(*) Web: Fixed a few backend performance hindering bugs.
Topic Starter
peppy
2009-07-16
(*) Web: Doubled download speed limit when server is idle.
(*) Web: More work on new ranking backend.
Topic Starter
peppy
2009-07-18
(*) [Intermezzo] Fixed letterbox appearing during outro time.
(*) [Intermezzo] Fixed skip button not fading when being hovered during fadeout.
(*) [peppy] Fixed main menu buttons behaving strangely when mouse button is down.
(*) [peppy] Changed handling of custom offsets during gameplay.
(*) [peppy] Fixed updating of maps in multiplayer not working correctly.
(*) [peppy] Fixed pause cursor not clickable at edges of screen.
Topic Starter
peppy
2009-07-19
(+) [peppy] Background images are resized to a maximum size of 1024x768 if they exceed it (on adding a new background in editor).
(+) [peppy] Options menu is now widescreen compatible.
(+) [Intermezzo] Added toggable mouse precision mode.
(*) [peppy] Fix being able to enable Relax and Autopilot at the same time.
(*) [peppy] Changing resolutions in options menu fades out/in. Looks a lot cleaner.
(*) [peppy] Fixed "No personal high score" not fading in.
(*) [peppy] Fixed sprite import dialog using wrong filepath.
(*) [peppy] Fixed storyboard sounds not being saved correctly by the editor.
(*) [peppy] Fixed jukebox progress not working in f9 view.
(*) [peppy] Fixed forms not rendering correctly in fullscreen modes. As a result, fullscreen no longer has to swap to windowed for some cases.
(*) [peppy] Fixed jukebox unnecessarily showing current track every time game mode is changed.
(*) [peppy] Made taiko drumrolls more lenient.
(*) [peppy] Web: Title on beatmap info pages reflects the beatmap.
(*) [peppy] Web: Admin confirmation prompts explain what you are about to do.
(*) [peppy] Web: Fixed songs with no artist displaying badly in Bancho/web announcements.
(*) [peppy] Web: Imcreased security of captcha/confirmation.
Topic Starter
peppy
2009-07-20
(*) [Intermezzo] Fixed a taiko bug where notes always hit if all buttons are pressed simultaneously.
(*) [Intermezzo] Fixed a Taiko exploit where spinners could be finished with incorrect hit sequences.
(*) [peppy] Fixed taiko finish notes causing misses when too close together.
(*) [peppy] Fixed before/afterGameplay calculations causing crash when no hitObjects present.
(*) [peppy] Fixed test build not connecting to bancho.
(*) [peppy] Fixed mode logo not displaying on song selection when background image is loaded.
(*) [peppy] Fixed taiko input sometimes not accepting both sides of drum at once.
mattyu007

peppy wrote:

(*) [peppy] Fixed taiko input sometimes not accepting both sides of drum at once.
Sweeeeeeeeeeeeet Thanks peppy! <3
Zekira
Hell yes. Each Taiko fix and improvement draws closer to the Taiko score wipe. And when that happens... yeah~!
Topic Starter
peppy
2009-07-21
(+) [peppy] Local scores are displayed on in-game scoreboard.
(*) [Intermezzo] Taiko drumrolls are now affected by kiai timing.
(*) [Intermezzo] Made the Taiko spinners a lot more strict.
(*) [Intermezzo] Taiko face animations are no longer affected by inherited timing.
(*) [Intermezzo] Changed the way how Taiko Face animatons look by adding zigzag-like patterns.
(*) [peppy] Fixed mouse button detection rates in taiko mode.
(*) [peppy] Fixed new users being unable to connect to Bancho.
(*) [peppy] Huge performance improvements to local score storage system.
(*) [peppy] Web: Fixed "User has lost first place in song" notifications getting sent to wrong user.
(*) [peppy] Web: Fixed layout of player ranking page.
(*) [peppy] Web: Fixed ranked score not updating for CtB/Taiko modes.
Derekku

peppy wrote:

(*) [peppy] Web: Fixed layout of player ranking page.
Not exactly. The "Displaying x to y of z results. / 1 2 3 4 5 6 7 8 9 10 ... Next'" doesn't show up on the top or bottom when you search for a user's stats on any of the three games.
Topic Starter
peppy
This is on purpose and not going to change for the moment. The load on the database is far too high without some intricate optimisations which I don't have a high priority on at the moment.
Derekku
Okay. Just making sure it's not a bug XP
Topic Starter
peppy
2009-07-22
(+) [peppy] Added three new play-count based achievements. Art contributed by ToRMeNToR_84.
(*) [peppy] Change large taiko hits to have their mouthes closed by default.
(*) [peppy] Fixed stats/rank commands in Bancho not working with new ranking system.
(*) [peppy] Changed rank sort behaviour to handle empty ranks.
(*) [Intermezzo] Doubled the taiko face animationspeed after 150 combo's.
(*) [peppy] Fixed denden completion not giving combo bonus.
(+) [peppy] Web: Reorganised achievements profile section.
mattyu007

peppy wrote:

(*) [peppy] Change large taiko hits to have their mouthes closed by default.
Uhh wut?
Intermezzo
Uhh wut?
They look better closed and the Taiko mode doens't have to be 100% authentic ;)
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Derekku

peppy wrote:

(+) [peppy] Web: Reorganised achievements profile section.
Beatmap Pack achievements are still out of order, but they would have to be reorganized every time a new one is added, so whatever =X
LuigiHann

Derekku Chan wrote:

peppy wrote:

(+) [peppy] Web: Reorganised achievements profile section.
Beatmap Pack achievements are still out of order, but they would have to be reorganized every time a new one is added, so whatever =X
I think it's fine as it is, but having it sort by name within each section would solve that

Intermezzo wrote:

Uhh wut?
They look better closed
I disagree. While I agree they don't have to be 100% authentic, I think having the big ones with open mouths makes them more distinct from the little ones
Zekira
This map has been deleted on the request of its creator. It is no longer available.
LuigiHann
Also worth noting that when I was making the graphics: for the little ones I made the closed-mouth versions first, and later created the open-mouth variant. For the big ones, I created the open-mouth ones first and had to make the closed-mouth versions as a variant. So there's that.
Topic Starter
peppy
I don't think open/closed is really an issue here to be honest. Once we get a default osu! taiko mode skin, you can just change the TnT skin as you see fit. I'll be leaving as closed for the moment, though.
Topic Starter
peppy
2009-07-23
(+) [peppy] Added in-game online favourites display.
(+) [peppy] Added option to add map to online favourites from ranking screen.
(*) [peppy] Fixed level not updating on a decimal level.
(*) [peppy] Fixed local scores not being saved and duplicating under some circumstances.
(*) [peppy] Fixed local replays not being cleaned up after beatmap updates/deletions.
(*) [peppy] Optimised looking up beatmaps internally by checksum.
(+) [peppy] Web: Added list of users that favourited a map to beatmap info pages.
(*) [peppy] Web: Increase maximum number of online favourites to 20.
Derekku

peppy wrote:

(+) [peppy] Added in-game online favourites display.
(+) [peppy] Added option to add map to online favourites from ranking screen.
(+) [peppy] Web: Added list of users that favourited a map to beatmap info pages.
(*) [peppy] Web: Increase maximum number of online favourites to 20.
Thank you <3

I hate to keep bugging/asking you, but can profile favorites either be collapsible or moved to the bottom? When checking one's profile to see ranked/pending songs, it's sometimes annoying to see a long list of favorites first. And now that the limit is increased to 20... :<

EDIT: By collapsible, I mean that favorites would already be collapsed when you click on the "beatmap" tab in one's profile.
Topic Starter
peppy
2009-07-24
(+) [peppy] Added two new Catch the Beat achievements. Art contributed by ToRMeNToR_84.
Topic Starter
peppy
2009-07-25
(*) [peppy] Changed origin of comboburst sprites to bottom-left.
(*) [peppy] Fixed scores with combos of over 1,000 overlapping their binding rectangle on the song selection screen.
(*) [peppy] Fixed sort by creator not working correctly.
(*) [peppy] Web: Fixed rolling ranks not updating correctly.
Topic Starter
peppy
2009-07-26
(*) [peppy] Fixed taiko large hits not getting correct score for second hit.
(*) [peppy] Fix for taiko large hits again.

Quite a bit of progress on the translation system, along with a few other taiko fixes I was too tired to add to the changelog list.
Topic Starter
peppy
2009-07-27
(+) [peppy] Web: Public testing release of pTransl translation engine.
Topic Starter
peppy
2009-07-28
(*) [peppy] Fix crash when deleting last song from song selection screen (div0).
(*) [peppy] Fixed title images not being loaded at all.
(*) [peppy] Fixed update text not always rendering correctly.
(*) [peppy] Fixed new beatmaps not loading correctly in multiplayer matches.
(*) [peppy] Fixed shader flickering during replays.
(*) [peppy] Fixed artefacting using low-end PC with CtB kiai.
Topic Starter
peppy
2009-07-29
(*) [peppy] Fixed bancho threading issues.
(*) [peppy] Fixed !stat not working.
(*) [peppy] Fixed nick changes (IRC) not working correctly.
(*) [peppy] Web: Fixed replay watched counters not increasing.
Topic Starter
peppy
2009-07-30
(*) [peppy] Fixed spinner metre appearing upside down.
(*) [peppy] Fixed spinning in two opposite directions causing 'clear' sprite to now appear.
mm201

peppy wrote:

(*) [peppy] Fixed spinner metre appearing upside down.
Phew! I thought my skin did something terribly wrong... :?
Topic Starter
peppy
2009-07-31
(*) [peppy] Fixed filename case sensitivity.
(*) [peppy] More work on bancho stability.
Topic Starter
peppy
2009-08-01
(*) [intermezzo] Fixed a bug in the mouse precision mode where the cursor would get stuck under some circumstances.
(*) [peppy] Fixed editor selection strings crashing clients.
(*) [peppy] Fixed having over 5k beatmaps causing draw depth issues on song select.
(*) [peppy] Fixed storyboard sprites disappearing after fail layer is shown once.
(*) [peppy] Changed osu!direct sorting to give better search results.
(*) [peppy] Fixed joining password-protected full game asking for password rather than denying entry.
(*) [peppy] Fixed random selection occasionally causing a crash.
Topic Starter
peppy
2009-08-02
(*) [peppy] Fixed sort mode getting reset even when new songs are not imported.
(*) [peppy] Fixed songs occasionally not loading even after a full refresh.
(*) [peppy] Bancho memory consumption fixes.
(*) [peppy] Fixed long /np strings not getting converted to links correctly.
(*) [peppy] Web: Fixed accuracy display for CtB scores.
(*) [peppy] Web: Fixed tags not submitting properly via BSS.
(*) [peppy] Web: Increased download limits.
Topic Starter
peppy
2009-08-03
(*) [peppy] Bancho recovery.
(*) [peppy] Optimised beatmap information requests at both bancho and client-side level.
(*) [peppy] Bug fixes of generic nature.
(*) [peppy] Fixed jumpy memory allocation during video playback.
Topic Starter
peppy
2009-08-05
(+) [peppy] Beat snap divisor and grid size are saved to the .osu file. Slightly changed the .osu format to make this cleaner.
(+) [peppy] When selecting "low end pc", all other graphical enhancements are forced off.
(*) [peppy] Fixed tag coop causing crashes.
(*) [peppy] Fixed case sensitivity of audio filenames (try #2).
(*) [peppy] Memory usage reductions, audio load time improvements.
(*) [peppy] HP bar exits initial fill animation if a beat it hit (test mode mainly).
(*) [peppy] Fixed kiai mode not initialising correctly if test mode is started halfway through a kiai section.
(*) [peppy] Fixed audio samples not being released correctly in certain cases.
(*) [peppy] Fixed sliders disappearing on the timeline after undo.
Topic Starter
peppy
2009-08-06
(+) [peppy] Added AIMod framework.
(*) [Intermezzo] Fixed being able to activate auto in testmode whle the game is paused.
(*) [Intermezzo] Fixed the crown going to the player with the most points in TeamVS accuracy mode.
(*) [peppy] Fixed half/double time causing a crash.
(*) [peppy] Fixed seeking in editor acting differently during seek vs stop.
(*) [peppy] Fixed copy/paste of sliders in editor causing repeat weirdness.
anonymous_old

peppy wrote:

(+) [peppy] Added AIMod framework.
Wazzat?
Topic Starter
peppy
2009-08-07
(*) [peppy] Fixed crash when '/addfriend' is used without an argument.
(*) [Intermezzo] Fixed a bug where taiko double hits weren't stored to the replay correctly.
Nazo_old

peppy wrote:

(*) [peppy] Fixed crash when '/addfriend' is used without an argument.
I helped with that one. I feel useful :3
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
anonymous_old

peppy wrote:

(+) [peppy] Added editor menu option for adding an inheriting timing section. This is the default for Ctrl-P.
Wait, wasn't CTRL-P already create-non-inherited-timing-section?

peppy wrote:

(+) [peppy] Web: Changed some ugly forum buttons.
Into uglier ones? =[
Topic Starter
peppy

strager wrote:

Wait, wasn't CTRL-P already create-non-inherited-timing-section?
Read again.

strager wrote:

Into uglier ones? =[
You are the first to complain.
Jeffro

peppy wrote:

strager wrote:

Wait, wasn't CTRL-P already create-non-inherited-timing-section?
Read again.

strager wrote:

Into uglier ones? =[
You are the first to complain.
You forgot ! icon
LuigiHann
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
I didn't forget anything. They will change in time. Give me a break.
Topic Starter
peppy
2009-08-09
(*) [peppy] Fixed copying times in design mode giving UO-affected time rather than raw.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-11
(+) [peppy] AIMod loads extended information from the FAQ.
(+) [peppy] AIMod detects when changes are fixed.
(*) [peppy] Fixed one case where sliders do not return to original speed after inheriting.
(*) [peppy] Deleting a timing point from editor deletes inherited points too.
(*) [peppy] Fixed inherited timing points being able to be inserted before the first timing point.
(*) [peppy] Change to taiko accuracy calculation (150 hits are now worth 50% rather than 33%).
Topic Starter
peppy
2009-08-12
(+) [Intermezzo] Added relax mod in taiko.
(*) [Intermezzo] Fixed not returning to the selection screen after you failed in taiko.
(*) [Intermezzo] Fixed being able to turn on both relaxed and auto.
(*) [peppy] Fixed inheriting sections not taking effect.
Topic Starter
peppy
2009-08-13
(*) [peppy] Handle more storyboard scripting errors without crashing.
(*) [peppy] Handle multiplayer crash when clicking ready in a better fashion.
Topic Starter
peppy
2009-08-15
(*) [peppy] Fixed scoreboard ordering when total scores are equal.
(*) [peppy] Fixed deleting timing sections causing a crash in editor.
(*) [peppy] Fixed crash when testing after changing audio playback speed in editor.
(*) [peppy] Fixed threading condition causing crashes during multiplayer game start.
(*) [peppy] Web: Fixed chigau beatmap links.
Topic Starter
peppy
2009-08-16
(+) [peppy] Holding shift down while changing distance snap multiplier allows finer accuracy.
(*) [peppy] Web: Fixed taiko/CtB total accuracy stat not being calculated correctly.

Was going to reset Taiko scores but then got caught up with server load problems. Currently tracking down a potential bug in the linux kernel or bottleneck in the ICH7 chipset...
Topic Starter
peppy
2009-08-17
(+) [peppy] CtB catchers can now be animated.
(+) [peppy] Added support for two skip destinations when storyboarded intros are present.
(*) [peppy] Fixed stale samples playing after skip is pressed.
(*) [peppy] Fixed sliders not displaying on some PCs.
(*) [peppy] Fixed a few hard crash bugs.

Server finally running smoothly - found a problem which rooted from a BIOS setting being set wrong.
Zekira
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-19
(*) [peppy] Fixed storyboard samples not stopping when map is quit.
(*) [peppy] Fixed unclickable links in some irc clients when using osu! ()[] format.
(*) [peppy] Fixed tap-timing causing unexpected results when music is paused or rewound to a weird point.
(*) [peppy] Changed taiko scoring for large hits to be exactly 2x a normal hit (not authentic but more sensible).
arien666
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-21
(+) [peppy] Timing window automatically pops up when adding a new inheriting section.
(+) [peppy] Editor tap button glows when song is untimed.
(+) [peppy] Updater shows much more detailed progress during the patching process.
(*) [peppy] Improved editor tap calculation.
(*) [peppy] Change shortcut key for adding new timing sections (check Timing menu for new shortcuts).
(*) [peppy] Fixed HP bar filling up while paused.
(*) [peppy] Fixed HP bar filling up at wrong speed when DT/HT is enabled.
(*) [peppy] Slight kiai brightness reduction.
(*) [peppy] Fixed thread lockup scennario involving GC and scheduled events.
(*) [peppy] Removed some editor transitions (not necessary).
(*) [peppy] Huge reorganisation of editor codebase.
Topic Starter
peppy
2009-08-22
(+) [peppy] Added taiko pippidon.
(+) [peppy] Map background shows during loading of song.
(*) [peppy] Fixed storyboarded samples not stopping after exiting the ranking screen.
(*) [peppy] Fixed storyboarded samples not being freed correctly.
(*) [peppy] Fixed storyboard 'V' events not respecting decimal values on save.
(*) [peppy] Fixed storyboard errors reading 'V' lines on some localisations.
(*) [peppy] Fixed editor slider shortcut keys not blocking correctly.
(*) [peppy] When online offset changes, it replaces the local offset rather than taking the difference.
(*) [peppy] Enhanced internal animation support.
(*) [peppy] Improved smoothness of transitions.

Yes, I know the editor is still broken. I'll get to that tonight!
LuigiHann
This map has been deleted on the request of its creator. It is no longer available.
arien666

peppy wrote:

(+) [peppy] Added taiko pippidon.
lol lol lol

Seems cute but I can't play osu! now :(
Cuz of school! AHH!!!
RemmyX25

LuigiHann wrote:

peppy wrote:

(+) [peppy] Map background shows during loading of song.
This is awesome, thanks. Maybe add some "loading..." text over it, if possible.
Seconding this idea.
Zekira
Where/how does pippidon appear? (I know it's not in the public build yet obvs)
Skyripper
2009-08-22
(+) [peppy] Added taiko pippidon.

AWW YEAH
mattyu007
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-23
(*) [peppy] Fixed crash when playing a map which requests an unavailable custom skin.
(*) [peppy] Fixed Ctrl+P shortcut in editor adding two timing sections instead of one.
(*) [peppy] Fixed crash when deleting timing section in timing setup panel.
(*) [peppy] Changed default hitsound for katsu hits in taiko to clap.
(*) [peppy] Fixed grid size not saving to beatmap file correctly in all cases.
(*) [peppy] Fixed rapidly saving in editor causing a failure notice.
(*) [peppy] Fixed some editor shortcuts not working.
(*) [peppy] Fixed timeline selections not working correctly.
(*) [peppy] Fixed editor focus getting stuck on slider points.
(*) [peppy] Fixed kiai fountains not displaying.
(*) [peppy] Fixed kiai fountains continuing animation even while game is paused.
Zekira

mattyu007 wrote:

Zekira wrote:

Where/how does pippidon appear? (I know it's not in the public build yet obvs)
Top left, obviously
Oh, like the one on the actual games? Does pippidon go dancing on kiai too?
Topic Starter
peppy
2009-08-24
(*) [peppy] Fixed crash when playing a map which requests an unavailable custom skin (try #2).
(*) [Intermezzo] Fixed mouse cursor geting stuck in windowed mode when mouse precision is enabled.
(*) [Intermezzo] Fixed laggy keyboard input one some older systems.
Topic Starter
peppy
2009-08-25
(+) [peppy] Chat tab will automatically swap to BanchoBot if he sends a PM for the first time.
(*) [peppy] Universal volume changes are applied to already playing storyboard samples.
(*) [peppy] Fixed countdown samples not playing after retry.
(*) [peppy] Fixed names with spaces causing weirdness with PM chat tabs.
(*) [peppy] Fixed chat tabs not displaying any alternating colour.
(*) [peppy] Fixed blocked up star fountain drains.
Topic Starter
peppy
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
peppy
2009-08-27
(+) [peppy] Pippidon jumps on spinner completion.
(+) [peppy] Pippidon jumps on map completion.
(+) [peppy] Added custom animation sequence support.
(*) [peppy] Fixed sluggish undo states with storyboarded sounds.
(*) [peppy] Fixed Ctrl+A not working in editor.
(+) [peppy] Web: Added BAT rankings back.
Derekku

peppy wrote:

(+) [peppy] Rotate dialog shows changes in realtime.
(+) [peppy] Added shortcut key for 'Rotate By...' (Ctrl+Shift+R).
I never even noticed it getting put into the Resolved forum, so... Thanks!~
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