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There are certain effects you wouldn't be able to do. Like, for instance, the effect in the screenshot he postedneo@lex wrote:
Why not just make it transparent?
+1 Supportfoulcoon wrote:
I'd support the request but please don't use those hitcircles, they're ugly and horrible.
I agree those hitcircles realy ar horriblefoulcoon wrote:
I'd support the request but please don't use those hitcircles, they're ugly and horrible.
qlum wrote:
I agree those hitcircles realy ar horrible
Larto wrote:
(No comment about the skin it isn't finished yet >_>)
Larto wrote:
That map is already ranked and I said don't comment on the skin and I didn't even use the hitcircles
I kinda like them too. But the little bits on the left/right where the circle is bulging out bugs me arghhhhhJarJarJacob wrote:
I actually like those hitcircles. Is there something wrong with me?
fixed ages agoMetalMario201 wrote:
In my experience, hitcircleoverlay.png was above the numbers for hitcircles, but below them for sliders, which was even more strange.
not going to happenMetalMario201 wrote:
Would be best IMO if there were two separate images: one which is always below the number and one which is always above it.
if you're making a stand-alone skin (and not a per-map skin) then you can edit skin.ini to fix thatRandomJibberish wrote:
I support this. I'm making a skin that kinda hacks the overlay system, but it doesn't work with the numbers underneath
I know, but I might want to use it on a map sometime too~LuigiHann wrote:
if you're making a stand-alone skin (and not a per-map skin) then you can edit skin.ini to fix thatRandomJibberish wrote:
I support this. I'm making a skin that kinda hacks the overlay system, but it doesn't work with the numbers underneath