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o!std | 3 digit world cup 2022

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Total Posts
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Topic Starter
shdewz



  1. 3v3, teams of 4 to 6
  2. Scorev2
  3. Rank range #100–#999
  4. International, country-based, one team per country
  5. Failed scores count (NF forced on every map)
  6. 2 players with mods for freemod, unique combination not required
    1. Allowed mods: HD, HR, FL, EZ (1.75x)
  7. Roll winner = 2nd ban, 1st pick
  8. Roll loser = 1st ban, 2nd pick
  9. RO16/QF/SF: Best of 11 / 2 bans
  10. F/GF: Best of 13 / 2 bans


  1. This is a country-based, world cup style tournament.
  2. This is a 3v3, osu! standard tournament.
  3. The rank range is #100–#999. BWS will not be used for rank range enforcement.
  4. You must be in the rank range at the time registrations close (March 11 @ 18:00 UTC)
  5. The tournament will be played in scorev2.
  6. Due to how restrictive the rank range is, up to three Countryless teams will be created for players that can’t complete a full team from their own country.
  7. Teams will be seeded by qualifier results.
  8. Qualifiers will be done by playing through a 10-map pool twice (4NM/2HD/2HR/2DT). Three players from your team will be in for each map.
  9. The top 16 teams from qualifiers will move on to a double elimination bracket.
  10. Grand Finals will have a bracket reset if the team coming from loser's bracket wins the first match.
  11. Players who are not in the rank range are allowed to register. However, if they are not strictly within the rank range by the time registration ends, their registration will be removed.
  12. After registration ends, players are allowed to leave the rank range to any extent.
  13. Match schedules and mappools will be released on the Monday before those matches should be played.
  14. Match schedules will be written in UTC.
  15. Staff members are not allowed to play in the tournament, other than streamers and commentators.


  1. Registration: February 20 ~ March 11 @ 18:00 UTC
  2. Team Submission: March 11 ~ March 27
  3. Player Screening: March 11 ~ March 27
  4. Qualifiers: April 1 ~ April 3
  5. Round of 16: April 8 ~ April 10 | Best of 11
  6. Quarter Finals: April 15 ~ April 17 | Best of 11
  7. Semi Finals: April 22 ~ April 24 | Best of 11
  8. Finals: April 29 ~ May 1 | Best of 13
  9. Grand Finals: May 6 ~ May 8 | Best of 13


  1. The captain for each country will be selected by the hosts towards the end of registrations.
  2. Teams will range from 4 to 6 members.
  3. After registrations end, each captain will be privately sent the list of players who signed up from their respective country.
  4. If a country has more than 6 eligible signups, they are recommended to host tryouts. If a team has 6 or fewer signups their team will be locked as is, however they are free to change captain or remove a player within the team submission period.
  5. All members of the team must be registered for the tournament, the deadline is strict and any attempts to circumvent this will be punished. Captains will only be sent players who properly registered within the registration phase.
  6. The captain may designate another person on the team as captain when they submit their roster.
  7. The captain is allowed to not put themselves on the team if they think it is right to do so, but they are still responsible for submitting their country's roster to the tournament hosts as well as designating someone on the roster as the new captain. If a person has not played the tournament after being designated captain in a previous iteration, they will be put on lower priority for captain and will most likely not get the role.
  8. Should a team have 3 or fewer signups for their country, the players will be eligible to play on a Countryless team for their region. A maximum of 2 players per unique country are allowed on each region’s roster. The Countryless teams are split approximately by standard timezones as follows:

    West: UTC-12:00 to UTC-02:00
    Central: UTC-01:00 to UTC+04:30
    East: UTC+05:00 to UTC+14:00


  1. The match lobby will be created by the referee, and the team captains of both teams will be invited. The captain is then responsible for inviting the rest of their team. If the captain of a team is not online, the referee will invite any other player from that team, and that player will be responsible for inviting their team.
  2. Teams have a strict 10 minute grace period to have at least 3 players available to play the match. If 10 minutes pass and a team does not have enough players to play the match, the other team will receive a win by default unless a reschedule is agreed upon within a timely manner.
  3. At the start of the match, both captains roll. The roll winner bans second and picks first, and the roll loser bans first and picks second.
  4. There will be no warmups.
  5. The referee is not allowed to play in the match.
  6. Each team is allowed 2 bans per match. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked. A team is allowed to ban 2 maps from the same mod pool.
  7. Teams have 2 minutes to select a map; if they fail to choose in the allotted time, the map choice will pass to the other team. This will have no effect on the order of picks afterward.
  8. For freemod picks, at least 2 players per team will have to choose a mod. Mods allowed are Hidden, Hard Rock, Flashlight, and Easy. A unique combination is not required, so you are allowed to go double HR for instance.
  9. Freemod scores done with the Easy mod will be multiplied by 1.75 (~875,000 score for an SS)
  10. Players are allowed, but not required, to use mods on tiebreaker maps.
  11. Once the map choice is locked in, players will have 2 minutes to ready up. The referee will start the match when all players are ready. If the 2 minute timer ends, the referee will force an !mp start 15 command, and the match will start with whoever is in the lobby.
  12. The winner of a map is determined by which team's three scores add up to a higher number.
  13. No-Fail is enforced on every map possible, and is recommended to use on Freemod. Failed scores count, however taking NF just makes the referee’s job a bit easier.
  14. In the case of a disconnection, common sense will be applied: if proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be added to their team's total score; if it is at all ambiguous, the other team will get the point; if the disconnection occurred in the first few seconds, the map will be replayed.

Qualifiers:

  1. All the rules found above will be in effect during the qualifier lobbies. Qualifier lobbies will be Head to Head instead of Team VS, and there are no bans or warmups.
  2. Each team will be playing by themselves in a qualifier lobby. Captains will have to discuss with the team to see which time works best and submit that time by Friday 23:59 UTC. There will be a reminder on Thursday morning preceding the deadline to the teams that have not selected a time yet. Any teams that do not select a time to play by the deadline will be disqualified.
  3. In the lobby, the team will play through the entire mappool in the order given on the mappool sheet. This means you will play through the nomod maps, then hidden, then hard rock, then double time.
  4. The mappool will be played through twice. During the second run, teams may choose to skip any map they want, and change their map roster if needed. The best combined team run will count.
  5. In the event of any disconnects, the player(s) who disconnect will be allowed to replay the map after the run by themselves.
  6. Teams will have 3 players in the lobby at a time. Players may be switched between maps.
  7. Qualifier scores will be hidden until all teams have played, in order to prevent seed manipulation.
  8. The bracket will be formed with the top 16 teams based on qualifiers performance using traditional seeding. This means that a country placed at 16th will be facing the country that placed 1st.


1st Place
  • Profile Badge (subject to change)
    Animated Banner

2nd Place
  • Animated Banner
3rd Place
  • Animated Banner


Hosts:Graphics:Mappool:Mappers:
  • TBA
Streamers:Commentators:Referees:

https://pif.ephemeral.ink/tournament-reports
Cixia
3wc
freddiiieeee
We go agane
khz
LETS GO
Tsuwagi
LETS GOOOO
BarTkE
Valorant tournament pogu
PuffedKirby
3wc is back
nik
D I O
hype
LeoFLT
Nice Graphics
Alechkun
how do i enter?
Topic Starter
shdewz
3 days left to sign up! make sure you don't forget
himejoshi
i forgot sorry shdewz
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