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OutputP - Negai Hana

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Topic Starter
Awaken

smallboat wrote:

嗨. QQ MOD REQ~

怎麼這首歌又有似曾相似的感覺..又改了一次ww

[General]

圖片1364X767..應該是要1366X768吧? 標準尺寸.. 好我去改



[Easy]

00:09:906 (1) - 應該可以在大個10% 使clap聲音能夠聽出來
00:20:446 (4) - 看要不要換有弧度的滑條 不太好看 我那一首柔情的歌之前用有角的 朋友說不合適fixed
01:24:601 (1) - 感覺Easy diff沒這樣放的(? 应该不影响 后面是转盘
01:29:365 (2) - 前頭f
01:33:419 (1,2) - 尾端f
01:41:527 (2) - ^
感觉没什么必要加fin啊0 0
01:55:716 (1) - 弄個轉盤 01:59:365

后面加的话就几乎得把全部都做完了..这个结尾段还是不做较好


[Normal]

有些白線可以加個圈或滑條 試著放放看 已經有3以下難度了 可以多放點 难度老是升不上来QAQ


00:09:906 (1) - 可以再大聲 30%我试试
00:18:014 (3) - 拉到白線 fixed
00:14:770 (7) - 折一次比較佳 后面有音
01:06:662 (4) - 放個長滑條
01:55:716 (1) - 弄個轉盤 01:59:365 (或在範圍內放圈或滑條) no

[Hard]

hr ar 各-1 毕竟没insane ar还是不减了..HP减了

00:18:622 (6,4) - 盡量別用角的 我觉得蛮好看诶0w0
00:55:311 (3) - 後面的線突出來了 fixed
00:58:554 (1,2,3,4) - 有點怪 有音的
01:53:284 (5) - 後面還可以放東西

變速只能3種速度以下 這樣 改了 re了一段




加油啦 還有進步空間!
thx for mod
Senbon
Hello, from M4M.

General

SPOILER
Audio preview is different between Easy 01:26:932, Normal and Hard 01:27:338
Very good map already :)

Easy

SPOILER
00:30:987 (2) - end finish?
00:53:689 (3) - align with (2) better
01:08:284 (4) - NC, 7 combo is too much for easy

Normal

SPOILER
00:30:987 (3) - remove whistle, end finish?
01:38:892 (5) - ctrl shift r, selection centre, rotate 4 degrees

Hard

SPOILER
00:29:365 (1) - clap?
00:31:797 (7) - start finish?
Topic Starter
Awaken

Senbon wrote:

Hello, from M4M.

General

SPOILER
Audio preview is different between Easy 01:26:932, Normal and Hard 01:27:338
Very good map already :) thx :)

fixed
Easy

SPOILER
00:30:987 (2) - end finish? x
00:53:689 (3) - align with (2) better x
01:08:284 (4) - NC, 7 combo is too much for easy

Normal

SPOILER
00:30:987 (3) - remove whistle, end finish? x
01:38:892 (5) - ctrl shift r, selection centre, rotate 4 degrees

Hard

SPOILER
00:29:365 (1) - clap?
00:31:797 (7) - start finish? x
thx for your mod :)
Hollow Wings
0,0

General
hs的clap感觉略显单薄,感觉找一个回音响一点的比较好,这方面可以问问拉克丝,他应该会帮你的
aimod似乎因为有叠屏sb,所以提示开启epilepsy warning,我也不知道这是否是个问题,你可以问问bat
Hard
00:54:500 (1,2) - 这几个3/4滑条个人推荐消尾音,因为这曲子比较安静
01:02:405 (6,7) - 这个大跳突然出现总感觉有点突兀,但是也似乎没有不合理的地方,因为你nc下在重白线前面的缘故。个人是建议调整nc,这个你自己看吧
01:43:960 (3) - 这里我个人建议头尾位置不变,滑条向下凸
01:50:851 (5) - 这个三连音放过实在可惜,此处推荐改成note+1/4折返滑条

我觉得做的挺不错的
Normal
2 unsnap,kiai unsnap,注意check aimod
00:18:824 (1,2) - 换一下顺手点
00:46:797 (1,2,3,4,1) - 似乎某人跟我说低难度也请尽量避免太多连续单点,所以个人推荐此处最后的4和1并成一个滑条,注意nc
01:01:797 (2) - ctrl+g 顺手
01:05:041 (2) - ^
01:14:770 (2) - ^
01:18:013 (2) -
01:26:932 (1,2) - 换一下
01:37:067 (2,3) - 仔细调整一下blanket,在滑条2上多放一些control points
01:40:716 (1,2) - ^

...
Easy
00:09:906 (1,2) - 为何你这里就意识到要多加control points呢ww,虽然blanket还是没弄好
00:55:311 (2,3) - 分别ctrl+g


就给点小建议:00:26:122 (1,2) - 像这种地方虽然你又blanket的意思但并没有做好,所以给我这种强迫症一眼就看出来而且感觉很别扭。因为easy这种简单难度滑条比较多,停留时间很长,而且受众也一般是noobs,或许会看重一些谱面美观的方面,所以排列还是细致一些吧w
就是这样啦
good luck
Topic Starter
Awaken

Hollow Wings wrote:

0,0

General
hs的clap感觉略显单薄,感觉找一个回音响一点的比较好,这方面可以问问拉克丝,他应该会帮你的
aimod似乎因为有叠屏sb,所以提示开启epilepsy warning,我也不知道这是否是个问题,你可以问问bat 已开
Hard
00:54:500 (1,2) - 这几个3/4滑条个人推荐消尾音,因为这曲子比较安静 fixed
01:02:405 (6,7) - 这个大跳突然出现总感觉有点突兀,但是也似乎没有不合理的地方,因为你nc下在重白线前面的缘故。个人是建议调整nc,这个你自己看吧 fixed
01:43:960 (3) - 这里我个人建议头尾位置不变,滑条向下凸 这个没办法了0 0
01:50:851 (5) - 这个三连音放过实在可惜,此处推荐改成note+1/4折返滑条 fixed another way

我觉得做的挺不错的 thx XD
Normal
2 unsnap,kiai unsnap,注意check aimod fixed all
00:18:824 (1,2) - 换一下顺手点 fixed
00:46:797 (1,2,3,4,1) - 似乎某人跟我说低难度也请尽量避免太多连续单点,所以个人推荐此处最后的4和1并成一个滑条,注意nc 恩..再想想
01:01:797 (2) - ctrl+g 顺手
01:05:041 (2) - ^
01:14:770 (2) - ^
01:18:013 (2) - fixed
01:26:932 (1,2) - 换一下 fixed
01:37:067 (2,3) - 仔细调整一下blanket,在滑条2上多放一些control pointsfixed
01:40:716 (1,2) - ^ fixed

...
Easy
00:09:906 (1,2) - 为何你这里就意识到要多加control points呢ww,虽然blanket还是没弄好 fixed
00:55:311 (2,3) - 分别ctrl+g fixed


就给点小建议:00:26:122 (1,2) - 像这种地方虽然你又blanket的意思但并没有做好,所以给我这种强迫症一眼就看出来而且感觉很别扭。因为easy这种简单难度滑条比较多,停留时间很长,而且受众也一般是noobs,或许会看重一些谱面美观的方面,所以排列还是细致一些吧w
w 唔..QAQ
就是这样啦
good luck
thx for mod :)
- Jelly -
Hard
01:29:365 (5) - 01:35:851 (3) - 01:42:338 (5) - 感觉可加finish
01:49:635 (3,4) - 折角不是很喜欢
Normal
01:51:662 (1,2) - 中间似乎少个音
01:52:878 (3) - 提前1/2
01:53:689 (4) - 再做个滑条从01:53:284到01:53:689
01:46:392 (5,6) - 感觉再做个折返滑条比较好
Topic Starter
Awaken
updated
Topic Starter
Awaken

- Jelly - wrote:

Hard
01:29:365 (5) - 01:35:851 (3) - 01:42:338 (5) - 感觉可加finish 貌似有点突凸
01:49:635 (3,4) - 折角不是很喜欢 这样应该也可以0 0改梗有点麻烦
Normal
01:51:662 (1,2) - 中间似乎少个音 这只是个nm orz
01:52:878 (3) - 提前1/2 [思考 好像可行 不过估计到滑条角度的问题还是算了orz
01:53:689 (4) - 再做个滑条从01:53:284到01:53:689 ez和hd都在这里结束的orz
01:46:392 (5,6) - 感觉再做个折返滑条比较好 fixed
thx for mod
GIDZ
Hi~ From my modding queue: t/139620
I know you requested for a Chinese mod, but the problem is that I ain't good at Chinese and my rule clearly states English mod only. :P

General:
~Put claps on every 2nd and 4th white tick? Sounds better since you've placed them everywhere.
~Starting new combos on big white tick is the most basic technique to use if you're not sure of what NC pattern you're following.

Easy:
~00:09:906 (1) - Remove clap on head. You already have finish and the clap Shouldn't be on a downbeat.
~00:13:149 - Swap the 2 sliders to the front and circle to the back. It sounds better and matches the music more. http://puu.sh/4hVRz.jpg
~Space them properly after change and I also suggest to stack 00:16:392 (5) on top of 00:17:304 (1) 's head.
~00:16:392 (5) - Add finish.
~00:54:500 (1,2) - Swap combos.
~00:22:068 (5) - Remove clap on end and add finish.
~01:49:635 (3) - Copy and paste 01:47:202 (1) and then CTRL J and CTRL G to make it a symmetrical pattern.
~01:04:229 (1) - Slider end not snapped.
~01:47:202 (1) - ^

Normal:
~Snap your Kiai plz.
~00:13:149 (5) - NC. Cuz this pattern is longer then the others, so split them up plz.
~00:18:824 (1) - Remove NC.
~00:19:635 (3) - NC.
~00:24:500 (3) - Is the red point intentional? I think a normal curve with white points look better here.
~00:37:473 (4,1) - Swap NC.
~00:39:094 (2) - Move the reverse arrow up a bit so it will point more towards the next note for better flow.
~00:40:716 (4,1) - Swap NC.
~00:43:960 (4) - NC.
~00:50:040 (1) - Remove NC.
~00:51:662 (1,2) - Swap NC.
~So basically Start your new combos at the big white tick also known as the downbeat.
~01:06:662 (4) - Delete the slider so it's consistent with 01:00:986 (1,2,3)
~01:07:473 (1) - Move this somewhere else that doesn't overlap.
~01:35:446 (2,3) - Make proper blanket, move the notes to X:408 Y:144.
~Distance snap the notes after.
~01:40:311 (6) - Remove NC.

Hard:
~00:18:622 (1) - Remove NC.
~00:19:635 (10) - NC.
~00:20:243 (1) - Remove NC.
~00:39:703 (3,4,1,2,3,1,2,3,4,5) - Distance this properly or players will get confused between 1/1 notes and 1/2 beat notes.
~01:03:014 (3) - Putting this at the back breaks the flow during play.
~01:45:581 (8) - NC.

Overall, I think it's quite a good map. Just focus on where the NCs should be and how to space and place notes for best flow and comfort during play. Keep it up ^^

Good luck!~
Axey
挺好的 mod不出什么

加油
Xinely
你好 :3
from m4m in my queue, sorry for late D:

  • General and SB
  1. first of all, it's just suggestion so feel free to skip
  2. the SB is fine but (just opinion) how about add rain of flower or blossom or anything in kiai so feel the kiai is energetic part?
    or it's 2nd opinion , when kiai start 01:27:743 - and in 01:40:716 - (when finish sound appear) try use pulse in here?
  3. General here : add "flower" in tags? since hana means flower


  • Easy
    open AiMod and fix unsnapped objects please :3
    00:13:149 (3) - add clap for consistency
    00:26:122 (1) - try 424,188 for nice flow?
    00:30:987 (2) - add clap in head and tail for consistency
    00:52:878 (2,3,1) - try placement like http://puu.sh/4klkB.jpg ? for more neat
    01:13:959 (1,2) - try make more blanket?
    01:22:067 (1,1) - no need NC for consistency


  • Normal
    check AiMod, unsnapped kiai time
    00:14:770 (7) - remove one repeat and add note in 00:15:987 - ?
    00:18:014 (3,1) - try unstack.. kinda make confuse for newbie imo
    00:25:716 (4,1) - ^
    00:29:365 (1) - 224,256 for blanket (note: if you follow this, fix spacing after this object)
    00:35:446 (1) - i highly suggest to remove this, since suddenly after spin end (ofc it's hard for normal) and high vocal in after this time, i mean 00:35:851 - so better if you remove and start map in that time)
    00:35:851 (2) - finish in head
    00:40:716 (4) - inconsistency spacing here (1,28x)
    00:54:500 (1) - ^ (1,14x)
    00:57:338 (5) - ^ (1,12x)
    01:01:797 (2) - finish in head also spacing incosistency
    01:35:446 (2) - what? jump here? consistency spacing pls
    01:36:662 (1) - fix spacing 1,28x here


  • Hard
    01:26:933 (1) - try remove and make slider in 01:26:527 - i mean this slider http://puu.sh/4kvbF.jpg , it's more fit vocal
    01:43:351 (8) - 248,216 for better flower shape?
    nice hard :3

加油 :D
nice song here
Melt
Mod as request

[Easy]
  1. 00:47:203 (5) - 感觉这一个slider形状不好看,不如换成一般的圆弧
  2. 01:29:365 (2) - 个人觉得弧线反过来好看
[Normal]
  1. 00:16:392 (1) - 拉个红点试试?
  2. 00:32:608 (1) - 试试放个note在这
  3. 00:38:689 (1,2) - 个人建议
  4. 00:45:581 (6) - 这个blanket没做好
[Hard]
  1. 00:13:554 (1,2,3,4) - 建议用ctrl+shift+d重新摆
  2. 01:38:284 (5) - 4,5平行
质量不错,但是有个致命的问题
这个是你的hard,版边的利用实在...强烈建议重新调一下位置,尽量把整个playfield都利用起来

GL
Chronotakular
Hello! Mod 4 Mod! From like. 3 years ago. Heh.

Also sorry I made you post on my queue! I really didn't want to forget to mod your map D:

Your skin and story board are amazing! O.o
If you could add some combo bursts, it would really be complete!

[Easy]

01:20:446 (1,1,1) - This might be a personal opinion, but I wouldn't have sliders like this on an Easy difficulty, only because it's hard and unexpected for new players.

[Normal]

Jeez, I got nothing. I guess that's a good thing? :D

[Hard]

00:14:568 (1) - Maybe this is just me, but I didn't like this not stacked. It's fine as it is, but I missed it a lot. D:
00:26:122 (1) - Is this supposed to be a 1 note combo?
00:29:365 (1) - Since you did this twice, I guess it is intentional. I would remove these because it makes the song easier fail, because it doesn't restore as much HP.
01:34:635 (4,5,1) -Maybe un-stack these, just to make it a little bit more interesting?
[]

Man. This is a really clean map. Awesome job. Sorry this mod sucked. Hope this helped!
Topic Starter
Awaken

gideon5504 wrote:

Hi~ From my modding queue: t/139620
I know you requested for a Chinese mod, but the problem is that I ain't good at Chinese and my rule clearly states English mod only. :P

General:
~Put claps on every 2nd and 4th white tick? Sounds better since you've placed them everywhere.
~Starting new combos on big white tick is the most basic technique to use if you're not sure of what NC pattern you're following.

Easy:
~00:09:906 (1) - Remove clap on head. You already have finish and the clap Shouldn't be on a downbeat.
~00:13:149 - Swap the 2 sliders to the front and circle to the back. It sounds better and matches the music more. http://puu.sh/4hVRz.jpg
~Space them properly after change and I also suggest to stack 00:16:392 (5) on top of 00:17:304 (1) 's head.
~00:16:392 (5) - Add finish.
~00:54:500 (1,2) - Swap combos.
~00:22:068 (5) - Remove clap on end and add finish.
~01:49:635 (3) - Copy and paste 01:47:202 (1) and then CTRL J and CTRL G to make it a symmetrical pattern.
~01:04:229 (1) - Slider end not snapped.
~01:47:202 (1) - ^

Normal:
~Snap your Kiai plz.
~00:13:149 (5) - NC. Cuz this pattern is longer then the others, so split them up plz.
~00:18:824 (1) - Remove NC.
~00:19:635 (3) - NC.
~00:24:500 (3) - Is the red point intentional? I think a normal curve with white points look better here.
~00:37:473 (4,1) - Swap NC.
~00:39:094 (2) - Move the reverse arrow up a bit so it will point more towards the next note for better flow.
~00:40:716 (4,1) - Swap NC.
~00:43:960 (4) - NC.
~00:50:040 (1) - Remove NC.
~00:51:662 (1,2) - Swap NC.
~So basically Start your new combos at the big white tick also known as the downbeat.
~01:06:662 (4) - Delete the slider so it's consistent with 01:00:986 (1,2,3)
~01:07:473 (1) - Move this somewhere else that doesn't overlap.
~01:35:446 (2,3) - Make proper blanket, move the notes to X:408 Y:144.
~Distance snap the notes after.
~01:40:311 (6) - Remove NC.

Hard:
~00:18:622 (1) - Remove NC.
~00:19:635 (10) - NC.
~00:20:243 (1) - Remove NC.
~00:39:703 (3,4,1,2,3,1,2,3,4,5) - Distance this properly or players will get confused between 1/1 notes and 1/2 beat notes.
~01:03:014 (3) - Putting this at the back breaks the flow during play.
~01:45:581 (8) - NC.

Overall, I think it's quite a good map. Just focus on where the NCs should be and how to space and place notes for best flow and comfort during play. Keep it up ^^

Good luck!~
fixed most of these :)
thx for mod~
Topic Starter
Awaken

Xinely wrote:

你好 :3
from m4m in my queue, sorry for late D:

  • General and SB
  1. first of all, it's just suggestion so feel free to skip
  2. the SB is fine but (just opinion) how about add rain of flower or blossom or anything in kiai so feel the kiai is energetic part? let me ask tsumetaku about the SB :3
    or it's 2nd opinion , when kiai start 01:27:743 - and in 01:40:716 - (when finish sound appear) try use pulse in here?
    i think current is ok :)
  3. General here : add "flower" in tags? since hana means flower
ok

  • Easy
    open AiMod and fix unsnapped objects please :3
    00:13:149 (3) - add clap for consistency
    00:26:122 (1) - try 424,188 for nice flow?
    00:30:987 (2) - add clap in head and tail for consistency
    00:52:878 (2,3,1) - try placement like http://puu.sh/4klkB.jpg ? for more neat current is okay too :)
    01:13:959 (1,2) - try make more blanket? i am so lazy:(
    01:22:067 (1,1) - no need NC for consistency
others are fixed

  • Normal
    check AiMod, unsnapped kiai time
    00:14:770 (7) - remove one repeat and add note in 00:15:987 - ? I can't know where I can put the circle if I do it :(
    00:18:014 (3,1) - try unstack.. kinda make confuse for newbie imo there is already a diff under 3 stars so i think this diff can be a little difficult :)
    00:25:716 (4,1) - ^ ^
    00:29:365 (1) - 224,256 for blanket (note: if you follow this, fix spacing after this object)
    00:35:446 (1) - i highly suggest to remove this, since suddenly after spin end (ofc it's hard for normal) and high vocal in after this time, i mean 00:35:851 - so better if you remove and start map in that time)
    00:35:851 (2) - finish in head
    00:40:716 (4) - inconsistency spacing here (1,28x)
    00:54:500 (1) - ^ (1,14x)
    00:57:338 (5) - ^ (1,12x)
    01:01:797 (2) - finish in head also spacing incosistency
    01:35:446 (2) - what? jump here? consistency spacing pls
    01:36:662 (1) - fix spacing 1,28x here
others are fixed

  • Hard
    01:26:933 (1) - try remove and make slider in 01:26:527 - i mean this slider http://puu.sh/4kvbF.jpg , it's more fit vocal fixed another way
    01:43:351 (8) - 248,216 for better flower shape? right
    nice hard :3

加油 :D 谢谢:D
nice song here
thx for mod~ :)
Topic Starter
Awaken

Melt wrote:

Mod as request

[Easy]
  1. 00:47:203 (5) - 感觉这一个slider形状不好看,不如换成一般的圆弧 easy我决定做的傻逼一点
  2. 01:29:365 (2) - 个人觉得弧线反过来好看 神梗 不得不改
[Normal]
  1. 00:16:392 (1) - 拉个红点试试?神梗 不得不改
  2. 00:32:608 (1) - 试试放个note在这 不要把;w;
  3. 00:38:689 (1,2) - 个人建议 感觉这样DS对不上啊;w;
  4. 00:45:581 (6) - 这个blanket没做好 fixed
[Hard]
  1. 00:13:554 (1,2,3,4) - 建议用ctrl+shift+d重新摆 呜呜
  2. 01:38:284 (5) - 4,5平行 fixed
质量不错,但是有个致命的问题
这个是你的hard,版边的利用实在...强烈建议重新调一下位置,尽量把整个playfield都利用起来 现在应该好很多了

GL
妹儿贴神麻婆请受我一拜
Topic Starter
Awaken

Chronotakular wrote:

Hello! Mod 4 Mod! From like. 3 years ago. Heh.

Also sorry I made you post on my queue! I really didn't want to forget to mod your map D:

Your skin and story board are amazing! O.o
If you could add some combo bursts, it would really be complete!

[Easy]

01:20:446 (1,1,1) - This might be a personal opinion, but I wouldn't have sliders like this on an Easy difficulty, only because it's hard and unexpected for new players. ok

[Normal]

Jeez, I got nothing. I guess that's a good thing? :D

[Hard]

00:14:568 (1) - Maybe this is just me, but I didn't like this not stacked. It's fine as it is, but I missed it a lot. D: fixed another way
00:26:122 (1) - Is this supposed to be a 1 note combo? yeah I keep this kind of note NC
00:29:365 (1) - Since you did this twice, I guess it is intentional. I would remove these because it makes the song easier fail, because it doesn't restore as much HP. current may be okay too :D
01:34:635 (4,5,1) -Maybe un-stack these, just to make it a little bit more interesting? ok
[]

Man. This is a really clean map. Awesome job. Sorry this mod sucked. Hope this helped!
thx for mod~
Tsumetaku

Xinely wrote:

  1. the SB is fine but (just opinion) how about add rain of flower or blossom or anything in kiai so feel the kiai is energetic part?
    or it's 2nd opinion , when kiai start 01:27:743 - and in 01:40:716 - (when finish sound appear) try use pulse in here?
    I only tend to make lyrics but i can try them btw if i have time :3
    Thanks~
yf_bmp
Hi~ for m4m

[Hard]
排列:
  • 00:11:324 (6,7,8) - blanket
    00:12:743 (9,1) - distance可以拉开些 因为中间空出了一拍
    00:13:960 (3,4,5,6) - 这里(3,6)不适宜有重叠 物件可以保持距离能更美观(后面的7调整下):
    00:17:608 (5,6,7) - 根据音乐这样会比较好:
    00:21:257 (2,3) - 对称 或者 包围
    00:30:378 (4,5) - ^
    00:39:703 - 可以加note
    00:43:757 (4) - ^
    00:50:446 (5) - NC
    00:51:054 (2,3) - blanket
    01:00:987 (3,4,5,6,1) - 弧度可以稍大一些 可以美观些
    01:03:216 - 可以尝试这样:
    01:16:189 - ^
    01:07:473 (1,2,3) - 稍微拉开
    01:19:230 (3) - 可以尝试这样
    01:21:662 - 加note
    01:23:284 - ^
    01:29:365 (1,2,1) - 最好不重叠
    01:38:284 (5,6) - blanket
    01:44:770 (5,6) - ^
    01:52:676 (4,5) - ^
    或者我的建议是 01:52:068 (3,4,5) - 可以成120度旋转对称
    01:53:791 (1) - spinner到长线
音效:

  • 感觉需要"SampleSet Normal, Additions Soft"的部分
    00:10:716 (3) - 00:13:960 (3) - 00:17:203 (3) - 00:20:446 (3) - 00:23:689 (3) - 00:26:933 (3) - 00:28:554 (6) - 00:30:176 (3) - 00:31:797 (7) - 00:35:041 (1) - 01:04:230 (2) - 01:07:473 (1) - 01:12:338 (5) - 01:13:959 (2) - 01:17:203 (2) - 01:20:446 (1) - 01:22:068 (2) - 01:23:689 (3) - 01:28:554 (3) - 01:30:176 (5) - 01:33:419 (1) - 01:35:041 (1) - 01:36:662 (1) - 01:38:284 (5) - 01:39:905 (1) - 01:41:527 (3) - 01:43:149 (7) - 01:44:770 (5) - 01:46:392 (3) - 01:48:014 (5) - 01:49:635 (1) - 01:51:257 (6)
    感觉需要"Additions drum + whistle"的部分
    00:36:662 (2) - 00:38:284 (4) - 00:39:905 (3) - 00:41:527 (1) - 00:43:149 (2) - 00:44:770 (5) - 00:46:392 (8) - 00:48:014 (4) - 00:49:635 (3) - 00:51:257 (7) - 00:52:878 (5) - 00:54:500 (1) - 00:56:122 (4) - 00:57:743 (5) - 00:59:365 (3)
    00:09:906 (1) - 加finish
    00:09:906 (1) - ^
    00:21:257 (2) - 头clap
    00:29:365 (1) - 加finish
    00:47:608 (3) - 尾clap ; 00:48:014 (4) - 尾 additions drum+clap ; 00:48:419 (5) - 尾 additions drum+clap
    01:00:176 (1) - 头additions drum+finish
    01:00:581 (2) - 头additions drum+clap
    01:13:757 (1,2) - additions drum+clap
    01:26:527 (1) - additions drum+clap
    01:33:014 (6) - 尾clap
    01:43:960 (2) - 头clap
    01:48:824 (8) - clap
    01:52:676 (4,5) - 头clap
    01:53:284 (5) - 尾去clap
    01:45:987 (2) - 尾clap
    01:46:797 (1) - clap
[Normal]
  • 00:56:527 (4,5) - blanket
    01:00:986 (1,2) - blanket
    01:50:243 (5) - 调的更美观些
    01:52:878 (3,4) - blanket
[Easy]

  • 00:13:149 (3) - nc
    00:19:635 (3) - ^
    00:42:338 (2,3) - blanket
    00:45:581 (1) - nc
    00:53:689 (3,1) - distance
    01:05:851 (2,2) - 尝试头重叠下
    01:11:527 (4) - nc
    01:24:601 (1) - 转圈移后1/4且缩短1/4
    01:36:662 (3) - nc
    01:43:959 (4) - ^
音效参考hard
好听
rank it~
Topic Starter
Awaken

yf_bmp wrote:

Hi~ for m4m

[Hard]
排列:
  • 00:11:324 (6,7,8) - blanket fixed
    00:12:743 (9,1) - distance可以拉开些 因为中间空出了一拍 fixed
    00:13:960 (3,4,5,6) - 这里(3,6)不适宜有重叠 物件可以保持距离能更美观(后面的7调整下): fixed
    00:17:608 (5,6,7) - 根据音乐这样会比较好: fixed another way
    00:21:257 (2,3) - 对称 或者 包围 对称了
    00:30:378 (4,5) - ^ 对称了
    00:39:703 - 可以加note 不了 我决定整个主歌都善良
    00:43:757 (4) - ^^
    00:50:446 (5) - NC no
    00:51:054 (2,3) - blanket fixed another way
    01:00:987 (3,4,5,6,1) - 弧度可以稍大一些 可以美观些 fixed another way
    01:03:216 - 可以尝试这样: 不要吧感觉略奇怪;w;
    01:16:189 - ^ ^
    01:07:473 (1,2,3) - 稍微拉开 fixed
    01:19:230 (3) - 可以尝试这样 no
    01:21:662 - 加note fixed
    01:23:284 - ^ fixed
    01:29:365 (1,2,1) - 最好不重叠 fixed
    01:38:284 (5,6) - blanket fixed
    01:44:770 (5,6) - ^ fixed
    01:52:676 (4,5) - ^
    或者我的建议是 01:52:068 (3,4,5) - 可以成120度旋转对称 我135度转了
    01:53:791 (1) - spinner到长线 不了
音效:

  • 感觉需要"SampleSet Normal, Additions Soft"的部分
    00:10:716 (3) - 00:13:960 (3) - 00:17:203 (3) - 00:20:446 (3) - 00:23:689 (3) - 00:26:933 (3) - 00:28:554 (6) - 00:30:176 (3) - 00:31:797 (7) - 00:35:041 (1) - 01:04:230 (2) - 01:07:473 (1) - 01:12:338 (5) - 01:13:959 (2) - 01:17:203 (2) - 01:20:446 (1) - 01:22:068 (2) - 01:23:689 (3) - 01:28:554 (3) - 01:30:176 (5) - 01:33:419 (1) - 01:35:041 (1) - 01:36:662 (1) - 01:38:284 (5) - 01:39:905 (1) - 01:41:527 (3) - 01:43:149 (7) - 01:44:770 (5) - 01:46:392 (3) - 01:48:014 (5) - 01:49:635 (1) - 01:51:257 (6)
    感觉需要"Additions drum + whistle"的部分
    00:36:662 (2) - 00:38:284 (4) - 00:39:905 (3) - 00:41:527 (1) - 00:43:149 (2) - 00:44:770 (5) - 00:46:392 (8) - 00:48:014 (4) - 00:49:635 (3) - 00:51:257 (7) - 00:52:878 (5) - 00:54:500 (1) - 00:56:122 (4) - 00:57:743 (5) - 00:59:365 (3)
    00:09:906 (1) - 加finish
    00:09:906 (1) - ^
    00:21:257 (2) - 头clap
    00:29:365 (1) - 加finish
    00:47:608 (3) - 尾clap ; 00:48:014 (4) - 尾 additions drum+clap ; 00:48:419 (5) - 尾 additions drum+clap
    01:00:176 (1) - 头additions drum+finish
    01:00:581 (2) - 头additions drum+clap
    01:13:757 (1,2) - additions drum+clap
    01:26:527 (1) - additions drum+clap
    01:33:014 (6) - 尾clap
    01:43:960 (2) - 头clap
    01:48:824 (8) - clap
    01:52:676 (4,5) - 头clap
    01:53:284 (5) - 尾去clap
    01:45:987 (2) - 尾clap
    01:46:797 (1) - clap
音效留下来慢慢改

[Normal]
  • 00:56:527 (4,5) - blanket 感觉5的尾巴和4的尾巴一条直线比较好看
    01:00:986 (1,2) - blanket 我试过 不好看
    01:50:243 (5) - 调的更美观些 fixed
    01:52:878 (3,4) - blanket fixed
[Easy]

  • 00:13:149 (3) - nc
    00:19:635 (3) - ^
    00:42:338 (2,3) - blanket 什么 难道不是blanket?
    00:45:581 (1) - nc
    00:53:689 (3,1) - distance
    01:05:851 (2,2) - 尝试头重叠下
    01:11:527 (4) - nc
    01:24:601 (1) - 转圈移后1/4且缩短1/4
    01:36:662 (3) - nc
    01:43:959 (4) - ^
all fixed
音效参考hard
好听
rank it~
The-Gabe
Great map here.

Easy:

The only part that I think you should change is 01:51:257. The reverse arrows should be removed but the slider should still end at 01:51:662
Ore you could have 1 circle at 01:51:257 and another at 01:51:662.

Normal:

Nothing wrong here :)

Hard:

00:14:365 The way these circles are positioned seems a little confusing.
00:20:243 Same with these few circles.
00:26:527 And these, too.
00:47:203 I think these sliders would fit better if they were closer together.
00:58:544 Same with these sliders.

00:56:933 These sliders may get a little confusing here.

01:44:669 Delete this slider. For flow purposes.

This may sound like a lot, but this is still a great map.

Please respect my suggestions. :D
Pagno
Hello, from your modding queue!

~ Mod here ~
[General]
What about adding a spinner at the end of the song?

[Easy]
01:51:256 (4) - Remove this and place a hitcircle instead?

Nothing much to say about this difficulty!

[Normal]
00:41:933 (1) - Remove New Combo and place it on 00:42:338 (2) this one instead

00:53:689 (5) - Remove the reverse arrow and stretch it until the white tick

01:03:013 (3) - Convert this into a slider long till the long white tick and fill the next white tick with a hitcircle
01:15:987 (3) - ^
01:19:229 (3) - ^

01:29:162 (3) - Maybe this one should start on the long white tick and last one beat, then add a hitcircle on the next white tick
01:35:851 (3) - This one too, maybe make it start ½ beat after and make it last one beat
01:38:892 (5) - Starts ½ beat after? I'm thinking of making it start on the white tick since usually it's quite hard to tell the difference between a note on the red tick and one on the white tick for a Normal where notes are constantly on the white tick
01:42:135 (3) - ^
01:50:243 (5) - ^

[Hard]
00:30:378 (4) - What about moving it to x:352 y:96?

00:39:095 (2,3) - Doesn't it feel like it's missing a note on the red tick?

00:43:757 (4) - Also on this one, what about moving it back by half beat and stretching it by ½? (if you do this, fix the hitsound)

00:52:068 (1,2) - Same as before, I'm not sure if skipping the note on the red tick is intentional

00:56:527 (1) - Pheraps make this hitcircle into a ½ slider like all the next ones?

01:00:784 (2,3,4,5,6) - It would be nice if you converted those into something like this:


01:02:405 (2) - I'll point out only this one, but it's intended for all the next ones: what about adding a timing section with custom hitsounds so that it claps on the slidertick?

01:03:014 (3) - Convert this into a slider long one whole beat
01:06:257 (3) - ^
01:19:230 (3) - ^

01:20:446 (1) - The idea is good, but it's quite confusing in my opinion, maybe make it like:


01:22:068 (4) - Same ^

01:22:879 (5) - New Combo

01:23:689 (7) - Saaame

01:26:933 (1,2) - Converting those into 2 sliders long ½ beat would be nice! (maybe speed up a bit the slider speed if you do so)

Nice song! Good luck o/
Topic Starter
Awaken

Pagno wrote:

Hello, from your modding queue!

~ Mod here ~
[General]
What about adding a spinner at the end of the song? no I think current can keep the map finish the best

[Easy]
01:51:256 (4) - Remove this and place a hitcircle instead? ok

Nothing much to say about this difficulty!

[Normal]
00:41:933 (1) - Remove New Combo and place it on 00:42:338 (2) this one instead no i want to keep current rhythm

00:53:689 (5) - Remove the reverse arrow and stretch it until the white tick ok

01:03:013 (3) - Convert this into a slider long till the long white tick and fill the next white tick with a hitcircle
01:15:987 (3) - ^
01:19:229 (3) - ^
fixed another way

01:29:162 (3) - Maybe this one should start on the long white tick and last one beat, then add a hitcircle on the next white tick no.I want normal diff to be a little difficult
01:35:851 (3) - This one too, maybe make it start ½ beat after and make it last one beat ._.are you sure you mean this?01:35:851 (3)
01:38:892 (5) - Starts ½ beat after? I'm thinking of making it start on the white tick since usually it's quite hard to tell the difference between a note on the red tick and one on the white tick for a Normal where notes are constantly on the white tick I have had a ez diff,so I think i can't make my spread bad..ez is only 1 star.If normal's rhythm is quite easy,maybe spread is bad.
01:42:135 (3) - ^ ^
01:50:243 (5) - ^ ^

[Hard]
00:30:378 (4) - What about moving it to x:352 y:96? Really good idea,but flow may be bad with this way..Let me think of ..

00:39:095 (2,3) - Doesn't it feel like it's missing a note on the red tick? Yes..former version has a cirlce in the red tick,but I think it's a little uncomfortably for players.So I delete it.

00:43:757 (4) - Also on this one, what about moving it back by half beat and stretching it by ½? (if you do this, fix the hitsound) fixed the hitsound.

00:52:068 (1,2) - Same as before, I'm not sure if skipping the note on the red tick is intentional Yes I am intentional. :)

00:56:527 (1) - Pheraps make this hitcircle into a ½ slider like all the next ones? good idea fixed

01:00:784 (2,3,4,5,6) - It would be nice if you converted those into something like this: looks too ez


01:02:405 (2) - I'll point out only this one, but it's intended for all the next ones: what about adding a timing section with custom hitsounds so that it claps on the slidertick?

01:03:014 (3) - Convert this into a slider long one whole beat
01:06:257 (3) - ^
01:19:230 (3) - ^

fixed

01:20:446 (1) - The idea is good, but it's quite confusing in my opinion, maybe make it like:
I can't see your picture @.@ But I changed with my way~

01:22:068 (4) - Same ^ ^

01:22:879 (5) - New Combo ok

01:23:689 (7) - Saaame ok

01:26:933 (1,2) - Converting those into 2 sliders long ½ beat would be nice! (maybe speed up a bit the slider speed if you do so) two circle looks better I think :3

Nice song! Good luck o/
thx for mod
smallboat
嗨。 QQ MOD REQ~

跟之前的完全不一樣了 (驚

[Easy]

01:27:743 (1) - 覺得水滴聲應該不+clap比較恰當
01:39:905 (1) - ^
01:43:959 (1) - 前端+f 自斟酌
01:51:257 (4) - 前面都是圈 後面突然出個短折返蠻怪 跟之前一樣+個圈吧?


[Normal]

00:09:906 (1) - 紅線音量30 使clap聲音能出來一點? 20好像太小
00:16:392 (1) - 前端+clap 因為00:18:014 (3) - 這邊都隔3個+clap 建議這邊也加一下
01:46:392 (5) - 前端w


[Hard]

這難度摸了好久 聽了聽音效 感覺還是有漏一點

00:31:797 (7) - +w 前端
01:49:635 (2) - +w 前端
01:51:257 (8) - +w


祝Ranked前check順利。
Topic Starter
Awaken

smallboat wrote:

嗨。 QQ MOD REQ~

跟之前的完全不一樣了 (驚

[Easy]

01:27:743 (1) - 覺得水滴聲應該不+clap比較恰當 其实配上f的话clap基本听不见了233
01:39:905 (1) - ^ ^
01:43:959 (1) - 前端+f 自斟酌 还是算了;w;
01:51:257 (4) - 前面都是圈 後面突然出個短折返蠻怪 跟之前一樣+個圈吧? fixed


[Normal]

00:09:906 (1) - 紅線音量30 使clap聲音能出來一點? 20好像太小 我觉得蛮出来的w
00:16:392 (1) - 前端+clap 因為00:18:014 (3) - 這邊都隔3個+clap 建議這邊也加一下 啊漏了
01:46:392 (5) - 前端w fixed


[Hard]

這難度摸了好久 聽了聽音效 感覺還是有漏一點

00:31:797 (7) - +w 前端
01:49:635 (2) - +w 前端
01:51:257 (8) - +w

all fixed

祝Ranked前check順利。
thx for mod
Angelina_Rocca
Hi~
完全不会作图的新人来骗分了~
首先呢~歌曲很好听。

1.关于歌曲设置、整体部分
edit里面看了一下,感觉蛮不错,结果打开一玩,这鼠标……


2.hard
01:17:000 (1,2,3,4,5) - 我有点强迫症。。感觉6用个newcombo会整齐点吧(或者说之前加cb是因为有点小跳吗)(请原谅我这个强迫症患者(其实是没地方骗分了))

3.easy
01:14:770 (2) - 这里,把他改成note。然后再01:15:581 +slider,01:16:392结束。
01:18:013 (2) - 同理
↑主要是节奏间隔突然变了。。自己试着玩的时候惯性化的就打早了。
↑而且我想把那个空灵的“叮”的声音表现出来。
01:39:905 (1,2) - 没仔细看你的ds。。我记得没错的话,easy需要严格按照ds来的吧?感觉可以检查一下

4.normal
00:50:040 (3,4) - 哎哟喂。我真是太机智了。。blanket没包好
Topic Starter
Awaken

Angelina_Rocca wrote:

Hi~
完全不会作图的新人来骗分了~
首先呢~歌曲很好听。

1.关于歌曲设置、整体部分
edit里面看了一下,感觉蛮不错,结果打开一玩,这鼠标……


2.hard
01:17:000 (1,2,3,4,5) - 我有点强迫症。。感觉6用个newcombo会整齐点吧(或者说之前加cb是因为有点小跳吗)(请原谅我这个强迫症患者(其实是没地方骗分了))

3.easy
01:14:770 (2) - 这里,把他改成note。然后再01:15:581 +slider,01:16:392结束。
01:18:013 (2) - 同理
↑主要是节奏间隔突然变了。。自己试着玩的时候惯性化的就打早了。 fixed another way
↑而且我想把那个空灵的“叮”的声音表现出来。
01:39:905 (1,2) - 没仔细看你的ds。。我记得没错的话,easy需要严格按照ds来的吧?感觉可以检查一下

4.normal
00:50:040 (3,4) - 哎哟喂。我真是太机智了。。blanket没包好
all fixed
thx for mod
bigfrog
你好~
這真是一首好歌 ><

我先暫個位置,稍後再來看看 :3!
random mod 請別在意~

Easy
- 00:09:906(1) - 我認為這個滑條不需要那麼多折點,建議用成這樣比較整齊... :
- 00:12:338(2) - 1.04x,移到x236 y140應該會比較好
- 00:45:581(1,2) - (1)跟(2)前半段沒有平行0.0
- 01:08:284(2,3) - 平行
- 01:13:959(1,2) - blanket(完整包圍)? 你可以對(2)ctrl+g來看
- 01:20:446(1,2,3) - 這裡可以修改一下blanket的部分
- 01:39:905(1,2) - 建議讓中心點位於中央,比較可以凸顯節奏

Normal
- 00:12:743(4,1) - blanket
- 00:16:392(1) - 其實這不用紅色折點似乎比較好看 :
- 00:16:392(1,2,3) - 成三角形,然後記得調整一下之後間距 :
- 00:40:716(4,1) - blanket
- 00:45:581(3,4) - 試試這樣,然後 00:46:797(4,1)就可以重疊 00:43:959(1,2) {註:(1)是指尾端} :
- 00:55:311(3,1) - 何不跟 00:54:905(2,3) 一樣?
- 01:20:446(1,2,1,2,1,2) - 擺的很好看 :3
- 01:45:581(4,5) - 平行,但(5)迴轉的方向跟(4)相反 :

Hard
- 00:12:135(8) - 覺得可以修改一下1.26的間距
- 00:16:189(4,2) - 圍好
- 00:17:811(4,6) - ^同上
- 00:25:716(9) - 快和(8)重疊了,圍住(8)的結尾就好?
- 00:39:095(2,3,4) - 試試這樣的節奏 :
- 00:48:824(1,3) - 對稱?
- 01:44:669(4) - delete? 我覺得這個音有點多餘..
- 01:52:068(3,4,5) - 形狀很漂亮~~

有一些關於blanket的細調我沒有全部提出,因為那並不是很重要
只是我覺得圖要更整齊這些微調的部分還是是必要的...

最後大概就這些,圖本身沒有什麼問題~歌也好聽 :3
star and Good Luck!!~
Topic Starter
Awaken

bigfrog wrote:

你好~
這真是一首好歌 ><

我先暫個位置,稍後再來看看 :3!
random mod 請別在意~

Easy
- 00:09:906(1) - 我認為這個滑條不需要那麼多折點,建議用成這樣比較整齊... fixed :
- 00:12:338(2) - 1.04x,移到x236 y140應該會比較好 fixed another way
- 00:45:581(1,2) - (1)跟(2)前半段沒有平行0.0 fixed
- 01:08:284(2,3) - 平行 fixed
- 01:13:959(1,2) - blanket(完整包圍)? 你可以對(2)ctrl+g來看 我看著是blanket阿
- 01:20:446(1,2,3) - 這裡可以修改一下blanket的部分 比如書?
- 01:39:905(1,2) - 建議讓中心點位於中央,比較可以凸顯節奏 fixed

Normal
- 00:12:743(4,1) - blanket fixed
- 00:16:392(1) - 其實這不用紅色折點似乎比較好看 fixed :

- 00:16:392(1,2,3) - 成三角形,然後記得調整一下之後間距 fixed :
- 00:40:716(4,1) - blanket 是blanket阿
- 00:45:581(3,4) - 試試這樣,然後 00:46:797(4,1)就可以重疊 00:43:959(1,2) {註:(1)是指尾端} fixed :
- 00:55:311(3,1) - 何不跟 00:54:905(2,3) 一樣? 因為後面有音
- 01:20:446(1,2,1,2,1,2) - 擺的很好看 :3
- 01:45:581(4,5) - 平行,但(5)迴轉的方向跟(4)相反 我覺得現在的比較好看 :

Hard
- 00:12:135(8) - 覺得可以修改一下1.26的間距 fixed
- 00:16:189(4,2) - 圍好 fixed
- 00:17:811(4,6) - ^同上 fixed
- 00:25:716(9) - 快和(8)重疊了,圍住(8)的結尾就好? 其實我是想搞一個滑條漸入
- 00:39:095(2,3,4) - 試試這樣的節奏 :
- 00:48:824(1,3) - 對稱? 其實現在的flow比較好
- 01:44:669(4) - delete? 我覺得這個音有點多餘.. 不要吧
- 01:52:068(3,4,5) - 形狀很漂亮~~

有一些關於blanket的細調我沒有全部提出,因為那並不是很重要
只是我覺得圖要更整齊這些微調的部分還是是必要的...

最後大概就這些,圖本身沒有什麼問題~歌也好聽 :3
star and Good Luck!!~
thx for mod
YGOkid8
not a bad map, but... it's so short! i only just started getting into the song and before i knew it, the song was over :( i highly, highly, HIGHLY recommend mapping the whole song, or at least longer. my guess is that the song will go into another verse and then another chorus. at least map to the end of that chorus, assuming it exists. but i'd still say full song, even though it'd take a while.


Hard:
01:27:743 - I can get behind a SV increase, but I can't get behind a 2x spacing increase. Specifically, you jump from 0.75x to 1.50x (essentially doubling the SV), and personally that jump just doesn't play well at all. In fact...
00:35:851 - I can understand reasoning behind using 0.75x SV multiplier here, but.
01:00:987 - The music picks up again here, so staying on 0.75x is a bit odd. Going up to say, 1.0x would be more appropriate.
01:27:743 - Then if you have mapped the kiai section with 1.25x, you would've had the perfect gradual increase in slider velocity, which appropriate increases with the music. Actually it'd be prefect if you mapped the intro with 1.0x, but meh. If you wanted to, you could've probably had those (if not similar) multipliers for the rest of the difficulties too.

Anyway, that's all I can really say on this. Map is solid I guess, but finishes too soon. A better choice of SV would've helped a lot, but if you don't want to remap, then I can't exactly make you.

But yeah, that's my look at your map. Good luck with it. And no kudosu!, thanks.
EnakoRin
[General]
  1. offset - 9?
  2. 全部加clap不大好。我删掉部分note听了一下,长白线部分还是没有clap音的,而且clap有点吵。建议使用whistle
  3. 01:53:689 - 不喷一下星星?
[Easy]
  1. 00:53:689 (3) - 移动到(373,230)使成为正三角形
  2. 00:54:500 (1) - 移动到(291,172)使成为正三角形
  3. 01:24:905 (1) - 个人认为,如果这个图给新手打的话,这个spinner他们会反应不过来。所以改成slider?
[Normal]
  1. AR略高,- 1?
  2. 00:18:014 (3,4) - 没有重叠好
  3. 00:22:473 (4,1) - 没有flow好(slider下半截偏左了
  4. 00:22:878 (1,3) - 没有flow好
  5. 01:24:500 (2,1) - 出现得有点突然啊
  6. 01:35:446 (2,3) - 移动到(417,123)保证在正中间
  7. 01:50:243 (5) - 重画吧 你看弯得一点也不圆滑
[Hard]
  1. 00:06:662 (1) - 我记得放在第一根红线前的note是unrank的,所以你得把三个难度的红线都往前移
  2. 00:16:392 (1,1,2) - 卧槽这是什么心态
  3. 00:19:230 (7,1) - 没有重叠好
  4. 00:23:892 (4,5) - 换个位置比较爽
  5. 00:24:500 (7,8) - 没有flow好
  6. 00:30:378 (4,5) - 没有flow好
  7. 00:48:014 (4,1) - 往下移一点,接触到血条了
  8. 00:56:527 (1,2,3) - 怎么没有音效了?
  9. 00:58:554 (1) - 建议spinner在01:00:176 - 停止,然后填入缺少的note
  10. 01:03:014 (7,8) - 什么心态
  11. 01:05:041 (1) - 去掉new combo
  12. 01:35:649 (2,1) - 没有重叠好
排列没什么问题,但是音效问题有点多,得花功夫好好改改
----------
EasyModder 1.4.2
Program By Weiren
Topic Starter
Awaken

EnakoRin wrote:

[General]
  1. offset - 9?
  2. 全部加clap不大好。我删掉部分note听了一下,长白线部分还是没有clap音的,而且clap有点吵。建议使用whistle
  3. 01:53:689 - 不喷一下星星?
[Easy]
  1. 00:53:689 (3) - 移动到(373,230)使成为正三角形 fixed
  2. 00:54:500 (1) - 移动到(291,172)使成为正三角形 fixed
  3. 01:24:905 (1) - 个人认为,如果这个图给新手打的话,这个spinner他们会反应不过来。所以改成slider? 应该不会吧 离后面note也挺远的呀
[Normal]
  1. AR略高,- 1? 我看有ez的nm都是AR5 但是ODHP都是4其实是我做的太简单只能用三围来提高难度QAQ
  2. 00:18:014 (3,4) - 没有重叠好 虽然左上角写0.01其实是stack的傻逼编辑器快去吃电视
  3. 00:22:473 (4,1) - 没有flow好(slider下半截偏左了 右了一点
  4. 00:22:878 (1,3) - 没有flow好 应该好点了
  5. 01:24:500 (2,1) - 出现得有点突然啊 改了
  6. 01:35:446 (2,3) - 移动到(417,123)保证在正中间 fixed
  7. 01:50:243 (5) - 重画吧 你看弯得一点也不圆滑 求code
[Hard]
  1. 00:06:662 (1) - 我记得放在第一根红线前的note是unrank的,所以你得把三个难度的红线都往前移 可是我看到有图放note在红线前面也rank了啊;w;
  2. 00:16:392 (1,1,2) - 卧槽这是什么心态 以前找UWS的时候叫我往右边移一点..-。-
  3. 00:19:230 (7,1) - 没有重叠好 fixed
  4. 00:23:892 (4,5) - 换个位置比较爽 我草 突然想到个神梗 我把7和9ctrl+g惹
  5. 00:24:500 (7,8) - 没有flow好 按上面的改惹
  6. 00:30:378 (4,5) - 没有flow好 fixed
  7. 00:48:014 (4,1) - 往下移一点,接触到血条了 大改了一番
  8. 00:56:527 (1,2,3) - 怎么没有音效了? 音效已remap
  9. 00:58:554 (1) - 建议spinner在01:00:176 - 停止,然后填入缺少的note 主要是后面有鼓停在这里后面接note感觉有点奇怪;w;
  10. 01:03:014 (7,8) - 什么心态 坑死你
  11. 01:05:041 (1) - 去掉new combo 这类似的NC都改了
  12. 01:35:649 (2,1) - 没有重叠好 两个circle改了 那滑条怎么弄都stack不了啊;w;
排列没什么问题,但是音效问题有点多,得花功夫好好改改 音效re过了
----------
EasyModder 1.4.2
Program By Weiren
thx for mod
Topic Starter
Awaken

YGOkid8 wrote:

not a bad map, but... it's so short! i only just started getting into the song and before i knew it, the song was over :( i highly, highly, HIGHLY recommend mapping the whole song, or at least longer. my guess is that the song will go into another verse and then another chorus. at least map to the end of that chorus, assuming it exists. but i'd still say full song, even though it'd take a while. I am so lazy QAQ


Hard:
01:27:743 - I can get behind a SV increase, but I can't get behind a 2x spacing increase. Specifically, you jump from 0.75x to 1.50x (essentially doubling the SV), and personally that jump just doesn't play well at all. In fact... I don't know how to change it. QAQ could u give me some ideas?
00:35:851 - I can understand reasoning behind using 0.75x SV multiplier here, but. I remap with 1.00 sv~
01:00:987 - The music picks up again here, so staying on 0.75x is a bit odd. Going up to say, 1.0x would be more appropriate. yeah i use 1.00 sv between 00:35:446 - 01:27:743
01:27:743 - Then if you have mapped the kiai section with 1.25x, you would've had the perfect gradual increase in slider velocity, which appropriate increases with the music. Actually it'd be prefect if you mapped the intro with 1.0x, but meh. If you wanted to, you could've probably had those (if not similar) multipliers for the rest of the difficulties too. I mapped with 1.00 already~

Anyway, that's all I can really say on this. Map is solid I guess, but finishes too soon. A better choice of SV would've helped a lot, but if you don't want to remap, then I can't exactly make you. thank u~

But yeah, that's my look at your map. Good luck with it. And no kudosu!, thanks. Sorry I saw it after I gave you.QAQ
thx for mod~ :)
Flower
m4m


Hitsounds


  1. 看了一下基本音效是差不多的,我就一并说了。既然是复制音效那么hard搞完以后可以直接复制到别的diff里。
  2. 感觉有些地方缺finish,有些地方又不太对劲,我按照我的感觉说,说的不对来打我啊。
  3. 长白线的地方也用这个clap感觉有些过于病娇(?),可以考虑用drum clap看看
  4. 00:09:906 (1) - 漏finish
  5. 00:22:878 - ^
  6. 00:35:041 - 00:35:851 - 我的感觉里这两个finish不能共存,或许你可以把00:35:041 - 改成clap 或者把00:35:851 - 改成default
  7. 00:48:824 - finish
  8. 01:53:689 - 降低10%音量

Hard


  1. 00:15:378 (2) - 增大一些间距?感觉有点像1/4
  2. 00:27:338 - 这个声音有点奇怪,改成15%似乎不那么奇怪
  3. 00:45:581 (5) - 跟vocal的话是不是缩短1/2比较好?然后00:46:392 - 加一个note叠在滑条尾上
  4. 00:46:797 (7) - 这个我认为放到00:47:000 - 比较适合,也是跟鼓
  5. 01:07:068 (9) - 半个note基本都被盖在血条下面,旧版默认皮肤尤其明显,请考虑
  6. 01:23:487 (4,1) - 增大间距大概比较好,放到x:311 y:141附近,然后调整01:24:297 (2,3) -
  7. 01:38:284 (5,6) - blanket小细节
  8. 01:53:487 - 我认为这里的那个音不能忽略 考虑下要不要把01:53:284 (5) - 拆成1/2

Normal


  1. 00:22:878 (1,2,3) - 调整00:22:878 (1,3) - 的间距
  2. 00:35:446 (1) - 这和中心的距离比较远,离转盘又太近,建议删除,如果你坚持要这个节奏而且有时间可以把它放近以后重做这附近的几个note
  3. 01:13:959 (1,2) - 试试这样?
  4. 01:34:635 - 降低5%的音量可能比较好
  5. 01:50:243 (5) - 形状可以做的更圆润些

Easy


  1. OD-1?note分得很开 bpm又低 容易出100
  2. 我建议将所有的N:C2都降低5%的音量
  3. 01:24:905 (1) - 这个转盘太短了 Easy的转盘Auto应当最好能转出8000 放在01:23:689 - 开始如何?


没了 Good luck
Topic Starter
Awaken

Flower wrote:

m4m


Hitsounds


  1. 看了一下基本音效是差不多的,我就一并说了。既然是复制音效那么hard搞完以后可以直接复制到别的diff里。
  2. 感觉有些地方缺finish,有些地方又不太对劲,我按照我的感觉说,说的不对来打我啊。
  3. 长白线的地方也用这个clap感觉有些过于病娇(?),可以考虑用drum clap看看 还是算
  4. 00:09:906 (1) - 漏finish
  5. 00:22:878 - ^
  6. 00:35:041 - 00:35:851 - 我的感觉里这两个finish不能共存,或许你可以把00:35:041 - 改成clap 或者把00:35:851 - 改成default
  7. 00:48:824 - finish
  8. 01:53:689 - 降低10%音量

Hard


  1. 00:15:378 (2) - 增大一些间距?感觉有点像1/4
  2. 00:27:338 - 这个声音有点奇怪,改成15%似乎不那么奇怪
  3. 00:45:581 (5) - 跟vocal的话是不是缩短1/2比较好?然后00:46:392 - 加一个note叠在滑条尾上
  4. 00:46:797 (7) - 这个我认为放到00:47:000 - 比较适合,也是跟鼓
  5. 01:07:068 (9) - 半个note基本都被盖在血条下面,旧版默认皮肤尤其明显,请考虑
  6. 01:23:487 (4,1) - 增大间距大概比较好,放到x:311 y:141附近,然后调整01:24:297 (2,3) -
  7. 01:38:284 (5,6) - blanket小细节
  8. 01:53:487 - 我认为这里的那个音不能忽略 考虑下要不要把01:53:284 (5) - 拆成1/2 another way

Normal


  1. 00:22:878 (1,2,3) - 调整00:22:878 (1,3) - 的间距
  2. 00:35:446 (1) - 这和中心的距离比较远,离转盘又太近,建议删除,如果你坚持要这个节奏而且有时间可以把它放近以后重做这附近的几个note
  3. 01:13:959 (1,2) - 试试这样? 我是打算跟后面搞正三角的;w;
  4. 01:34:635 - 降低5%的音量可能比较好
  5. 01:50:243 (5) - 形状可以做的更圆润些

Easy


  1. OD-1?note分得很开 bpm又低 容易出100
  2. 我建议将所有的N:C2都降低5%的音量
  3. 01:24:905 (1) - 这个转盘太短了 Easy的转盘Auto应当最好能转出8000 放在01:23:689 - 开始如何?


没了 Good luck
其他都改了 thx for mod
smallboat
嗨,從 QQ req ,第三次mod,主要都細節..


[Normal]
00:18:824 (4,5,1) - 可呈三角,間距調一下? 明顯5比較上面
00:24:500 (3) - 歪掉,小移左邊點。
01:05:041 (2) - 2包1。
01:09:500 (3) - 好像有點歪。
01:11:121 (5) - ^


[Hard]
01:36:257 (3) - +w ?
01:37:068 (2) - 往上移一點點
Topic Starter
Awaken

smallboat wrote:

嗨,從 QQ req ,第三次mod,主要都細節..


[Normal]
00:18:824 (4,5,1) - 可呈三角,間距調一下? 明顯5比較上面
00:24:500 (3) - 歪掉,小移左邊點。
01:05:041 (2) - 2包1。
01:09:500 (3) - 好像有點歪。
01:11:121 (5) - ^


[Hard]
01:36:257 (3) - +w ?
01:37:068 (2) - 往上移一點點 没必要吧;w;
all fixed except that. thx for mod
wonders
m4m
首先音效我就不mod了,因为我的音效都是乱下的。

[Easy]
01:40:716 x:4 y:200 ? 如果你要改的话,接下来的x:188 y:252 ; x:104 y:196 ; x:180 y:136 ; x:228 y:324 ; x:324 y:272 ; x:320 y:172

[Normal]
00:24:500 这个红点感觉不太好
01:08:284 和前面的3靠的好近


[Hard]
00:26:122 NC还是遮,建议加到前面一个上
00:38:689 NC手动改成蓝色好一点


实在挑不出什么,就乱说了点凑数了orz
sheela
M4M

[Easy]
00:54:500 (1) - Remove the new combo and add it to 00:55:311 (2) ?
01:01:797 (2) - New combo?
01:11:527 (1) - New combo?
01:13:959 (1) - Remove the new combo?
01:47:203 (1) - The slider is outside of the mapset. Try to move it up or make another form.
[Normal]
00:14:365 (2) - Replace them into two circle?
00:24:500 (3) - Maybe you can replace the red square to an arc like:
00:26:122 (1) - Put it at x:144 y:176.
00:27:338 (4,5) - Move it to x:308 y:176.
01:40:311 (1) - Remove the new combo?

Good Luck and I'll shoot a star.
Topic Starter
Awaken

wonders wrote:

m4m
首先音效我就不mod了,因为我的音效都是乱下的。

[Easy]
01:40:716 x:4 y:200 ? 如果你要改的话,接下来的x:188 y:252 ; x:104 y:196 ; x:180 y:136 ; x:228 y:324 ; x:324 y:272 ; x:320 y:172
感觉现在的比较好看
[Normal]
00:24:500 这个红点感觉不太好 好多人书过这里 但我不懂改 owo
01:08:284 和前面的3靠的好近 fixed


[Hard]
00:26:122 NC还是遮,建议加到前面一个上 没懂
00:38:689 NC手动改成蓝色好一点 fixed


实在挑不出什么,就乱说了点凑数了orz
thx for mod
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