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Darren Korb - Terminal March [OsuMania|Osu]

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Topic Starter
Sieg
updated again
HabiHolic

Good luck
Topic Starter
Sieg
not the best play over here
lol

thanks (:
Andrea
~General~
  1. Your current background is 1365x768 while it should be 1366x768, please fix this.
  2. Disable the Widescreen Support on every difficulty since you're not using it.
~Bakari's Easy~
  1. 01:37:481 (4) - Add a new combo here due to the new stanza and music change, also because otherwise it's too long compared to the others.
  2. 01:39:814 - Start the spinner here, it will follow the melody much better, the ending can remain the same.
~Normal~
  1. Reduce OD and AR by 1 tick, they're too high for this kind of difficulty right now.
  2. I noticed you've used lots of tricky stacks on this difficulty, please make them normal so they're not confusing for beginners to read.
~Hard~
  1. 00:42:813 (1) - I kinda dislike this anti-jump here, I think it would be better if you can stack it with the next slider instead.
  2. 01:41:481 - Unused green line, remove it from here.
~Elvis' Insane~
  1. 00:27:147 (1) - Remove this new combo from here, it's not necessary.
Topic Starter
Sieg

Andrea wrote:

~General~
  1. Your current background is 1365x768 while it should be 1366x768, please fix this.
  2. Disable the Widescreen Support on every difficulty since you're not using it.
~Bakari's Easy~
  1. 01:37:481 (4) - Add a new combo here due to the new stanza and music change, also because otherwise it's too long compared to the others.
  2. 01:39:814 - Start the spinner here, it will follow the melody much better, the ending can remain the same.
~Normal~
  1. Reduce OD and AR by 1 tick, they're too high for this kind of difficulty right now.
  2. I noticed you've used lots of tricky stacks on this difficulty, please make them normal so they're not confusing for beginners to read.
~Hard~
  1. 00:42:813 (1) - I kinda dislike this anti-jump here, I think it would be better if you can stack it with the next slider instead.
  2. 01:41:481 - Unused green line, remove it from here.
~Elvis' Insane~
  1. 00:27:147 (1) - Remove this new combo from here, it's not necessary.
all applied
thank you Andrea
Andrea
All good now, well done!

Bubbled~
Topic Starter
Sieg
thanks (:
riffy
yay \:3/
Irreversible
Bubble check incoming!

[Bakari's Easy]

00:28:481 - Maybe it's just me but I prefer this circle 00:28:814 - here, it sounds rhythmically better.
00:29:481 (2) - How about reversing this slideer at 00:29:981 - and pushing back 00:31:147 (3) - to 00:30:814 - ? Sounds better as well, and this time it even follows the song way better.
00:32:147 - Add a circle if you follow ^
00:48:147 (1) - If you could move this some grids up, the Transition would work way better.
01:06:814 (4) - Well for me this is a new part.. I would add a NC here, also because the Combos are sometimes quite Long, don't you think?

[Normal]

00:11:814 (3,1,3,5) - Sad how you've ignored every heavy beat..
00:26:481 (2) - moving that to 347 152 seems quite funny to me.
00:44:147 (4) - Reversing this at 00:44:647 - and add a circle 00:45:481 - instead would work better as well, it's Kind of the same rhythm "issue" as in easy. Would be cool if you could Change those, because the rhythm is really more enjoyable like tht.
00:53:481 (5,1) - Swap NC
01:03:481 (3,1) - Are you sure you wanna use two finishes here? Sounds quite noisy to me.
01:05:481 (2,3) - Another rhythm here would be cool as well.. this one Sounds really random. http://puu.sh/7a98p/3fb6186f28.jpg What about that?
01:41:481 (5) - Please, let the Player click something for the end. I'd dereverse 4, and add a circle 01:41:481 - instead, like that it will be a way better finish off.

[Hard]

00:27:814 (3,4) - Ctrl + G again, to avoid having a slider end on a heavy beat. You should really try that.
00:28:814 (4,5) - I would also suggest this on those two here, but .. I can't force you after all. For me this just sounds rhythmically better.
00:46:814 (1) - Is that antijump really needed? Seems like useless confusion for me, I'd space it normally.
01:24:147 (4,1) - swap nc?

[Elvis' Insane]

00:21:147 (5) - This jump really ruins the flow! I would move it a bit closer to the circles before.
00:37:147 (5,6,1) - Same Issue as above, how about moving 5 and 6 a bit closer to everything?
01:27:314 (2,3) - Same again.

Even without those big jumps, it would still be an insane right? As said, the flow will be less broken if you would apply it.

Some notes

Would appreciate if you could at least fix up some rhythm parts, if you really insist keeping them I still hope we can find a solution. If you at least consider and try it, I won't force you to anything. Call me for rank after!
Stefan
Someone should get me to play this excellent game finally ffs.
Natteke desu
fixed all these jumps, thank you Irre
Topic Starter
Sieg
Why so serious?
actually this is great suggestions

all done exept

on normal:
00:11:814 (3,1,3,5) - well, my point to capture sounds in slider so I'll keep that
01:03:481 (3,1) - osu needs more finishes xd

on hard:
00:46:814 (1) - can't understand how this plays as antjump, there is like 100 seconds between objects, actually I love how this plays

thank you (:
Irreversible
Sure thing!

Ranked!
Topic Starter
Sieg
\w/
Yuji Tokaji
Congratulations! =3
shARPII
'gratz Sieg
Charles445
I set the genre to Video Game / Instrumental because I like beating Irreversible to it
[ Mephisto ]
Congrats ! :o
Ozato Fumika
gratz~
HabiHolic
gratz~
Selisi
congrats~ Sieg
Topic Starter
Sieg
thanks guys
Zero__wind
yo, gj
and wow, changed flag
riffy
hey, thanks for taking care of my diff <3
PROGUY
Congrats guys :)
mathi747
gratz! Great song i miss the other insane tho
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