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Gary Go - Wonderful

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25
Topic Starter
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Diasios
Normal:

Sembra una hard... comunque;
- Slider velocity= ridurla un pò?
- 1:03:844 = questi spinner e i fratelli di questo sono poco adatti per una normal, perchè non li rimuovi?
- 1:29:274 = questa parte prima della pausa è ideale per una hard non per una normal, perchè non fai qualcos'altro?
- 2:04:782 = questa combo intera non è per una normal, metti qualcos'altro.
- 2:27:751 = la pausa è troppo lunga, però siccome c'è il video non penso sia necessaria toglierla.
- 3:04:782 = guarda 2:04:782, fai la stessa cosa anche qui

Hard:

Sembra un'insane... XD;
- overall difficulty = osu è un gioco ritmico non un gioco di riflessi °_° abbassa un pò

Basta... credo.
Comunque, i colori delle combo non mi piacciono, dovresti cambiarli, ma questo è un mio parere perciò fottitene :P
Gli hitsounds: STUPENDI!!! starred
fuffolo
Wonderful map, like ever :)
Topic Starter
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Sushi
[Normal]
00:23:76 (5,6,7) - not symetric
00:28:92 (9) - hmmm.. sounds weird imo. finish 1/4 beat later?
00:42:51 (1,2,3) - not symetric
01:14:15 (6,7,8,9,10) - ^
01:16:26 (1,2,1) - ^
01:20:01 (1) - stack better
01:20:25 (2,1) - align?
01:59:62 (2,3,4) - not symetric
02:03:37 (2,3,4) - ^
02:08:76 (1,2,1) - ^
03:07:12 (10,12) - align

[Insane]
00:28:92 (9) - same as normal
00:31:26 (4,5,6) - symetry?
00:31:73 (6,7,8) - align better
00:32:67 (8,1) - align?
01:11:11 (3,4) - align?
01:20:25 (2,1) - Hmm... weird jump imo
01:24:00 (2,1) - ^
01:45:32 (4,5) - align these better
i wwon't point the other jumps which are the same. remember you really don't have to modify them (i don't like tricky jumps :( )
02:18:37 (2,3,4,5) - move (2) a little so it's a perfect line


oh btw, nice map. already had my star :p
Topic Starter
Andrea

Sushi971 wrote:

[Normal]
00:23:76 (5,6,7) - not symetric Done.
00:28:92 (9) - hmmm.. sounds weird imo. finish 1/4 beat later? No, i change the rithm here ;)
00:42:51 (1,2,3) - not symetric Done.
01:14:15 (6,7,8,9,10) - ^ Done.
01:16:26 (1,2,1) - ^ Done.
01:20:01 (1) - stack better Done.
01:20:25 (2,1) - align? Done.
01:59:62 (2,3,4) - not symetric Done.
02:03:37 (2,3,4) - ^ Done.
02:08:76 (1,2,1) - ^ Done.
03:07:12 (10,12) - align Done.


next will come soon
blissfulyoshi
Normal:
00:25:64 - add a note here? (mostly for consistency reasons)
00:28:92 (9) - shorten a quarter note? (it feels weird to have a note randomly snapped to a quarter note when everything around it is snapped to halves, but since you said no to the previous modder, you can ignore this)
00:41:11 (4) - new combo
00:48:14 - add a note here?
01:01:73 (1) - the new combos here and in the next few combos feel inconsistent with combos near the beginning of the song
I think some ppl will dislike the 20s break
03:01:73 (3) - new combo

Insane:
00:25:64 - add a note here?
00:48:14 - add a note here?
02:22:36 (10) - new combo to make it easier to read?
03:01:73 (3) - new combo

Great map. Star.
Yuukari-Banteki
[Normal]
00:28:92 (9,1) - sounds weird
02:01:50 (2) - spacing
02:27:51 - 20 second break is a bit much imho
the normal sections...are a bit too loud, they kinda disrupt the map a lot. in general this is a kind of bland map for you, not sure i like that...


[Insane]
00:28:92 (9) - still weird to end on blue
01:01:73 (3) - jump comes out of NOWHERE
01:05:48 (3) - ^ etc.
again, lower the normal hitvolumes and the map still is kinda zzzzz....
Takuma
Very nice song.

- Normal:
01:52:59 (6) - Finish.
02:07:59 (12) - ^
02:11:34 (5) - Tooooo far from (4).
02:52:59 (2) - Finish. (Well, you get the point with these hitsounds. I suggest adding to all like this.)

- Insane:
03:12:75 (1,1) - Remove new combo.
Topic Starter
Andrea

Saturos-fangirl wrote:

[Normal]
00:28:92 (9,1) - sounds weird Silenced for sounds good with vocals :D
02:01:50 (2) - spacing Fixed.
02:27:51 - 20 second break is a bit much imho I love it, please i don't want to change it.
the normal sections...are a bit too loud, they kinda disrupt the map a lot. in general this is a kind of bland map for you, not sure i like that... DONE ;)


[Insane]
00:28:92 (9) - still weird to end on blue Look normal
01:01:73 (3) - jump comes out of NOWHERE All fixed...
01:05:48 (3) - ^ etc. ^
again, lower the normal hitvolumes and the map still is kinda zzzzz.... All fixed :P
Thanks for modding <3
Topic Starter
Andrea

Takuma wrote:

Very nice song. Thx <3

- Normal:
01:52:59 (6) - Finish. Fixed.
02:07:59 (12) - ^ ^
02:11:34 (5) - Tooooo far from (4). Fixed.
02:52:59 (2) - Finish. (Well, you get the point with these hitsounds. I suggest adding to all like this.) Fixed, and others too.

- Insane:
03:12:75 (1,1) - Remove new combo. No, sorry >.<
Thanks for modding <3
Lokamp
è l'ora di dare una mano! (o almeno, ci provo...)

Normal
[00:35:710] (6) non riesco a trovare un senso logico-musicale al whistle qui :? ... prova a cambiarlo o a rimuoverlo
[00:41:110] (1, 2) whistle e finish su di questi 2 beat!
[00:56:690] (2, 3) può suonare un pò legnoso centrare ritmicamente questi beat... uniscili con uno slider! (ovviamente, mantenendo i suoni già impostati...)

Insane
... niente da ridire!

Di fronte a cotanta bravura ed applicazione dei suoni normali-soft dei beat, io alzo le mani... :|
Ti lascio la mia stella, con la speranza che (insieme alle altre già accumulate) renda invincibile questa beatmap dall'invio al graveyard! 8-)

Edit : Urrà! 100 post raggiunti! ( e sul forum di un amico, per giunta! ;) )
Remco32
Hi,

? - up to you/suggestion
(?) - not entirely sure myself


General
[21:47:56] <Remco32> couldn't you just rename one of the hitsounds that youre not using and replace it with the one you need to make a section for [/bad sentence]

Normal
01:29:86 (1,1) - Delete this, and place a note here with Finish 01:30:09 (3) -, and replace the break - ?
02:14:62 (4) - Spacing - (?)
03:06:54 (8) - Place a note - ?
03:18:61 (1) - Start slider 03:19:78 (1) - end slider - ?
03:20:01 (1) - Start slider 03:22:59 (1) - end slider - ?

Insane
01:29:86 (1,1) - Delete this, and place a note here with Finish 01:30:09 (3) -, and replace the break - ?
tieff
You're wonderful. <3 And your map too.

[Normal]
00:25:87 (1,3,4,5,6) - Hard to read for normal?
00:37:59 (3) - Remove whistle.

[Insane]
It's Hard diff. I think.
00:52:36 (1) - Try add finish on end of slider.
01:05:25 (2,3) - Spacing.
01:14:27 (9) - Add note?
02:54:00 (2,3) - Spacing.

Star.
Topic Starter
Andrea
All fixed. Thanks Lokamp, Remco32, tieff. :D
Takuma
In many of your maps you misuse new combo. I made many exceptions, please listen to these.

Hard:
01:30:09 (1) - Remove new combo.

Normal:
00:29:62 (1) - Remove new combo.
01:30:09 (1) - ^
03:12:75 (1,1) - ^
03:16:26 (1,1,1) - I don't really like the spinner spam here. I think you can do something better.
Topic Starter
Andrea

Takuma wrote:

In many of your maps you misuse new combo. I made many exceptions, please listen to these.

Hard:
01:30:09 (1) - Remove new combo.

Normal:
00:29:62 (1) - Remove new combo.
01:30:09 (1) - ^
03:12:75 (1,1) - ^
03:16:26 (1,1,1) - I don't really like the spinner spam here. I think you can do something better.
All fixed. Thanks for modding :> + Another fix by me.
kingcobra52
Either make an easier difficulty or lower the difficulty of normal (to 4 stars or less)

Normal

01:13:57 (5) - I'd put this on the beat (white tick). Snap accordingly.

Hard

(Optional) During the chorus where you have the spinners, some occur instantly after beats (01:00:32 (1) ), while others occur after a brief period where the player can prepare for them better (01:03:84 (1) ). It may be better if all of them had that little space before it. (and it would make them easier to 300).

Starz.
Topic Starter
Andrea

kingcobra52 wrote:

Either make an easier difficulty or lower the difficulty of normal (to 4 stars or less)

Normal

01:13:57 (5) - I'd put this on the beat (white tick). Snap accordingly. Fixed and snapped.

Hard

(Optional) During the chorus where you have the spinners, some occur instantly after beats (01:00:32 (1) ), while others occur after a brief period where the player can prepare for them better (01:03:84 (1) ). It may be better if all of them had that little space before it. (and it would make them easier to 300). Sorry, is my first hard map with spinners... i don't want to change it.

Starz.
kingcobra52
Hard

00:28:92 (9) - 1/4 longer.

osuplayer111 wrote:

Sorry, is my first hard map with spinners... i don't want to change it.
In that case, could you lower overall difficulty 1 tick? As it is now I can't 300 the immediate spinners and prepare for/hit the beats after them.
Topic Starter
Andrea

kingcobra52 wrote:

Hard

00:28:92 (9) - 1/4 longer. Fixed.

osuplayer111 wrote:

Sorry, is my first hard map with spinners... i don't want to change it.
In that case, could you lower overall difficulty 1 tick? As it is now I can't 300 the immediate spinners and prepare for/hit the beats after them. Sure bro <3
Thanks again :D
kingcobra52
Now fix the jump between 9 and 10. ;)
Topic Starter
Andrea

kingcobra52 wrote:

Now fix the jump between 9 and 10. ;) Ooops, right, sorry fixed xD
kingcobra52
Better now.
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
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