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Baru - ResoAlive

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Enon
owo go!
captin1
[Easy]
  1. should kiai parts be custom sample 2 like normal?
    00:52:890 (2) - whistle on start
  2. 01:31:890 (4) - ^ on both ends
[Normal]
  1. 01:32:490 (1) - whistle on both ends
  2. 01:51:690 (1) - ^ on start
  3. 03:00:690 (4) - whistle on start, clap on end
  4. 03:01:140 (5) - finish on head, and NC should be here, not 03:01:590 (1) -
[Habi's Hard]
  1. 00:24:990 (7) - clap on start
  2. 00:41:490 (3) - x396 y32 would look better here for an even triangle
  3. 00:46:590 (7) - clap
  4. 02:03:690 - 20% is too low here imo, raise to about 40%
  5. 02:28:740 - same here
  6. 03:49:140 - I would add a note here and move the spinner to 03:49:290 -
[Hanabi's Insane]
  1. 00:09:540 - I think this section should be 70%, right?
  2. 00:16:290 (4) - whistle on start
  3. 00:18:090 (1) - ^
  4. 00:36:390 (1) - clap here, and 00:36:690 (3) - whistle on start here instead of what you have
  5. 00:36:690 - remove these green lines, they're messing up the hitsound in this diff
  6. 00:37:890 (2) - whistle here might fit with your pattern
  7. 00:41:790 - remove green lines, but keep the one at 00:42:090 -
  8. 00:50:565 - remove green lines
  9. 00:57:540 (7) - NC here would fit well
  10. 01:01:890 (3) - remove clap
  11. 01:12:165 - remove green lines
  12. 01:43:140 (1) - whistle on head?
  13. 01:45:540 (5) - ^
  14. 02:11:490 (3) - remove clap from start
  15. 02:21:765 - remove green lines
  16. 02:22:140 (3) - whistle on start
  17. 02:34:890 - remove green line lol
  18. 03:09:765 - remove green lines
  19. 03:11:940 (1) - remove whistle from body and add to start
  20. 03:13:140 - remove green lines and add whistle on start of 03:13:140 (1) -
  21. 03:31:140 (1,2,3) - clap on these to be consistent
  22. 03:34:290 (7) - remove clap from start, and add whistle instead
  23. 03:40:965 - remove green lines
[Extra]
  1. 00:16:290 (3) - whistle on start
  2. 00:18:090 (1) - ^
  3. 00:26:940 (3) - ^
  4. 00:36:390 - I think you mixed up green line placement here, they should all be 1/4 earlier to silence the blue tick end, right?
  5. 00:35:640 (5,6) - same as ^
  6. 01:01:890 (3) - remove clap from start
  7. 01:39:390 (7) - placing this at x488 y136 would make the stream look much nicer
  8. 01:43:140 (1) - whistle on head?
  9. 01:45:540 (1) - ^
  10. 01:58:890 (1) - placing at x488 y336 would make this look much nicer
  11. 02:11:490 (3) - remove clap from start
  12. 03:11:940 (1) - whistle on start?
  13. 03:12:390 (2) - clap
  14. 03:12:690 (4) - clap on end
  15. 03:15:990 (2) - remove whistle from start
  16. 03:35:190 (2) - clap on start
big hitsound mod lol, but makes sense because of the problems with hitsounding we had

let me know
Dark Fang
make a heart
Topic Starter
Gloria Guard

captin1 wrote:

[Easy]
  1. should kiai parts be custom sample 2 like normal?
    00:52:890 (2) - whistle on start
  2. 01:31:890 (4) - ^ on both ends
[Normal]
  1. 01:32:490 (1) - whistle on both ends
  2. 01:51:690 (1) - ^ on start
  3. 03:00:690 (4) - whistle on start, clap on end
  4. 03:01:140 (5) - finish on head, and NC should be here, not 03:01:590 (1) -
[Habi's Hard]
  1. 00:24:990 (7) - clap on start
  2. 00:41:490 (3) - x396 y32 would look better here for an even triangle
  3. 00:46:590 (7) - clap
  4. 02:03:690 - 20% is too low here imo, raise to about 40%
  5. 02:28:740 - same here
  6. 03:49:140 - I would add a note here and move the spinner to 03:49:290 -
[Hanabi's Insane]
  1. 00:09:540 - I think this section should be 70%, right?
  2. 00:16:290 (4) - whistle on start
  3. 00:18:090 (1) - ^
  4. 00:36:390 (1) - clap here, and 00:36:690 (3) - whistle on start here instead of what you have
  5. 00:36:690 - remove these green lines, they're messing up the hitsound in this diff
  6. 00:37:890 (2) - whistle here might fit with your pattern
  7. 00:41:790 - remove green lines, but keep the one at 00:42:090 -
  8. 00:50:565 - remove green lines
  9. 00:57:540 (7) - NC here would fit well
  10. 01:01:890 (3) - remove clap
  11. 01:12:165 - remove green lines
  12. 01:43:140 (1) - whistle on head?
  13. 01:45:540 (5) - ^
  14. 02:11:490 (3) - remove clap from start
  15. 02:21:765 - remove green lines
  16. 02:22:140 (3) - whistle on start
  17. 02:34:890 - remove green line lol
  18. 03:09:765 - remove green lines
  19. 03:11:940 (1) - remove whistle from body and add to start
  20. 03:13:140 - remove green lines and add whistle on start of 03:13:140 (1) -
  21. 03:31:140 (1,2,3) - clap on these to be consistent
  22. 03:34:290 (7) - remove clap from start, and add whistle instead
  23. 03:40:965 - remove green lines
[Extra]
  1. 00:16:290 (3) - whistle on start
  2. 00:18:090 (1) - ^
  3. 00:26:940 (3) - ^
  4. 00:36:390 - I think you mixed up green line placement here, they should all be 1/4 earlier to silence the blue tick end, right?
  5. 00:35:640 (5,6) - same as ^
  6. 01:01:890 (3) - remove clap from start
  7. 01:39:390 (7) - placing this at x488 y136 would make the stream look much nicer
  8. 01:43:140 (1) - whistle on head?
  9. 01:45:540 (1) - ^
  10. 01:58:890 (1) - placing at x488 y336 would make this look much nicer
  11. 02:11:490 (3) - remove clap from start
  12. 03:11:940 (1) - whistle on start?
  13. 03:12:390 (2) - clap
  14. 03:12:690 (4) - clap on end
  15. 03:15:990 (2) - remove whistle from start
  16. 03:35:190 (2) - clap on start
big hitsound mod lol, but makes sense because of the problems with hitsounding we had

let me know


Cool!, All Fixed my map hitsound problems. Update!
Enon
why popped??
Garven
+ Update =
Beige
I love you <3
Enon
;______; Good Luck
captin1
fantastic song, glad i showed you this

ranked!
wendao
congratz
Ozato Fumika
와우 ㅋㅋ 드디어 랭크 되시네요. 정말 축하드립니다!!
Lari
랭크 축하드립니다.
HabiHolic
드디어 랭크!!!!!!!!!!! ㅊㅋㅊㅋㅊㅋㅊㅋ!!!!!!!!!!!!!!!!1
caren_sk
congraz!!!!!
Frobe
koreapenguin
Niiicccceeeeeeeeeee
Enon


Finally
Beige
드디어...!!! 축하드립니다~~
Topic Starter
Gloria Guard
yeah~ Thanks for guys :D
[Seraphin]
yay
meiikyuu
<3 gloria
Topic Starter
Gloria Guard

meiikyuu wrote:

<3 gloria

<3 meiikyuu :D
Dark Fang
report
Pagliaccio
Yayyyyy finally :3 congratz!
DeletedUser_1574070
ugh huh
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