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Chihara Minori - Sakura Mau Kono Yakusoku no Chi de

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Mashley
All Difficulties
LOTS OF CLAPS ASDHJHGDFJSA
01:36:66 (1) - Is this REALLY necesarry?

Normal
This is a bit hard for normal... Maybe pick a different name
00:11:23 (5) - Ew spacing, feels like it should hit on the 1/1 beat
00:15:80 (5) - ^
01:00:23 (1) - The way you silenced the ending is awkward. Unsilence and lengthen by 1/2

Hard
00:51:08 (1) - Not as sure about this, but maybe do the same as I suggested for normal?
00:59:66 (8) - New combo for speed change
01:03:08 (4,5) - Evil.
GladiOol
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Topic Starter
DJPop
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Zekira
There's... there's something insanely wrong with the timing. Not that it would affect the map too much, but it's so noticeable in such a way that my offset range I'm getting is over 100ms, which shouldn't be the case. I feel and fear that this song might be using multiple offsets...

...but for now, Let me say this:

Offset: 528

Someone has to double-check it too since it's a bit annoying being unsure...

Also, O_O at slider velocity... noting its difference in the distance snap. Lol... it's a bit faultering, especially on Normal, but w/e, it's just me.

[Easy]
00:45:95 (6) - too near? By a bit, I think... because noting how 1-5 moves, 6 suddenly goes a bit too late for its spacing... so it has to be farther. (I'm pretty sure there's also a note before this one that has the same issue; just can't find it though)

[Normal]
Nothing much really, except that the slider velocity and note distance is a bit too... big? I don't know if that's frettable, but it's a bit offshooting especially if the note is about a half-beat after a slider. Get a second opinion on this, because the slider velocity is a bit on the flipside IMO...

[Hard]
01:27:36 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - Stack abuse? Maybe I just suck because the 'horse beat' doesn't fit well with that kind of stack, lol... but the distancing is fine, it's just that it's a bit hurtful to follow. Get an expert opinion on this, this isn't a 'must change'.
01:04:79 (2,3,4,5,6,7,8,9,10,1,2,3,4,5,6) - ^. Do I suck that bad? T_T
Larto
Hard:
01:04:50 (1,2,3,4,5,6,7,8,9,10,1,2,3) - This spacing... it's creative really, but really dodgy and complicated to read.
01:27:36 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,9,10) - ^
orioncomet
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Topic Starter
DJPop
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Larto
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heartnetkung
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Takuma
The slider velocity for Normal is too high, and if you compare with Easy, Normal has a smaller distance spacing. Please fix it. >A<
livender
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Topic Starter
DJPop

Takuma wrote:

The slider velocity for Normal is too high, and if you compare with Easy, Normal has a smaller distance spacing. Please fix it. >A<
Remapped.
Takuma
Easy still has bigger spacing than Normal, but I suppose the fix is OK too. Bubbled!
Yuukari-Banteki
[Easy]
01:36:64 (1) - 12 second spinner is too long


[Normal]
01:36:64 (1) - as in Easy


[Hard]
00:50:50 (8) - bpm change is bad
00:59:64 (8) - ^
01:36:64 (1) - 12 second spinner
Topic Starter
DJPop

Saturos-fangirl wrote:

[Easy]
01:36:64 (1) - 12 second spinner is too long
Removed.

[Normal]
01:36:64 (1) - as in Easy
Removed.

[Hard]
00:50:50 (8) - bpm change is bad
00:59:64 (8) - ^
Disagree.
01:36:64 (1) - 12 second spinner
Removed.
Yuukari-Banteki
[Easy]
good


[Normal]
good


[Hard]
decent


bubbled
foulcoon
If you think the BPM is correct then this needs 2 sections (at least). Metronome gets REALLY fast near the end. So much so that my hits are extremely late. I'm shocked that this was even bubbled in this state because its really obvious even by ear.

BPM: 210

Offset: 9,663
18,823

2nd offset fixes the obviously late hit and keeps hits from being outrageously late at the end. It may not be perfect, but it damn sure is an improvement on the previous timing. I'm popping the bubble even if my timing is incorrect because the current one is far from correct.
Topic Starter
DJPop

foulcoon wrote:

If you think the BPM is correct then this needs 2 sections (at least). Metronome gets REALLY fast near the end. So much so that my hits are extremely late. I'm shocked that this was even bubbled in this state because its really obvious even by ear.

BPM: 210

Offset: 9,663
18,823

2nd offset fixes the obviously late hit and keeps hits from being outrageously late at the end. It may not be perfect, but it damn sure is an improvement on the previous timing. I'm popping the bubble even if my timing is incorrect because the current one is far from correct.
Fixed.
Cyril Scarlet
ขอบอกว่าจิ้มอย่างเมามันมากคัรบ เจป๊อป ชอบๆ
Mogsy
I'll check timing stuff in the morning, I'm just doing this right now to see what definitely sticks out (since I promised I'd mod this).

Normal:
-The constant clapping is definitely annoying in this difficulty (the claps when there are no beats). Stop it, remove it, please.

Hard:
-00:27:96 (1,2,3,4,5,6,7) - This is insanely messy when you play it. Fix this.

I know that there are definitely things I missed, just wanted to make some notes before I fully mod this.
DaRRi
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Mogsy
New timing section is needed here (this is a rough approximation since I'm not the best at timing; I know it makes the preset claps off, but try it):

BPM: 210.000
Offset: 85,140 ms

I think I'm off by a few ms, but a new timing section is definitely needed there. And I shall edit this post with a better mod post.
Topic Starter
DJPop

Mogsworth wrote:

Normal:
-The constant clapping is definitely annoying in this difficulty (the claps when there are no beats). Stop it, remove it, please.
Plz don't nazi me to remove them D=
Reduced claps volume.

Hard:
-00:27:96 (1,2,3,4,5,6,7) - This is insanely messy when you play it. Fix this.
Fixed...

Mogsworth wrote:

New timing section is needed here (this is a rough approximation since I'm not the best at timing; I know it makes the preset claps off, but try it):
BPM: 210.000
Offset: 85,140 ms
I think I'm off by a few ms, but a new timing section is definitely needed there. And I shall edit this post with a better mod post.
Thanks a lot, it's really useful :)
Mogsy
I'm still going to nazi the Claps in Normal. Mostly because they're annoying without the given context, unlike Hard. Just remove the extra ones (the ones, you know, not mapped to anything).
Topic Starter
DJPop

Mogsworth wrote:

I'm still going to nazi the Claps in Normal. Mostly because they're annoying without the given context, unlike Hard. Just remove the extra ones (the ones, you know, not mapped to anything).
Done. Seems ugly :|

If someone has the good idea to place sounds in Normal, plz help me :roll:
Mogsy
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Topic Starter
DJPop

Mogsworth wrote:

Normal:
SPOILER
-00:46:53 (2,3) - Reverse this hitsound pattern (so 2 has no Clap but 3 does).
-00:47:25 (5) - Clap goes here.
-00:47:68 (6) - Remove the Clap here.
-00:48:82 (2,3) - Reverse this hitsound pattern.
-00:49:25 (4) - Clap goes here.
-00:50:25 (6) - Remove the Clap.
-00:50:53 (7) - Clap goes here.
-00:52:25 (3) - ^
-00:52:53 (4) - Remove the Clap.
-00:53:39 (2,3) - Reverse this hitsound pattern.
-00:54:10 (5) - Clap goes here.
-00:55:68 (2,3) - Reverse this hitsound pattern.
-00:56:39 (5) - Clap goes here.
-00:56:82 (6) - Remove the Clap.
-00:57:96 (2,3) - Reverse this hitsound pattern.
-00:58:68 (5) - Clap goes here.
-00:59:10 (6) - Remove the Clap.
-01:02:53 (2) - Remove the Clap.
-01:03:10 (4,5) - Reverse this hitsound pattern.
-01:03:68 (6) - Remove the Clap.
-01:09:39 (2,3) - Reverse this hitsound pattern.
-01:10:10 (5) - Clap goes here.
-01:11:39 (1) - Remove the Clap.
-01:11:68 (2,3) - Reverse this hitsound pattern.
-01:12:39 (5) - Clap goes here.
-01:13:96 (2,3) - Reverse this hitsound pattern.
-01:14:53 (4) - Remove the Finish.
-01:15:10 (6,7) - Reverse this hitsound pattern.
-01:15:68 (8) - Remove the Clap.
-01:15:96 (1) - ^
-01:16:82 (3) - Remove the Clap.
-01:17:10 (4) - ^ and add a Finish.
-01:17:96 (7) - Add a Clap.
-01:18:53 (2,3) - Reverse this hitsound pattern.
-01:19:25 (5) - Add a Clap.
-01:20:53 (1) - Remove the Clap.
-01:20:82 (2,3) - Reverse this hitsound pattern.
-01:21:53 (5) - Add a Clap.
-01:24:25 (2) - Remove the first Clap.
-01:25:13 (1) - Remove the Clap.
-01:25:56 (2) - Add a Clap.
-01:26:28 (4) - Remove the Clap.
-01:26:71 (5) - Add a Clap.

Fix this stuff and I'll bubble. The current hitsounds feel weirdly accented on Normal, but that's it. The reversal stuff is just to make the accents feel right. :D
Many things fixed, except:
-01:13:96 (2,3) - Reverse this hitsound pattern.
-01:14:53 (4) - Remove the Finish.
-01:15:10 (6,7) - Reverse this hitsound pattern.
-01:17:10 (4) - ^ and add a Finish.
I don't want to change hitfinish sounds which I used as cymbals.
Mogsy
What I suggested sounds better, but whatever. Bubbled.
Iluhiwizel
ชอบจริง -3- star~*
Babble
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Yuukari-Banteki
[Easy]
01:13:96 - these kiai sections for fountaining are no longer rankable
01:23:10 - ^


[Normal]
same kiai thing as Easy
...also i just realized...that ubergay clap pattern was in the storyboard? i thought the mp3 was just gay


[Hard]
00:50:53 (8,1) - NO
00:59:68 (8,1) - ^
you do NOT quadruple the bpm between sliders. sorry but you just DONT. thats GAY.
01:23:10 (2,3) - stack the endpoints
also yeah the kiai thing

popped
Topic Starter
DJPop

Saturos-fangirl wrote:

[Easy]
01:13:96 - these kiai sections for fountaining are no longer rankable
01:23:10 - ^

RemmyX25 wrote:

Seriously, I like it. But this is why we can't have nice things.
Removed.

[Normal]
same kiai thing as Easy
Removed.
...also i just realized...that ubergay clap pattern was in the storyboard? i thought the mp3 was just gay
>_>

[Hard]
00:50:53 (8,1) - NO
00:59:68 (8,1) - ^
you do NOT quadruple the bpm between sliders. sorry but you just DONT. thats GAY.
NO!
01:23:10 (2,3) - stack the endpoints
Fixed.
also yeah the kiai thing
Removed.
minyeob
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DaRRi
very well done!!

the only thing i would say is ...
the beginning part of normal is kinda hard to read.
please use less (better be none) VERY SHORT repeat sliders that contains 1+ repeats in easier difficulties
they confuse
Topic Starter
DJPop

minyeob wrote:

[Easy]
37:10(1)~45:10(5)-> Noisy Claps?!
I don't think so ...

[Normal&Hard]
Change difficulty Name to Hard&Insane?
The map is not so hard but look at the star rating! Hard=5.00 stars? You have to think about it.
Fine imo :/

DaRRi MIx wrote:

the beginning part of normal is kinda hard to read.
please use less (better be none) VERY SHORT repeat sliders that contains 1+ repeats in easier difficulties
they confuse
I'll try not to do it in next songs.
Ultimate
DJPop, i'm only suggesting these modifications. If you do not wish to use them, then dont.

Timing: 209,900
Offset: 498

With this timing and offset, you can delete the 2nd and 3rd offset. Do not Ctrl + A everything, this wont work. If you plan to take my advice, reput every notem, on the timeline, on the place where they belong.

Easy:

Cant find anything wrong.

Normal:

Cant find anything wrong. ( Damn this aint fun modding xD )

Hard:

Dude, why did i even check this out xD

~STAR!~
Topic Starter
DJPop

Ultimate wrote:

Timing: 209,900
Offset: 498
Fixed.
It works well, thx :)
Mafiamaster
Great!~ Didn't see anything wrong.
Symbolic
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Topic Starter
DJPop
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Cyclone
um, this map fluctuates in its timing. 1 offset won't cut it here. Unfortunately i suck at these sorts of things.

That being said, the majority of the map needs roughly +5 ms.

Kiai is overused in this map.
Topic Starter
DJPop

Cyclone wrote:

um, this map fluctuates in its timing. 1 offset won't cut it here. Unfortunately i suck at these sorts of things.
That being said, the majority of the map needs roughly +5 ms.
Kiai is overused in this map.
Offset fixed.
Kiai times fixed.


I wonder how is the map with non-overused Kiai times :/
Starrodkirby86
The Kiai's a bit long, but the map is fine with the new one. Sure it might be a little too much, but it's fine, in my opinion...

The timing is just...Hm...It sounds strange on the surface, but it seems to be right-ish. O.o I'm hesitant to bubble because of that...

I can't really do anything here, and I deeply apologize for that. S: Once the timing is something I'm more comfortable with, ranking this would be a cinch. In the meantime, have a star.

Edit: This is a blind shot, and if you are to use this I hope it's correct. xD Take lots of testing and tell me if it works for you...Ahh, change the BPM to 209.925?
Breeze
So many BATs had seen it
Can I find anything wrong? let me try...

to all diff.

  1. There're too many claps, few are sound good, but too much is boring, doesn't it?
as expected, no problem found |o|

star!
Sleep Powder
[Easy]
Cute song~

[Normal]
This would make a decent Hard actually...
00:34:80 (1) - Slider-whistle?

[Hard]
Scary spacing looks familiar...
lol rename Normal to Hard and this to Insane? :)
mrtn
[easy]
no problems

[normal]
no problems

[hard]
no problems

good job, starred
Topic Starter
DJPop
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Takuma
I kind of agree with the difficulty thing. Normal does not "really" feel Normal - it feels in between Normal and Hard. I strongly suggest you follow what animask has said in his post and change what he said. But if you disagree, your bubble is already here. The bubble will pop once you upload if you agree, so call me back if you'd like.
Starrodkirby86
Bubble repair, coming through~ :D

(fyi: I checked the map and it's good too)
Takuma
Ranked.
Munchlax
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