Disclaimer: I am new to the forums so I don't know if this should go to MD or G&R.
The following data is the count of the number of expert (5.3* - 6.5*) and expert+ (6.5*+) difficulties in the most recent 50 ranked maps for each gamemode:
STD:
Expert: 43
Expert+: 8
Taiko:
Inner Oni: 20
Hell Oni: 15
Catch:
Overdose: 23
Deluge: 14
Mania:
Expert: 7
Expert+: 2
---
I don't know about others but I think this is probably not that good. There may be two causes of this: One is that BNs don't want to look at high SR maps because they're mostly "garbage". The other is that nobody wants to make rankable hard maps.
My theory is that most BNs only recognize hard maps made by famous mappers like Kawawa, _Kobii, Jinjin, Blocko, etc. The mania mapping community is also very repellent (shown by bad tempers of -mint- and such).
One hypothetical explanation would be that mania maps that are both good and hard are very hard to make. A lot of new mappers (like me) have done so and created very horrible maps that they thought is good (also like me). After some time, the traditional mapping community gradually becomes more offensive towards new mappers because they have the mindset of "hard = good". Then, it may have turned into a common mindset in traditional mappers: Hard maps that aren't made by us is bad. New mappers should and should only make easier maps. Harder maps goes in loved or graveyard. But, that isn't the case. This has been happening for years. It is not just in osu!mania, but probably in the entire VSRG community. Osu!mania is just a very small part of it, but it surely can resemble the rest.
There is only a total of 49 ranked mapsets with one or more expert+ difficulty in osu!mania. If we start counting from the day the first osu!mania map was ranked (2013.02.14) and stop counting from now, we can find out that in the 3208-day history of osu!mania, one expert+ mapset is ranked every 65.47 days on average.
The following data is the count of the number of expert (5.3* - 6.5*) and expert+ (6.5*+) difficulties in the most recent 50 ranked maps for each gamemode:
STD:
Expert: 43
Expert+: 8
Taiko:
Inner Oni: 20
Hell Oni: 15
Catch:
Overdose: 23
Deluge: 14
Mania:
Expert: 7
Expert+: 2
---
I don't know about others but I think this is probably not that good. There may be two causes of this: One is that BNs don't want to look at high SR maps because they're mostly "garbage". The other is that nobody wants to make rankable hard maps.
My theory is that most BNs only recognize hard maps made by famous mappers like Kawawa, _Kobii, Jinjin, Blocko, etc. The mania mapping community is also very repellent (shown by bad tempers of -mint- and such).
One hypothetical explanation would be that mania maps that are both good and hard are very hard to make. A lot of new mappers (like me) have done so and created very horrible maps that they thought is good (also like me). After some time, the traditional mapping community gradually becomes more offensive towards new mappers because they have the mindset of "hard = good". Then, it may have turned into a common mindset in traditional mappers: Hard maps that aren't made by us is bad. New mappers should and should only make easier maps. Harder maps goes in loved or graveyard. But, that isn't the case. This has been happening for years. It is not just in osu!mania, but probably in the entire VSRG community. Osu!mania is just a very small part of it, but it surely can resemble the rest.
There is only a total of 49 ranked mapsets with one or more expert+ difficulty in osu!mania. If we start counting from the day the first osu!mania map was ranked (2013.02.14) and stop counting from now, we can find out that in the 3208-day history of osu!mania, one expert+ mapset is ranked every 65.47 days on average.