forum

Mamiko Noto - Karinui (TV Size)

posted
Total Posts
64
Topic Starter
Senbon
This beatmap was submitted using in-game submission on Thursday, December 03, 2009 at 8:06:13 PM

Artist: Mamiko Noto
Title: Karinui (TV Size)
Source: Jigoku Shoujo
Tags: Mamiko Noto Jigoku Shoujo Hell Girl tieff
BPM: 71
Filesize: 13662kb
Play Time: 01:12
Difficulties Available:
  1. Baka tieff (4.61 stars, 152 notes)
  2. Easy (0.73 stars, 48 notes)
  3. Hard (4.61 stars, 189 notes)
  4. Normal (2.76 stars, 105 notes)
Download: Mamiko Noto - Karinui (TV Size)
Download: Mamiko Noto - Karinui (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Hell Girl ED 1.

Nice video, suggest you download it, makes it so much better.

Thanks to whymeman for the comboburst ~_~
eee
odd how nobody has checked this map -_-

I like it, the custom hitsounds are pretty cool, the created beats too

[Easy ~ Normal]
They don't end the same place but try to :/
Easy ends 1/2 a beat longer, do what you will, you decide which works better

[Hard]
00:18:49 (1) - I <3 this jump, being the fact that it may be the only jump in the map!! just a thought
00:54:19 (2) - spacing, Half speed doesn't mean it MUST be closer. I couldn't really tell it was heading for a 0.5 speed. Space the (2) at 2.0x and the following circles can be 1.0x
01:11:09 (5) - one more reverse with a clap instead of a finish? or it could remain a finish :/

awesome map, just. . . . . . . . . . eh nvm
star
Topic Starter
Senbon

eee wrote:

odd how nobody has checked this map -_-

I like it, the custom hitsounds are pretty cool, the created beats too Yay :D

[Easy ~ Normal]
They don't end the same place but try to :/
Easy ends 1/2 a beat longer, do what you will, you decide which works better Ok I shorten it

[Hard]
00:18:49 (1) - I <3 this jump, being the fact that it may be the only jump in the map!! just a thought owh... I'll see what I can do with jumping... >_>;
00:54:19 (2) - spacing, Half speed doesn't mean it MUST be closer. I couldn't really tell it was heading for a 0.5 speed. Space the (2) at 2.0x and the following circles can be 1.0x Done
01:11:09 (5) - one more reverse with a clap instead of a finish? or it could remain a finish :/ Sorry, it didn't sound to well, IMO. >w<

awesome map, just. . . . . . . . . . eh nvm What? :o :(
star
Sleep Powder
BPM
141.91
142 might work too?
Half 141.91 and round it?

Still don't know the offset yet...
Eh nvm...I'm not so good at timing anyways
xP
It'll take me hours to find a good one.
Topic Starter
Senbon
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder

Senbon wrote:

animask wrote:

BPM
141.91
142 might work too?
Half 141.91 and round it?

Still don't know the offset yet...
Eh nvm...I'm not so good at timing anyways
xP
It'll take me hours to find a good one.

..and that equals 71! :lol: ^w^
by any chance was that the original BPM you had?
blissfulyoshi
Easy:
SPOILER
Normal mod:
00:26:73 (1) - it is a little irritating that this note is so close to the previous one

Combo mod: (I did not know how you wanted to apply new combos to the map, so I applied them to where I believed they fit.)
00:15:74 (6) - new combo
00:47:43 (4) - new combo
00:54:19 (3) - new combo
01:05:60 (4) - new combo
01:10:25 (1,2) - swap new combo or remove the new combo entirely

Normal:
SPOILER
Combo mod:
I have very little understanding at how you placed the new combos once the vocals start. It makes more sense after the break, but I really want to know what the current combos are snapped to. This is the only diff where I didn't try to make a guess.

Hard:
SPOILER
Normal mod:
00:42:36 (9) - The hitsounds sounded a little overpowering on this slider. Could you turn down the volume here a bit
01:11:09 (5) - " "

Combo mod: (again another guess at new combos)
00:19:97 (5) - new combo
00:21:66 (7,1) - swap new combo
00:47:43 (5,1) - swap new combo
00:52:08 (12,1) - swap new combo
00:54:19 (2) - new combo
00:58:42 (9) - new combo, or start a new combo at 7 if you want to follow spacing rules
01:00:53 (13,1) - swap new combo

Nice map. I just really want to understand what the combos are supposed to follow.
Star.
Topic Starter
Senbon

animask wrote:

Senbon wrote:

animask wrote:

BPM
141.91
142 might work too?
Half 141.91 and round it?

Still don't know the offset yet...
Eh nvm...I'm not so good at timing anyways
xP
It'll take me hours to find a good one.

..and that equals 71! :lol: ^w^
by any chance was that the original BPM you had?
Yeah, it was my original BPM.

blissfulyoshi wrote:

Easy:
SPOILER
Normal mod:
00:26:73 (1) - it is a little irritating that this note is so close to the previous one Fixed

Combo mod: (I did not know how you wanted to apply new combos to the map, so I applied them to where I believed they fit.)
00:15:74 (6) - new combo
00:47:43 (4) - new combo
00:54:19 (3) - new combo
01:05:60 (4) - new combo
01:10:25 (1,2) - swap new combo or remove the new combo entirely

All done

Normal:
SPOILER
Combo mod:
I have very little understanding at how you placed the new combos once the vocals start. It makes more sense after the break, but I really want to know what the current combos are snapped to. This is the only diff where I didn't try to make a guess.

I fixed it up... I guess... or made it worse. ._.

Hard:
SPOILER
Normal mod:
00:42:36 (9) - The hitsounds sounded a little overpowering on this slider. Could you turn down the volume here a bit
01:11:09 (5) - " "

Both done

Combo mod: (again another guess at new combos)
00:19:97 (5) - new combo
00:21:66 (7,1) - swap new combo
00:47:43 (5,1) - swap new combo
00:52:08 (12,1) - swap new combo
00:54:19 (2) - new combo
00:58:42 (9) - new combo, or start a new combo at 7 if you want to follow spacing rules
01:00:53 (13,1) - swap new combo

all done

Nice map. I just really want to understand what the combos are supposed to follow.
Star.
Thing is, I really stink at combos. :\

Thanks!
Sleep Powder
lol thing is I was too lazy to mod anything else at the time...I might mod the spacing,hitsounds and patterns and other stuff later.
whymeman


Test this out and see if it works out fine. If not, i'll redo it. If I reduce it too much, there would be nothing left of the image though I can try to see what I can do about the file size if it is a problem... :cry:
Topic Starter
Senbon
Thanks a lot! ^w^

It works perfectly fine, IMO. :)
EEeee
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Senbon

EEeee wrote:

wombo = combo [/color]
Easy
00:32:64 (6) - new wombo done
00:40:88 (1) - maybe add one of those cool clap noises done

Normal
00:40:67 (1) - make it start 1/4 later, like in easy Made it 1/4 earler in Easy instead ^w^

Hard
well this looks good, just . . .
01:11:09 (5) - rebound once more, keep a finish, I'm hearing this noise on that white tick done

anyways nice map, nice hitsounds,
nice *star
THANK YOU! ^w^
Z-Ramm
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Senbon

Z-Ramm wrote:

Quick comments! A good deal of this is combo stuff - you can ignore my specific suggestions on combos, especially if you have a better idea of when to place them, but right now I think they're inconsistent and need changing.

Normal:
00:08:56 (6,7,8,9) - Opinion: This seems kinda fast compared to how you mapped the rest of this difficulty. If you were going for that intentionally, it's fine, but it's almost a little out of place. Yeah, it's intentional. xD Anything else wouldn't look right, IMO :lol:
00:16:16 (10,11) - I'd make one of these (but not both, obviously) a new combo. Made (10) new combo!
00:18:28 (1) - If you make the change above, remove this new combo. Done!
00:30:11 (10) - Possible new combo. Done
00:31:37 (1) - Remove new combo. Done
00:34:75 (6) - New combo? Done
01:01:37 (4) - Maybe shorten this to emphasize the vocal note at 01:02:22? No change. :(

Hard:
00:18:49 (1) - Remove new combo or move it elsewhere. Done
00:33:91 (1) - Remove combo and move to 00:34:33 (2)? Done
There are other weird combo points here, just try and stay consistent in how you do it. I say that because sometimes a combo is really short, followed by a pretty long one, etc. I tried to fix some.. hope I didn't screw it up. :lol:

Overall:
Lots of weird decisions on when to start new combos on Normal and Hard, including some that I didn't mention, since I'm not the best combo modder around. Luckily everything else, such as patterns/placement, is pretty solid. Starred.
Lol this all proves I'm a failure at combo. :( :lol: :lol: Thanks!
Breeze
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Senbon
This map has been deleted on the request of its creator. It is no longer available.
Sleep Powder
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Senbon

animask wrote:

[Easy]
01:13:63 (2) - Remove clap Done

[Normal]
Raise Circle Size maybe? No :x :x :x :x :oops: :lol:
00:07:71 (1) - Add New Combo Done
00:54:19 (6) - ^ Done

[Hard]
00:05:60 (11) - Add New Combo Done
00:06:45 (1) - Remove New Combo Done
00:30:53 (3) - Add a clap at the end? Done! Plus WHISTLE
00:31:80 (4) - New Combo Done
01:13:63 (1) - ^ Done

You seem to be pretty good with hitsounds~
Thanks~! :P
Sleep Powder
Nobody likes it when I tell them to change the circle size lol...
tieff
My favorite Hell Girl ending. <3
Can I create a diff?

[Easy]
01:13:63 (2) - Remove note.

[Normal]
00:02:64 (1) - Remove new combo.
00:03:49 (3) - Add new combo.
00:17:43 (3) - Remove finish from start of slider.

[Hard]
00:18:28 (9) - New combo. Becouse of jump.

Star!
Topic Starter
Senbon

tieff wrote:

My favorite Hell Girl ending. <3
Can I create a diff? Go ahead! :D

[Easy]
01:13:63 (2) - Remove note. Done

[Normal]
00:02:64 (1) - Remove new combo. Done
00:03:49 (3) - Add new combo. Done
00:17:43 (3) - Remove finish from start of slider. Done

[Hard]
00:18:28 (9) - New combo. Becouse of jump. Done

Star!
Thankss! n_n
XepherX3
great usage of custom hitsounds

at first i tought they were in the mp3 itself :lol: :lol: :lol:

starred
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Senbon

Symbolic wrote:

[Easy]

Lack of hitsounding :( Add more hitsounds

01:00:95 (2) - New combo.


[Normal]

00:34:33 (1) - Remove new combo.
00:34:75 (2) - New combo.


[Hard]

Couldn't find anything here.


Fun map to play + mod,
Starred *
All done, thanks!
Mafiamaster
I saw nothing wrong :]
minyeob
This map has been deleted on the request of its creator. It is no longer available.
Azure_Kite
woo~ Hell Girl! <3

[Easy]
No Problems Found :)

[Normal]
No Problems Found :)

[Hard]
No Problems found :)


Starr'd for being awesome
Topic Starter
Senbon

minyeob wrote:

This map is so cool~

[Easy]
00:57:57 (1) - How about adding a note on here? Done
Thanks!

Azure_Kyte wrote:

woo~ Hell Girl! <3

[Easy]
No Problems Found :)

[Normal]
No Problems Found :)

[Hard]
No Problems found :)


Starr'd for being awesome
Thanks!
bmin11
Wow, nice hitsounds

[Hard]
00:08:54 (1,2,3,4,5,6,7,8,9) - Kinda confusing. The spacing I see is 3 notes stream each, but it happens to be a 9 notes stream


That was all I guess... I like how you edit the hitsounds. So beatiful

Starred~
Topic Starter
Senbon

bmin11 wrote:

Wow, nice hitsounds

[Hard]
00:08:54 (1,2,3,4,5,6,7,8,9) - Kinda confusing. The spacing I see is 3 notes stream each, but it happens to be a 9 notes stream It's like that mainly because of distance snap... fixed


That was all I guess... I like how you edit the hitsounds. So beatiful

Starred~
Thanks. ^^
gdeath
[EASY]
fine

[NORMAL]
increase 1 circle size(suggestion)

[HARD]
00:35:18 (5) - move 1 grid to down
00:49:54 (8) - new combo
00:50:81 (14) - move 1 grid to right

nice map.
starr'ed*
Topic Starter
Senbon

gdeath wrote:

[EASY]
fine

[NORMAL]
increase 1 circle size(suggestion) Ok... 2 said it so I guess I'll do it

[HARD]
00:35:18 (5) - move 1 grid to down ? Looks bad.
00:49:54 (8) - new combo done
00:50:81 (14) - move 1 grid to right done

nice map.
starr'ed*
thanks
SteRRuM
Hi!
[Easy]
  1. 00:40:67 (1) - Maybe 1/4 later and then cut by 1/4?,
  2. 00:58:42 (2) - Move end's tick 1 grid up.
[Normal]
  1. Fine.
[Hard]
  1. Fine.
Nice hitsounds :o.
Topic Starter
Senbon

SteRRuM wrote:

Hi!
[Easy]
  1. 00:40:67 (1) - Maybe 1/4 later and then cut by 1/4?, done
  2. 00:58:42 (2) - Move end's tick 1 grid up. I tried the best I could on that
[Normal]
  1. Fine.
[Hard]
  1. Fine.
Nice hitsounds :o.
Thanks!
MaxSalsa_old
This map has been deleted on the request of its creator. It is no longer available.
dkey
star~ :)
tieff
Topic Starter
Senbon

tieff wrote:

Sorry for delay.
Lol, no problem. 8D

I love it~! <3
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Detailed Modding v.4.5 Go~

Osz. File Check (Done)

SPOILER
Video: Yes
SB (Story Board): No
Custom Skin: No
Background: Yes
[Current] Size: 13.3 MB / 20.00 MB
Source: Yes
Tags: Yes


[Easy] (Done)

SPOILER
Timing (BPM / Offset): 71.000 / 112 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 1.40
Distance Snap Average: x1.3 (Solid)
[Current] Objects: 48 ( 27 Circles / 19 Sliders / 2 Spinners )
[Current] Max Combo: 82
[Current] Max Score: 61,786
[Current] Star Rating: 0.78
[Current] HP Drain Rate: Lv.2
[Current] Circle Size: Lv.1
[Current] Overall Difficulty: Lv.2

00:37:08 (B) - Delete and replace break.
01:01:80 (2) - The timing marks look a bit odd.... Try moving the one at the start of the slider at least 1/4 back and the one at the end foward 1/4.
01:14:05 (1) - Check the timing mark at this spinner. Its not 100% at the spinner start point.

Notes: Clean and nicely made. Only minor stuff to look at.

[Normal] (Done)

SPOILER
Timing (BPM / Offset): 71.000 / 112 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.40
Distance Snap Average: x1.3 (Solid)
[Current] Objects: 105 ( 75 Circles / 28 Sliders / 2 Spinners )
[Current] Max Combo: 153
[Current] Max Score: 307,540
[Current] Star Rating: 2.76
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.4

Misc. Note: Make sure to resnap all of the timing marks so that they are 100% with the map.

00:40:67 (1) - I noticed this doesn't start at 00:40:46 like on [Easy]. You should check into that.

Notes: Nothing really wrong with this map. Just the timing marks to check into.

[Hard] (Done)

SPOILER
Timing (BPM / Offset): 71.000 / 112 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: Yes
[Current] Slider Tick Rate / Velocity: 1 / 1.40
Distance Snap Average: x0.8 + Manually Snapped
[Current] Objects: 185 ( 166 Circles / 17 Sliders / 2 Spinners )
[Current] Max Combo: 238
[Current] Max Score: 1,031,864
[Current] Star Rating: 4.58
[Current] HP Drain Rate: Lv.7
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7

Misc. Note: Make sure to resnap all of the timing marks so that they are 100% with the map.

Notes: No errors on the map. Just the timing marks to deal with.

[Baka tieff] (Done)

SPOILER
Timing (BPM / Offset): 71.000 / 112 ms (Sounds good so far)
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Current] Slider Tick Rate / Velocity: 1 / 2.60
Distance Snap Average: x2.0 + Manually Snapped
[Current] Objects: 152 ( 102 Circles / 49 Sliders / 1 Spinner )
[Current] Max Combo: 217
[Current] Max Score: 921,148
[Current] Star Rating: 4.59
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.7

00:23:77 (1,2,3,4,5,6,7,8,9) - The spacing is not evenly scaled.
00:43:42 (6,7,8,9) - Not lined up with (5)
00:51:45 (2,3) - Looks a bit too close together.
01:12:78 (6) - It ends here? I thought it could have the spinner at the end like [Hard] did....

Notes: Just some minor stuff to look at. Nicely made. Though the name [Baka tieff] sounds odd to have for this song, I was thinking more like [tieff's Karinui] or something? Well, just a thought.

Overall: The map overall is nicely done. Just make sure to check for any other errors and then it should be fine. I'll drop my star in then.
Topic Starter
Senbon
This map has been deleted on the request of its creator. It is no longer available.
AeonWing
Not many problems with this map.

star~
Yes_old
awesome map n_n i have nothing to complain about
+1 Star for you xD
busterj990
nothing wrong with the map. ~star~ :D
Lizbeth
Hard
00:08:54 (1,2,3,4,5,6,7,8,9) - i really dont like this kind of stack..why no place these with the same distance between each (just my opinion) same with the others like these


others diff
fine

Cool map, nice song

Star!
Topic Starter
Senbon

Lizbeth wrote:

Hard
00:08:54 (1,2,3,4,5,6,7,8,9) - i really dont like this kind of stack..why no place these with the same distance between each (just my opinion) same with the others like these A stream? Streams don't really fit in this map, even how small. XD *dunno what to do* :(


others diff
fine

Cool map, nice song

Star!
Thanks for your time ^^
Lizbeth

Senbon wrote:

Lizbeth wrote:

Hard
00:08:54 (1,2,3,4,5,6,7,8,9) - i really dont like this kind of stack..why no place these with the same distance between each (just my opinion) same with the others like these A stream? Streams don't really fit in this map, even how small. XD *dunno what to do* :(


others diff
fine

Cool map, nice song

Star!
Thanks for your time ^^
00:08:54 (1,2,3,4,5,6,7,8,9) if you think about it, this is already a stream (the streams are defined in the time line, not in the map itself)... im just telling that the position in the map isnt comfortable to play, cuz is look like there's a pause in each group of stacks ( and there isn't)
this is just my opinion..
and now that i check this again, i notice that arent snapped to the ticks either.

cya! n_n
Topic Starter
Senbon
This map has been deleted on the request of its creator. It is no longer available.
Kurai
Hi~

[Normal]
00:19:97 (1) - Clap?

Very good map
☼STAR☼
jericho2442
hey modding time :)

[Easy]
great map no problems :)

[Normal]

(sugesstion) 00:25:88 (9) - new combo, to me it fits nice :)
00:45:32 (3) - only small prob but this could line up with 2 better and it would look nicer

except them small things its nice :)

[Hard]

00:05:60 (1) - make this in the combo before
00:47:43 (1) - get rid of this new combo and put it on (2)
01:11:09 (5) - this might look better strieght insted of on a tilt
also just check it over and see if theres any other combo's what dont make sence :)

[baka tieff]
(sugesstion) 00:22:29 (4) - this notes placing bugs me, i dont kno why or how but i think it could be better
00:43:42 (6,7,8,9) - lining these up with (5) would look better, atm there a little too low down
_______________________________________________________
all are very nice maps :)
star
show more
Please sign in to reply.

New reply