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Sushi971 wrote:
[Normal]
00:23:76 (5,6,7) - not symetric Done.
00:28:92 (9) - hmmm.. sounds weird imo. finish 1/4 beat later? No, i change the rithm here
00:42:51 (1,2,3) - not symetric Done.
01:14:15 (6,7,8,9,10) - ^ Done.
01:16:26 (1,2,1) - ^ Done.
01:20:01 (1) - stack better Done.
01:20:25 (2,1) - align? Done.
01:59:62 (2,3,4) - not symetric Done.
02:03:37 (2,3,4) - ^ Done.
02:08:76 (1,2,1) - ^ Done.
03:07:12 (10,12) - align Done.
next will come soon
Thanks for modding <3Saturos-fangirl wrote:
[Normal]
00:28:92 (9,1) - sounds weird Silenced for sounds good with vocals
02:01:50 (2) - spacing Fixed.
02:27:51 - 20 second break is a bit much imho I love it, please i don't want to change it.
the normal sections...are a bit too loud, they kinda disrupt the map a lot. in general this is a kind of bland map for you, not sure i like that... DONE
[Insane]
00:28:92 (9) - still weird to end on blue Look normal
01:01:73 (3) - jump comes out of NOWHERE All fixed...
01:05:48 (3) - ^ etc. ^
again, lower the normal hitvolumes and the map still is kinda zzzzz.... All fixed
Thanks for modding <3Takuma wrote:
Very nice song. Thx <3
- Normal:
01:52:59 (6) - Finish. Fixed.
02:07:59 (12) - ^ ^
02:11:34 (5) - Tooooo far from (4). Fixed.
02:52:59 (2) - Finish. (Well, you get the point with these hitsounds. I suggest adding to all like this.) Fixed, and others too.
- Insane:
03:12:75 (1,1) - Remove new combo. No, sorry >.<
All fixed. Thanks for modding :> + Another fix by me.Takuma wrote:
In many of your maps you misuse new combo. I made many exceptions, please listen to these.
Hard:
01:30:09 (1) - Remove new combo.
Normal:
00:29:62 (1) - Remove new combo.
01:30:09 (1) - ^
03:12:75 (1,1) - ^
03:16:26 (1,1,1) - I don't really like the spinner spam here. I think you can do something better.
kingcobra52 wrote:
Either make an easier difficulty or lower the difficulty of normal (to 4 stars or less)
Normal
01:13:57 (5) - I'd put this on the beat (white tick). Snap accordingly. Fixed and snapped.
Hard
(Optional) During the chorus where you have the spinners, some occur instantly after beats (01:00:32 (1) ), while others occur after a brief period where the player can prepare for them better (01:03:84 (1) ). It may be better if all of them had that little space before it. (and it would make them easier to 300). Sorry, is my first hard map with spinners... i don't want to change it.
Starz.
In that case, could you lower overall difficulty 1 tick? As it is now I can't 300 the immediate spinners and prepare for/hit the beats after them.osuplayer111 wrote:
Sorry, is my first hard map with spinners... i don't want to change it.
Thanks againkingcobra52 wrote:
Hard
00:28:92 (9) - 1/4 longer. Fixed.In that case, could you lower overall difficulty 1 tick? As it is now I can't 300 the immediate spinners and prepare for/hit the beats after them. Sure bro <3osuplayer111 wrote:
Sorry, is my first hard map with spinners... i don't want to change it.
kingcobra52 wrote:
Now fix the jump between 9 and 10. Ooops, right, sorry fixed xD