Taiko should be all good and ready to go now. The score reset should follow over the next few days, assuming no problems are found before then. You can now add and view your online favourites from in-game, along with a few other mini-features. The usual spread of bug-fixes as well, of course.
2009-07-26 (b753)
Interface:
(+) Add and view your online favourites list form in-game!
(*) Fixes for new ranking system.
(*) Fixed creator-based grouping on song select.
Editor:
(+) Automatic resizing of large background images.
Gameplay:
(+) Local scoreboard is displayed in-game.
(*) Taiko changes (a lot of these). Should be ready for score reset after a bit of thorough checking!
Misc:
(+) New mouse precision toggle which may help on some PC setups (especially with <1.0x sensitivity).
(*) Fixed map updating in multiplayer.
Full changelog:
(+) [Intermezzo] Added toggable mouse precision mode.
(+) [peppy] Added in-game online favourites display.
(+) [peppy] Added option to add map to online favourites from ranking screen.
(+) [peppy] Added three new play-count based achievements. Art contributed by ToRMeNToR_84.
(+) [peppy] Added two new Catch the Beat achievements. Art contributed by ToRMeNToR_84.
(+) [peppy] Background images are resized to a maximum size of 1024x768 if they exceed it (on adding a new background in editor).
(+) [peppy] Local scores are displayed on in-game scoreboard.
(+) [peppy] Options menu is now widescreen compatible.
(*) [Intermezzo] Changed the way how Taiko Face animatons look by adding zigzag-like patterns.
(*) [Intermezzo] Doubled the taiko face animationspeed after 150 combo's.
(*) [Intermezzo] Fixed a Taiko exploit where spinners could be finished with incorrect hit sequences.
(*) [Intermezzo] Fixed a taiko bug where notes always hit if all buttons are pressed simultaneously.
(*) [Intermezzo] Fixed letterbox appearing during outro time.
(*) [Intermezzo] Fixed skip button not fading when being hovered during fadeout.
(*) [Intermezzo] Made the Taiko spinners a lot more strict.
(*) [Intermezzo] Taiko drumrolls are now affected by kiai timing.
(*) [Intermezzo] Taiko face animations are no longer affected by inherited timing.
(*) [peppy] Change large taiko hits to have their mouthes closed by default.
(*) [peppy] Changed handling of custom offsets during gameplay.
(*) [peppy] Changed origin of comboburst sprites to bottom-left.
(*) [peppy] Changed rank sort behaviour to handle empty ranks.
(*) [peppy] Changing resolutions in options menu fades out/in. Looks a lot cleaner.
(*) [peppy] Fix being able to enable Relax and Autopilot at the same time.
(*) [peppy] Fixed "No personal high score" not fading in.
(*) [peppy] Fixed before/afterGameplay calculations causing crash when no hitObjects present.
(*) [peppy] Fixed denden completion not giving combo bonus.
(*) [peppy] Fixed forms not rendering correctly in fullscreen modes. As a result, fullscreen no longer has to swap to windowed for some cases.
(*) [peppy] Fixed jukebox progress not working in f9 view.
(*) [peppy] Fixed jukebox unnecessarily showing current track every time game mode is changed.
(*) [peppy] Fixed level not updating on a decimal level.
(*) [peppy] Fixed local replays not being cleaned up after beatmap updates/deletions.
(*) [peppy] Fixed local scores not being saved and duplicating under some circumstances.
(*) [peppy] Fixed main menu buttons behaving strangely when mouse button is down.
(*) [peppy] Fixed mode logo not displaying on song selection when background image is loaded.
(*) [peppy] Fixed mouse button detection rates in taiko mode.
(*) [peppy] Fixed new users being unable to connect to Bancho.
(*) [peppy] Fixed pause cursor not clickable at edges of screen.
(*) [peppy] Fixed scores with combos of over 1,000 overlapping their binding rectangle on the song selection screen.
(*) [peppy] Fixed sort by creator not working correctly.
(*) [peppy] Fixed sprite import dialog using wrong filepath.
(*) [peppy] Fixed stats/rank commands in Bancho not working with new ranking system.
(*) [peppy] Fixed storyboard sounds not being saved correctly by the editor.
(*) [peppy] Fixed taiko finish notes causing misses when too close together.
(*) [peppy] Fixed taiko input sometimes not accepting both sides of drum at once.
(*) [peppy] Fixed test build not connecting to bancho.
(*) [peppy] Fixed updating of maps in multiplayer not working correctly.
(*) [peppy] Huge performance improvements to local score storage system.
(*) [peppy] Made taiko drumrolls more lenient.
(*) [peppy] Optimised looking up beatmaps internally by checksum.
2009-07-26 (b753)
Interface:
(+) Add and view your online favourites list form in-game!
(*) Fixes for new ranking system.
(*) Fixed creator-based grouping on song select.
Editor:
(+) Automatic resizing of large background images.
Gameplay:
(+) Local scoreboard is displayed in-game.
(*) Taiko changes (a lot of these). Should be ready for score reset after a bit of thorough checking!
Misc:
(+) New mouse precision toggle which may help on some PC setups (especially with <1.0x sensitivity).
(*) Fixed map updating in multiplayer.
Full changelog:
(+) [Intermezzo] Added toggable mouse precision mode.
(+) [peppy] Added in-game online favourites display.
(+) [peppy] Added option to add map to online favourites from ranking screen.
(+) [peppy] Added three new play-count based achievements. Art contributed by ToRMeNToR_84.
(+) [peppy] Added two new Catch the Beat achievements. Art contributed by ToRMeNToR_84.
(+) [peppy] Background images are resized to a maximum size of 1024x768 if they exceed it (on adding a new background in editor).
(+) [peppy] Local scores are displayed on in-game scoreboard.
(+) [peppy] Options menu is now widescreen compatible.
(*) [Intermezzo] Changed the way how Taiko Face animatons look by adding zigzag-like patterns.
(*) [Intermezzo] Doubled the taiko face animationspeed after 150 combo's.
(*) [Intermezzo] Fixed a Taiko exploit where spinners could be finished with incorrect hit sequences.
(*) [Intermezzo] Fixed a taiko bug where notes always hit if all buttons are pressed simultaneously.
(*) [Intermezzo] Fixed letterbox appearing during outro time.
(*) [Intermezzo] Fixed skip button not fading when being hovered during fadeout.
(*) [Intermezzo] Made the Taiko spinners a lot more strict.
(*) [Intermezzo] Taiko drumrolls are now affected by kiai timing.
(*) [Intermezzo] Taiko face animations are no longer affected by inherited timing.
(*) [peppy] Change large taiko hits to have their mouthes closed by default.
(*) [peppy] Changed handling of custom offsets during gameplay.
(*) [peppy] Changed origin of comboburst sprites to bottom-left.
(*) [peppy] Changed rank sort behaviour to handle empty ranks.
(*) [peppy] Changing resolutions in options menu fades out/in. Looks a lot cleaner.
(*) [peppy] Fix being able to enable Relax and Autopilot at the same time.
(*) [peppy] Fixed "No personal high score" not fading in.
(*) [peppy] Fixed before/afterGameplay calculations causing crash when no hitObjects present.
(*) [peppy] Fixed denden completion not giving combo bonus.
(*) [peppy] Fixed forms not rendering correctly in fullscreen modes. As a result, fullscreen no longer has to swap to windowed for some cases.
(*) [peppy] Fixed jukebox progress not working in f9 view.
(*) [peppy] Fixed jukebox unnecessarily showing current track every time game mode is changed.
(*) [peppy] Fixed level not updating on a decimal level.
(*) [peppy] Fixed local replays not being cleaned up after beatmap updates/deletions.
(*) [peppy] Fixed local scores not being saved and duplicating under some circumstances.
(*) [peppy] Fixed main menu buttons behaving strangely when mouse button is down.
(*) [peppy] Fixed mode logo not displaying on song selection when background image is loaded.
(*) [peppy] Fixed mouse button detection rates in taiko mode.
(*) [peppy] Fixed new users being unable to connect to Bancho.
(*) [peppy] Fixed pause cursor not clickable at edges of screen.
(*) [peppy] Fixed scores with combos of over 1,000 overlapping their binding rectangle on the song selection screen.
(*) [peppy] Fixed sort by creator not working correctly.
(*) [peppy] Fixed sprite import dialog using wrong filepath.
(*) [peppy] Fixed stats/rank commands in Bancho not working with new ranking system.
(*) [peppy] Fixed storyboard sounds not being saved correctly by the editor.
(*) [peppy] Fixed taiko finish notes causing misses when too close together.
(*) [peppy] Fixed taiko input sometimes not accepting both sides of drum at once.
(*) [peppy] Fixed test build not connecting to bancho.
(*) [peppy] Fixed updating of maps in multiplayer not working correctly.
(*) [peppy] Huge performance improvements to local score storage system.
(*) [peppy] Made taiko drumrolls more lenient.
(*) [peppy] Optimised looking up beatmaps internally by checksum.