Thank you so much!
Thanks!Lyase wrote:
title is "絶望plantation"
Thanks!CryOfDeath wrote:
Hello, I'm sorry to interrupt, but the streams is too fast, do all to the 300 will not be easy) Interested in whether you rated your beatmaps - I do not know, but the stream it noticeably decreased, and overall good.
P.S. I have not tried to do beatmaps , so I can`t judge your stream)
Thanks!Smoothie wrote:
Heya~
Your Offset is wrong.
It should be at: 00:21:447
Don't forget to resnap your notes and the green lines after you changed the offset.
Thanksyoshilove wrote:
#modreqs ~~
View --> Grid Level
A small grid can be used.
(sorry my English is not good)
[Easy]
00:33:968 (1,2,3) - 2 is not a center. Check~
01:03:186 (1) - A slider is out of a screen.
01:45:968 (4) - One return. (Unite with vocal.)
[Average]
00:30:316 (5) - Change 00:30:186
00:59:012 (1) - Since it is near, it may push early.
01:41:533 (2) -
How about seeing in this way? --->
[Hard]
00:36:707 (7) - The check of the rhythm of a slider I think that it is good to carry out like 00:37:360 (8)
01:37:751 (3) - near? Add circle 01:37:620 or A position is changed.
[Insane]
00:21:773 (2,4) - change Red line or 00:22:881 (6,8) change blue line
00:39:055 (5) - Distance Snap
00:40:099 (2,3) - It is too far.... ---> 00:40:229 (3) delete circle
01:41:794 (7) - Add circle??
[DnJeiserity]
00:29:794 (6) - New Combo(NC)
00:30:838 (1) - deleteNC
00:31:881 (9) - NC
00:32:925 (1) - deleteNC
00:33:968 (9) - NC
00:36:055 (5) - NC
00:45:055 (3) - near? Add circle 00:44:925 or A position is changed.
00:56:468 (5) - change 00:56:403
00:57:903 (2) -
--->
01:37:881 (4) - near Add circle 01:37:751 or A position is changed.
03:17:533 (1) - near it may push early.
Thanks!Knotts wrote:
Well this is my second time modding so don't feel like you have to change everything.
[Average]
Overall I feel like there are a lot of oddly placed break times.
01:17:533 (1) - You could probably put in some circles or sliders before the spinner. seems like a long awkward pause for that slider.
02:14:142 (1) - ^
03:27:446 - I think you should add something here to match the rhythm.
[Hard]
I feel like you should experiment more with the slider designs. As of now they all look very similar and bland.
00:57:446 (1) - This spinner seems awkward here. I think you should just replace it with circles/sliders.
01:58:490 (1,2,3) - I feel like you should space these circles out instead of stacking them since you already have so many stacks and the time between them is great.
Of course, I'll wait for your help!N E K O wrote:
As i said i'll do another mod for you these days . Hope it still helps you.
Thanks N E K O!!!N E K O wrote:
[General]
I suggest you to map in grid size tiny.
One of the most important thing is that the placement problems.
there're some key words you have to know,blanket,nazi and DS.That makes a map tidy and good to play and look.
[Easy]
Easy diff is a kind of regular diff , both the rhythm and the placement of note and sliders
So I suggest to put them in a more "regular" way...
Still , watching more other maps'、mappers' easy diff may be a good idea.
Easy diff have to be mapped in a exactly sertain DS , your DS is 0.8 now.
So you have to use the function : distance snap
And in easy diff , rhythm starts on long white line may be better in most conditions.
00:47:012 (1) -
00:55:620 (2) - sound strange here. 00:55:360 - add note and move the slider to 00:55:881 (3) -
01:36:055 (2) - a note here is suggested.
01:36:838 (3,4) - and this part sounds a little strange.I suggest to start the slider on the long white line.
01:38:142 (4) - a note here as i suggested the rhythm .
01:40:751 (7) - starts from here may be better.
[Normal][Hard]
Really a nice one , whatever rhythm and placement.
umm , this kind of slider style is not so good.
this may be better.
02:17:273 Kiai time should end here.
02:13:099 map somthing here.
From 03:14:664 to 03:16:490 map somthing here.
the last break time should map something to make it an end.[Insane]
There'are some part that the rhythm doesn't feel right.
Normal diff may be a good example for rhythm.
01:26:925 (3) - there 's a white line in the middle of the two part
and a strong beat on it,try to add note. And so does the ohter 7 white lines.
some break times can be changed.
such as 03:16:751 (1,2,3,4,5) - here can be deleted,because
the time before and the time after are all break time,it makes this part a sudden.All that were my suggestions this time ,hope it may help you.
00:38:664 (2,3,4) - too near from the sliders.
00:47:273 - add note
00:48:316 - add note.
00:49:360 - ^
00:51:446 - ^
00:52:490 - ^
00:53:533 - ^
01:00:838 (1) - too near from the tail of 01:00:186 (6) - .
01:26:925 - add notes. and all the same part...
01:33:838 (6) - try to hide the head like this.
01:51:186 (1,2,3,4,5,6,7) - kind of strange here.
02:35:012 (1) - start the spinner here and ends it here 02:36:316.
02:36:577 (1,2) - not good here.
02:37:099 (2) - change it to a single note.
03:17:533 (1) - not like that...try some other patterns...
03:20:925 - add 2 notes here
map the last break time.
Агась, спасяб.lundacris wrote:
Yukiteru Amano [Hard]
00:53:794 (2,3,4,5,6) - Flip Vertically
01:02:925 (6) - Предлагаю так расположить:
01:15:446 (9) - Так,думаю,лучше будет выглядеть:
01:35:533 (1) - New combo
01:51:186 (1,2,3,4) - Так будет интуитивно проще выбивать:
02:02:664 (3,4,5) - Возможно будет лучше так сделать:
02:49:620 (1,2) - Лучше (1) перетащить поближе к (2)
02:55:620 (3) - Перетащи на четыре квадратика вниз:
03:33:446 - Вместо слайдера,предлагаю сделать так:
Big thanks!m1223961117 wrote:
Murumuru [Easy]SPOILERDifficulty
AR: 3 HP: 2 OD:3
Too Easy, up some to increase Difficulty.
00:01:881 - +Break Time
00:06:055 - ^
00:10:229 - ^
02:40:229 (1) - Slider strange, follow lyric or sound??
02:52:751 (4,5,6,7) - Fix distance
02:55:360 - 02:56:403 - 02:57:446 - suggest you can change a slider here
03:17:011 (1) - Slider start 03:16:750
Tsubaki Kasugano [Normal]SPOILERDifficulty
HP: 4 AR: 4 OD: 3
00:02:924 - break time
00:07:098 - ^
00:11:272 - ^
00:23:012 (4) - distance fix
01:26:664 (3) - ^
01:42:576 (2) - no break time here, and too long
03:28:750 (5) - ^, strange ending...
Minene Uryuu [Average]SPOILERDifficulty
Don't change
00:02:403 - break time
00:06:576 - ^
00:10:750 - ^
00:17:272 (1) - can add a green line to 5% volume
00:38:273 (2) - this is still nomal diff right? don't start red line
01:03:186 to 01:15:446 - fix distance
01:26:403 (2) - ^
01:26:925 (3) - ^
01:28:229 (6) - ^
01:29:011 (8) - No hidden circle for normal diff
01:29:273 (1) - Distance
01:31:620 (6) - ^
01:35:273 (3) - no start red line
01:34:490 to all song...Please check distance, open Distance Snap to make Nonal diff
02:45:185 (1) - this break time can add some your style
Yukiteru Amano [Hard]SPOILERDifficulty
It's OK, don't change
00:24:577 (3,4) - too far
00:27:186 (2,3) - ^
00:36:055 (5,6) - too close
00:44:925 (4) - ^
02:07:881 (5,1) - too far
02:23:012 (2,3) - ^
03:34:229 (2) - slider start 03:34:229, end 03:34:229
Yuno Gasai [Insane]SPOILERDifficulty
OD: 7
This is Insane diff, OD6 is too easy.
00:25:751 (7) - slider end on blue line
00:56:664 (1) - del, change other style. If you don't want to del this, spinner start 00:56:924
01:46:490 (6) - nc
02:35:011 (1) - spinner start here
03:16:751 (1,2) - can change style, not just slider
03:22:751 (7) - can add something here. You can try not add anything in 03:24:185 to 03:24:968
03:34:229 (2) - slider start 03:34:229, end 03:34:229
And I suggest you should fix distance for this diff because this song's BPM is 230(Too high)
Deus Ex [DnJeiserity] is the most hardest diff, so you can ignore distance.
But Insane should notice this.
Deus Ex [DnJeiserity]SPOILERThe Most Hardest Diff!!
Difficulty
HP: 7
How many people can play HP9?? HP9 is too high. Should fix.
01:17:533 - spinner start 01:17:794
02:58:229 (8) - Fix distance
03:34:229 (2) - slider start 03:34:229, end 03:34:229
BBQ are so fast, I can't say anything...
My bad english, and my mod
Good lock!!
Thanks! =)Ikaros_F wrote:
from your modding queue
[Yuno Gasai [Insane]:
00:04:750 (1,2,3,4) - make those more like a square.
00:21:968 (3) - make this slider more smoothed,like 00:21:446 (1) -
put 00:38:664 (2,3,4,5,6) - a little far from 00:38:142 (1) -
02:28:229 (7,8) - move a little down
03:00:838 (4,5) - move far from 03:00:316 (3) -
[Yukiteru Amano [Hard]:
00:59:142 and 00:59:403 add a note
01:02:925 (6) - a little ugly
[Deus Ex [DnJeiserity]:
00:49:881 (2) - Symmetry with 00:49:620 (1) -
03:12:055-03:12:316 add five note
[other]
make your map more beautiful
i hope it can help you , good luck
Thanks!!!ichivictus wrote:
General
I hear some faint whistles in the song now and then usually on big white ticks. Examples: 00:59:011 - , 01:07:359 - , 01:14:533 - and it seems to appear at the other kiai times as well. For these consider adding a whistle hitsound. I'd suggest adding more hitsounds overall to be honest.
Go over the map dozens of many times. Looks for ways to make it look nicer. You don't have to remap everything to do that, just look for ways to stack circles on previous sliders. It really makes a big difference.
[Deus Ex]
OD 8?
02:20:403 (1,2,3,4,5,6,7,8) - This is very tough. IMO too tough and unreasonable because of the jump back to the center. I was able to do it, but it felt way too awkward and out of place.
03:16:751 (1,2,3,4,5,6,7,8,9,10) - This stream doesn't match anything in the music. Felt so random.
03:25:099 (1) - From here to the end is the most challenging part. It makes the rest of the map look like an easy diff. Seriously inconsistent. This will make players very angry as most people who can play insanes will reach this part but most will fail this part.
03:34:229 (2) - Move to 03:34:359 - and make it so it only has one reverse to match the music better.
if you do the above suggestion then 03:33:446 (1) - can be longer. Slider can end at 03:34:229 - So it should look like this http://i.imgur.com/WDRENrB.png
Same goes for the other diffs too^
01:57:707 (3,4,5,6) - Unnecessary stream imo.
02:09:968 (3,4,5,6) - ^
02:51:446 (5,6,7,8) - ^
02:57:968 (1,2,3,4) - ^ and anything else in this diff like that that doesn't fit the music.
01:58:751 (3,4,5,6) - Make this look nicer. Looks so messy
03:18:055 (3,1) - Make it so (3) start and (1) reverse are on the same spot.
00:17:272 (1) - Spinner can have 5% volume? That might be nice.
01:06:446 (2) - Doesn't fit the music at all.
Overall, this diff is way too much 1/2 and not enough style. Play the map back at 50% speed. Focus on making sure most circles and sliders are there for a purpose to the song. No random reverse sliders and no random streams unless it plays well. Lots of them in this diff just doesn't feel right. Sometimes it works out, but in this case I don't think so.
[Yuno Gasai]
The Slider Velocity is very high and feels out of place. Take the suggestions from the last diff as well as lots of it applies here too. Same with the rest of the diffs.
00:13:098 (1,2) - I think it would be better without a reverse. Make slider art
00:30:577 (3) - Try to avoid these circles under the sliders. It's a bit awkward while playing.
03:17:533 (3) - DS makes this entire last section feel like antijumps because the slider velocity is still really high.
[Hard]
00:17:272 (5) - Finish
00:21:446 (1) - ^ on slider head
00:31:881 (1) - ^
00:33:969 (1) - ^
00:36:055 (5) - ^
00:38:142 (1) - ^
Replay the map like 10 times and listen for cymbols and consider adding finish whenever you do. Same with the other diffs.
00:59:012 (1,2,3,4,5,6) - This just doesn't fit the music that well. It's like you forgot a circle then added a slider thinking the vocals ended. Doesn't make sense. Consider remapping this section. Plus the DS for the circles is quite high for a hard diff. I would make the circles closer to eachother, remove the reverse on the slider and move it so it finishes at the same spot, and add more circles like this: http://i.imgur.com/p1skTak.png
01:36:576 (4) - Move 1/2 back and add a circle here 01:36:707 - snapped on the slider head of the next slider, so it should look like this: http://i.imgur.com/t4ckj3W.png
01:47:012 (1,2) - Move (2) 1/2 closer to (1). Sounds better.
01:49:099 (5,6) - If you do the above suggestion, perhaps do the same thing with 2 sliders here?
I saw other places you could do the above rhythm but maybe it's just personal preference.
02:40:490 (4,5) - Delete (5) and have the slider end where (5) was.
02:46:229 - Consider adding a long slider. Have it start here and reverse here 02:47:533 -
[Average]
AR should be at 6 or maybe even 7.
00:50:664 (1,2,3) - Not sure why you have reverses on these. I'd remove the reverse but make the slider longer so it ends on the same spot.
01:32:403 - Not sure why there is a break here. I think you should map it.
02:28:750 - Consider a spinner that starts here and ends here 02:30:837 -
03:18:838 (1) - I think this part would be better mapped normally without the spinner
Not much to say about Easy or Normal. I think Easy should have lower slider velocity for sure, but I guess it's okay. They both still suffer from the general problems the rest of the mapset has.
Patterns, stacking, clean up, etc. is what this mapset needs. The flow is good, and it has basic blanketing so it's not horrible or anything. But players generally want something that looks nice while playing or else it will be boring. Put a bit of effort into symmetrical patterns and whatnot.
Good luck
Почему именно 2-3 мода?DexFrild wrote:
Собери еще 2-3 мода и зови меня :з
У меня очень мало времени.. Я не успею написать большой мод. За 2-3 мода она немного изменится. Вот тогда я еще раз просмотрю и скорее всего напишу мод.DnJeiser wrote:
Почему именно 2-3 мода?
Hi!Meandragon wrote:
hiii