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TKDz2b - Never Say Never (TV Size)

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Topic Starter
Citrus

BeatofIke wrote:

Clearing old requests!
[Insane]
  1. 00:21:061 (4,1) - The only thing that bothered me in this difficulty was the lack of notes here to follow some of the vocals here. I understand that you followed the piano parts at 00:20:358 (1,2,3,4), but afterwars it feels kinda empty. I suggest adding some notes here. Fixed

That's it in my end! Call me back!
Thank you very much~
BeatofIke
Looks good now. Bubbled!
Topic Starter
Citrus

BeatofIke wrote:

Looks good now. Bubbled!
Thank you~
Kayano
Ranked!
Topic Starter
Citrus

OniJAM wrote:

Ranked!
stress
Oracle
sad..我其实摸了一半,后面太监了。。。不过现在都泡了,就不post那半篇mod了
快rank快rank!!!
Skystar
還rank圖? 服
Megurine Luka

Amamiya Yuko wrote:

還rank圖? 服
mintong89
恭喜rank啦 lol
Irreversible
I will mod this tomorrow, I found some issues concerning the readability and the rhythm itself, there are better ways to do it!

Popping for now!
Konei
Irreversible
Sorry for the delay.

[Insane]

00:05:240 - Might be hard for the begin, but why not going with the vocals even better? http://puu.sh/8GuCD/6f35067e3c.jpg Like this.
00:08:053 - You missed a vocal again here, I would map it.
00:08:170 (4,5,6) - Also, I think these 3 circles are quite boring, aren't they? Look at the rhythm you've had before, and now this boring 1/2. You should go for either a slider, or something more interesting.
00:11:334 (3,4,5,6,7) - I see that you want to follow the vocals here, yet it's not a too good solution you have there; you put focus on the wrong ones. 00:11:334 - (screenstart) http://puu.sh/8GuKw/181b9870bd.jpg This follows the vocals given much better. Try it please!
00:15:201 (2,3,4,5,6,7,8) - Quite overmapped, you should follow someting better, but not everything together (rhythm and vocals) in this case, it seems quite messy.
00:16:608 - I would go for a single circle here to match the strong vocal "yup" better. http://puu.sh/8GuOU/0a141da442.jpg
00:19:186 (1,2) - What about some slight curves here? Seems interesting to me! http://puu.sh/8GuPv/83d4496b1d.jpg
00:44:146 (5,1) - Don't put a jump here please. The difficulty spike gets really high here, and it's not fun to play at all (in this case). You have two options; 1) Place with normal DS 2) 00:44:029 (4,5) - make this a 1/4 slider so the jump is really much easier to play
01:11:803 (3,4) - 1/4 Sliders should possibly not start on a blue tick slider, sadly that's the case here. Try to get rid of it, so the rhythm gets cleaner, and a bit more logic.
01:14:147 (5,6) - ^ no jump here pls.
01:16:608 (1,2,3,4,5,6) - I think you could increase the DS between each doublet a bit, to emphasize the cool vocals!
01:18:248 (1,2,3) - And for this, you could use a bit higher SV (1.1)
01:19:186 (1,2,3,4) - and 1.2 SV for this? :D Seems quite cool to me, completely up to you tho!

The other diffs seem fine to me, I hope you can find some better solutions for your Insane, please call me back.

You should also ungrave it xD
Topic Starter
Citrus

Irreversible wrote:

Sorry for the delay.

[Insane]

00:05:240 - Might be hard for the begin, but why not going with the vocals even better? http://puu.sh/8GuCD/6f35067e3c.jpg Like this.fixed
00:08:053 - You missed a vocal again here, I would map it. fixed
00:08:170 (4,5,6) - Also, I think these 3 circles are quite boring, aren't they? Look at the rhythm you've had before, and now this boring 1/2. You should go for either a slider, or something more interesting.fixed
00:11:334 (3,4,5,6,7) - I see that you want to follow the vocals here, yet it's not a too good solution you have there; you put focus on the wrong ones. 00:11:334 - (screenstart) http://puu.sh/8GuKw/181b9870bd.jpg This follows the vocals given much better. Try it please!fixed
00:15:201 (2,3,4,5,6,7,8) - Quite overmapped, you should follow someting better, but not everything together (rhythm and vocals) in this case, it seems quite messy.I want to keep this,not very hard for players
00:16:608 - I would go for a single circle here to match the strong vocal "yup" better. http://puu.sh/8GuOU/0a141da442.jpgI prefer the original
00:19:186 (1,2) - What about some slight curves here? Seems interesting to me! http://puu.sh/8GuPv/83d4496b1d.jpgI want to keep straight with 00:19:889 (9) -
00:44:146 (5,1) - Don't put a jump here please. The difficulty spike gets really high here, and it's not fun to play at all (in this case). You have two options; 1) Place with normal DS 2) 00:44:029 (4,5) - make this a 1/4 slider so the jump is really much easier to playfixed
01:11:803 (3,4) - 1/4 Sliders should possibly not start on a blue tick slider, sadly that's the case here. Try to get rid of it, so the rhythm gets cleaner, and a bit more logic.fixed
01:14:147 (5,6) - ^ no jump here pls.fixed
01:16:608 (1,2,3,4,5,6) - I think you could increase the DS between each doublet a bit, to emphasize the cool vocals!I want to make 01:17:311 (2,3,4,5) - completely overlap 01:15:670 (3,4,5,6) -
01:18:248 (1,2,3) - And for this, you could use a bit higher SV (1.1)fixed
01:19:186 (1,2,3,4) - and 1.2 SV for this? :D Seems quite cool to me, completely up to you tho!fixed

The other diffs seem fine to me, I hope you can find some better solutions for your Insane, please call me back.

You should also ungrave it xD
Topic Starter
Citrus

Irreversible wrote:

01:18:248 (1,2,3) - And for this, you could use a bit higher SV (1.1)I changed it to 1.25
01:19:186 (1,2,3,4) - and 1.2 SV for this? :D Seems quite cool to me, completely up to you tho!I changed it to 1.50
Irreversible
Hii, sorry, I found some other things ><

[General]

My aiMOD says letterboxes aren't consistent through the diffs, please re-check.

[Insane]

00:07:701 (3,4,5) - I'm not really supporting this stack, it's quite hidden in game and well, the 1/4 is really spaced here, it doesn't look too good. What about something like http://puu.sh/8OEz8/f9adb9e47b.jpg ? (feel free to fix it in your own way)

00:17:076 (2) - I think this would cover the vocals better with 3 circles?
00:18:951 - 00:19:068 - How about replacing this with an 1/4 slider? Fits better imo, up to you.
00:19:537 (7) - Increase DS, it's a bit unreadable.
00:31:139 (3) - That's a quite odd rhythm, how about this for consistency? http://puu.sh/8OEKo/c865c4dd25.jpg (Screen starts at 00:30:553 - )
00:35:358 (1) - Move a bit closer?
01:19:186 (1,2) - move to 16 / 32 (both)
01:19:654 (3) - move to 76 144
01:19:889 (4) - move to 256 332

Recheck your whistles in the first part, sometimes it seems like there are some missing (not sure though, if it's fine for you, it's ok)

Call me for rebubble after! :D
Topic Starter
Citrus

Irreversible wrote:

Hii, sorry, I found some other things ><

[General]

My aiMOD says letterboxes aren't consistent through the diffs, please re-check.fixed

[Insane]

00:07:701 (3,4,5) - I'm not really supporting this stack, it's quite hidden in game and well, the 1/4 is really spaced here, it doesn't look too good. What about something like http://puu.sh/8OEz8/f9adb9e47b.jpg ? (feel free to fix it in your own way)fixed

00:17:076 (2) - I think this would cover the vocals better with 3 circles?I prefer the original
00:18:951 - 00:19:068 - How about replacing this with an 1/4 slider? Fits better imo, up to you.^
00:19:537 (7) - Increase DS, it's a bit unreadable.fixed
00:31:139 (3) - That's a quite odd rhythm, how about this for consistency? http://puu.sh/8OEKo/c865c4dd25.jpg (Screen starts at 00:30:553 - )I think there is no problem
00:35:358 (1) - Move a bit closer? fixed
01:19:186 (1,2) - move to 16 / 32 (both)fixed
01:19:654 (3) - move to 76 144I don't like this :(
01:19:889 (4) - move to 256 332^

Recheck your whistles in the first part, sometimes it seems like there are some missing (not sure though, if it's fine for you, it's ok)fixed

Call me for rebubble after! :D
Thank you very much~
Irreversible
Ok, good then!

Rebubbled
Topic Starter
Citrus

Irreversible wrote:

Ok, good then!

Rebubbled
Thank you very much~
Atrue
Gotta check it tomorrow.. Marked~ :)
Atrue
( not too late~)
Hello~
Bubble check.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Pointing out some stuff that can make the map better here.
The diff spread can be better if the Hard diff get easier, and as a matter of fact, most Hard diffs get not that hard.
And some patterns can be more reasonable in Higher diffs.
BTW, good job in Lower diffs. Here we go~
Suggestions about Source and Tags: Because the original anime area is Japan, using Japanese as Source language is better imo. So, Source:ダンガンロンパ 希望の学園と絶望の高校生 , and adding Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei The Animation to tags.
[Easy]
General
Good diff, nothing to pick out.
[Normal]
General
Fine here, nothing important to point out.
[Luka's Hard]
General
Lower the difficulty to keep in good track with Normal diff is recommended.
Beats
00:08:873 (6) - This note is quite weak and giving it a hit seems not so necessary here. And it's actually the tail of the word 'play'. I suggest making the note as the slider's end. Example: 00:09:108 (1) - And then comes here, I think the slider is meant to follow the vocal, because you followed the vocal in previous parts and here the vocal is quite strong. So I suggest move the slider 1/4 early. And to avoid the blank after the slider, just adding a circle at 00:09:342 to follow the vocal is a good choice. Example:00:15:670 (3,4,5,6,7) - Personally I'm not with the stream starting with a jump. So maybe you can change it into a reverse slider. Just a suggestion here, because you can also change the distance more easy to follow. Example:00:31:373 (6) - Starting the slider here is not that reasonable for me, because almost nothing important to stress here. And the vocal is more important and you are following it, so I just suggest that:01:27:037 (4,5,6) - This small stream is quite harder than a triplet, which is too hard for a Hard diff imo. Try to make it easier by changing it into a reverse slider. Example:Hitsound
00:23:522 - The whistle is kinda over-emphasized here. After all the end of the slider is really weak, and even weaker than the next slider's head. So removing the whistle here is ok.
[Insane]
General
Pointing out something here to see if the quality of the diff be better.
Overall I think streams are overused, but in this kind of style, things get not that bad imo.
Beats
00:36:295 (4,5,6,7,8) - It's your style, but I have to say this kind of feeling is not fit in the music. Streams in the Bpm give players a feeling of restricted speed.. The solution here I can think out is changing the stream into slider. Example:01:06:647 (5,6,7,8) - And the issue also comes out here. The streams are not feeling well, the vocal is quite simple and even you followed drums and instruments all the part, the feeling of slow down is not good. Try this:Placement
00:30:201 (5,1,2,3) - The placement is really like 1/4 distance, but they are actually 1/2 beats here. So I just suggesting increasing the distance here. Example:

Call me back when you are ready :)
Topic Starter
Citrus

Atrue wrote:

( not too late~)
Hello~
Bubble check.

[Notion]
This color means it is a suggestion. I prefer to do this, but you can either choose to fix or not.
And this color means some issue to fix I think.


[General]
Pointing out some stuff that can make the map better here.
The diff spread can be better if the Hard diff get easier, and as a matter of fact, most Hard diffs get not that hard.
And some patterns can be more reasonable in Higher diffs.
BTW, good job in Lower diffs. Here we go~
Suggestions about Source and Tags: Because the original anime area is Japan, using Japanese as Source language is better imo. So, Source:ダンガンロンパ 希望の学園と絶望の高校生 , and adding Danganronpa: Kibou no Gakuen to Zetsubou no Koukousei The Animation to tags.Fixed
[Easy]
General
Good diff, nothing to pick out.
[Normal]
General
Fine here, nothing important to point out.
[Luka's Hard]
General
Lower the difficulty to keep in good track with Normal diff is recommended.
Beats
00:08:873 (6) - This note is quite weak and giving it a hit seems not so necessary here. And it's actually the tail of the word 'play'. I suggest making the note as the slider's end. Example: Fixed
00:09:108 (1) - And then comes here, I think the slider is meant to follow the vocal, because you followed the vocal in previous parts and here the vocal is quite strong. So I suggest move the slider 1/4 early. And to avoid the blank after the slider, just adding a circle at 00:09:342 to follow the vocal is a good choice. Example:Fixed
00:15:670 (3,4,5,6,7) - Personally I'm not with the stream starting with a jump. So maybe you can change it into a reverse slider. Just a suggestion here, because you can also change the distance more easy to follow. Example:I want to keep this 我喜欢大哥的这个梗
00:31:373 (6) - Starting the slider here is not that reasonable for me, because almost nothing important to stress here. And the vocal is more important and you are following it, so I just suggest that:Fixed
01:27:037 (4,5,6) - This small stream is quite harder than a triplet, which is too hard for a Hard diff imo. Try to make it easier by changing it into a reverse slider. Example:Fixed
Hitsound
00:23:522 - The whistle is kinda over-emphasized here. After all the end of the slider is really weak, and even weaker than the next slider's head. So removing the whistle here is ok.Fixed
[Insane]All fixed
General
Pointing out something here to see if the quality of the diff be better.
Overall I think streams are overused, but in this kind of style, things get not that bad imo.
Beats
00:36:295 (4,5,6,7,8) - It's your style, but I have to say this kind of feeling is not fit in the music. Streams in the Bpm give players a feeling of restricted speed.. The solution here I can think out is changing the stream into slider. Example:01:06:647 (5,6,7,8) - And the issue also comes out here. The streams are not feeling well, the vocal is quite simple and even you followed drums and instruments all the part, the feeling of slow down is not good. Try this:Placement
00:30:201 (5,1,2,3) - The placement is really like 1/4 distance, but they are actually 1/2 beats here. So I just suggesting increasing the distance here. Example:

Call me back when you are ready :)
Thank you very much~
Atrue
Rechecked and.. Ok~ Time to get it qualified.
:)
Congratulations!
Ranked~
Rukaru
congratulation! :D
Topic Starter
Citrus

Atrue wrote:

Rechecked and.. Ok~ Time to get it qualified.
:)
Congratulations!
Ranked~
Thank you very mcuh~
Koiyuki
gratz~
HabiHolic
Gratz thou bad!!!!
Oracle
有生之年
KSHR
Gratz ;)
Myxo
Congratz ^-^
Skystar
wucai
Fycho
恭喜:3咱GD何时才能?
Megurine Luka
wpcap
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