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L'Arc~en~Ciel - READY STEADY GO! (TV Size)

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Topic Starter
DJPop
This beatmap was submitted using in-game submission on 30 กรกฎาคม 2552 at 15:57:04

Artist: L'Arc~en~Ciel
Title: READY STEADY GO! (TV Size)
Source: Fullmetal Alchemist
Tags: anime
BPM: 144
Filesize: 11864kb
Play Time: 01:18
Difficulties Available:
  1. Easy (1.24 stars, 71 notes)
  2. Extra (5 stars, 367 notes)
  3. Hard (4.91 stars, 235 notes)
  4. Normal (3.77 stars, 124 notes)
Download: L'Arc~en~Ciel - READY STEADY GO! (TV Size)
Download: L'Arc~en~Ciel - READY STEADY GO! (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
37th beatmap. Requested by Larto.

Awesome rock song from Fullmetal Alchemist (OP2).
Skin was created by MaxwellDemon
Plus flawless hitsounds in Extra XD

Q: Why don't add custom hitsounds in Easy, Normal or Hard like Extra?
A: The song will be weird because some parts don't have notes and the hitsounds will be lacked.


EDIT 3: 30 Jul 2009
- Fixed notes in Extra.

EDIT 2: 26 Jul 2009
- Renamed "Insane" to "Extra".
EDIT 1: 23 Jul 2009
- Fixed hitcircle.png and numbers.
Behon
I went and played Easy and Normal, and the only hitsound problem I had was with the beginning of Easy. It seems weird to have a finish at 00:07:036 and no other sounds until the whistling slider at 00:18:703.

Other than that, good job, at least on those two difficulties. I might give more advice on the others when I have some time later.
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
arien666
Kool song :)

I can't mod this.[Seems good]
So...

Star is good<
cyanberryio
[Easy]
Great~

[Normal]
00:31:515 - Hit circle here?

[Hard]
Fun~

[Insane]
Oh shit~

Star'd - Would kudo star, but I'm all out. :(

Oh would you look at that! 3kds! Kudo strawr!
v2b
:)
Alace
I didn`t mod yet
i just like hitsounds

EDIT:offset+10ms
plz check this with other people because you add a lot of SB sounds

<Insane>
00:08:28 (7,8,9) - No one can notice that at first play
New combo?? or think a new way to place
Topic Starter
DJPop
This map has been deleted on the request of its creator. It is no longer available.
orioncomet
:oops: เพลงชอบเลยตามมาให้ดาว
GladiOol
Offset Seems fine~

Insane
Wow. Epic.

Hard
No epic hitsounds here? :' (
01:09:74 (3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Kinda boring tbh.

Normal
Epic hitsounds?

Easy
Epic hitsounds?
Starred~
Topic Starter
DJPop
Which offset is right? (370 - 380)
I'm not sure so I don't change yet -_-

Alace wrote:

<Insane>
00:08:28 (7,8,9) - No one can notice that at first play
New combo?? or think a new way to place
It's natural that no one can FC on first play =P
Wait for another BAT to check.

Gladi wrote:

Hard
No epic hitsounds here? :' (
The song will be weird because some parts don't have notes and the hitsounds will be lacked.
01:09:74 (3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Kinda boring tbh.
I can't change them which already snapped to vocal.
Can you suggest how should I fix in the other way?

Normal
Epic hitsounds?
^

Easy
Epic hitsounds?
^
Takuma
- General:
The hitcircles are a little hard to see! o 3o~

- Insane:
Loved the hitsounds!
00:08:28 (7,8,9) - Please fix things like this. It's very confusing. I think you should just place the middle note in between to make it easier; apply to all.

I'll star for now!
v2b
dont change it plz
http://osu.ppy.sh/s/3337 this map has the same pattern
Z-Ramm
This is one of my favorite OP songs of all time. The map is great; Normal and Hard are a lot of fun, and the hitsounds on Insane are amazing! I couldn't really find much of anything to critique. Starred.
Topic Starter
DJPop

Takuma wrote:

- General:
The hitcircles are a little hard to see! o 3o~
Fixed.

- Insane:
Loved the hitsounds!
00:08:28 (7,8,9) - Please fix things like this. It's very confusing. I think you should just place the middle note in between to make it easier; apply to all.

v2b wrote:

dont change it plz
http://osu.ppy.sh/s/3337 this map has the same pattern
As he said :3
Cyril Scarlet
วงโปรดวงนึงของผมเลย

ลองเล้วชอบ แต่ไม่มีปัญญาช่วย mod ขอโทษงับ m(_ _)m
Saturio
Extra's soundtrack are quite good.
Star~
DaRRi
good!~
Gabi
hi, nice beatmap set as usual and nice hitsounds

[Extra]
00:08:28 (7,8,9) - change patterns like this. really stupid pattern and confusing. i dont think it's rankable, even if there are other maps with this pattern, they suck <_<

star
lukewarmholiday
Hard

Personally I don't like all the claps, especially the story boarded ones, it's just confusing.

Extra

the fact the final notes of the alternate beats jump is near unreadable, it's made even worse because its in the middle of a triplet. soft-hitclap.wav and soft-hitwhistle.wav could be a little quiter too. I really love the hitsounds here.

I want to say the offset is a hair late but I dont know what to think with my computers sound right now.
Topic Starter
DJPop

Gabi wrote:

[Extra]
00:08:28 (7,8,9) - change patterns like this. really stupid pattern and confusing. i dont think it's rankable, even if there are other maps with this pattern, they suck <_<
Fixed.

lukewarmholiday wrote:

Hard
Personally I don't like all the claps, especially the story boarded ones, it's just confusing.
Just think it's from music =P

Extra
the fact the final notes of the alternate beats jump is near unreadable, it's made even worse because its in the middle of a triplet. soft-hitclap.wav and soft-hitwhistle.wav could be a little quiter too. I really love the hitsounds here.
Fixed.
Larto
After the second thing luke mentioned has been fixed, bubble! Good job on this map, DJPop <3
Yuukari-Banteki
[Easy]
01:02:45 - timing sections for volume/sampleset change should occur a tick before the note they intend to affect


[Normal]
looks good


[Hard]
looks good


[Extra]
wow the custom hitsounds on this are absolutely amazing and the map is perfect *.*


alright the inherit section thing really isnt that important so im gonna rank this but...
would you maybe be willing to contribute some of these hitsounds to the custom hitsound library?
Topic Starter
DJPop

Saturos-fangirl wrote:

would you maybe be willing to contribute some of these hitsounds to the custom hitsound library?
Sure :) Take from folder and rename them to what you want.

normal-hitwhistle.wav = Bass Drum
normal-hitclap2.wav = Snare
normal-hitfinish.wav = Cymbal
normal-hitfinish2.wav = Hi-hat-open
normal-hitclap.wav = Snare + Hi-hat-open
soft-hitwhistle.wav = Low-tom
soft-hitclap.wav = Mid-tom
Zerostarry
Those 3 bursts of kiai is unrankable.

peppy wrote:

Maximum of one kiai toggle per minute of playable beatmap length.
Topic Starter
DJPop

Zerostarry wrote:

Those 3 bursts of kiai is unrankable.

peppy wrote:

Maximum of one kiai toggle per minute of playable beatmap length.
When did he create that rule? D=
Zerostarry

DJPop wrote:

Zerostarry wrote:

Those 3 bursts of kiai is unrankable.

peppy wrote:

Maximum of one kiai toggle per minute of playable beatmap length.
When did he create that rule? D=
Around a week ago, but it was never announced :/

Hopefully we can fix dont say lazy too but thats for another thread -_- (and it may be too late)
lukewarmholiday
pfft

I didn't find it obnoxious.
Derekku
Isn't the kiai thing supposed to be a GUIDELINE? Besides, kiai time "doesn't lag" and it isn't hurting anything. :|
RemmyX25

lukewarmholiday wrote:

pfft

I didn't find it obnoxious.

Derekku Chan wrote:

Isn't the kiai thing supposed to be a GUIDELINE? Besides, kiai time "doesn't lag" and it isn't hurting anything. :|

My opinions as well.

Seriously, I like it. But this is why we can't have nice things.
lukewarmholiday
dont say lazy is a bad use of kiai, this is not.
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